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PTS Stam Sorc DPS Test

MashmalloMan
MashmalloMan
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Been testing different setups on PTS for stam sorc. Was excited for dark deal at first, but when you get on PTS you will realize that the skill is just an overall nerf by taking away the burst regen and making it more of a sustained tool. Lower mag cost, same hp return, 2400 stam up front and 2400 over 20 seconds and most importantly a 1.2 second cast time.

Aka Dark Deal is useless for a rotation and no matter how hard I tried it felt clunky and the return wasn't worth the slot or the cast time.

Some changes did effect my DPS overall though and I made slight adjustments because of them.

Absorb stamina now uses physical dmg.
DW weapon enchants can now proc off CD between main and offhand, this means you can now proc the berserker weapon dmg enchant on offhand using weapon skills now. The placement doesn't matter and the result is a higher uptime of about 80% and up.
Medium armor weapon dmg changed from +12% to +15%

Sets used are the same I use on live, using 7 medium with 1 hp enchant on shoulder to reach 16,232 max hp.

Nirnhoned Poison Enchant Axe Mainhand/Infused Weapon DMG Dagger Offhand
Infused Absorb Stamina VMA Bow Backbar
Monster set: Selene
Body Armor: Perfect Relequen
Weapons/Jewelery: Ravager
2x bloodthirst 1x infused weapon dmg.

On live I can max out self-buffed with about 40-41k dps. On PTS however. I can get 45-46k dps with better sustain. This is 6 mil test dummy, self-buffed as stam sorc. 0 cheese, I kept my penetration below the 8k mark due to group penetration buffs, no synergy's, warhorns, group buffs. See my results below.

How have others been parsing as Stamina setups on the PTS?

708ofe8db7w1.png
d7rdbkse86l7.png
p1obaggipd89.png
Edited by MashmalloMan on September 22, 2018 6:25PM
@MashmalloMan - PC NA

PC Beta - 2400+ CP
  • Tannus15
    Tannus15
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    Looks awesome. One Stamrial returns!

    Mag dps are dead with shield cast times and elemental weapon nerf.
    Stam dps are buffed with enchantment buffs and weapon damage increase.
  • MashmalloMan
    MashmalloMan
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    Higher risk playing stamina, they should have 5%-10% more dps than mag builds, it doesn't make sense for them to be the same.

    That being said, that 1sec cast time sucks, hopefully it's reversed. Shields are buffed for pve because there isn't any penetration or crits in pve so shields became a whole lot more tanky. Stamina gets 25% aoe dmg mitigation which wasn't really saving them with blade cloak in the first place.
    @MashmalloMan - PC NA

    PC Beta - 2400+ CP
  • LiquidPony
    LiquidPony
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    Nice to see some actual testing here rather than just endless whining ;)

    I'm hitting about the same on my stamsorc. Haven't really parsed it much, just popped on to do a couple on each character, I'm sure there's some tweaking to be done.

    raiixP6.png
  • MashmalloMan
    MashmalloMan
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    @LiquidPony I'd say you did better than I did with the 1k less penetration but it had to with the way we organized our cp and how you have +81% crit dmg vs my +76%. May have to take a look at changing that up a little because you have less chance of over-penetrating vs myself with about the same dps parse.

    EDIT: Just realized... my absorb stamina glyph ran out near the last 1mil of hp. I only got 42 procs vs your 57. Maybe would of parsed 46.5-47k :(
    Edited by MashmalloMan on September 19, 2018 8:24PM
    @MashmalloMan - PC NA

    PC Beta - 2400+ CP
  • Didgerion
    Didgerion
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    LiquidPony wrote: »
    Nice to see some actual testing here rather than just endless whining ;)

    I'm hitting about the same on my stamsorc. Haven't really parsed it much, just popped on to do a couple on each character, I'm sure there's some tweaking to be done.

    raiixP6.png

    I'm just trying to figure it out, how much sorc is in your build...The huricane ability made it to the list and ...and implosion passive..LOL...nice class you've got!!!
  • MashmalloMan
    MashmalloMan
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    Didgerion wrote: »
    LiquidPony wrote: »
    Nice to see some actual testing here rather than just endless whining ;)

    I'm hitting about the same on my stamsorc. Haven't really parsed it much, just popped on to do a couple on each character, I'm sure there's some tweaking to be done.

    raiixP6.png

    I'm just trying to figure it out, how much sorc is in your build...The huricane ability made it to the list and ...and implosion passive..LOL...nice class you've got!!!

    Well have you ever seen the class. It's the class with the least identity in the game so this isn't news. Read some of the class rep notes. It's highly reliant on passives and there is still about 4-6 passives completely unusable.

