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What will happen to Bastion with the shield changes?

Lyss1991
Lyss1991
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In the CP tree, You can currently use Bastion to upgrade your shield strength...Is that still gonna be a thing? Will it change now that they are capping shields at a certain health percentage?
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  • Beardimus
    Beardimus
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    It's a good question, I'm unsure all the finer points / ramifications of the 40% health bit have been thought through....
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  • Lyss1991
    Lyss1991
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    I agree, It doesnt really make much sense to me. Shields have always scaled off of Max Magicka, Right? Whats with the health cap all of a sudden? If they think shields are too strong and need a change, Fine. But there are better ways of doing it than what they have presented so far on PTS.
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  • SammyFable
    SammyFable
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    The shields with a cap will not gain any bonus from bastion if you're hitting the cap without bastion.
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  • Samadhi
    Samadhi
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    Lyss1991 wrote: »
    I agree, It doesnt really make much sense to me. Shields have always scaled off of Max Magicka, Right? Whats with the health cap all of a sudden? If they think shields are too strong and need a change, Fine. But there are better ways of doing it than what they have presented so far on PTS.

    Depends on the shield,
    Harness Magicka and Conjured Ward have always scaled with Magicka
    Dragonknight and Templar's class shields (too lazy to recall names at the moment) and the one in Undaunted scale with Health stat tho
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  • Lyss1991
    Lyss1991
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    SammyFable wrote: »
    The shields with a cap will not gain any bonus from bastion if you're hitting the cap without bastion.

    Have they said that somewhere? Not saying youre wrong, Just thinking ahead and trying to plan for necessary changes. :)
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  • Lyss1991
    Lyss1991
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    Samadhi wrote: »
    Lyss1991 wrote: »
    I agree, It doesnt really make much sense to me. Shields have always scaled off of Max Magicka, Right? Whats with the health cap all of a sudden? If they think shields are too strong and need a change, Fine. But there are better ways of doing it than what they have presented so far on PTS.

    Depends on the shield,
    Harness Magicka and Conjured Ward have always scaled with Magicka
    Dragonknight and Templar's class shields (too lazy to recall names at the moment) and the one in Undaunted scale with Health stat tho

    I def should have been more specific, Im thinking about sorc shields (ward and harness magicka)
    Edited by Lyss1991 on October 1, 2018 7:03PM
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  • AhPook_Is_Here
    AhPook_Is_Here
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    I'd imagine it will just stay the same, it will be useful for tanks who use shields, and for tanks that share shields. It will obviously make it easier for you to hit the health cap if you were to run a, lol, hybrid build. Anyway I doubt they will take a pass at it this patch. It will still be ok for magicka builds in PVP as battle-spirit will reduce your max shield size and increase your health, as to where magicka will hit your health cap without bastion is something to experiment with on the pts, I don't know the expression or I'd gladly do the math for you.
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  • Carbonised
    Carbonised
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    I'd imagine it will just stay the same, it will be useful for tanks who use shields, and for tanks that share shields. It will obviously make it easier for you to hit the health cap if you were to run a, lol, hybrid build. Anyway I doubt they will take a pass at it this patch. It will still be ok for magicka builds in PVP as battle-spirit will reduce your max shield size and increase your health, as to where magicka will hit your health cap without bastion is something to experiment with on the pts, I don't know the expression or I'd gladly do the math for you.

    With yet another nerf to Obsidian Shield, that "shared" shield will be worth less than a fart in the wind, even with some points in Bastion.
  • chaz
    chaz
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    It cost magicka to use shields (in most cases, 80% other than things like bone shields ect) and yet some players seem to have shields up 100% all the time during combat in pvp and against several players, never run our of magic, using light gear for the added bonus, and still have magic to use destro staff abilities and zip away multiple times **like several**. Just how much magic can one person legitly have?

    Am I missing something?


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  • Lyss1991
    Lyss1991
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    Hybrid builds *cringe*

    All of these shield changes are (imo) unnecessary. At least from a PvE perspective. Everything was going fine until now :(

    Healers are said to feel unimportant in PvE content now...Also ZOS’s fault. They have buffed dmg sky high and people are burning through content in record speeds. No need to be healed if youre burning through mechanics.

