SilverIce58 wrote: »Just as long as you keep it in pvp, we'll be cool.
SilverIce58 wrote: »Just as long as you keep it in pvp, we'll be cool.
Who is really using a build dedicated to speed other than farming resources (where the armor weight is irrelevant) in PvE?
SilverIce58 wrote: »Just as long as you keep it in pvp, we'll be cool.
Who is really using a build dedicated to speed other than farming resources (where the armor weight is irrelevant) in PvE?
SilverIce58 wrote: »Just as long as you keep it in pvp, we'll be cool.
Who is really using a build dedicated to speed other than farming resources (where the armor weight is irrelevant) in PvE?
Tanks that have to chase down bosses who ignore Taunt
SilverIce58 wrote: »Just as long as you keep it in pvp, we'll be cool.
Who is really using a build dedicated to speed other than farming resources (where the armor weight is irrelevant) in PvE?
Tanks that have to chase down bosses who ignore Taunt
So you’re wearing Fjords and 3x Swift along with 2H on your tank?
Obviously not. In this game we use bag space to manage acceptable carry space. It is just a bad idea to have encumbrance in an MMORPG. It forces players to completely empty their bags.
Besides, it would mean we could never carry a siege weapon and that would plain be absurd.
lucky_dutch wrote: »Obviously not. In this game we use bag space to manage acceptable carry space. It is just a bad idea to have encumbrance in an MMORPG. It forces players to completely empty their bags.
Besides, it would mean we could never carry a siege weapon and that would plain be absurd.
You didn't read the post did you? @idk
This could even be something strictly for PvP coded into battle spirit. .
lucky_dutch wrote: »Obviously not. In this game we use bag space to manage acceptable carry space. It is just a bad idea to have encumbrance in an MMORPG. It forces players to completely empty their bags.
Besides, it would mean we could never carry a siege weapon and that would plain be absurd.
You didn't read the post did you? @idk
Yes I did and you specifically come out in favor o fit when you said:This could even be something strictly for PvP coded into battle spirit. .
Maybe you did not read your own post.
lucky_dutch wrote: »lucky_dutch wrote: »Obviously not. In this game we use bag space to manage acceptable carry space. It is just a bad idea to have encumbrance in an MMORPG. It forces players to completely empty their bags.
Besides, it would mean we could never carry a siege weapon and that would plain be absurd.
You didn't read the post did you? @idk
Yes I did and you specifically come out in favor o fit when you said:This could even be something strictly for PvP coded into battle spirit. .
Maybe you did not read your own post.
What are you on about?
OP is talking about speed changes according to equipped armor weight. You responded talking about bag weight and being able to carry siege equipment and have now moved onto talking about battle spirit?
(Having nothing to do with what your carrying in inv. Lets be straight about that )
boombazookajd wrote: »
boombazookajd wrote: »
He actually spoke to the entire thing and in the end focused on merely making two armors slower than the third. That does not make it a better idea, it is still short sighted for MMORPG design.
It also demonstrates OP does not understand what Zos is attempting. As such is developing an idea that will not be seriously considered because ignores why these changes are being made..
lucky_dutch wrote: »lucky_dutch wrote: »Obviously not. In this game we use bag space to manage acceptable carry space. It is just a bad idea to have encumbrance in an MMORPG. It forces players to completely empty their bags.
Besides, it would mean we could never carry a siege weapon and that would plain be absurd.
You didn't read the post did you? @idk
Yes I did and you specifically come out in favor o fit when you said:This could even be something strictly for PvP coded into battle spirit. .
Maybe you did not read your own post.
What are you on about?
OP is talking about speed changes according to equipped armor weight. You responded talking about bag weight and being able to carry siege equipment and have now moved onto talking about battle spirit?
Even in this patch there were lots of players who didn't run even one piece of swift jewelry in PVP. There were plenty (especially magicka characters) who didn't run speed pots. This doesn't need to be their problem too. Making you character slower or faster only in Cyrodiil only is also going to throw people off if it ever happens. Battle Spirit is not a panacea.
The problem is speed stacking in combat. Don't allow speed to stack so high in combat: problem solved.
Also, if they could fix whatever they broke that makes the server think people ARE in combat for the entire leisurely jog between keeps, that'd be good too. kthxbai
Even in this patch there were lots of players who didn't run even one piece of swift jewelry in PVP. There were plenty (especially magicka characters) who didn't run speed pots. This doesn't need to be their problem too. Making you character slower or faster only in Cyrodiil only is also going to throw people off if it ever happens. Battle Spirit is not a panacea.
The problem is speed stacking in combat. Don't allow speed to stack so high in combat: problem solved.
Also, if they could fix whatever they broke that makes the server think people ARE in combat for the entire leisurely jog between keeps, that'd be good too. kthxbai
I agree with your last 2 points there speed stacking is a part of the issue. But ZoS wanting to nerf every single speed skill (outside of rapids) is the wrong move imo.
And yes, sign me up for the "fix out of combat" club lol. I made this thread as just an idea and a discussion to see what else we as players can come up with. ZoS tends to take things way overboard sometimes. I'm just trying to look at a different angle. Putting it into battle spirit makes it easier on the devs. Because we all know, they like easy =/