    Still waiting on an air atronach, new skill to replace rearming trap or a spammable. Really doesn't matter, just something unique please.
    @MashmalloMan - PC NA

    PC Beta - 2400+ CP
  • LiquidPony
    LiquidPony
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    Didgerion wrote: »
    LiquidPony wrote: »
    Nice to see some actual testing here rather than just endless whining ;)

    I'm hitting about the same on my stamsorc. Haven't really parsed it much, just popped on to do a couple on each character, I'm sure there's some tweaking to be done.

    raiixP6.png

    I'm just trying to figure it out, how much sorc is in your build...The huricane ability made it to the list and ...and implosion passive..LOL...nice class you've got!!!

    lol well usually I use the Greater Storm Atronach, but I was comparing to OP's parse which used Ballista.

    Anyway ... Bound Armaments, Hurricane, Crit Surge and Greater Storm Atro. That's 4 class abilities barred ... which I guess is the same as my LA stamDK (Venomous Claw, Noxious Breath, Flames of Oblivion, Standard of Might) and my stamplar (Jabs, PotL, Blazing Spear, Repentance).
  • MashmalloMan
    MashmalloMan
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    LiquidPony wrote: »
    Didgerion wrote: »
    LiquidPony wrote: »
    Nice to see some actual testing here rather than just endless whining ;)

    I'm hitting about the same on my stamsorc. Haven't really parsed it much, just popped on to do a couple on each character, I'm sure there's some tweaking to be done.

    raiixP6.png

    I'm just trying to figure it out, how much sorc is in your build...The huricane ability made it to the list and ...and implosion passive..LOL...nice class you've got!!!

    lol well usually I use the Greater Storm Atronach, but I was comparing to OP's parse which used Ballista.

    Anyway ... Bound Armaments, Hurricane, Crit Surge and Greater Storm Atro. That's 4 class abilities barred ... which I guess is the same as my LA stamDK (Venomous Claw, Noxious Breath, Flames of Oblivion, Standard of Might) and my stamplar (Jabs, PotL, Blazing Spear, Repentance).

    Same, the point of the parse was to see the max amount of self buffed dmg I could do. 99% of the time I use the atro too, even on a dummy parse, kinda skews some things because it provides concussed. I actually like using stormfist instead of selene. I'd probably parse around 45k dps with those changes in mind.
    @MashmalloMan - PC NA

    PC Beta - 2400+ CP
  • OrphanHelgen
    OrphanHelgen
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    #relequen
    PC, EU server, Ebonheart Pact


    Finally a reason not to play League of Legends
  • LiquidPony
    LiquidPony
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    #relequen

    #Twice-Born Star
    #Vicious Ophidian
    #Twice-Fanged Serpent
    #Mechanical Acuity

    Really not any different than it ever was. Stam has been mostly locked into one base set for about as long as I can remember.
  • OrphanHelgen
    OrphanHelgen
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    LiquidPony wrote: »
    #relequen

    #Twice-Born Star
    #Vicious Ophidian
    #Twice-Fanged Serpent
    #Mechanical Acuity

    Really not any different than it ever was. Stam has been mostly locked into one base set for about as long as I can remember.

    Actually, that is incorrect.
    Not longer than one year ago, when people asked what sets to use as stam, it was mostly whatever they wanted. Different was minor, and it was rotation that was important and the balance of penetration. Just go back to old youtube videos and you can see for yourself. Personally as well, I tried every single stam set in every single vet trial hardmode, and result was the same with minor details. Night mother gaze, even hundings, yes VO, TBS, twicefange snake, morag tong, automaton, ravager,, even the crappy swamp rider set.
    Then relequeen comes and it it beating every other set so hard that its not even funny anymore.
    Edited by OrphanHelgen on September 19, 2018 9:46PM
    PC, EU server, Ebonheart Pact


    Finally a reason not to play League of Legends
  • TBois
    TBois
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    LiquidPony wrote: »
    #relequen

    #Twice-Born Star
    #Vicious Ophidian
    #Twice-Fanged Serpent
    #Mechanical Acuity

    Really not any different than it ever was. Stam has been mostly locked into one base set for about as long as I can remember.

    Actually, that is incorrect.
    Not longer than one year ago, when people asked what sets to use as stam, it was mostly whatever they wanted. Different was minor, and it was rotation that was important and the balance of penetration. Just go back to old youtube videos and you can see for yourself. Personally as well, I tried every single stam set in every single vet trial hardmode, and result was the same with minor details. Night mother gaze, even hundings, yes VO, TBS, twicefange snake, morag tong, automaton, ravager,, even the crappy swamp rider set.
    Then relequeen comes and it it beating every other set so hard that its not even funny anymore.

    briarheart was nice too
    PC/NA
    T-Bois (Stam Sorc since 1.4) - AD
    An Unsettling Snowball (Templar) - AD
    Bosquecito (Stam Sorc) - DC
    Peti-T-Bois (Stamden) - AD
  • Masel
    Masel
    Class Representative
    Been testing different setups on PTS for stam sorc. Was excited for dark deal at first, but when you get on PTS you will realize that the skill is just an overall nerf by taking away the burst regen and making it more of a sustained tool. Lower mag cost, same hp return, 2400 stam up front and 2400 over 20 seconds and most importantly a 1.2 second cast time.

