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How useful is the Imperial Gold Gain Racial Passive?

  • neverwalk
    neverwalk
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    Imperials make 154 more gold then any other race doing 7 crafting writs each day. They also make decent gold looting Imperial Dungeons.
  • Jayne_Doe
    Jayne_Doe
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    neverwalk wrote: »
    Imperials make 154 more gold then any other race doing 7 crafting writs each day. They also make decent gold looting Imperial Dungeons.

    I've never really noticed that. I guess it's because my Imperial isn't Level 50 yet, so I don't really compare her gold gained per writ vs. my Level 50 characters.

    The 1% is nice, but not game breaking, which is they way it's supposed to be. Anything more than 1% would require rebalancing the other racial passives.

    As it is, it's one of the most useful, since it's always of use. The Orc one is great, until you've mastered all of the crafts - after that, it's pointless. The XP/AP gains from Altmer/Breton are always useful, too. But, 50% reduced damage from lava/falling is only useful in very limited situations. The drink/food buffs for Nords/Redguard are always useful as well. I think the two worst ones are the Dunmer and Bosmer ones. The Argonian one is also situational, but more useful overall in getting around faster in certain areas - there are a lot more places where there's water than where there is lava.

    What's the Khajiit one again?
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