Buffs and Debuffs
Minor/Major Evasion: These buffs no longer grant a passive chance to dodge. They now reduce the damage you take from area of effect attacks by 5/25%. All abilities that previously granted Minor or Major Evasion have been converted to this new effect, and the Blade Cloak ability now grants Major Evasion.This change affects the abilities Blur, Evasion, Deceptive Predator, Gossamer, Grace of Gloom, Adept Rider, Hist Bark, and Spectre’s Eye.
As noted above, we spent time fixing issues with dodge, with the goal of making sure that you only dodge abilities/projectiles when you are actually actively dodging. Passive dodge goes against that, so we removed it from the game.
So, anything to say about this @ZOS_Wrobel ? Why do you hate my class son much?
Onefrkncrzypope wrote: »Foo is still in it's legacy skill category. It an aoe. Test it.
If it gets fixed. It will lose 3% damage because of passive to....
MagDK main spammable is usually lava whip, which deals 90% of damage. StamDK usually uses some weapon skills and half of them are one-target. Where exactly is your problem? Compare that to situation of other classes.
Templars don't have non-AoE ultimate as well and their only one-target skills are dark flare (completely useless channeling skill), backlash (that's a good one), sunfire (good one too) and radiant destruction (quite useless execute skill).
Where exactly is your problem? Because for me it seems DK is gonna keep up his position as top1/top2 PvP class.
There's a hidden nerf we DKs have failed to notice. A nerf that really put the class behind all other classes in PvP... and all of this has to do with only one change ZoS has done.
But after checking the information, I've realized that is a huge nerf to DKs, because DKs have only 3... yes, 3 single target dmg skills (4 if you count FoO, but that's hardly a dmg skill rather than a dice roll)
Even worst, no DK ultimate in his skillset is a single dmg skill. The 3 of them do AoE DMG
Neither Sorc nor NB can complain much, since their main skills are single target.
Chilly-McFreeze wrote: »
There's a hidden nerf we DKs have failed to notice. A nerf that really put the class behind all other classes in PvP... and all of this has to do with only one change ZoS has done.
But after checking the information, I've realized that is a huge nerf to DKs, because DKs have only 3... yes, 3 single target dmg skills (4 if you count FoO, but that's hardly a dmg skill rather than a dice roll)
Even worst, no DK ultimate in his skillset is a single dmg skill. The 3 of them do AoE DMG
Neither Sorc nor NB can complain much, since their main skills are single target.
My Stam Sorc feels with you. Even if you think they have any physical damage class skills beside 1 AoE.
Where exactly is your problem? Because for me it seems DK is gonna keep up his position as top1/top2 PvP class.
Where exactly is your problem? Because for me it seems DK is gonna keep up his position as top1 PvP class.
I play HA 2h/bow so I'm not too worried about the aoe damage reduction. Onslaught will still be awesome.
Might go 2h/DW HA bleed build though, and use medium for my 2h/bow.
I'm glad the no-skill combos are getting hit. Every skill should require the pita of targetting in this game. Spin, shalks, dbos, hurricane - popular and easy because you don't even need to target, just run around pushing buttons.
“They still have POTL and Javelin” lmao what? I’m supposed to kill people with POTL and javelin spam?
Where exactly is your problem? Because for me it seems DK is gonna take up position as top1 PvP class.
Marshall1289 wrote: »Quick/Blade cloak is already available in the game to HA and MED builds. Anyone who wanted the 25% aoe reduction was using it already, everyone was hit in 1 way or another.
Your main spammable is not aoe, templars is, that is a bigger nerf in itself to dmg if your going to act like the 25% aoe dmg reduction is anything new.
As a stam sorc using dawnbreaker, hurricane, steel tornado and blade cloak, I'd say we were hit pretty hard too. Overload lost it's 3rd bar, sustain wasn't touched, instead dark deal was semi-nerfed.
As someone else said, there shouldn't be as big as a reward for aoe skills, it makes more sense that single target does more dmg than abilities that are fire and forget with zero targeting involved.
In another forum, a class rep(sorry forgot your name) found the 25% posion skill reduction is actually pretty useful. Venomous claw is actually a great substitute for a spammable as it cost's next to nothing, single target with 7m range, the first tick of the dot hits after .5 seconds meaning it does the same dmg as other spammables for next to no cost and saves you a skill slot. For pve it works pretty well, for pvp, maybe having 1 free skill slot and using that as a spammable would be pretty advantageous.
There's obviously more work to be done for DK, but really.. you're complaining about a nerf to the 8m range on whip, 7m is more than enough for single target melee skills. They are standardizing range so it makes sense. The range feels absolutely ridiculous where as it doesn't even connect with the target, it just whips/swipes the air at 7m.
Not every class has "some way to cope with this" and it's not as detrimental as everyone makes it out to be, the bigger concern is why HA can use the MED armor specific buffs available to it without any loss on live and pts.. What do I do as a stam sorc when the only class ability and ultimate I have is reduced by 25% dmg. (Nothing, just an example, you adapt.)
HA can use quick cloak major evasion + aoe dot + major expedition and FM for better snare removal then Shuffle.
Hahaha you think they hate you.....
sincerely sorc
Chilly-McFreeze wrote: »
There's a hidden nerf we DKs have failed to notice. A nerf that really put the class behind all other classes in PvP... and all of this has to do with only one change ZoS has done.
But after checking the information, I've realized that is a huge nerf to DKs, because DKs have only 3... yes, 3 single target dmg skills (4 if you count FoO, but that's hardly a dmg skill rather than a dice roll)
Even worst, no DK ultimate in his skillset is a single dmg skill. The 3 of them do AoE DMG
Neither Sorc nor NB can complain much, since their main skills are single target.
My Stam Sorc feels with you. Even if you think they have any physical damage class skills beside 1 AoE.
Stam sorc is another story, sometimes I fail to see how abandoned they are...
No. In the future you shouldn’t throw other classes under the bus to further your own. That creates a bad image and just immediately turns people against you who who play those classes.
I supported everything you said up until you said stamplar will be alright because we have POTL and javelin. It’s not even remotely true, and just throws us under the bus.
I play HA 2h/bow so I'm not too worried about the aoe damage reduction. Onslaught will still be awesome.
Might go 2h/DW HA bleed build though, and use medium for my 2h/bow.
I'm glad the no-skill combos are getting hit. Every skill should require the pita of targetting in this game. Spin, shalks, dbos, hurricane - popular and easy because you don't even need to target, just run around pushing buttons.
You will do much better with another class
Last time I tried mi stamplar I was pretty sure jabs proc twin blunt and blade bleed. Maybe the addon was wrong, who knows.
Even worst, no DK ultimate in his skillset is a single dmg skill. The 3 of them do AoE DMG