    Aka Dark Deal is useless for a rotation and no matter how hard I tried it felt clunky and the return wasn't worth the slot or the cast time.

    Some changes did effect my DPS overall though and I made slight adjustments because of them.

    Absorb stamina now uses physical dmg.
    DW weapon enchants can now proc off CD between main and offhand, this means you can now proc the berserker weapon dmg enchant on offhand using weapon skills now. The placement doesn't matter and the result is a higher uptime of about 80% and up.
    Medium armor weapon dmg changed from +12% to +15%

    Sets used are the same I use on live, using 7 medium with 1 hp enchant on shoulder to reach 16,232 max hp.

    Nirnhoned Poison Enchant Axe Mainhand/Infused Weapon DMG Dagger Offhand
    Infused Absorb Stamina VMA Bow Backbar
    Monster set: Selene
    Body Armor: Perfect Relequen
    Weapons/Jewelery: Ravager

    On live I can max out self-buffed with about 40-41k dps. On PTS however. I can get 45-46k dps with better sustain. This is 6 mil test dummy, self-buffed as stam sorc. 0 cheese, I kept my penetration below the 8k mark due to group penetration buffs, no synergy's, warhorns, group buffs. See my results below.

    How have others been parsing as Stamina setups on the PTS?

    708ofe8db7w1.png
    d7rdbkse86l7.png
    p1obaggipd89.png

    Problem here is that stambaldes and stamdens are over 10k ahead of that. if you factor in fracture and berserk that takes away ~7k, then you still have quite a gap!
    PC EU

    All Trial Trifecta Titles Done!

    Youtube:
    https://www.youtube.com/channel/UChVEG6ckuAgGs5OyA6VeisA
  • MashmalloMan
    MashmalloMan
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    Masel92 wrote: »
    Been testing different setups on PTS for stam sorc. Was excited for dark deal at first, but when you get on PTS you will realize that the skill is just an overall nerf by taking away the burst regen and making it more of a sustained tool. Lower mag cost, same hp return, 2400 stam up front and 2400 over 20 seconds and most importantly a 1.2 second cast time.

    Aka Dark Deal is useless for a rotation and no matter how hard I tried it felt clunky and the return wasn't worth the slot or the cast time.

    Some changes did effect my DPS overall though and I made slight adjustments because of them.

    Absorb stamina now uses physical dmg.
    DW weapon enchants can now proc off CD between main and offhand, this means you can now proc the berserker weapon dmg enchant on offhand using weapon skills now. The placement doesn't matter and the result is a higher uptime of about 80% and up.
    Medium armor weapon dmg changed from +12% to +15%

    Sets used are the same I use on live, using 7 medium with 1 hp enchant on shoulder to reach 16,232 max hp.

    Nirnhoned Poison Enchant Axe Mainhand/Infused Weapon DMG Dagger Offhand
    Infused Absorb Stamina VMA Bow Backbar
    Monster set: Selene
    Body Armor: Perfect Relequen
    Weapons/Jewelery: Ravager

    On live I can max out self-buffed with about 40-41k dps. On PTS however. I can get 45-46k dps with better sustain. This is 6 mil test dummy, self-buffed as stam sorc. 0 cheese, I kept my penetration below the 8k mark due to group penetration buffs, no synergy's, warhorns, group buffs. See my results below.

    How have others been parsing as Stamina setups on the PTS?

    708ofe8db7w1.png
    d7rdbkse86l7.png
    p1obaggipd89.png

    Problem here is that stambaldes and stamdens are over 10k ahead of that. if you factor in fracture and berserk that takes away ~7k, then you still have quite a gap!

    I have yet to see a parse and I don't know the exact calculation behind 5k penetration and 8% minor berserk to compensate the lack of those buffs on stam sorc, but I'm willling to bet we're still behind. The patch buffed ALL stam users and even provided sustain tools where we got nothing.
    @MashmalloMan - PC NA

    PC Beta - 2400+ CP
  • LiquidPony
    LiquidPony
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    LiquidPony wrote: »
    #relequen

    #Twice-Born Star
    #Vicious Ophidian
    #Twice-Fanged Serpent
    #Mechanical Acuity

    Really not any different than it ever was. Stam has been mostly locked into one base set for about as long as I can remember.

