



LiquidPony wrote: »Nice to see some actual testing here rather than just endless whining
I'm hitting about the same on my stamsorc. Haven't really parsed it much, just popped on to do a couple on each character, I'm sure there's some tweaking to be done.
LiquidPony wrote: »Nice to see some actual testing here rather than just endless whining
I'm hitting about the same on my stamsorc. Haven't really parsed it much, just popped on to do a couple on each character, I'm sure there's some tweaking to be done.
I'm just trying to figure it out, how much sorc is in your build...The huricane ability made it to the list and ...and implosion passive..LOL...nice class you've got!!!
LiquidPony wrote: »Nice to see some actual testing here rather than just endless whining
I'm hitting about the same on my stamsorc. Haven't really parsed it much, just popped on to do a couple on each character, I'm sure there's some tweaking to be done.
I'm just trying to figure it out, how much sorc is in your build...The huricane ability made it to the list and ...and implosion passive..LOL...nice class you've got!!!
LiquidPony wrote: »LiquidPony wrote: »Nice to see some actual testing here rather than just endless whining
I'm hitting about the same on my stamsorc. Haven't really parsed it much, just popped on to do a couple on each character, I'm sure there's some tweaking to be done.
I'm just trying to figure it out, how much sorc is in your build...The huricane ability made it to the list and ...and implosion passive..LOL...nice class you've got!!!
lol well usually I use the Greater Storm Atronach, but I was comparing to OP's parse which used Ballista.
Anyway ... Bound Armaments, Hurricane, Crit Surge and Greater Storm Atro. That's 4 class abilities barred ... which I guess is the same as my LA stamDK (Venomous Claw, Noxious Breath, Flames of Oblivion, Standard of Might) and my stamplar (Jabs, PotL, Blazing Spear, Repentance).
OrphanHelgen wrote: »#relequen
LiquidPony wrote: »OrphanHelgen wrote: »#relequen
#Twice-Born Star
#Vicious Ophidian
#Twice-Fanged Serpent
#Mechanical Acuity
Really not any different than it ever was. Stam has been mostly locked into one base set for about as long as I can remember.
OrphanHelgen wrote: »LiquidPony wrote: »OrphanHelgen wrote: »#relequen
#Twice-Born Star
#Vicious Ophidian
#Twice-Fanged Serpent
#Mechanical Acuity
Really not any different than it ever was. Stam has been mostly locked into one base set for about as long as I can remember.
Actually, that is incorrect.
Not longer than one year ago, when people asked what sets to use as stam, it was mostly whatever they wanted. Different was minor, and it was rotation that was important and the balance of penetration. Just go back to old youtube videos and you can see for yourself. Personally as well, I tried every single stam set in every single vet trial hardmode, and result was the same with minor details. Night mother gaze, even hundings, yes VO, TBS, twicefange snake, morag tong, automaton, ravager,, even the crappy swamp rider set.
Then relequeen comes and it it beating every other set so hard that its not even funny anymore.
Marshall1289 wrote: »Been testing different setups on PTS for stam sorc. Was excited for dark deal at first, but when you get on PTS you will realize that the skill is just an overall nerf by taking away the burst regen and making it more of a sustained tool. Lower mag cost, same hp return, 2400 stam up front and 2400 over 20 seconds and most importantly a 1.2 second cast time.
Aka Dark Deal is useless for a rotation and no matter how hard I tried it felt clunky and the return wasn't worth the slot or the cast time.
Some changes did effect my DPS overall though and I made slight adjustments because of them.
Absorb stamina now uses physical dmg.
DW weapon enchants can now proc off CD between main and offhand, this means you can now proc the berserker weapon dmg enchant on offhand using weapon skills now. The placement doesn't matter and the result is a higher uptime of about 80% and up.
Medium armor weapon dmg changed from +12% to +15%
Sets used are the same I use on live, using 7 medium with 1 hp enchant on shoulder to reach 16,232 max hp.
