codestripper wrote: »
And if it's not aimed at PvP sorcs it's aimed at PvE sorcs. A pure DPS class that now is going to fail at DPS. So useful!
I think you misunderstand, I'm not trying to defend the shield nerf at all, my playstyle for over 3 years has been based around shields. I was just saying that this post was not aimed at PvP'ers, and that you can by all means still do solo content with the new sorc.
Toc de Malsvi wrote: »For solo PVE the new shields allow you to be much stronger than before with less investment.
For group PVE the style of play where you wait till the last second and cast a shield, to survive boss mechanics, is being done away with. This is going to make many end game PVE mechanics significantly more difficult.
Some things are even more powerful because of this, Major resistance buffs for example. This is a notible buff for Wardens value to a group as well as to the Barrier ultimate.
IZZEFlameLash wrote: »1st round is so easy that I can complete it with tank/healer setup. No DPS build required. The fact that you have to run sets like Fortified Brass just to survive is really bad for build diversity.
codestripper wrote: »Oreyn_Bearclaw wrote: »What does this prove? You put on a tanky set that gives you absolutely horrendous stats and say defense is fine? Kill a dummy with that regen and max magic and call me in the morning.
Glass cannon sorcs on live dont even need a shield for VMA. The problem is not with scripted content that most people know like the back of their hand. The problem is with reactive and dynamic combat like you find in PVP. A sorc is the only class that will have to wait to react in order to use their main defense. That is the problem.DocFrost72 wrote: »You may bring up the state of pvp sorcs, but I will largely not respond to them as there are countless threads on that already. This was a response to the concerns of sorcs being entirely dead for SOLO pve, which I count as a little absurd. At least in the realm of soloing and maelstrom, they are very much still capable of tankiness, sustain, and survivability. Come next patch, will be swapping out meteor for Overload for sustain and damage buff.
To be fair I also don't think that build could parse a dummy very high, but he already addressed that this thread is not aimed toward PvP sorcs.
And if it's not aimed at PvP sorcs it's aimed at PvE sorcs. A pure DPS class that now is going to fail at DPS. So useful!
DocFrost72 wrote: »codestripper wrote: »Oreyn_Bearclaw wrote: »What does this prove? You put on a tanky set that gives you absolutely horrendous stats and say defense is fine? Kill a dummy with that regen and max magic and call me in the morning.
Glass cannon sorcs on live dont even need a shield for VMA. The problem is not with scripted content that most people know like the back of their hand. The problem is with reactive and dynamic combat like you find in PVP. A sorc is the only class that will have to wait to react in order to use their main defense. That is the problem.DocFrost72 wrote: »You may bring up the state of pvp sorcs, but I will largely not respond to them as there are countless threads on that already. This was a response to the concerns of sorcs being entirely dead for SOLO pve, which I count as a little absurd. At least in the realm of soloing and maelstrom, they are very much still capable of tankiness, sustain, and survivability. Come next patch, will be swapping out meteor for Overload for sustain and damage buff.
To be fair I also don't think that build could parse a dummy very high, but he already addressed that this thread is not aimed toward PvP sorcs.
And if it's not aimed at PvP sorcs it's aimed at PvE sorcs. A pure DPS class that now is going to fail at DPS. So useful!
I was unaware soloing required you to spec as pure dps. Before the shield change sorcs were king (mag AND stam) of solo. Post update, they still are.
I can't parse on a sorc to save my life. Irrelevant here though since this entire thread was predicated on solo gameplay.
Oreyn_Bearclaw wrote: »What does this prove? You put on a tanky set that gives you absolutely horrendous stats and say defense is fine? Kill a dummy with that regen and max magic and call me in the morning.
Glass cannon sorcs on live dont even need a shield for VMA. The problem is not with scripted content that most people know like the back of their hand. The problem is with reactive and dynamic combat like you find in PVP. A sorc is the only class that will have to wait to react in order to use their main defense. That is the problem.
Its not hard to complete vMA without a shield on a sorc, and you don't have to use a healing pet aswell. All you need is more than average knowledge about arena, power surge and both of your aoe dots. As long as you keep killing stuff fast it will work
"This was a response to the concerns of sorcs being entirely dead for SOLO pve, which I count as a little absurd. At least in the realm of soloing and maelstrom, they are very much still capable of tankiness, sustain, and survivability."
Dont be silly. Even now on live magsorc especially with pets barely needs to use shields in vMA without even wearing any tanky sets. Sorry to tell You that but You literally proved nothing with this vids @DocFrost72 .
