Damage Shield changesGood changes
- You can now deal a Critical Strike against an enemy with a damage shield.
- Poisons and Weapon Enchantments can now proc even if the damage done by the Light Attack, Heavy Attack, or Weapon Ability is fully absorbed by a damage shield.
Neutral changes
- Your Spell and Physical Resistance now reduces incoming damage before it is applied to your damage shield.
Bad changes
- Conjured Ward/Annulment: This ability and its morphs now have a 1-second cast time, previously an instant cast.
- Increased the duration of the damage shield for Annulment, Conjured Ward and the Hardened Ward morph to 9 seconds from 6 seconds.
- Empowered Ward (Conjured Ward morph): Increased the duration of the damage shield to 14 seconds from 9 seconds.
New Damage Shield changes
Make Penetration affect the damage shields! That is, Physical and Spell Penetration increase damage against the damage shield! If the neutral change above go to the game, Penetration can affect Resistance and Damage Shield at the same time!
- 662 Physical/Spell Penetration = +1% damage against the damage shield.
Instead of increasing cast time, the cost should be increased, just as it did with Healing Ritual.
- Annulment costs have been increased to 7290 Magicka from 4590 Magicka. Then they calculate the conversion to Conjured Ward and Empowered Ward.