Nirnhoned Poison Enchant Axe Mainhand/Infused Weapon DMG Dagger Offhand
Infused Absorb Stamina VMA Bow Backbar
Monster set: Selene
Body Armor: Perfect Relequen
Weapons/Jewelery: Ravager
On live I can max out self-buffed with about 40-41k dps. On PTS however. I can get 45-46k dps with better sustain. This is 6 mil test dummy, self-buffed as stam sorc. 0 cheese, I kept my penetration below the 8k mark due to group penetration buffs, no synergy's, warhorns, group buffs. See my results below.
How have others been parsing as Stamina setups on the PTS?
Marshall1289 wrote: »Been testing different setups on PTS for stam sorc. Was excited for dark deal at first, but when you get on PTS you will realize that the skill is just an overall nerf by taking away the burst regen and making it more of a sustained tool. Lower mag cost, same hp return, 2400 stam up front and 2400 over 20 seconds and most importantly a 1.2 second cast time.
Aka Dark Deal is useless for a rotation and no matter how hard I tried it felt clunky and the return wasn't worth the slot or the cast time.
Some changes did effect my DPS overall though and I made slight adjustments because of them.
Absorb stamina now uses physical dmg.
DW weapon enchants can now proc off CD between main and offhand, this means you can now proc the berserker weapon dmg enchant on offhand using weapon skills now. The placement doesn't matter and the result is a higher uptime of about 80% and up.
Medium armor weapon dmg changed from +12% to +15%
Sets used are the same I use on live, using 7 medium with 1 hp enchant on shoulder to reach 16,232 max hp.
Nirnhoned Poison Enchant Axe Mainhand/Infused Weapon DMG Dagger Offhand
Infused Absorb Stamina VMA Bow Backbar
Monster set: Selene
Body Armor: Perfect Relequen
Weapons/Jewelery: Ravager
On live I can max out self-buffed with about 40-41k dps. On PTS however. I can get 45-46k dps with better sustain. This is 6 mil test dummy, self-buffed as stam sorc. 0 cheese, I kept my penetration below the 8k mark due to group penetration buffs, no synergy's, warhorns, group buffs. See my results below.
How have others been parsing as Stamina setups on the PTS?
Problem here is that stambaldes and stamdens are over 10k ahead of that. if you factor in fracture and berserk that takes away ~7k, then you still have quite a gap!
OrphanHelgen wrote: »LiquidPony wrote: »OrphanHelgen wrote: »#relequen
#Twice-Born Star
#Vicious Ophidian
#Twice-Fanged Serpent
#Mechanical Acuity
Really not any different than it ever was. Stam has been mostly locked into one base set for about as long as I can remember.
Actually, that is incorrect.
Not longer than one year ago, when people asked what sets to use as stam, it was mostly whatever they wanted. Different was minor, and it was rotation that was important and the balance of penetration. Just go back to old youtube videos and you can see for yourself. Personally as well, I tried every single stam set in every single vet trial hardmode, and result was the same with minor details. Night mother gaze, even hundings, yes VO, TBS, twicefange snake, morag tong, automaton, ravager,, even the crappy swamp rider set.
Then relequeen comes and it it beating every other set so hard that its not even funny anymore.
Marshall1289 wrote: »Marshall1289 wrote: »Been testing different setups on PTS for stam sorc. Was excited for dark deal at first, but when you get on PTS you will realize that the skill is just an overall nerf by taking away the burst regen and making it more of a sustained tool. Lower mag cost, same hp return, 2400 stam up front and 2400 over 20 seconds and most importantly a 1.2 second cast time.
Aka Dark Deal is useless for a rotation and no matter how hard I tried it felt clunky and the return wasn't worth the slot or the cast time.
Some changes did effect my DPS overall though and I made slight adjustments because of them.
Absorb stamina now uses physical dmg.
DW weapon enchants can now proc off CD between main and offhand, this means you can now proc the berserker weapon dmg enchant on offhand using weapon skills now. The placement doesn't matter and the result is a higher uptime of about 80% and up.