    Actually, that is incorrect.
    Not longer than one year ago, when people asked what sets to use as stam, it was mostly whatever they wanted. Different was minor, and it was rotation that was important and the balance of penetration. Just go back to old youtube videos and you can see for yourself. Personally as well, I tried every single stam set in every single vet trial hardmode, and result was the same with minor details. Night mother gaze, even hundings, yes VO, TBS, twicefange snake, morag tong, automaton, ravager,, even the crappy swamp rider set.
    Then relequeen comes and it it beating every other set so hard that its not even funny anymore.

    When TBS was meta, everyone ran TBS except for the one guy who ran NMG (at this point we were still using Maelstrom DW, so just one 5-piece set and it was TBS). There was a significant difference between TBS and say Hunding's Rage before The Thief/The Shadow and Major Force and Minor Force were all nerfed.

    When TFS was meta, every stam DPS ran TFS as the base set. Not running TFS was a huge DPS loss because we didn't have The Lover for pen and generally didn't have enough stam DPS in groups to run NMG and Sunderflame.

    Mechanical Acuity was a 2-3k DPS gain over the alternatives in a *solo parse* on a stamsorc in my tests. And post-CWC, the only reason that there was so much "diversity" in sets is that people simply failed to realize the potential of Mechanical Acuity. Once that news got out, everyone was running it. Magsorcs, stamsorcs, magblades, stamblades, stamplars, it was everywhere.

    Ravager was never really an option before jewelry transmutation, which came along at the same time as Relequen.

    There have been brief periods where set selection was more diverse (between Morrowind and the rise of Mechanical Acuity, you usually had stamDK's running Hunding's or VO + NMG/Sunder/Morag Tong, stamblades running Hunding's + War Machine, stamplars running Hunding's War Machine), but all-in-all in the past several years of raiding in this game there has almost always been one base stam set that was significantly better than the alternatives.
    Edited by LiquidPony on September 19, 2018 10:26PM
  • LiquidPony
    LiquidPony
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    Masel92 wrote: »
    Been testing different setups on PTS for stam sorc. Was excited for dark deal at first, but when you get on PTS you will realize that the skill is just an overall nerf by taking away the burst regen and making it more of a sustained tool. Lower mag cost, same hp return, 2400 stam up front and 2400 over 20 seconds and most importantly a 1.2 second cast time.

    Aka Dark Deal is useless for a rotation and no matter how hard I tried it felt clunky and the return wasn't worth the slot or the cast time.

    Some changes did effect my DPS overall though and I made slight adjustments because of them.

    Absorb stamina now uses physical dmg.
    DW weapon enchants can now proc off CD between main and offhand, this means you can now proc the berserker weapon dmg enchant on offhand using weapon skills now. The placement doesn't matter and the result is a higher uptime of about 80% and up.
    Medium armor weapon dmg changed from +12% to +15%

    Sets used are the same I use on live, using 7 medium with 1 hp enchant on shoulder to reach 16,232 max hp.

    Nirnhoned Poison Enchant Axe Mainhand/Infused Weapon DMG Dagger Offhand
    Infused Absorb Stamina VMA Bow Backbar
    Monster set: Selene
    Body Armor: Perfect Relequen
    Weapons/Jewelery: Ravager

    On live I can max out self-buffed with about 40-41k dps. On PTS however. I can get 45-46k dps with better sustain. This is 6 mil test dummy, self-buffed as stam sorc. 0 cheese, I kept my penetration below the 8k mark due to group penetration buffs, no synergy's, warhorns, group buffs. See my results below.

    How have others been parsing as Stamina setups on the PTS?

    708ofe8db7w1.png
    d7rdbkse86l7.png
    p1obaggipd89.png

    Problem here is that stambaldes and stamdens are over 10k ahead of that. if you factor in fracture and berserk that takes away ~7k, then you still have quite a gap!

    I have yet to see a parse and I don't know the exact calculation behind 5k penetration and 8% minor berserk to compensate the lack of those buffs on stam sorc, but I'm willling to bet we're still behind. The patch buffed ALL stam users and even provided sustain tools where we got nothing.

    This is true but stamblade did get some direct nerfs. 30% increase to Killer's Blade cost and firing the Spectral Bow now has a cost. So stamblade sustain is probably a wash from last patch (although I haven't tested yet) while all other stam specs got a big sustain boost.
  • boombazookajd
    boombazookajd
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    LiquidPony wrote: »
    #relequen

    #Twice-Born Star
    #Vicious Ophidian
    #Twice-Fanged Serpent
    #Mechanical Acuity

    Really not any different than it ever was. Stam has been mostly locked into one base set for about as long as I can remember.

