You do realize that the removal of the subscription is the only reason ESO is still alive today? When the news was released about ESO requiring a subscription, 90% of people who were interested in the game dropped it.-(Personal preference) Bring back the subscription, curb the focus on the crown store a little bit
I have to say no, purely because Sorcerer Healer is what I've spent over a thousand hours on, and I'd rather keep it somewhat viable.-Revert nerfs that took away class identity. Examples being Frags and Streak for Sorc, basically all nerfs to Templar healing, etc etc
And there is me disliking that one but nodding like crazy in agreement with removing CP.The only thing on that list I can agree to is the separation of skills in PvP and PvE.
You do realize that the removal of the subscription is the only reason ESO is still alive today? When the news was released about ESO requiring a subscription, 90% of people who were interested in the game dropped it.-(Personal preference) Bring back the subscription, curb the focus on the crown store a little bitI have to say no, purely because Sorcerer Healer is what I've spent over a thousand hours on, and I'd rather keep it somewhat viable.-Revert nerfs that took away class identity. Examples being Frags and Streak for Sorc, basically all nerfs to Templar healing, etc etc
Lost me at taking away CP.
"Civilized men are more discourteous than savages because they know they can be impolite without having their skulls split, as a general thing.”
― Robert E. Howard
Rain_Greyraven wrote: »I agree with taking CP out back and putting a cap in its skull, separating PVE from PVP Builds would be smart.
The rest .....I don't really agree with.
But hey ZoS isn't going to do any of this anyway so why bother?
But I hear in the next expansion, we will be running around Elsweyr convincing people that nation borders are evil, and that if you support the right to carry a bow or magic staff then you have blood on your hands from all the deaths they caused.
What fun!
Rain_Greyraven wrote: »I agree with taking CP out back and putting a cap in its skull, separating PVE from PVP Builds would be smart.
The rest .....I don't really agree with.
But hey ZoS isn't going to do any of this anyway so why bother?
But I hear in the next expansion, we will be running around Elsweyr convincing people that nation borders are evil, and that if you support the right to carry a bow or magic staff then you have blood on your hands from all the deaths they caused.
What fun!
You agree with taking away class identity and leaving in code that does nothing but make Cyrodiil lag?
"Civilized men are more discourteous than savages because they know they can be impolite without having their skulls split, as a general thing.”
― Robert E. Howard
Rain_Greyraven wrote: »Rain_Greyraven wrote: »I agree with taking CP out back and putting a cap in its skull, separating PVE from PVP Builds would be smart.
The rest .....I don't really agree with.
But hey ZoS isn't going to do any of this anyway so why bother?
But I hear in the next expansion, we will be running around Elsweyr convincing people that nation borders are evil, and that if you support the right to carry a bow or magic staff then you have blood on your hands from all the deaths they caused.
What fun!
You agree with taking away class identity and leaving in code that does nothing but make Cyrodiil lag?
It's not helping anyone in the train wreck state it's currently in now is it? Your "class Identity" is being a Nightblade, a Dragon Knight etc, CP is a balancing nightmare.
As far as Cyrodil lag...it's funny but GW2 has no problem doing it this way? And I hate to break it to you but that whole PVP is end game that Zos started out with is long gone, PVP is at best an afterthought in this game.
The CP system needs to be reworked in some fashion and overhauled in others clearly. However, I don't agree in the slightest that CP is some horrible, catastrophically detrimental idea. It gives you flexibility (in builds) on how you want your character to be developed both in PvP and PvE - but most importantly it gives you something to work for which is what matters the most to me.
It has it flaws, but to me its far more important for it to be tweaked and made far more robust/thought put into it. Not axed.
The CP system needs to be reworked in some fashion and overhauled in others clearly. However, I don't agree in the slightest that CP is some horrible, catastrophically detrimental idea. It gives you flexibility (in builds) on how you want your character to be developed both in PvP and PvE - but most importantly it gives you something to work for which is what matters the most to me.
It has it flaws, but to me its far more important for it to be tweaked and made far more robust/thought put into it. Not axed.
I agree, not sure what other want if they don't want cp used. I have been here since the game came out on consoles. So I do remember the vet ranks and so forth. I hear a lot about the power creep and the evil of cp, but no real suggestion of what to replace it with.
Rain_Greyraven wrote: »Rain_Greyraven wrote: »I agree with taking CP out back and putting a cap in its skull, separating PVE from PVP Builds would be smart.
The rest .....I don't really agree with.
But hey ZoS isn't going to do any of this anyway so why bother?
But I hear in the next expansion, we will be running around Elsweyr convincing people that nation borders are evil, and that if you support the right to carry a bow or magic staff then you have blood on your hands from all the deaths they caused.
What fun!
You agree with taking away class identity and leaving in code that does nothing but make Cyrodiil lag?
It's not helping anyone in the train wreck state it's currently in now is it? Your "class Identity" is being a Nightblade, a Dragon Knight etc, CP is a balancing nightmare.
As far as Cyrodil lag...it's funny but GW2 has no problem doing it this way? And I hate to break it to you but that whole PVP is end game that Zos started out with is long gone, PVP is at best an afterthought in this game.
It was developed as mostly a PvP game with the PvP being a massive feature, and they even went as far as to hire former Camelot devs
Plus you know they sure do devote a whole lot of space in the patch notes.
Although, based on your knowledge of the importance of PvP to ESO and your views on class identity you seem to be new to MMOs
"Civilized men are more discourteous than savages because they know they can be impolite without having their skulls split, as a general thing.”
― Robert E. Howard
They don't need to remove CP they just need to limit it to 140-160 etc.