Medium armor weapon dmg changed from +12% to +15%
Sets used are the same I use on live, using 7 medium with 1 hp enchant on shoulder to reach 16,232 max hp.
Nirnhoned Poison Enchant Axe Mainhand/Infused Weapon DMG Dagger Offhand
Infused Absorb Stamina VMA Bow Backbar
Monster set: Selene
Body Armor: Perfect Relequen
Weapons/Jewelery: Ravager
On live I can max out self-buffed with about 40-41k dps. On PTS however. I can get 45-46k dps with better sustain. This is 6 mil test dummy, self-buffed as stam sorc. 0 cheese, I kept my penetration below the 8k mark due to group penetration buffs, no synergy's, warhorns, group buffs. See my results below.
How have others been parsing as Stamina setups on the PTS?
Problem here is that stambaldes and stamdens are over 10k ahead of that. if you factor in fracture and berserk that takes away ~7k, then you still have quite a gap!
I have yet to see a parse and I don't know the exact calculation behind 5k penetration and 8% minor berserk to compensate the lack of those buffs on stam sorc, but I'm willling to bet we're still behind. The patch buffed ALL stam users and even provided sustain tools where we got nothing.
OrphanHelgen wrote: »LiquidPony wrote: »OrphanHelgen wrote: »#relequen
#Twice-Born Star
#Vicious Ophidian
#Twice-Fanged Serpent
#Mechanical Acuity
Really not any different than it ever was. Stam has been mostly locked into one base set for about as long as I can remember.
Actually, that is incorrect.
Not longer than one year ago, when people asked what sets to use as stam, it was mostly whatever they wanted. Different was minor, and it was rotation that was important and the balance of penetration. Just go back to old youtube videos and you can see for yourself. Personally as well, I tried every single stam set in every single vet trial hardmode, and result was the same with minor details. Night mother gaze, even hundings, yes VO, TBS, twicefange snake, morag tong, automaton, ravager,, even the crappy swamp rider set.
Then relequeen comes and it it beating every other set so hard that its not even funny anymore.
ruikkarikun wrote: »What skills proc ravager?
Marshall1289 wrote: »ruikkarikun wrote: »What skills proc ravager?
Relequen, Light/Heavy Attack, Rending Slash, Poison/Absorb Stamina Enchant, Crushing Weapon, Dawnbreaker?
Wouldn't run the set without Relequen, wouldn't use Selene without it either.
LiquidPony wrote: »Marshall1289 wrote: »Marshall1289 wrote: »Been testing different setups on PTS for stam sorc. Was excited for dark deal at first, but when you get on PTS you will realize that the skill is just an overall nerf by taking away the burst regen and making it more of a sustained tool. Lower mag cost, same hp return, 2400 stam up front and 2400 over 20 seconds and most importantly a 1.2 second cast time.
Aka Dark Deal is useless for a rotation and no matter how hard I tried it felt clunky and the return wasn't worth the slot or the cast time.
Some changes did effect my DPS overall though and I made slight adjustments because of them.
Absorb stamina now uses physical dmg.
DW weapon enchants can now proc off CD between main and offhand, this means you can now proc the berserker weapon dmg enchant on offhand using weapon skills now. The placement doesn't matter and the result is a higher uptime of about 80% and up.
Medium armor weapon dmg changed from +12% to +15%
Sets used are the same I use on live, using 7 medium with 1 hp enchant on shoulder to reach 16,232 max hp.
Nirnhoned Poison Enchant Axe Mainhand/Infused Weapon DMG Dagger Offhand
Infused Absorb Stamina VMA Bow Backbar
Monster set: Selene
Body Armor: Perfect Relequen
Weapons/Jewelery: Ravager
On live I can max out self-buffed with about 40-41k dps. On PTS however. I can get 45-46k dps with better sustain. This is 6 mil test dummy, self-buffed as stam sorc. 0 cheese, I kept my penetration below the 8k mark due to group penetration buffs, no synergy's, warhorns, group buffs. See my results below.
