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More Sorc Nerfs?!?!?!

Urvoth
Urvoth
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So out of all skills, Boundless is getting a nerf, shields are still critable and only 40% of your health(which is only like 15k in PvE and 18k in PvP), frags is getting slower, and rune cage is still going to get nerfed to complete uselessness. ZOS is really trying their best to get sorc mains to swap to magblade...

Sure, pets got a buff but the 0 damage doesn't change that they're trash in PvP and endgame PvE(except the atro). I guess I'll be a crafter main next patch.
  • waitwhat
    waitwhat
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    I think they are speeding up frags, and it is getting its old 20% bonus damage back.

    This whole patch was about mitigating nerfs to sorcs. The nerf to boundless is one of many nerfs applicable to all sources of Major Expedition. Every class that had an expedition skill had that skill nerfed with a duration reduction.

    Shields also benefit from physical, spell, and crit resistance, so it isn't an outright nerf, and the cast time change is no longer happening.

    Also, FYI, once upon a time last year pets (specifically Volatile Familiar) were BIS in endgame trials. Just because they are 'trash' now doesn't mean that they shouldn't be buffed. It is possible for them to not become trash, and many of the patch notes are targeted specifically to eliminate the major complaints trial groups have had with pets (see: chain lightning in vAA).
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  • rafaelcsmaia
    rafaelcsmaia
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    Overall great changes this time for sorcs, maybe you misread frags?
  • Urvoth
    Urvoth
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    waitwhat wrote: »
    I think they are speeding up frags, and it is getting its old 20% bonus damage back.

    This whole patch was about mitigating nerfs to sorcs. The nerf to boundless is one of many nerfs applicable to all sources of Major Expedition. Every class that had an expedition skill had that skill nerfed with a duration reduction.

    Shields also benefit from physical, spell, and crit resistance, so it isn't an outright nerf, and the cast time change is no longer happening.

    Also, FYI, once upon a time last year pets (specifically Volatile Familiar) were BIS in endgame trials. Just because they are 'trash' now doesn't mean that they shouldn't be buffed. It is possible for them to not become trash, and many of the patch notes are targeted specifically to eliminate the major complaints trial groups have had with pets (see: chain lightning in vAA).

    Boundless only lasted 7.5 seconds and was the only other source of movement buffs besides streak, which is insanely expensive. Frags is getting a minimum time before hitting someone, so basically getting slowed down. The damage is nice but doesn't really matter if you don't hit someone.

    Sorcs have hardly any resistances so the resistance part doesn't matter. Your shields are going to go down to one spammable.
  • Urvoth
    Urvoth
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    Overall great changes this time for sorcs, maybe you misread frags?

    Damage is nice but it's getting a minimum time to hit someone, so basically getting slowed down.
  • brandonv516
    brandonv516
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    Urvoth wrote: »
    So out of all skills, Boundless is getting a nerf, shields are still critable and only 40% of your health(which is only like 15k in PvE and 18k in PvP), frags is getting slower, and rune cage is still going to get nerfed to complete uselessness. ZOS is really trying their best to get sorc mains to swap to magblade...

    Sure, pets got a buff but the 0 damage doesn't change that they're trash in PvP and endgame PvE(except the atro). I guess I'll be a crafter main next patch.

    Joking right?

    Our burst heal with Healing Ward is gone now.

    We have to choose between 2 skills being either heals or damage.

    Things have gotten progressively worse the past few patches so it's not all roses and rupees for us.
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