You want to know why they're making changes like this? Take a look at this thread: https://forums.elderscrollsonline.com/en/discussion/400121/the-game-is-too-hard-for-new-players/who thought this was needed?
Grim focus hits twice as hard as all executes ingame or almost as hard as mighty whineblades execute when target is not in execute range.
It needs a serious nerf.
You may keep whining though
The_1st_Elder wrote: »They added the change for counter play. Duh.
Stop complaining and everyone L2FP
I think we are going to have a big problem on our hands if this change goes through. OMG! Pandemonium! Did the devs not realize that giving NBs such very special treatment like this only adds fuel to the fire in making other classes very jealous of our class? I can just see it now ... forum post after post ... qq'ing about how biased the devs are in favor of their 'precious NB class' ... their 'golden child class'.
Well, I say 'NO MORE!' Yes, you heard me ... no more special treatment like this for NBs! I say 'equality for all'! Give ALL melee class skills a delay to allow the target time to react! Now that will make everyone very happy, life will be good and the game will finally be balanced.
You're welcome!
The_1st_Elder wrote: »They added the change for counter play. Duh.
Stop complaining and everyone L2FP
Counterplay? To nightblades?
BLASPHEMY
The_1st_Elder wrote: »The_1st_Elder wrote: »They added the change for counter play. Duh.
Stop complaining and everyone L2FP
Counterplay? To nightblades?
BLASPHEMY
Counter play by means of dodge rolling. More on par with crystal frags.
weedgenius wrote: »Agree. A skilled player can easily hear the proc and has ample time to dodge.
weedgenius wrote: »Agree. A skilled player can easily hear the proc and has ample time to dodge.
Also I don’t find it “visually obvious”. Frags is what I would call “visually obvious”, or Flame Reach.
The_1st_Elder wrote: »The_1st_Elder wrote: »They added the change for counter play. Duh.
Stop complaining and everyone L2FP
Counterplay? To nightblades?
BLASPHEMY
Counter play by means of dodge rolling. More on par with crystal frags.
Frags move 5 times slower than bow procs while sorc hands glow like a christmas tree during proc.
Also the typical combo is soulharvest+bow proc making it a even harder to roll in melee range.
Just want to give my two cents about the proposed change to Grim Focus and how absurd it sounds. ZoS already removed the snare it put on players and now it seems they're applying it to the projectile itself.
"Now added a minimum travel time" who thought this was needed? What use does this have? "It now gives time to react", it already had that time. The projectile is crazy slow, has anyone at zos ever used that ability at range? An un-upgraded mount travels faster than that thing (hyperbole I know but it's still pretty slow). It's nearly impossible to hit at range, it's loud and visually obvious. The skill in using that ability was to build it up and move in for the burst so it could actually land, but now if I'm point blank is it just gonna freeze in mid-air for a second? How is that possible? Why should someone have the ability to react to an arrow I shoot at point blank range? That doesn't make sense. If a magblade is closing the distance on you, that's enough to signal to you what's about to happen.
Also on a sidenote, the nerf to swift is also gonna hurt magblade as I've used that trait+blur or path to compensate for snares and now I'm going to be 40% slower than before so rip magblade mobility. 6% is such a heavy nerf (isn't that the buff it gives at normal quality currently?) try 7 or 7.5 so at least we can reach around 20% increase with full swift or 15 with two. Guess I'll have to switch to 2h and heavy like everyone else.
Just want to give my two cents about the proposed change to Grim Focus and how absurd it sounds. ZoS already removed the snare it put on players and now it seems they're applying it to the projectile itself.
"Now added a minimum travel time" who thought this was needed? What use does this have? "It now gives time to react", it already had that time. The projectile is crazy slow, has anyone at zos ever used that ability at range? An un-upgraded mount travels faster than that thing (hyperbole I know but it's still pretty slow). It's nearly impossible to hit at range, it's loud and visually obvious. The skill in using that ability was to build it up and move in for the burst so it could actually land, but now if I'm point blank is it just gonna freeze in mid-air for a second? How is that possible? Why should someone have the ability to react to an arrow I shoot at point blank range? That doesn't make sense. If a magblade is closing the distance on you, that's enough to signal to you what's about to happen.
Also on a sidenote, the nerf to swift is also gonna hurt magblade as I've used that trait+blur or path to compensate for snares and now I'm going to be 40% slower than before so rip magblade mobility. 6% is such a heavy nerf (isn't that the buff it gives at normal quality currently?) try 7 or 7.5 so at least we can reach around 20% increase with full swift or 15 with two. Guess I'll have to switch to 2h and heavy like everyone else.
Grim focus got some unnecessary buffs some patches ago, now we have to pay the price
HEBREWHAMMERRR wrote: »Just want to give my two cents about the proposed change to Grim Focus and how absurd it sounds. ZoS already removed the snare it put on players and now it seems they're applying it to the projectile itself.
"Now added a minimum travel time" who thought this was needed? What use does this have? "It now gives time to react", it already had that time. The projectile is crazy slow, has anyone at zos ever used that ability at range? An un-upgraded mount travels faster than that thing (hyperbole I know but it's still pretty slow). It's nearly impossible to hit at range, it's loud and visually obvious. The skill in using that ability was to build it up and move in for the burst so it could actually land, but now if I'm point blank is it just gonna freeze in mid-air for a second? How is that possible? Why should someone have the ability to react to an arrow I shoot at point blank range? That doesn't make sense. If a magblade is closing the distance on you, that's enough to signal to you what's about to happen.
Also on a sidenote, the nerf to swift is also gonna hurt magblade as I've used that trait+blur or path to compensate for snares and now I'm going to be 40% slower than before so rip magblade mobility. 6% is such a heavy nerf (isn't that the buff it gives at normal quality currently?) try 7 or 7.5 so at least we can reach around 20% increase with full swift or 15 with two. Guess I'll have to switch to 2h and heavy like everyone else.
Grim focus got some unnecessary buffs some patches ago, now we have to pay the price
Uh, what buffs? Most recently it’s had its projectile slowed and it’s snare removed? What are you referring to?