Feedback: My Requests To Improve ESO

Valrien
Valrien
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-Eliminate CP altogether. Don't bring back vet ranks either, just bring all CP160 gear down to level 50 and cap the game off at 50. This curbs power creep and makes things like open world content a little bit more satisfying. Rebalance the game around lack of CP.

-Bring back softcaps and deflate the numbers (In Tamriel Unlimited all values were multiplied by 10). Also this is more of a pet peeve but please just bring back crit % on gear. All these arbitrary numbers do is confuse new people. This makes gear matter a little less, allowing skill to matter more

-Revert nerfs that took away class identity. Examples being Frags and Streak for Sorc, basically all nerfs to Templar healing, etc etc

-(Personal preference) Bring back the subscription, curb the focus on the crown store a little bit

-Separation of PvP and PvE so we're not constantly at each other's throats over who got who nerfed.

-Find new ways to combat bots and hacking that don't crash Cyrodiil (or just take this code away silently since the problem is already dealt with for the most part).

In a way, I basically want 1.0-1.5~ back.

ORRRR, because I know this will never happen, please think about having "vanilla" ESO servers much like WoW has.
Edited by Valrien on September 24, 2018 3:48AM
Valrien Dravic -- Level 50 Dunmeri Sorcerer (EP)
Garahel Dravic -- Level 50 Bosmeri Nightblade (EP)
Tamriel Unlimited was a mistake. One Tamriel was a bigger mistake
  • cynaes
    cynaes
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    The only thing on that list I can agree to is the separation of skills in PvP and PvE.
  • TheInfernalRage
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    cynaes wrote: »
    The only thing on that list I can agree to is the separation of skills in PvP and PvE.

    Me too.

    All PVP content should have a specific set of rules, e.g. automatic disabling of Champion Points (just like Battlegrounds).
  • Saphayla
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    Valrien wrote: »
    -(Personal preference) Bring back the subscription, curb the focus on the crown store a little bit
    You do realize that the removal of the subscription is the only reason ESO is still alive today? When the news was released about ESO requiring a subscription, 90% of people who were interested in the game dropped it.
    Valrien wrote: »
    -Revert nerfs that took away class identity. Examples being Frags and Streak for Sorc, basically all nerfs to Templar healing, etc etc
    I have to say no, purely because Sorcerer Healer is what I've spent over a thousand hours on, and I'd rather keep it somewhat viable.
  • Turelus
    Turelus
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    cynaes wrote: »
    The only thing on that list I can agree to is the separation of skills in PvP and PvE.
    And there is me disliking that one but nodding like crazy in agreement with removing CP. :sweat_smile:
    @Turelus - EU PC Megaserver
    "Don't count on others for help. In the end each of us is in this alone. The survivors are those who know how to look out for themselves."
  • ScardyFox
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    Lost me at taking away CP.
  • Valrien
    Valrien
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    Saphayla wrote: »
    Valrien wrote: »
    -(Personal preference) Bring back the subscription, curb the focus on the crown store a little bit
    You do realize that the removal of the subscription is the only reason ESO is still alive today? When the news was released about ESO requiring a subscription, 90% of people who were interested in the game dropped it.
    Valrien wrote: »
    -Revert nerfs that took away class identity. Examples being Frags and Streak for Sorc, basically all nerfs to Templar healing, etc etc
    I have to say no, purely because Sorcerer Healer is what I've spent over a thousand hours on, and I'd rather keep it somewhat viable.

    Care to back that up with facts? Because if we're just throwing out feelings then I feel the game was going fine up until they just stopped developing content after Craglorn (this was at least in part to losing a couple of major developers during this time though)
    Valrien Dravic -- Level 50 Dunmeri Sorcerer (EP)
    Garahel Dravic -- Level 50 Bosmeri Nightblade (EP)
    Tamriel Unlimited was a mistake. One Tamriel was a bigger mistake
  • Valrien
    Valrien
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    ScardyFox wrote: »
    Lost me at taking away CP.

    Why's that? All CP has done is add more balancing headaches to the game.