What is actually upsetting is that people can take things completly out of context and provide as prove for some theory due to the ignorane or lack of understanding to the subject.
codestripper wrote: »DocFrost72 wrote: »5 fortified brass,
2 skoria,
5 mother's sorrow,
6 light 1 heavy, all divines (I have infused chest and pants but will be swapping them).
Also, this makes me sad.
Joy_Division wrote: »Yeah, Round One of VMA thoroughly trounced by a "shieldless" sorcerer!
I do find it odd that you are using the only magicka-based shield ZOS did not put a cast time on for survival. Instead of using the old instant-cast Hardened Ward, you use only instant--cast shield left. Not a very convincing "shieldless" test.
Merlin13KAGL wrote: »Trying to understand the purpose behind this, considering how much of a change you presumably had to do to your build.
Tri-Stat food? 19k Health, Fortified Brass?
DocFrost72 wrote: »I don't know how many times I can say "sorcs will not be dead for solo play because of the shield change" only to have my statement strawmanned to death.
Trials, PvP, PvE dps parses are all entirely irrelevant to this post, this build, and this test.
From the unedited original post, in case some need to read it again:"This was a response to the concerns of sorcs being entirely dead for SOLO pve, which I count as a little absurd. At least in the realm of soloing and maelstrom, they are very much still capable of tankiness, sustain, and survivability."Dont be silly. Even now on live magsorc especially with pets barely needs to use shields in vMA without even wearing any tanky sets. Sorry to tell You that but You literally proved nothing with this vids @DocFrost72 .
You legit proved my point here.What is actually upsetting is that people can take things completly out of context and provide as prove for some theory due to the ignorane or lack of understanding to the subject.
You're telling me.
DocFrost72 wrote: »I don't know how many times I can say "sorcs will not be dead for solo play because of the shield change" only to have my statement strawmanned to death.
Trials, PvP, PvE dps parses are all entirely irrelevant to this post, this build, and this test.
DocFrost72 wrote: »Toc de Malsvi wrote: »For solo PVE the new shields allow you to be much stronger than before with less investment.
For group PVE the style of play where you wait till the last second and cast a shield, to survive boss mechanics, is being done away with. This is going to make many end game PVE mechanics significantly more difficult.
Some things are even more powerful because of this, Major resistance buffs for example. This is a notible buff for Wardens value to a group as well as to the Barrier ultimate.
Bingo ^IZZEFlameLash wrote: »1st round is so easy that I can complete it with tank/healer setup. No DPS build required. The fact that you have to run sets like Fortified Brass just to survive is really bad for build diversity.
1st round is the only difficult dps test in the entire arena. 5 is a dps test, but not till the boss is in execute. This round proves it has the damage for maelstrom.
I don't need fort has to survive, I enjoy using it in there though. On my stamplar, for example, it is only a 10% dps loss over hunding's (27 to 30).
You guys really are used to not paying attention eh? How do you think medium survives? Dodge rolling and Vigor? Vigor certainly helps, but it's primarily due to bursting priority targets, and paying attention. Damage shields have carried magicka for so long I'm starting to wonder if you forget how to play the game.
DocFrost72 wrote: »codestripper wrote: »Oreyn_Bearclaw wrote: »What does this prove? You put on a tanky set that gives you absolutely horrendous stats and say defense is fine? Kill a dummy with that regen and max magic and call me in the morning.
Glass cannon sorcs on live dont even need a shield for VMA. The problem is not with scripted content that most people know like the back of their hand. The problem is with reactive and dynamic combat like you find in PVP. A sorc is the only class that will have to wait to react in order to use their main defense. That is the problem.DocFrost72 wrote: »You may bring up the state of pvp sorcs, but I will largely not respond to them as there are countless threads on that already. This was a response to the concerns of sorcs being entirely dead for SOLO pve, which I count as a little absurd. At least in the realm of soloing and maelstrom, they are very much still capable of tankiness, sustain, and survivability. Come next patch, will be swapping out meteor for Overload for sustain and damage buff.
To be fair I also don't think that build could parse a dummy very high, but he already addressed that this thread is not aimed toward PvP sorcs.
And if it's not aimed at PvP sorcs it's aimed at PvE sorcs. A pure DPS class that now is going to fail at DPS. So useful!
I was unaware soloing required you to spec as pure dps. Before the shield change sorcs were king (mag AND stam) of solo. Post update, they still are.
I can't parse on a sorc to save my life. Irrelevant here though since this entire thread was predicated on solo gameplay.