How have others been parsing as Stamina setups on the PTS?
Problem here is that stambaldes and stamdens are over 10k ahead of that. if you factor in fracture and berserk that takes away ~7k, then you still have quite a gap!
I have yet to see a parse and I don't know the exact calculation behind 5k penetration and 8% minor berserk to compensate the lack of those buffs on stam sorc, but I'm willling to bet we're still behind. The patch buffed ALL stam users and even provided sustain tools where we got nothing.
This is true but stamblade did get some direct nerfs. 30% increase to Killer's Blade cost and firing the Spectral Bow now has a cost. So stamblade sustain is probably a wash from last patch (although I haven't tested yet) while all other stam specs got a big sustain boost.
OrphanHelgen wrote: »LiquidPony wrote: »OrphanHelgen wrote: »#relequen
#Twice-Born Star
#Vicious Ophidian
#Twice-Fanged Serpent
#Mechanical Acuity
Really not any different than it ever was. Stam has been mostly locked into one base set for about as long as I can remember.
Then relequeen comes and it it beating every other set so hard that its not even funny anymore.
Marshall1289 wrote: »LiquidPony wrote: »Marshall1289 wrote: »Marshall1289 wrote: »Been testing different setups on PTS for stam sorc. Was excited for dark deal at first, but when you get on PTS you will realize that the skill is just an overall nerf by taking away the burst regen and making it more of a sustained tool. Lower mag cost, same hp return, 2400 stam up front and 2400 over 20 seconds and most importantly a 1.2 second cast time.
Aka Dark Deal is useless for a rotation and no matter how hard I tried it felt clunky and the return wasn't worth the slot or the cast time.
Some changes did effect my DPS overall though and I made slight adjustments because of them.
Absorb stamina now uses physical dmg.
DW weapon enchants can now proc off CD between main and offhand, this means you can now proc the berserker weapon dmg enchant on offhand using weapon skills now. The placement doesn't matter and the result is a higher uptime of about 80% and up.
Medium armor weapon dmg changed from +12% to +15%
Sets used are the same I use on live, using 7 medium with 1 hp enchant on shoulder to reach 16,232 max hp.
Nirnhoned Poison Enchant Axe Mainhand/Infused Weapon DMG Dagger Offhand
Infused Absorb Stamina VMA Bow Backbar
Monster set: Selene
Body Armor: Perfect Relequen
Weapons/Jewelery: Ravager
On live I can max out self-buffed with about 40-41k dps. On PTS however. I can get 45-46k dps with better sustain. This is 6 mil test dummy, self-buffed as stam sorc. 0 cheese, I kept my penetration below the 8k mark due to group penetration buffs, no synergy's, warhorns, group buffs. See my results below.
How have others been parsing as Stamina setups on the PTS?
Problem here is that stambaldes and stamdens are over 10k ahead of that. if you factor in fracture and berserk that takes away ~7k, then you still have quite a gap!
I have yet to see a parse and I don't know the exact calculation behind 5k penetration and 8% minor berserk to compensate the lack of those buffs on stam sorc, but I'm willling to bet we're still behind. The patch buffed ALL stam users and even provided sustain tools where we got nothing.
This is true but stamblade did get some direct nerfs. 30% increase to Killer's Blade cost and firing the Spectral Bow now has a cost. So stamblade sustain is probably a wash from last patch (although I haven't tested yet) while all other stam specs got a big sustain boost.
Shame. Everyone asked to be buffed to nightblade level and even nightblades got nerfed on sustain. They most likely still do pretty well, but I'm holding my breath for someone to realize they forgot stam sorc's sustain changes because dark deal was a straight nerf and doesn't help in pve at all.
It's like ZOS forgot the class even exists, the last major change I can think of was the Persistence passive and the change to toggling bound armaments, which while helps with versatility, it actually doesn't change much because it's a DPS loss to unslot the skill on the backbar and use anything else.