    Actually, that is incorrect.
    Not longer than one year ago, when people asked what sets to use as stam, it was mostly whatever they wanted. Different was minor, and it was rotation that was important and the balance of penetration. Just go back to old youtube videos and you can see for yourself. Personally as well, I tried every single stam set in every single vet trial hardmode, and result was the same with minor details. Night mother gaze, even hundings, yes VO, TBS, twicefange snake, morag tong, automaton, ravager,, even the crappy swamp rider set.
    Then relequeen comes and it it beating every other set so hard that its not even funny anymore.

    and every stamina toon in my last raid was wearing Selene's. Nothing but transparent green bears proc'ing.
    Drathus Delenu- Dunmer magDk: Shehai Shatterer, Mageslayer, Stormproof, Peak Scaler, Clockwork Confounder, Orderly, Master Wizard, Cloudrest Hero, Undaunted, Dragonstar Arena Champion
    Thoronir Rolston- Breton petsorc: Stormproof
    Zaakazha-Redguard stamblade: Boethia's Scythe, Clockwork Confounder, Maelstrom Arena Champion, Dragonstar Arena Champion

    Scrubs:
    Justinius Maximus Decimus- Altmer magblade
    Agronak gro'Mashul- Orc DK Tank
    Valerya Hawkcroft- Breton healer
    Zaaka- Imperial stamDK/crafter

    _________________
    XB1 NA
  • ruikkarikun
    ruikkarikun
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    What skills proc ravager?
  • MashmalloMan
    MashmalloMan
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    What skills proc ravager?

    Relequen, Light/Heavy Attack, Rending Slash, Poison/Absorb Stamina Enchant, Crushing Weapon, Dawnbreaker?

    Wouldn't run the set without Relequen, wouldn't use Selene without it either.
    @MashmalloMan - PC NA

    PC Beta - 2400+ CP
  • OrphanHelgen
    OrphanHelgen
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    What skills proc ravager?

    Relequen, Light/Heavy Attack, Rending Slash, Poison/Absorb Stamina Enchant, Crushing Weapon, Dawnbreaker?

    Wouldn't run the set without Relequen, wouldn't use Selene without it either.

    Selene, ravager and relequeen I think is absolutely bis.
    I don't know right now, but i tested some patches ago before ravager was meta, and back then, selene procced ravager. Not easy to test this since you pretty much have 8% chance on a selene proc to show this off, so it took me a while to test it yes.
    PC, EU server, Ebonheart Pact


    Finally a reason not to play League of Legends
  • MashmalloMan
    MashmalloMan
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    LiquidPony wrote: »
    Masel92 wrote: »
    Been testing different setups on PTS for stam sorc. Was excited for dark deal at first, but when you get on PTS you will realize that the skill is just an overall nerf by taking away the burst regen and making it more of a sustained tool. Lower mag cost, same hp return, 2400 stam up front and 2400 over 20 seconds and most importantly a 1.2 second cast time.

    Aka Dark Deal is useless for a rotation and no matter how hard I tried it felt clunky and the return wasn't worth the slot or the cast time.

    Some changes did effect my DPS overall though and I made slight adjustments because of them.

    Absorb stamina now uses physical dmg.
    DW weapon enchants can now proc off CD between main and offhand, this means you can now proc the berserker weapon dmg enchant on offhand using weapon skills now. The placement doesn't matter and the result is a higher uptime of about 80% and up.
    Medium armor weapon dmg changed from +12% to +15%

    Sets used are the same I use on live, using 7 medium with 1 hp enchant on shoulder to reach 16,232 max hp.

    Nirnhoned Poison Enchant Axe Mainhand/Infused Weapon DMG Dagger Offhand
    Infused Absorb Stamina VMA Bow Backbar
    Monster set: Selene
    Body Armor: Perfect Relequen
    Weapons/Jewelery: Ravager

    On live I can max out self-buffed with about 40-41k dps. On PTS however. I can get 45-46k dps with better sustain. This is 6 mil test dummy, self-buffed as stam sorc. 0 cheese, I kept my penetration below the 8k mark due to group penetration buffs, no synergy's, warhorns, group buffs. See my results below.

    How have others been parsing as Stamina setups on the PTS?

    708ofe8db7w1.png
    d7rdbkse86l7.png
    p1obaggipd89.png

    Problem here is that stambaldes and stamdens are over 10k ahead of that. if you factor in fracture and berserk that takes away ~7k, then you still have quite a gap!

    I have yet to see a parse and I don't know the exact calculation behind 5k penetration and 8% minor berserk to compensate the lack of those buffs on stam sorc, but I'm willling to bet we're still behind. The patch buffed ALL stam users and even provided sustain tools where we got nothing.

    This is true but stamblade did get some direct nerfs. 30% increase to Killer's Blade cost and firing the Spectral Bow now has a cost. So stamblade sustain is probably a wash from last patch (although I haven't tested yet) while all other stam specs got a big sustain boost.

    Shame. Everyone asked to be buffed to nightblade level and even nightblades got nerfed on sustain. They most likely still do pretty well, but I'm holding my breath for someone to realize they forgot stam sorc's sustain changes because dark deal was a straight nerf and doesn't help in pve at all.

