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An alternative shield nerf

Narvuntien
Narvuntien
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I posted this in some other complain thread but I think we should talk about this alternative options.

I think a shield nerf is inevitable but the details we can still influence, they want shields to be less reactive simple as that if we are going to make suggests it is more effective if we align our suggestions to the creators intent. "No more reactive shields"

Why a 1 second cast time is bad: Because the game is way way too fast to be standing still for a second when people can deal 50K (closer to 40K for magsoc) in a second. You often don't have that kind of time to react to many mechanics and of course that you can get bashed in PVP. Whatever they choose to do 1 second is far too long a time and it must be reduced before it goes live.

My alternative nerf: Remove the cast time. Instead have a 1 second arm time. The shield comes up 1 second after you cast it. It would still have a similar effect, you must anticipate the attack but you wont be locked out of other actions for a whole second. This would work similar to the way the new rune cage works.. I would also like to see the same effect added to pet summoning. You have to call them from oblivion they take time to get here but you don't have to stand still to get them here.

Change is happening be prepared to influence the change.
  • HowlKimchi
    HowlKimchi
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    I am fine with this change, it actually fits the sorc sub-theme of having delayed but powerful skills.
    Edited by HowlKimchi on September 19, 2018 5:02AM
    previously @HaruKamui but I outgrew my weeb phase (probably)

    PC/NA - EP - Howl Bragi/Howl Kimchi
  • Narvuntien
    Narvuntien
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    ankeor wrote: »

    Oh so you did, but it fell off the main page, can we merge the threads?
  • Banana
    Banana
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    My 300+ ping approves.
  • josh.lackey_ESO
    josh.lackey_ESO
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    That's already how shields work during prime time lag.
  • Metafae
    Metafae
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    Here are a few other ways it can be done:

    On first cast, no cast time, 10 second debuff where if cast within this time results in 1 second cast time.

    Similar to last example, but the debuff increases the cost of the shield in a similar way to streak.

    The idea is they don't want people to spam shields. I think that's a great idea. But they should still be avail as a one off instant cast like they are on live for those of us who only cast it sparingly.
  • Derra
    Derra
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    Metafae wrote: »
    The idea is they don't want people to spam shields. I think that's a great idea. But they should still be avail as a one off instant cast like they are on live for those of us who only cast it sparingly.

    You know - that´d be ok with me if they´d also not want people to spam heals, purge or reflect/absorb.
    But they don´t.
    Because quite frankly said - the game revolves around spamming offense and defense. You can´t prevent that without creating major imbalances.
    <Noricum>
    I live. I die. I live again.

    Derra - DC - Sorc - AvA 50
    Derrah - EP - Sorc - AvA 50

  • Metafae
    Metafae
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    There is nothing stopping a sorc from spamming heals instead of shields.
  • Weps
    Weps
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    I think they should just add a stacking delay / cast time on stacking shields and that's it.

    First cast is instant, if you cast a second shield while your is still up you're gonna have a 0.5 second cast time.
    If you cast a third shield on the first two you're gonna have a 1.5 second cast time.

    This is my vision of counterplay. It also forces YOU, as the shield owner, to use your shield in a different and smarter way.
    PS4 EU - CP 1000+ - EP Loyal

    My EU Preciouses
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    Naga del Serpente | High Elf Magicka Sorc PVE DPS - Soon tb 2nd crafter
    Azor Ahai V | Dunmer Magicka DK for PVP and Pve
    Jabba D'Cat | Khajiit Stamplar
    Gennarino Auditore | 7k Weapon damage Bosmer Stamblade / Ganking experimental build
    Rina Inbasu | Dunmer Magblade, my bomblade
    Zelgadis Greywords | High Elf Magplar
    Nachael Jordan | Redguard Stamsorc DPS
    Orghuz Diul | StamWar DPS
    This-Will-Buff-If | Argonian Warden Trial Off tank
    Amelia Tesla Sallilune | Breton Magden PvP DD / PvE healer
    Sap-My-Shield | PvP Nooblade, now dead PvE Tank
  • Galarthor
    Galarthor
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    Weps wrote: »
    I think they should just add a stacking delay / cast time on stacking shields and that's it.

    First cast is instant, if you cast a second shield while your is still up you're gonna have a 0.5 second cast time.
    If you cast a third shield on the first two you're gonna have a 1.5 second cast time.

