This patch, stamsorc is in a very funny position where they seem to do great in PvP, yet never actually received any class buffs. Most of the "buffs" to stamsorc were indirect, such as interrupt giving cc immunity, or the introduction of swift.
Stamsorc's main strengths are slightly greater mobility, good resource sustain, great self heals, and access to a third bar. However, their offensive capability is lackluster. In fact, stamsorc's offense is the worst among stamina classes. Any build a stamsorc uses, other classes can perform better with the same setup. Stamsorc is also the only class that does not have an offensive class stamina skill and ultimate. In short, they do not have a unique offensive capability.
The change to dark deal and overload, if allowed to go live, would further reduce the uniqueness of this class. Dark deal is overperforming because there is no counter play to a cc immune dark deal spammer, but the new change is a little bit too much. The removal of overload is probably the biggest nerf to stamsorc, since the 3rd bar is the main reason why stamsorc differs from other stamina classes. It allows them to have the buffs that other classes naturally get, without sacrificing useful class buffs. I.e. slotting crit surge on 3rd bar and evil hunter on front bar to get both buffs, which is similar to a stamwarden using green lotus.
As a die hard stam sorc main, I want to sincerely ask ZoS a question:
We have no offensive uniqueness. Our mobility, which is supposed to be a class defining aspect, is slowly being matched by stamina builds with 3x swift. Furthermore, we also have not received any direct buffs for the last few patches, so why did ZoS feel the need to nerf stamsorc because some indirect change affected it positively?
I do not know how the class rep program for stamsorc is doing, but I and many other stamsorc mains have been longing for buffs for our class. An offensive class stamina skill, an extra minor/major buff, or even a class stamina ultimate would greatly diversify stamsorc builds and playstyle.
As for the patch note changes, i think some of them need to be looked at. For example, instead of having dark deal return 2k stam over 20s, reduce the duration to 10s instead. As for overload, maybe make one morph does physical damage.
This is not to mention that stamsorc does not fully utilize every single class passive, whereas stamina nb benefits from ALL class passives.
Edited by StaticWave on September 18, 2018 2:07PM