Complete vMA like that then maybe post next time clearing the easiest round that has little incoming damage is barely a test of a build.
Complete vMA like that then maybe post next time clearing the easiest round that has little incoming damage is barely a test of a build.
codestripper wrote: »Complete vMA like that then maybe post next time clearing the easiest round that has little incoming damage is barely a test of a build.
codestripper wrote: »Complete vMA like that then maybe post next time clearing the easiest round that has little incoming damage is barely a test of a build.
Edit: I just want to clarify that I also do not support the shield change, as that has been my playstyle for almost 4 years. But as long as you treat your magsorc like a stamsorc with no stamina, it's not the worst thing I've ever done. I'd much prefer to keep the shield because my pets did die more than I would have liked....
DocFrost72 wrote: »5 fortified brass,
2 skoria,
5 mother's sorrow,
6 light 1 heavy, all divines (I have infused chest and pants but will be swapping them).
Nice video. It was hard to tell with the speed increase, how hard was it to keep pets alive? And how hard was a recast when they died?
My group build doesn’t include any self heal other than the dark magic passive. Which gives me a whopping ~1500 health when my crystal frags procs and I hit a guy with them.
It does require shields that insta cast.
I expect my healer to handle the heals.
Guess while ZOS wanted healers to feel more relevant, they will be less relevant when I have to change my entire build and play style to self-heal. My DPS will also suffer in the group. But I won’t really need a healer anymore. Or shields. I’ll be slotting my heal where my shield went and halve my DPS with a resto staff.
Good job ZOS. Mission accomplished.
My group build doesn’t include any self heal other than the dark magic passive. Which gives me a whopping ~1500 health when my crystal frags procs and I hit a guy with them.
It does require shields that insta cast.
I expect my healer to handle the heals.
Guess while ZOS wanted healers to feel more relevant, they will be less relevant when I have to change my entire build and play style to self-heal. My DPS will also suffer in the group. But I won’t really need a healer anymore. Or shields. I’ll be slotting my heal where my shield went and halve my DPS with a resto staff.
Good job ZOS. Mission accomplished.
codestripper wrote: »DocFrost72 wrote: »5 fortified brass,
2 skoria,
5 mother's sorrow,
6 light 1 heavy, all divines (I have infused chest and pants but will be swapping them).
Also, this makes me sad.
DocFrost72 wrote: »
Not to pry, but why would a defensive set in solo gameplay make you feel sad?
Just watch their health bars, like the rest of us ...codestripper wrote: »Ultimately it might be better if we could at least monitor their health as we monitor our group's. That way I could use the twlight's heal to actually keep her and the scamp alive. Someone should make that an Addon.
Just watch their health bars, like the rest of us ...codestripper wrote: »Ultimately it might be better if we could at least monitor their health as we monitor our group's. That way I could use the twlight's heal to actually keep her and the scamp alive. Someone should make that an Addon.
Those stats...
That scares the crap out of me, because when I look from a PVP perspective, I see the need for another 1k mag recov - at least..
I can't see where that can come from without droppin gthe already low Mag and/or stam - or the already low spell-dmg.
I mean, for crying out loud, there was a PVP STAMplar build posted recently that had more spelldamage than that.... I have a hybrid sorc that has more spelldmg(and wpn) and uses stam-based defence (vigor/block/dodge etc).. (but to be fair, using heavy means much less crit)
I really worry about the magsorc's ability to deal damage now.
*Edit* - Not knocking your attempts (since light Brass may be one of the few options left), though it may have come across that way - I'm just despairing at the state of the class.
Oreyn_Bearclaw wrote: »What does this prove? You put on a tanky set that gives you absolutely horrendous stats and say defense is fine? Kill a dummy with that regen and max magic and call me in the morning.
Glass cannon sorcs on live dont even need a shield for VMA. The problem is not with scripted content that most people know like the back of their hand. The problem is with reactive and dynamic combat like you find in PVP. A sorc is the only class that will have to wait to react in order to use their main defense. That is the problem.
DocFrost72 wrote: »You may bring up the state of pvp sorcs, but I will largely not respond to them as there are countless threads on that already. This was a response to the concerns of sorcs being entirely dead for SOLO pve, which I count as a little absurd. At least in the realm of soloing and maelstrom, they are very much still capable of tankiness, sustain, and survivability. Come next patch, will be swapping out meteor for Overload for sustain and damage buff.
Wut? My Clannfear spends 99% of its time right in the middle of my screen anyways and it has a big honking green bar in a sea of red, how the heck do you miss that?codestripper wrote: »I'm sorry? You have time to quit what you're doing and try to look at your pet's health mid-combat? Why waste all of that time when you can just re-summon them if they die?
Wut? My Clannfear spends 99% of its time right in the middle of my screen anyways and it has a big honking green bar in a sea of red, how the heck do you miss that?codestripper wrote: »I'm sorry? You have time to quit what you're doing and try to look at your pet's health mid-combat? Why waste all of that time when you can just re-summon them if they die?
And yes, you can set them to always have their bar show, no mouse-over needed.
I don't need to "quit" or "waste" anything, i have situational awareness ...
codestripper wrote: »Clanfear? are you a tank?
codestripper wrote: »But as long as you treat your magsorc like a stamsorc with no stamina
codestripper wrote: »Oreyn_Bearclaw wrote: »What does this prove? You put on a tanky set that gives you absolutely horrendous stats and say defense is fine? Kill a dummy with that regen and max magic and call me in the morning.
Glass cannon sorcs on live dont even need a shield for VMA. The problem is not with scripted content that most people know like the back of their hand. The problem is with reactive and dynamic combat like you find in PVP. A sorc is the only class that will have to wait to react in order to use their main defense. That is the problem.DocFrost72 wrote: »You may bring up the state of pvp sorcs, but I will largely not respond to them as there are countless threads on that already. This was a response to the concerns of sorcs being entirely dead for SOLO pve, which I count as a little absurd. At least in the realm of soloing and maelstrom, they are very much still capable of tankiness, sustain, and survivability. Come next patch, will be swapping out meteor for Overload for sustain and damage buff.
To be fair I also don't think that build could parse a dummy very high, but he already addressed that this thread is not aimed toward PvP sorcs.
codestripper wrote: »Clanfear? are you a tank?
No, my Pet Sorc is a solo, which means the Clannfear is the tank and the sorc is the damage and healer.
Either way, as i said, you can switch on pet healthbars and they'll show up in green just like any other friendly.
You'll get used to it pretty quick and it allows you to manage your pet's health easily. My Clannfear rarely ever dies.
And if it's not aimed at PvP sorcs it's aimed at PvE sorcs. A pure DPS class that now is going to fail at DPS. So useful!
Those stats...
That scares the crap out of me, because when I look from a PVP perspective, I see the need for another 1k mag recov - at least..
I can't see where that can come from without droppin gthe already low Mag and/or stam - or the already low spell-dmg.
I mean, for crying out loud, there was a PVP STAMplar build posted recently that had more spelldamage than that.... I have a hybrid sorc that has more spelldmg(and wpn) and uses stam-based defence (vigor/block/dodge etc).. (but to be fair, using heavy means much less crit)
I really worry about the magsorc's ability to deal damage now.
*Edit* - Not knocking your attempts (since light Brass may be one of the few options left), though it may have come across that way - I'm just despairing at the state of the class.