Patch after patch of reading magicka sorc changes. I think the reason they don't change anything is because changes to medium armor/weapon skill lines/DW mechanics apparently = Stam Sorc's. Constantly receiving direct and indirect nerfs.OrphanHelgen wrote: »LiquidPony wrote: »OrphanHelgen wrote: »#relequen
#Twice-Born Star
#Vicious Ophidian
#Twice-Fanged Serpent
#Mechanical Acuity
Really not any different than it ever was. Stam has been mostly locked into one base set for about as long as I can remember.
Then relequeen comes and it it beating every other set so hard that its not even funny anymore.
Not really true. It's an extremely situational set and everyone should know that by now. Mantle of Siroria is the same way. It requires you to hit one target 20 times in a row to get that full 6k dps you see in the parse. Many mechanics on bosses cancel that out, our just by sheer trash alone make it difficult to keep up.
You would actually see a dps increase by using other sets if you knew you weren't able to properly weave and keep the 20 stacks or it was a shorter fight, typically the set isn't BiS for vet group dungeons. This is just a target dummy and it's no secret that relequen is very powerful.
There has always been a go-to set as your main, with other sets being the flexible options. There will always be a BiS, atleast this time, relequen requires a condition that isn't always easy to keep up. I suppose that's another discussion though. It's a pretty good set for stam sorc's because we have the 5% physical dmg passive. Plus it's a mini tornado. What's not to love.
OrphanHelgen wrote: »Marshall1289 wrote: »LiquidPony wrote: »Marshall1289 wrote: »Marshall1289 wrote: »Been testing different setups on PTS for stam sorc. Was excited for dark deal at first, but when you get on PTS you will realize that the skill is just an overall nerf by taking away the burst regen and making it more of a sustained tool. Lower mag cost, same hp return, 2400 stam up front and 2400 over 20 seconds and most importantly a 1.2 second cast time.
Aka Dark Deal is useless for a rotation and no matter how hard I tried it felt clunky and the return wasn't worth the slot or the cast time.
Some changes did effect my DPS overall though and I made slight adjustments because of them.
Absorb stamina now uses physical dmg.
DW weapon enchants can now proc off CD between main and offhand, this means you can now proc the berserker weapon dmg enchant on offhand using weapon skills now. The placement doesn't matter and the result is a higher uptime of about 80% and up.
Medium armor weapon dmg changed from +12% to +15%
Sets used are the same I use on live, using 7 medium with 1 hp enchant on shoulder to reach 16,232 max hp.
Nirnhoned Poison Enchant Axe Mainhand/Infused Weapon DMG Dagger Offhand
Infused Absorb Stamina VMA Bow Backbar
Monster set: Selene
Body Armor: Perfect Relequen
Weapons/Jewelery: Ravager
On live I can max out self-buffed with about 40-41k dps. On PTS however. I can get 45-46k dps with better sustain. This is 6 mil test dummy, self-buffed as stam sorc. 0 cheese, I kept my penetration below the 8k mark due to group penetration buffs, no synergy's, warhorns, group buffs. See my results below.
How have others been parsing as Stamina setups on the PTS?
Problem here is that stambaldes and stamdens are over 10k ahead of that. if you factor in fracture and berserk that takes away ~7k, then you still have quite a gap!
I have yet to see a parse and I don't know the exact calculation behind 5k penetration and 8% minor berserk to compensate the lack of those buffs on stam sorc, but I'm willling to bet we're still behind. The patch buffed ALL stam users and even provided sustain tools where we got nothing.
This is true but stamblade did get some direct nerfs. 30% increase to Killer's Blade cost and firing the Spectral Bow now has a cost. So stamblade sustain is probably a wash from last patch (although I haven't tested yet) while all other stam specs got a big sustain boost.
Shame. Everyone asked to be buffed to nightblade level and even nightblades got nerfed on sustain. They most likely still do pretty well, but I'm holding my breath for someone to realize they forgot stam sorc's sustain changes because dark deal was a straight nerf and doesn't help in pve at all.