    This is my vision of counterplay. It also forces YOU, as the shield owner, to use your shield in a different and smarter way.

    Great idea. So when you one-shot shields sorcs are not allowed to apply a second one but should rather bend over and get ....

    For the sake of balance, we would also have to apply that to all other defensive tools in this game - i.e. block, dodge, heal, cloak.

    The fact that sorcs don't seem to take damage b/c shields are poorly displayed in the UI doesn't mean shields are OP.
    Stacking multiple shields is nother topic, but then again you can also stack other defensive tools - e.g. dodge + heak, cloak + heal, ...
    The biggest problems with shield remains how they are depicted in the UI making sorcs seem invulnerable when it's oftentimes a very close call. It 'd help if shields were simply depicted as additional health similarly to how you HP bar is changed when you use buff food. That way opponents would actually see the effect their attacks have and reapplying a shield would simply seem like healing.
  • Weps
    Weps
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    Galarthor wrote: »
    Weps wrote: »
    I think they should just add a stacking delay / cast time on stacking shields and that's it.

    First cast is instant, if you cast a second shield while your is still up you're gonna have a 0.5 second cast time.
    If you cast a third shield on the first two you're gonna have a 1.5 second cast time.

    This is my vision of counterplay. It also forces YOU, as the shield owner, to use your shield in a different and smarter way.

    Great idea. So when you one-shot shields sorcs are not allowed to apply a second one but should rather bend over and get ....

    For the sake of balance, we would also have to apply that to all other defensive tools in this game - i.e. block, dodge, heal, cloak.

    The fact that sorcs don't seem to take damage b/c shields are poorly displayed in the UI doesn't mean shields are OP.
    Stacking multiple shields is nother topic, but then again you can also stack other defensive tools - e.g. dodge + heak, cloak + heal, ...
    The biggest problems with shield remains how they are depicted in the UI making sorcs seem invulnerable when it's oftentimes a very close call. It 'd help if shields were simply depicted as additional health similarly to how you HP bar is changed when you use buff food. That way opponents would actually see the effect their attacks have and reapplying a shield would simply seem like healing.


    How can you stack roll dodges? You get one or max two roll dodges away.
    If you do a third one in a row you've already blown off 10k+ stamina. Assuming you're mental enough to play 6 medium in PvP.

    Every playstyle has their own way to counter and prevent damage. The more you abuse that strategy, the more you get punished. You do 3 roll dodge in a row and your stamina is RIP. You block for 3 seconds on a non-permablock-setup and you're stamina is going to be RIP soon, if you're stamina, or is already RIPped if you're magicka.

    Why are the magicka allowed to use more than 3 layers of defense at once with NO punishing mechanic attached to it?
    That offers 0 counterplay whatsoever, the only counterplay I can have is to have waaaay more recovery than you, in order to be able to heal myself, put pressure to the point you're gonna drop the shields you keep recasting on yourself and at the end having still a little bit left in the tank to finish you off completely when I made you drop your shield and outpaced you on recovery.

    Instead, you can instantly cast your shield if you want immediate defense, but if you want to overdue it and recast it before it expires or I take it off you, you can be interrupted or you have to wait.
    So I can do something to prevent you from staying always on defense while being able to put pressure on me.
    PS4 EU - CP 1000+ - EP Loyal

    My EU Preciouses
    Aemon Dk | Imperial Dragonknight Tank
    Guari Gaburiefu | PvP Stamplar - Soon PvE tank
    Nadija Zenobia | 45k+ PvE Dk - PvP Leaper
    Naga del Serpente | High Elf Magicka Sorc PVE DPS - Soon tb 2nd crafter
    Azor Ahai V | Dunmer Magicka DK for PVP and Pve
    Jabba D'Cat | Khajiit Stamplar
    Gennarino Auditore | 7k Weapon damage Bosmer Stamblade / Ganking experimental build
    Rina Inbasu | Dunmer Magblade, my bomblade
    Zelgadis Greywords | High Elf Magplar
    Nachael Jordan | Redguard Stamsorc DPS
    Orghuz Diul | StamWar DPS
    This-Will-Buff-If | Argonian Warden Trial Off tank
    Amelia Tesla Sallilune | Breton Magden PvP DD / PvE healer
    Sap-My-Shield | PvP Nooblade, now dead PvE Tank
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