    ZOS keeps nerfing and nerfing without addressing the root of the issue that CP is simply not a good idea
    Valrien Dravic -- Level 50 Dunmeri Sorcerer (EP)
    Garahel Dravic -- Level 50 Bosmeri Nightblade (EP)
    Tamriel Unlimited was a mistake. One Tamriel was a bigger mistake
  • Valrien
    Valrien
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    Turelus wrote: »
    cynaes wrote: »
    The only thing on that list I can agree to is the separation of skills in PvP and PvE.
    And there is me disliking that one but nodding like crazy in agreement with removing CP. :sweat_smile:

    That's because CPs are broken :)
    Valrien Dravic -- Level 50 Dunmeri Sorcerer (EP)
    Garahel Dravic -- Level 50 Bosmeri Nightblade (EP)
    Tamriel Unlimited was a mistake. One Tamriel was a bigger mistake
  • Rain_Greyraven
    Rain_Greyraven
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    I agree with taking CP out back and putting a cap in its skull, separating PVE from PVP Builds would be smart.

    The rest .....I don't really agree with.

    But hey ZoS isn't going to do any of this anyway so why bother?

    But I hear in the next expansion, we will be running around Elsweyr convincing people that nation borders are evil, and that if you support the right to carry a bow or magic staff then you have blood on your hands from all the deaths they caused.

    What fun!
    Edited by Rain_Greyraven on September 24, 2018 5:41PM
    "Civilized men are more discourteous than savages because they know they can be impolite without having their skulls split, as a general thing.”

    ― Robert E. Howard


    So you want to be a game developer? Here is the best way to go about it.
  • Valrien
    Valrien
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    I agree with taking CP out back and putting a cap in its skull, separating PVE from PVP Builds would be smart.

    The rest .....I don't really agree with.

    But hey ZoS isn't going to do any of this anyway so why bother?

    But I hear in the next expansion, we will be running around Elsweyr convincing people that nation borders are evil, and that if you support the right to carry a bow or magic staff then you have blood on your hands from all the deaths they caused.

    What fun!

    You agree with taking away class identity and leaving in code that does nothing but make Cyrodiil lag?
    Valrien Dravic -- Level 50 Dunmeri Sorcerer (EP)
    Garahel Dravic -- Level 50 Bosmeri Nightblade (EP)
    Tamriel Unlimited was a mistake. One Tamriel was a bigger mistake
  • Rain_Greyraven
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    Valrien wrote: »
    I agree with taking CP out back and putting a cap in its skull, separating PVE from PVP Builds would be smart.

    The rest .....I don't really agree with.

    But hey ZoS isn't going to do any of this anyway so why bother?

    But I hear in the next expansion, we will be running around Elsweyr convincing people that nation borders are evil, and that if you support the right to carry a bow or magic staff then you have blood on your hands from all the deaths they caused.

    What fun!

    You agree with taking away class identity and leaving in code that does nothing but make Cyrodiil lag?

    It's not helping anyone in the train wreck state it's currently in now is it? Your "class Identity" is being a Nightblade, a Dragon Knight etc, CP is a balancing nightmare.

    As far as Cyrodil lag...it's funny but GW2 has no problem doing it this way? And I hate to break it to you but that whole PVP is end game that Zos started out with is long gone, PVP is at best an afterthought in this game.
    Edited by Rain_Greyraven on September 24, 2018 7:43PM
    "Civilized men are more discourteous than savages because they know they can be impolite without having their skulls split, as a general thing.”

    ― Robert E. Howard


    So you want to be a game developer? Here is the best way to go about it.
  • Valrien
    Valrien
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    Valrien wrote: »
    I agree with taking CP out back and putting a cap in its skull, separating PVE from PVP Builds would be smart.

    The rest .....I don't really agree with.

    But hey ZoS isn't going to do any of this anyway so why bother?

    But I hear in the next expansion, we will be running around Elsweyr convincing people that nation borders are evil, and that if you support the right to carry a bow or magic staff then you have blood on your hands from all the deaths they caused.

    What fun!

    You agree with taking away class identity and leaving in code that does nothing but make Cyrodiil lag?

    It's not helping anyone in the train wreck state it's currently in now is it? Your "class Identity" is being a Nightblade, a Dragon Knight etc, CP is a balancing nightmare.

    As far as Cyrodil lag...it's funny but GW2 has no problem doing it this way? And I hate to break it to you but that whole PVP is end game that Zos started out with is long gone, PVP is at best an afterthought in this game.

