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City redesign for new events

WeerW3ir
WeerW3ir
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So as we see. Many of the 'main' alliance cities now have added the event locations. (tents mainly) For first time its looked great, but after, with time when many other new 'event' has been added. everything looks weird.

For example Vulkhel Guard. Would'nt be easier to redesign the city a bit, for having an area where the event 'camps' take place and not scattered around randomly? Because the BG place in Vulkhel Guard is pathetic. the new Event Ticket trader just have a camp outside of the city. THEY NEED DEFEND. GUARDS. etc. Cities must be changed to fit in every new addations. Even if just a simple event or a bigger much more complicated.
Edited by WeerW3ir on September 26, 2018 4:43PM

City redesign for new events 26 votes

Yes
53%
mesnaWeerW3irG1CountdownRex-UmbraLadyNalcaryaBeardimusred_emuKevin_of_DevinshireFroilSparr0wCyrriusNairinherexagamemnonseherrons 14 votes
No. its fine scattered
34%
Acrolasotis67VandrilJahneeOGotrim123RaammzzaaStarlockcodestripperBladehawk 9 votes
Other
11%
idkHvzedaTasear 3 votes
  • Starlock
    Starlock
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    No. its fine scattered
    Here's the thing. Let's suppose a player logs off in a particular location that gets redesigned. What happens to them when they log back in? There would have to be an added layer of programming to forcibly port the player to the nearest wayshrine so they don't log on stuck inside a wall, the ground, or something else. I've made the mistake - exactly once - of adding a location overhaul to a Skyrim save game. I fell through the world and went "okay, yeah, nope, that was dumb."
  • Sparr0w
    Sparr0w
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    Yes
    Starlock wrote: »
    Here's the thing. Let's suppose a player logs off in a particular location that gets redesigned. What happens to them when they log back in? There would have to be an added layer of programming to forcibly port the player to the nearest wayshrine so they don't log on stuck inside a wall, the ground, or something else. I've made the mistake - exactly once - of adding a location overhaul to a Skyrim save game. I fell through the world and went "okay, yeah, nope, that was dumb."

    /stuck
    @Sparr0w so I get the notification
    Xbox (EU) - l Sparrow x | CP 810+
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    PC (EU) - Sparrxw | CP 810+
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  • Sparr0w
    Sparr0w
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    Yes
    Lets be honest, name one city that hasn't changed at all in the last year, let alone 4 years.
    @Sparr0w so I get the notification
    Xbox (EU) - l Sparrow x | CP 810+
    DD: All Mag + Stam
    Heal: Templar | Sorc | NB | Warden | Necro
    Tank: NB | DK | Warden
    Completions: All HM's + TTT + IR + GH
    PC (EU) - Sparrxw | CP 810+
    DD: All Mag + Stam
    Heal: Templar | Sorc
    Tank: DK | NB
    Completions: All HM's + TTT + IR + GH + GS
  • Rex-Umbra
    Rex-Umbra
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    Yes
    Main cities could get a facelift with all the new assets available. Would be very refreshing.
    Xbox GT: Rex Umbrah
    GM of IMPERIUM since 2015.
  • WeerW3ir
    WeerW3ir
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    Yes
    Rex-Umbra wrote: »
    Main cities could get a facelift with all the new assets available. Would be very refreshing.

    Imagine Auridon with Summerset houses <3
    Imagine Stonefalls with Morrowind theme. <3
  • idk
    idk
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    Other
    I do not think a redesign of the city is required but merely move these tents.

    If the BG location does not suit you suggest a new location rather than being vague about it.
  • MissBizz
    MissBizz
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    Starlock wrote: »
    Here's the thing. Let's suppose a player logs off in a particular location that gets redesigned. What happens to them when they log back in? There would have to be an added layer of programming to forcibly port the player to the nearest wayshrine so they don't log on stuck inside a wall, the ground, or something else. I've made the mistake - exactly once - of adding a location overhaul to a Skyrim save game. I fell through the world and went "okay, yeah, nope, that was dumb."

    To be honest when they added housing they did completely redesign areas...
    Lone Wolf HelpFor the solo players who know, sometimes you just need a hand.PC | NA | AD-DC-EP | Discord
  • idk
    idk
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    Other
    MissBizz wrote: »
    Starlock wrote: »
    Here's the thing. Let's suppose a player logs off in a particular location that gets redesigned. What happens to them when they log back in? There would have to be an added layer of programming to forcibly port the player to the nearest wayshrine so they don't log on stuck inside a wall, the ground, or something else. I've made the mistake - exactly once - of adding a location overhaul to a Skyrim save game. I fell through the world and went "okay, yeah, nope, that was dumb."

    To be honest when they added housing they did completely redesign areas...

    Not much in major cities which is what OP is suggesting.
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