    It's like ZOS forgot the class even exists, the last major change I can think of was the Persistence passive and the change to toggling bound armaments, which while helps with versatility, it actually doesn't change much because it's a DPS loss to unslot the skill on the backbar and use anything else.

    Patch after patch of reading magicka sorc changes. I think the reason they don't change anything is because changes to medium armor/weapon skill lines/DW mechanics apparently = Stam Sorc's. Constantly receiving direct and indirect nerfs.
    LiquidPony wrote: »
    #relequen

    #Twice-Born Star
    #Vicious Ophidian
    #Twice-Fanged Serpent
    #Mechanical Acuity

    Really not any different than it ever was. Stam has been mostly locked into one base set for about as long as I can remember.

    Then relequeen comes and it it beating every other set so hard that its not even funny anymore.

    Not really true. It's an extremely situational set and everyone should know that by now. Mantle of Siroria is the same way. It requires you to hit one target 20 times in a row to get that full 6k dps you see in the parse. Many mechanics on bosses cancel that out, our just by sheer trash alone make it difficult to keep up.

    You would actually see a dps increase by using other sets if you knew you weren't able to properly weave and keep the 20 stacks or it was a shorter fight, typically the set isn't BiS for vet group dungeons. This is just a target dummy and it's no secret that relequen is very powerful.

    There has always been a go-to set as your main, with other sets being the flexible options. There will always be a BiS, atleast this time, relequen requires a condition that isn't always easy to keep up. I suppose that's another discussion though. It's a pretty good set for stam sorc's because we have the 5% physical dmg passive. Plus it's a mini tornado. What's not to love.
    @MashmalloMan - PC NA

    PC Beta - 2400+ CP
  • OrphanHelgen
    OrphanHelgen
    ✭✭✭✭✭
    ✭✭
    LiquidPony wrote: »
    Masel92 wrote: »
    Been testing different setups on PTS for stam sorc. Was excited for dark deal at first, but when you get on PTS you will realize that the skill is just an overall nerf by taking away the burst regen and making it more of a sustained tool. Lower mag cost, same hp return, 2400 stam up front and 2400 over 20 seconds and most importantly a 1.2 second cast time.

    Aka Dark Deal is useless for a rotation and no matter how hard I tried it felt clunky and the return wasn't worth the slot or the cast time.

    Some changes did effect my DPS overall though and I made slight adjustments because of them.

    Absorb stamina now uses physical dmg.
    DW weapon enchants can now proc off CD between main and offhand, this means you can now proc the berserker weapon dmg enchant on offhand using weapon skills now. The placement doesn't matter and the result is a higher uptime of about 80% and up.
    Medium armor weapon dmg changed from +12% to +15%

    Sets used are the same I use on live, using 7 medium with 1 hp enchant on shoulder to reach 16,232 max hp.

    Nirnhoned Poison Enchant Axe Mainhand/Infused Weapon DMG Dagger Offhand
    Infused Absorb Stamina VMA Bow Backbar
    Monster set: Selene
    Body Armor: Perfect Relequen
    Weapons/Jewelery: Ravager

    On live I can max out self-buffed with about 40-41k dps. On PTS however. I can get 45-46k dps with better sustain. This is 6 mil test dummy, self-buffed as stam sorc. 0 cheese, I kept my penetration below the 8k mark due to group penetration buffs, no synergy's, warhorns, group buffs. See my results below.

    How have others been parsing as Stamina setups on the PTS?

    708ofe8db7w1.png
    d7rdbkse86l7.png
    p1obaggipd89.png

    Problem here is that stambaldes and stamdens are over 10k ahead of that. if you factor in fracture and berserk that takes away ~7k, then you still have quite a gap!

    I have yet to see a parse and I don't know the exact calculation behind 5k penetration and 8% minor berserk to compensate the lack of those buffs on stam sorc, but I'm willling to bet we're still behind. The patch buffed ALL stam users and even provided sustain tools where we got nothing.

    This is true but stamblade did get some direct nerfs. 30% increase to Killer's Blade cost and firing the Spectral Bow now has a cost. So stamblade sustain is probably a wash from last patch (although I haven't tested yet) while all other stam specs got a big sustain boost.

    Shame. Everyone asked to be buffed to nightblade level and even nightblades got nerfed on sustain. They most likely still do pretty well, but I'm holding my breath for someone to realize they forgot stam sorc's sustain changes because dark deal was a straight nerf and doesn't help in pve at all.

    It's like ZOS forgot the class even exists, the last major change I can think of was the Persistence passive and the change to toggling bound armaments, which while helps with versatility, it actually doesn't change much because it's a DPS loss to unslot the skill on the backbar and use anything else.