    It was developed as mostly a PvP game with the PvP being a massive feature, and they even went as far as to hire former Camelot devs

    Plus you know they sure do devote a whole lot of space in the patch notes.

    Although, based on your knowledge of the importance of PvP to ESO and your views on class identity you seem to be new to MMOs
    Valrien Dravic -- Level 50 Dunmeri Sorcerer (EP)
    Garahel Dravic -- Level 50 Bosmeri Nightblade (EP)
    Tamriel Unlimited was a mistake. One Tamriel was a bigger mistake
  • HiLyfe808
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    seperating pvp and pve at this point is a damn must!!! Just sad cause they will never do it.
  • ScardyFox
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    Valrien wrote: »
    ScardyFox wrote: »
    Lost me at taking away CP.

    Why's that? All CP has done is add more balancing headaches to the game.

    ZOS keeps nerfing and nerfing without addressing the root of the issue that CP is simply not a good idea

    The CP system needs to be reworked in some fashion and overhauled in others clearly. However, I don't agree in the slightest that CP is some horrible, catastrophically detrimental idea. It gives you flexibility (in builds) on how you want your character to be developed both in PvP and PvE - but most importantly it gives you something to work for which is what matters the most to me.

    It has it flaws, but to me its far more important for it to be tweaked and made far more robust/thought put into it. Not axed.
  • Hotdog_23
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    ScardyFox wrote: »
    Valrien wrote: »
    ScardyFox wrote: »
    Lost me at taking away CP.

    Why's that? All CP has done is add more balancing headaches to the game.

    ZOS keeps nerfing and nerfing without addressing the root of the issue that CP is simply not a good idea

    The CP system needs to be reworked in some fashion and overhauled in others clearly. However, I don't agree in the slightest that CP is some horrible, catastrophically detrimental idea. It gives you flexibility (in builds) on how you want your character to be developed both in PvP and PvE - but most importantly it gives you something to work for which is what matters the most to me.

    It has it flaws, but to me its far more important for it to be tweaked and made far more robust/thought put into it. Not axed.

    I agree, not sure what other want if they don't want cp used. I have been here since the game came out on consoles. So I do remember the vet ranks and so forth. I hear a lot about the power creep and the evil of cp, but no real suggestion of what to replace it with.
  • Anhedonie
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    CP is cannibalising this game; and softcaps would be great, but they need some rework. I don't want to put everything into health again.
    I also agree at capping everything at level 50. Eso is already doing progression differently enough and it's a good thing.

    Mandatory subscription means death to modern mmos though. Only wow can get away with it now and it won't last.
    Profanity filter is a crime against the freedom of speech. Also gags.
  • ScardyFox
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    Anhedonie wrote: »
    Only wow can get away with it now and it won't last.

    And FF14... which started in an even more abysmal state then this game but turned it around.

  • aeowulf
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    so hmmm, I don't think CP are the problem, I actually think they are a great idea but they could use some fine tuning.


    Whats good with CP - diminishing returns, flexibility, and a hard cap.
    What's bad with CP - it can amplify any issues present without CP and it's something else ZOS need to juggle when balancing changes happen.

    So by eliminating CP, we are basically saying the game is 'perfect' without and everything is balanced. I believe the issue is actually elsewhere, it's all the things that do not have diminishing returns that are causing issues.

    Maybe CP should be overhauled, 1T-esq. Personally I would:

    -Rename the three trees Tank, Heal, DPS akin to the three roles present.
    -Retune all skills in those trees to those roles, role specific sustain could be unlocked with points spent in the trees.
    -Remove the per-tree limitation, this way someone could put 500 points in tank and none in DPS. The expectation will be DPS will die if they chose to literally put zero points in 'tank'.
    -Remove/rethink the stat boost given from CP spent (this is not diminishing)
    -Rethink player stats (again not diminishing)
    -Revisit absolutely everything with a % boost. (% chance of proc is actually ok)
    -bring racial bonus in as a base +x cp in any particular.
    -stop people gaining CP when at cap. (I think i've got about 3 years left before i have to worry about leveling...)
    -expand the trees to include more quality of life things, like swim speed etc
  • Valrien
    Valrien
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    Hotdog_23 wrote: »
    ScardyFox wrote: »
    Valrien wrote: »
    ScardyFox wrote: »
    Lost me at taking away CP.

