so we are gonna base what works and doesn't work based on some random smattering of players and then we are going to feed their gameplay to the wolves so we can have 38 more forum posts trash-talking their group setup, gear choice, ability, etc. . . and that is going to help...how?
It's nonsense.
Oreyn_Bearclaw wrote: »so we are gonna base what works and doesn't work based on some random smattering of players and then we are going to feed their gameplay to the wolves so we can have 38 more forum posts trash-talking their group setup, gear choice, ability, etc. . . and that is going to help...how?
It's nonsense.
As suggested by a recent forum poll, a dev live stream would be a reasonable place to start. It would demonstrate that they have actually thought through the changes and that they work in the game they have created. Many people are suggesting that they do not and will not. I dont believe we will ever see such a thing, but It would certainly be nice.
Oreyn_Bearclaw wrote: »so we are gonna base what works and doesn't work based on some random smattering of players and then we are going to feed their gameplay to the wolves so we can have 38 more forum posts trash-talking their group setup, gear choice, ability, etc. . . and that is going to help...how?
It's nonsense.
As suggested by a recent forum poll, a dev live stream would be a reasonable place to start. It would demonstrate that they have actually thought through the changes and that they work in the game they have created. Many people are suggesting that they do not and will not. I dont believe we will ever see such a thing, but It would certainly be nice.
Yeah because four people represent the entire population of the game.
Oreyn_Bearclaw wrote: »ZOS can demonstrate to me that it is reasonably possible to complete their hardest PVE content with the changes on the PTS. Many perhaps saw my first post, which had a modest attempt at humor regarding a serious issue, but it was closed for calling out a dev specifically and not being constructive. It was not nor has it ever been my intention to violate forum rules. For that I apologize.
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rfennell_ESO wrote: »Oreyn_Bearclaw wrote: »ZOS can demonstrate to me that it is reasonably possible to complete their hardest PVE content with the changes on the PTS. Many perhaps saw my first post, which had a modest attempt at humor regarding a serious issue, but it was closed for calling out a dev specifically and not being constructive. It was not nor has it ever been my intention to violate forum rules. For that I apologize.
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I think the issue that ZOS mentioned was regarding dropping healers for shielders.
Problem is, that when only that type of group that's skirting the way the fight is to be done mechanically is successful they aren't getting good balance or feedback on those fights on pts.
Oreyn_Bearclaw wrote: »rfennell_ESO wrote: »Oreyn_Bearclaw wrote: »ZOS can demonstrate to me that it is reasonably possible to complete their hardest PVE content with the changes on the PTS. Many perhaps saw my first post, which had a modest attempt at humor regarding a serious issue, but it was closed for calling out a dev specifically and not being constructive. It was not nor has it ever been my intention to violate forum rules. For that I apologize.
I
I think the issue that ZOS mentioned was regarding dropping healers for shielders.
Problem is, that when only that type of group that's skirting the way the fight is to be done mechanically is successful they aren't getting good balance or feedback on those fights on pts.
They say that, but they miss the point that it's their own content design that is the problem. I rarely run a shield in 4 man, and use a healer even less. You just dont need a shield for 95% of four man content. Any damage that can kill you is a one shot that needs to be avoided, not healed through, and it's almost all in the forum of an expanding red circle. I can't think of more than a handful of heal checks in any 4 man content.
In trials, every group brings two healers, so it really isnt an issue. Now of course, in speed runs, one of those healers is typical a sorc for the buffs, but if you look at the rest of the group, it is not a bunch of shield stackers. It's 4-5 stam nightblades, and 3-4 magic night blades running ele weapon, twisting path, and trap or CA where their shield should be on their back bar.
The first 5 trials are very doable without a shield for good trial groups. In VCR, its the same problem as a lot of four man stuff. Almost anything that will kill you is a one shot anyway. Healers are needed, but its more to follow mechanics for the rest of the group (kiting, etc). Nothing is going to drastically change for the best groups. Their addons will let them know when to shield, and they will press it a second earlier. Newer groups (and those poor souls on console) are going to feel it, and not in a good way.
They only real heal check in this game is VCR as there is a lot of ambient damage, much of which is oblivion. Well, again, all groups run 2 healers. The mechanic that forces the backroom requires a tank and 2 DPS at a minimum to go downstairs, and frankly, its not practical to expect a healer to go down as well as you would need to more for the group. Funny thing is that you know what is completely worthless downstairs in VCR? A freaking shield as it's all oblivion damage. One thing I have never heard anyone say is lets try to 10 man DPS VCR.
Shields do not make healer useless. They have identified a potential issue, but they have completely missed the root cause because they refuse to acknowledge that it stems from their own content.
the devs have streamed them clearing content before (I believe they all did stormcaller peak ?)
that said im in love with the shield change so whatever. I especially loved the sorcs confused saying things like "how do we stay alive now" forgetting that things like resistances, heals, regens, protection buffs, etc. exist.
when I read such pure L2P crutch like comments where all they were doing was simply spamming bubbles and they don't know how to do anything else it just makes me shake my head.
that being said, 95% of sorcs are not going to know what to do.
I'm more interested to see a dev in PVP, doing a Twitch duel : LA Sorc dev vs. NB Youtuber.Oreyn_Bearclaw wrote: »ZOS can demonstrate to me that it is reasonably possible to complete their hardest PVE content.
As 95% of devs obviously are not knowing what they do.95% of sorcs are not going to know what to do.