    Patch after patch of reading magicka sorc changes. I think the reason they don't change anything is because changes to medium armor/weapon skill lines/DW mechanics apparently = Stam Sorc's. Constantly receiving direct and indirect nerfs.
    LiquidPony wrote: »
    #relequen

    #Twice-Born Star
    #Vicious Ophidian
    #Twice-Fanged Serpent
    #Mechanical Acuity

    Really not any different than it ever was. Stam has been mostly locked into one base set for about as long as I can remember.

    Then relequeen comes and it it beating every other set so hard that its not even funny anymore.

    Not really true. It's an extremely situational set and everyone should know that by now. Mantle of Siroria is the same way. It requires you to hit one target 20 times in a row to get that full 6k dps you see in the parse. Many mechanics on bosses cancel that out, our just by sheer trash alone make it difficult to keep up.

    You would actually see a dps increase by using other sets if you knew you weren't able to properly weave and keep the 20 stacks or it was a shorter fight, typically the set isn't BiS for vet group dungeons. This is just a target dummy and it's no secret that relequen is very powerful.

    There has always been a go-to set as your main, with other sets being the flexible options. There will always be a BiS, atleast this time, relequen requires a condition that isn't always easy to keep up. I suppose that's another discussion though. It's a pretty good set for stam sorc's because we have the 5% physical dmg passive. Plus it's a mini tornado. What's not to love.

    No, relequeen is best dmg even if the 5 piece only is 500 dps. Simply due to the minor slayer, 2 piece crit and 1 max stam stat. There is no other sets out there that give better stats other than vicious ophidian. Unless you running around spamming steel tornado on mob packs, relequen is best, period. Yes automaton for a what 5 sec burst? Ravager if you get the proc within 0,5 sec? Ofc there is this and that extreme situations, but all in all there is no argue. Relequeen wins by far!
    PC, EU server, Ebonheart Pact


    Finally a reason not to play League of Legends
  • Masel
    Masel
    Class Representative
    LiquidPony wrote: »
    Masel92 wrote: »
    Been testing different setups on PTS for stam sorc. Was excited for dark deal at first, but when you get on PTS you will realize that the skill is just an overall nerf by taking away the burst regen and making it more of a sustained tool. Lower mag cost, same hp return, 2400 stam up front and 2400 over 20 seconds and most importantly a 1.2 second cast time.

    Aka Dark Deal is useless for a rotation and no matter how hard I tried it felt clunky and the return wasn't worth the slot or the cast time.

    Some changes did effect my DPS overall though and I made slight adjustments because of them.

    Absorb stamina now uses physical dmg.
    DW weapon enchants can now proc off CD between main and offhand, this means you can now proc the berserker weapon dmg enchant on offhand using weapon skills now. The placement doesn't matter and the result is a higher uptime of about 80% and up.
    Medium armor weapon dmg changed from +12% to +15%

    Sets used are the same I use on live, using 7 medium with 1 hp enchant on shoulder to reach 16,232 max hp.

    Nirnhoned Poison Enchant Axe Mainhand/Infused Weapon DMG Dagger Offhand
    Infused Absorb Stamina VMA Bow Backbar
    Monster set: Selene
    Body Armor: Perfect Relequen
    Weapons/Jewelery: Ravager

    On live I can max out self-buffed with about 40-41k dps. On PTS however. I can get 45-46k dps with better sustain. This is 6 mil test dummy, self-buffed as stam sorc. 0 cheese, I kept my penetration below the 8k mark due to group penetration buffs, no synergy's, warhorns, group buffs. See my results below.

    How have others been parsing as Stamina setups on the PTS?

    708ofe8db7w1.png
    d7rdbkse86l7.png
    p1obaggipd89.png

    Problem here is that stambaldes and stamdens are over 10k ahead of that. if you factor in fracture and berserk that takes away ~7k, then you still have quite a gap!

    I have yet to see a parse and I don't know the exact calculation behind 5k penetration and 8% minor berserk to compensate the lack of those buffs on stam sorc, but I'm willling to bet we're still behind. The patch buffed ALL stam users and even provided sustain tools where we got nothing.

    This is true but stamblade did get some direct nerfs. 30% increase to Killer's Blade cost and firing the Spectral Bow now has a cost. So stamblade sustain is probably a wash from last patch (although I haven't tested yet) while all other stam specs got a big sustain boost.

    Shame. Everyone asked to be buffed to nightblade level and even nightblades got nerfed on sustain. They most likely still do pretty well, but I'm holding my breath for someone to realize they forgot stam sorc's sustain changes because dark deal was a straight nerf and doesn't help in pve at all.

    It's like ZOS forgot the class even exists, the last major change I can think of was the Persistence passive and the change to toggling bound armaments, which while helps with versatility, it actually doesn't change much because it's a DPS loss to unslot the skill on the backbar and use anything else.