    Why's that? All CP has done is add more balancing headaches to the game.

    ZOS keeps nerfing and nerfing without addressing the root of the issue that CP is simply not a good idea

    The CP system needs to be reworked in some fashion and overhauled in others clearly. However, I don't agree in the slightest that CP is some horrible, catastrophically detrimental idea. It gives you flexibility (in builds) on how you want your character to be developed both in PvP and PvE - but most importantly it gives you something to work for which is what matters the most to me.

    It has it flaws, but to me its far more important for it to be tweaked and made far more robust/thought put into it. Not axed.

    I agree, not sure what other want if they don't want cp used. I have been here since the game came out on consoles. So I do remember the vet ranks and so forth. I hear a lot about the power creep and the evil of cp, but no real suggestion of what to replace it with.

    Nothing? Nothing is perfectly fine.
    Valrien Dravic -- Level 50 Dunmeri Sorcerer (EP)
    Garahel Dravic -- Level 50 Bosmeri Nightblade (EP)
    Tamriel Unlimited was a mistake. One Tamriel was a bigger mistake
  • Rain_Greyraven
    Rain_Greyraven
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    Valrien wrote: »
    Valrien wrote: »
    I agree with taking CP out back and putting a cap in its skull, separating PVE from PVP Builds would be smart.

    The rest .....I don't really agree with.

    But hey ZoS isn't going to do any of this anyway so why bother?

    But I hear in the next expansion, we will be running around Elsweyr convincing people that nation borders are evil, and that if you support the right to carry a bow or magic staff then you have blood on your hands from all the deaths they caused.

    What fun!

    You agree with taking away class identity and leaving in code that does nothing but make Cyrodiil lag?

    It's not helping anyone in the train wreck state it's currently in now is it? Your "class Identity" is being a Nightblade, a Dragon Knight etc, CP is a balancing nightmare.

    As far as Cyrodil lag...it's funny but GW2 has no problem doing it this way? And I hate to break it to you but that whole PVP is end game that Zos started out with is long gone, PVP is at best an afterthought in this game.

    It was developed as mostly a PvP game with the PvP being a massive feature, and they even went as far as to hire former Camelot devs

    Plus you know they sure do devote a whole lot of space in the patch notes.

    Although, based on your knowledge of the importance of PvP to ESO and your views on class identity you seem to be new to MMOs

    Back-handed comments aside, intentions and execution are two matters entirely, Viagra was developed as a medication to open up the main arteries to increase blood flow to the heart....I really don't think that ended up being the drugs final destination.

    You may notice that the few DAoC devs ZoS hired..... Mark Jacobs didn't touch any of them with a ten foot pole when he made his next game (which is doing spectacularly in the beta trials) and when asked if he was going to get the band back together he said only the ones who were worth a damn... so there is that.

    Further, they can dedicate the entirety of the patch notes to PVP, it still doesn't keep it from being a dead husk that a small immature mean-spirited whiney demographic of the players actually bothers with, and since there are demonstrably proven better PVP mmo's just over the Horizon, ESO will more than likely make the intelligent business decision, and take old Yeller out back for a nice buckshot sandwich.

    Basically catch a dev at Quakecon or E-3 and they will pretty much acknowledge that TES players (the main demographic of this game) really didn't want a PVP endgame, and that is on the company not listening.

    As for my experience in MMO's this is the interwebs so I can say I'm anything, people who matter, know my experience.

    In any event...I bring joyus news for soon you will have decent PVP mmo's to play soon...it just won't be here.
    Edited by Rain_Greyraven on September 25, 2018 4:17PM
    "Civilized men are more discourteous than savages because they know they can be impolite without having their skulls split, as a general thing.”

    ― Robert E. Howard


    So you want to be a game developer? Here is the best way to go about it.
  • DanteYoda
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    They don't need to remove CP they just need to limit it to 140-160 etc.
  • Valrien
    Valrien
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    DanteYoda wrote: »
    They don't need to remove CP they just need to limit it to 140-160 etc.

    At that point why even have CP? What's the point?
    Valrien Dravic -- Level 50 Dunmeri Sorcerer (EP)
    Garahel Dravic -- Level 50 Bosmeri Nightblade (EP)
    Tamriel Unlimited was a mistake. One Tamriel was a bigger mistake
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