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Trapped on khenarthi's roost

MageGuy
MageGuy
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I completed the starter island for AD.
Then went to Auridon.
Did a few quests, and went back to the Roost for skyshards. And now I'm trapped.
I can talk to the captain, and she tells me the Prowler is ready to go, but I can't interact with the skiff in any way to leave.
  • laconicraven
    laconicraven
    Soul Shriven
    I also have this issue. The only difference is that I finished Khenarthi's Roost before I did anything else, yet I still cannot interact with the skiff as well. I've also tried reloading the game.
    (Edit) You should have the wayshrine for Auridon so just use that to escape.
    Edited by laconicraven on March 30, 2014 10:26PM
  • MageGuy
    MageGuy
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    I also have this issue. The only difference is that I finished Khenarthi's Roost before I did anything else, yet I still cannot interact with the skiff as well. I've also tried reloading the game.
    (Edit) You should have the wayshrine for Auridon so just use that to escape.

    Ouch, that sucks man.
    And yes, that's what I ultimately had to do.
    A few hours later a guildie also had the problem, they went back to the starter island for treasure maps and skyshards and the skiff was broken. They also had to wayshrine off.

  • Bob
    Bob
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    LOL... fix it, this is so lame!
  • Harkrider
    Harkrider
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    Talk to Sugar Claws on the beach south of Eagle's Strand, or use a wayshrine and teleport back to Auridon.
  • Bob
    Bob
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    I wonder, what is the spawn destination after this quest if everything worked correctly?

    For example, in EPact your char spawned on the Bal Foyen coast far away from the first city. i.e. in very special small zone!
    Edited by Bob on April 6, 2014 2:41AM
  • Bob
    Bob
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    LOL i found it. Well, nothing special - http://elderscrolls.wikia.com/wiki/To_Auridon the next quest is Ensuring Security. :)
  • starkerealm
    starkerealm
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    Yeah, the skiff is a one shot. You use it while leaving with the Prowler. When you beam back, via the Shrine, the ship shouldn't even be there (though, I think it might be), so you're asking for transport on a ship that left with you on it days, weeks, or even months ago...

    Just use the wayshrine to beam back. The same thing's true for Pact and Covenant characters.
  • Bob
    Bob
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    The same thing's true for Pact


    Nah, after journey in the tomb you char spawned in Bal Foyen. So everything is working fine. o:) Don't know about Covenant!
  • starkerealm
    starkerealm
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    Bob wrote: »
    The same thing's true for Pact


    Nah, after journey in the tomb you char spawned in Bal Foyen. So everything is working fine. o:) Don't know about Covenant!

    I'm talking about returning to starter islands after finishing their story arcs. As in you've already evacuated Bleakrock, but want to go back to find that quest you missed or hunt up a skyshard you didn't see, or just go looking for runes. Then you need to use the wayshrine to go back to Bal Foyen or Stonefalls.
  • Morrighan_Ravenborn
    This is still broken. I did all quests on KR before attempting to head back to mainland. Sugar-Claw's dialog does not include any option to use the boat so I had to use the wayshrine.
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