    Patch after patch of reading magicka sorc changes. I think the reason they don't change anything is because changes to medium armor/weapon skill lines/DW mechanics apparently = Stam Sorc's. Constantly receiving direct and indirect nerfs.
    LiquidPony wrote: »
    #relequen

    #Twice-Born Star
    #Vicious Ophidian
    #Twice-Fanged Serpent
    #Mechanical Acuity

    Really not any different than it ever was. Stam has been mostly locked into one base set for about as long as I can remember.

    Then relequeen comes and it it beating every other set so hard that its not even funny anymore.

    Not really true. It's an extremely situational set and everyone should know that by now. Mantle of Siroria is the same way. It requires you to hit one target 20 times in a row to get that full 6k dps you see in the parse. Many mechanics on bosses cancel that out, our just by sheer trash alone make it difficult to keep up.

    You would actually see a dps increase by using other sets if you knew you weren't able to properly weave and keep the 20 stacks or it was a shorter fight, typically the set isn't BiS for vet group dungeons. This is just a target dummy and it's no secret that relequen is very powerful.

    There has always been a go-to set as your main, with other sets being the flexible options. There will always be a BiS, atleast this time, relequen requires a condition that isn't always easy to keep up. I suppose that's another discussion though. It's a pretty good set for stam sorc's because we have the 5% physical dmg passive. Plus it's a mini tornado. What's not to love.

    No, relequeen is best dmg even if the 5 piece only is 500 dps. Simply due to the minor slayer, 2 piece crit and 1 max stam stat. There is no other sets out there that give better stats other than vicious ophidian. Unless you running around spamming steel tornado on mob packs, relequen is best, period. Yes automaton for a what 5 sec burst? Ravager if you get the proc within 0,5 sec? Ofc there is this and that extreme situations, but all in all there is no argue. Relequeen wins by far!

    And that's why i don't like the set at all, it's the only reason satmina cna do decent dps right now. I don't wanna be carreid by this proc set forever now.
    PC EU

    All Trial Trifecta Titles Done!

    Youtube:
    https://www.youtube.com/channel/UChVEG6ckuAgGs5OyA6VeisA
  • BaylorCorvette
    BaylorCorvette
    ✭✭✭✭✭
    Masel92 wrote: »
    Been testing different setups on PTS for stam sorc. Was excited for dark deal at first, but when you get on PTS you will realize that the skill is just an overall nerf by taking away the burst regen and making it more of a sustained tool. Lower mag cost, same hp return, 2400 stam up front and 2400 over 20 seconds and most importantly a 1.2 second cast time.

    Aka Dark Deal is useless for a rotation and no matter how hard I tried it felt clunky and the return wasn't worth the slot or the cast time.

    Some changes did effect my DPS overall though and I made slight adjustments because of them.

    Absorb stamina now uses physical dmg.
    DW weapon enchants can now proc off CD between main and offhand, this means you can now proc the berserker weapon dmg enchant on offhand using weapon skills now. The placement doesn't matter and the result is a higher uptime of about 80% and up.
    Medium armor weapon dmg changed from +12% to +15%

    Sets used are the same I use on live, using 7 medium with 1 hp enchant on shoulder to reach 16,232 max hp.

    Nirnhoned Poison Enchant Axe Mainhand/Infused Weapon DMG Dagger Offhand
    Infused Absorb Stamina VMA Bow Backbar
    Monster set: Selene
    Body Armor: Perfect Relequen
    Weapons/Jewelery: Ravager

    On live I can max out self-buffed with about 40-41k dps. On PTS however. I can get 45-46k dps with better sustain. This is 6 mil test dummy, self-buffed as stam sorc. 0 cheese, I kept my penetration below the 8k mark due to group penetration buffs, no synergy's, warhorns, group buffs. See my results below.

    How have others been parsing as Stamina setups on the PTS?

    708ofe8db7w1.png
    d7rdbkse86l7.png
    p1obaggipd89.png

    Problem here is that stambaldes and stamdens are over 10k ahead of that. if you factor in fracture and berserk that takes away ~7k, then you still have quite a gap!

    Exactly. It's amazing how many self buffs NB and Warden plus tons of other class abilities meanwhile StamSorc doesn't have much of either.
    Supreme Leader Corvette - StamSorc
    Founder of Dominion Special Forces
    YouTube - ESO & Automotive Racing
    DC Zerg Busting
  • ruikkarikun
    ruikkarikun
    ✭✭✭✭✭
    What jewelery traits do you use?
  • MashmalloMan
    MashmalloMan
    ✭✭✭✭✭
    ✭✭✭✭✭
    What jewelery traits do you use?

    I used 2x bloodthirsty and 1x infused.
    @MashmalloMan - PC NA

    PC Beta - 2400+ CP
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