    As far as PvP, I dont play there much so I dont have alot to say on that side of things. Other than if shields are a problem over there, Make it to where they cant stack. One shield at a time, And if you cast another shield it should override the current shield you have up. Or, Not allow you to cast a second shield while the first shield is still active. If you have hardened ward cast, You can recast it to refresh that shield. But if you cast harness magicka, it could either knock hardened ward off or have a cooldown until hardened shield ends. Problem solved.

    Another option would be to just cut back on shield strength and not put a health cap on it. My hardened ward shield is currently over 30k..They could take it down to 20k. Maybe even 15k would be doable. I dont understand where the health cap came from or why its a thing.
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  • Lyss1991
    Lyss1991
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    chaz wrote: »
    It cost magicka to use shields (in most cases, 80% other than things like bone shields ect) and yet some players seem to have shields up 100% all the time during combat in pvp and against several players, never run our of magic, using light gear for the added bonus, and still have magic to use destro staff abilities and zip away multiple times **like several**. Just how much magic can one person legitly have?

    Am I missing something?

    Im probably one of the crappiest PvP players around. Its not my thing. But, I have made and geared characters for that side of the game for the occasional guild runs to get ap/tel var to purchase various things sold with that currency. My PvP sorcs would wear 1 damage set and 1 recovery set, And various monster sets. Lich is a great recovery set, Plus any heavy attacking also gives resources back, Plus pots. Magicka can be infinite with the right combo of sets/pots.
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  • AhPook_Is_Here
    AhPook_Is_Here
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    Carbonised wrote: »
    I'd imagine it will just stay the same, it will be useful for tanks who use shields, and for tanks that share shields. It will obviously make it easier for you to hit the health cap if you were to run a, lol, hybrid build. Anyway I doubt they will take a pass at it this patch. It will still be ok for magicka builds in PVP as battle-spirit will reduce your max shield size and increase your health, as to where magicka will hit your health cap without bastion is something to experiment with on the pts, I don't know the expression or I'd gladly do the math for you.

    With yet another nerf to Obsidian Shield, that "shared" shield will be worth less than a fart in the wind, even with some points in Bastion.

    Bummed me out too, as a DK i was all excite about it being good. Were you around when fragmented was good? It's been poop for years.
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  • Nyladreas
    Nyladreas
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    Lyss1991 wrote: »
    In the CP tree, You can currently use Bastion to upgrade your shield strength...Is that still gonna be a thing? Will it change now that they are capping shields at a certain health percentage?

    Perhaps bastion should increase the Shield % cap IN ADDITION TO shield strength? I'd like that. That might be a good fair option for both sides of the table.

    This would make the cap 50% if enough points are invested into bastion. Unless Bastion is increased in values.

    @ZOS_GinaBruno maybe throw this in as an idea in your next meeting?
    Edited by Nyladreas on October 2, 2018 12:41AM
  • o_0
    o_0
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    Is there a previous example where ZOS has made a change that completely negates a CP option such as they have done with bastion? Currently in PTS bastion does nothing as hitting the cap is very easy without CP. I’m every scenario I can think of putting points into a cp tree yields some benefit. This would be the first case that I am aware of where putting points into a particular tree yields 0 results or change. This would set an interesting precedent that ZOS could use for future skill “adjustments”.
  • Berenhir
    Berenhir
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    Meanwhile, in stamina land, I still have 10% into shattering blows ..
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  • LadyLethalla
    LadyLethalla
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    If this 40% shield cap makes it to live I will definitely be playing less. Much less. I can barely survive VMA now with the current shields, with high ping. :(
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  • ccfeeling
    ccfeeling
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    I might consider Bastion if I just have 10k magicka , right ?
  • Emma_Overload
    Emma_Overload
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    They should change Bastion so that it reduces damage to shields by x%...a direct counter to Shattering Blows.
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  • Alaztor91
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    They really could have made things easier by just cutting shields in half and removing the battle spirit penalty applied to them.
  • Beardimus
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    @ZOS_GinaBruno can we get clarity on on wards will work with all the thing's that buff them? Bastian etc.

    It's a unclear topic and console players without access to PTS or obvious pointers are probably going to be inefficent without realising
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  • iiYuki
    iiYuki
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    Its an interestig question, maybe bastion will add a percentage onto the "max" 40%. Considering 40% is 40% regardless of you having 10k, 25k or 50k hp.
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  • Biro123
    Biro123
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    Just put your points from bastion into the relevant resist star for your armour type..