It's like ZOS forgot the class even exists, the last major change I can think of was the Persistence passive and the change to toggling bound armaments, which while helps with versatility, it actually doesn't change much because it's a DPS loss to unslot the skill on the backbar and use anything else.
Patch after patch of reading magicka sorc changes. I think the reason they don't change anything is because changes to medium armor/weapon skill lines/DW mechanics apparently = Stam Sorc's. Constantly receiving direct and indirect nerfs.OrphanHelgen wrote: »LiquidPony wrote: »OrphanHelgen wrote: »#relequen
#Twice-Born Star
#Vicious Ophidian
#Twice-Fanged Serpent
#Mechanical Acuity
Really not any different than it ever was. Stam has been mostly locked into one base set for about as long as I can remember.
Then relequeen comes and it it beating every other set so hard that its not even funny anymore.
Not really true. It's an extremely situational set and everyone should know that by now. Mantle of Siroria is the same way. It requires you to hit one target 20 times in a row to get that full 6k dps you see in the parse. Many mechanics on bosses cancel that out, our just by sheer trash alone make it difficult to keep up.
You would actually see a dps increase by using other sets if you knew you weren't able to properly weave and keep the 20 stacks or it was a shorter fight, typically the set isn't BiS for vet group dungeons. This is just a target dummy and it's no secret that relequen is very powerful.
There has always been a go-to set as your main, with other sets being the flexible options. There will always be a BiS, atleast this time, relequen requires a condition that isn't always easy to keep up. I suppose that's another discussion though. It's a pretty good set for stam sorc's because we have the 5% physical dmg passive. Plus it's a mini tornado. What's not to love.
No, relequeen is best dmg even if the 5 piece only is 500 dps. Simply due to the minor slayer, 2 piece crit and 1 max stam stat. There is no other sets out there that give better stats other than vicious ophidian. Unless you running around spamming steel tornado on mob packs, relequen is best, period. Yes automaton for a what 5 sec burst? Ravager if you get the proc within 0,5 sec? Ofc there is this and that extreme situations, but all in all there is no argue. Relequeen wins by far!
Marshall1289 wrote: »Been testing different setups on PTS for stam sorc. Was excited for dark deal at first, but when you get on PTS you will realize that the skill is just an overall nerf by taking away the burst regen and making it more of a sustained tool. Lower mag cost, same hp return, 2400 stam up front and 2400 over 20 seconds and most importantly a 1.2 second cast time.
Aka Dark Deal is useless for a rotation and no matter how hard I tried it felt clunky and the return wasn't worth the slot or the cast time.
Some changes did effect my DPS overall though and I made slight adjustments because of them.
Absorb stamina now uses physical dmg.
DW weapon enchants can now proc off CD between main and offhand, this means you can now proc the berserker weapon dmg enchant on offhand using weapon skills now. The placement doesn't matter and the result is a higher uptime of about 80% and up.
Medium armor weapon dmg changed from +12% to +15%
Sets used are the same I use on live, using 7 medium with 1 hp enchant on shoulder to reach 16,232 max hp.
Nirnhoned Poison Enchant Axe Mainhand/Infused Weapon DMG Dagger Offhand
Infused Absorb Stamina VMA Bow Backbar
Monster set: Selene
Body Armor: Perfect Relequen
Weapons/Jewelery: Ravager
On live I can max out self-buffed with about 40-41k dps. On PTS however. I can get 45-46k dps with better sustain. This is 6 mil test dummy, self-buffed as stam sorc. 0 cheese, I kept my penetration below the 8k mark due to group penetration buffs, no synergy's, warhorns, group buffs. See my results below.
How have others been parsing as Stamina setups on the PTS?
Problem here is that stambaldes and stamdens are over 10k ahead of that. if you factor in fracture and berserk that takes away ~7k, then you still have quite a gap!
ruikkarikun wrote: »What jewelery traits do you use?