I posted this in some other complain thread but I think we should talk about this alternative options.
I think a shield nerf is inevitable but the details we can still influence, they want shields to be less reactive simple as that if we are going to make suggests it is more effective if we align our suggestions to the creators intent. "No more reactive shields"
Why a 1 second cast time is bad: Because the game is way way too fast to be standing still for a second when people can deal 50K (closer to 40K for magsoc) in a second. You often don't have that kind of time to react to many mechanics and of course that you can get bashed in PVP. Whatever they choose to do 1 second is far too long a time and it must be reduced before it goes live.
My alternative nerf: Remove the cast time. Instead have a 1 second arm time. The shield comes up 1 second after you cast it. It would still have a similar effect, you must anticipate the attack but you wont be locked out of other actions for a whole second. This would work similar to the way the new rune cage works.. I would also like to see the same effect added to pet summoning. You have to call them from oblivion they take time to get here but you don't have to stand still to get them here.
Change is happening be prepared to influence the change.