    Bastion will be dead unless they change its function
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  • AbysmalGhul
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    If this 40% shield cap makes it to live I will definitely be playing less. Much less. I can barely survive VMA now with the current shields, with high ping. :(

    Tell me about it. There's parts in that god forsaken hell hole where I have to overcast to stay alive. There's times where my freshly applied shield and 60% of my health drop in an instant. I'm just praying for a flame or lighting staff before the changes. I truly hate farming that place.
  • Lightspeedflashb14_ESO
    Lightspeedflashb14_ESO
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    Lyss1991 wrote: »
    Samadhi wrote: »
    Lyss1991 wrote: »
    I agree, It doesnt really make much sense to me. Shields have always scaled off of Max Magicka, Right? Whats with the health cap all of a sudden? If they think shields are too strong and need a change, Fine. But there are better ways of doing it than what they have presented so far on PTS.

    Depends on the shield,
    Harness Magicka and Conjured Ward have always scaled with Magicka
    Dragonknight and Templar's class shields (too lazy to recall names at the moment) and the one in Undaunted scale with Health stat tho

    I def should have been more specific, Im thinking about sorc shields (ward and harness magicka)

    the only 2 wards that use max magic exclusively are Conjured Ward and morphs(~36% max magic) and Annulment and morphs( ~34% of your max magic) all other shields use health (1. Hardened Armor {15% of health} ,
    2. Obsidian Shield and morphs {8%on pts},
    3. Sun Shield and morphs{30%of heath},
    4. Crystallized Shield and morphs{not a true ward though, only absorbs the projectiles damage but scales with 150% of your health},
    5. Shielded Assault {~12.5% max health},
    6. Bone Shield and morphs,
    7. Absorb Magic {again, not a true ward but scales with 50% of max health},
    8. the shield you get from heavy attacking with a frost staff from the passive "Tri Focus", ~8% max health),
    9. also use spell damage (Steadfast Ward and morphs) or
    10. use max stamina and weapon damage(the shield from brawler)
    Edited by Lightspeedflashb14_ESO on October 2, 2018 11:02AM
  • swirve
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    Magical shields capped based on Health makes no sense... its bizarre.
  • Lightspeedflashb14_ESO
    Lightspeedflashb14_ESO
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    swirve wrote: »
    Magical shields capped based on Health makes no sense... its bizarre.

    Not based on health, capped by it. There is a difference.
  • Darkenarlol
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    bastion gonna add butterflies flying around your shield so you won't feel sadness and lonelyness while crafting
    Edited by Darkenarlol on October 2, 2018 11:30AM
  • Mannix1958
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    o_0 wrote: »
    Is there a previous example where ZOS has made a change that completely negates a CP option such as they have done with bastion? Currently in PTS bastion does nothing as hitting the cap is very easy without CP. I’m every scenario I can think of putting points into a cp tree yields some benefit. This would be the first case that I am aware of where putting points into a particular tree yields 0 results or change. This would set an interesting precedent that ZOS could use for future skill “adjustments”.

    Not sure...but they did eliminate the whole cost reduction tree.
  • Royaji
    Royaji
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    Bastion will still apply to: Obsidian Shield, Sun Shield, Bone Shield and every single other shield that is not Annulment or Conjured Ward. In most cases Bastion will still be useful for anyone who is using on of those shields and for tanks (maybe PvP builds) who use Annulment/Conjured Ward and have low max magicka and will not outscale 40% health.

    Those who do not need bastion anymore (mag DDs and some PvP builds) will be able to free up some CPs to put into mitigation stars since they will affect durability of your shields.
  • profundidob16_ESO
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    Lyss1991 wrote: »
    In the CP tree, You can currently use Bastion to upgrade your shield strength...Is that still gonna be a thing? Will it change now that they are capping shields at a certain health percentage?

    I tested last night on the PTS.

    As DK tank It's no longer worth it to invest heavy into this star but still a bit because of the health based shields that scale nowhere near 40% by far anyway (igneous shield, hardened armor). After testing extensively I settled on roughly 20 into bastion and the rest moved to heavy armor resistance to get closer to cap

    As magicka dps it looks bastion is useless now
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