Guys remember that taking 25% less on: meteors, leaps, dawnbreaker, sieges, jabs, negate, caltrops, etc etc. It's kinda good.
Guys remember that taking 25% less on: meteors, leaps, dawnbreaker, sieges, jabs, negate, caltrops, etc etc. It's kinda good.
Guys remember that taking 25% less on: meteors, leaps, dawnbreaker, sieges, jabs, negate, caltrops, etc etc. It's kinda good.
So 2h users who want rally and rootbreak have no reason to use shuffle? Really?
The 25% ape dmg reduction is no way better than 15% dodge chance especially since you could use both.
I garuntee those who think this new version of shuffle is great will quickly back track and regret it once this goes live and realize how much extra damage you take in an already squishy armor
That's all fine and dandy but why use shuffle and run medium when i can run Heavy and blade cloak woth FM.I have the same AOE reduction plus damage along with longer Snare and root immunity and better healing.Guys remember that taking 25% less on: meteors, leaps, dawnbreaker, sieges, jabs, negate, caltrops, etc etc. It's kinda good.
So 2h users who want rally and rootbreak have no reason to use shuffle? Really?
Use 3 well fitted and dodge roll instead.
Guys remember that taking 25% less on: meteors, leaps, dawnbreaker, sieges, jabs, negate, caltrops, etc etc. It's kinda good.
That's all fine and dandy but why use shuffle and run medium when i can run Heavy and blade cloak woth FM.I have the same AOE reduction plus damage along with longer Snare and root immunity and better healing.Guys remember that taking 25% less on: meteors, leaps, dawnbreaker, sieges, jabs, negate, caltrops, etc etc. It's kinda good.
The change is awesome. People here are so busy complaining that they can’t see a buff
ZarkingFrued wrote: »They did this to evasion because they thought blade cloak was required for end game content due to the reduced aoe damage and they wanted to add a way to get it without DW. They have no concept of why DW is used for end game dps builds.
The change is awesome. People here are so busy complaining that they can’t see a buff
Because it barely qualifies as a buff.
In PVE, nobody will use Shuffle when it costs 3888 stamina and provides the same buff as Blade Cloak, which costs 2268 stamina and also provides damage on top of the AOE reduction. The snare removal and immunity is barely useful in PVE, because snares aren't nearly as prevalent to justify the insane cost. The only buff to medium armour that PVE saw was the 3% increase to weapon damage. That's alright, but at the end of the day, this change does not affect PVE.
In PVP, this will just cause people to switch to Forward Momentum + Blade Cloak. Forward Momentum provides an extra 4-6 seconds of snare immunity, on top of Major Brutality and a HOT for 33 seconds, for 2.1x less stamina than Shuffle. Blade Cloak provides 8 seconds less AOE reduction, but it provides an additional DOT that can proc your dual wield enchants (now it can potentially proc both main and off hand enchants), and if you pick the Quick Cloak morph, it also provides 5 seconds of Major Expedition, for 1.7x less stamina. You get more out of Forward Momentum + Blade Cloak than Shuffle, at a far lower cost.
Assuming my math is right, which it probably isn't but whatever, Forward Momentum + Blade Cloak is 2.9x cheaper to maintain than Shuffle, if you want to keep 100% uptime on the snare immunity. That isn't counting over-casting Blade Cloak, either, since Blade Cloak could actually be cast every 2 casts of Forward Momentum, since the Blade Cloak duration is roughly half that of Forward Momentum's snare immunity. So Forward Momentum + Shuffle could actually get even cheaper.
The implications are greater than just foregoing Shuffle, too. The main thing that allows you to run medium in PVP is Shuffle: it provides another, albeit far inferior avenue to gaining snare immunity, which allows you to run Rally instead of Forward Momentum, and the mitigation from Major Evasion somewhat makes up for the lack of innate mitigation. Drop Shuffle, start using Forward Momentum + Blade Cloak, what's the point of running medium armour? Heavy offers better health, health recovery, healing, resistance, sustain (heavy attacks and Constitution), and potentially damage. I'm already thinking of swapping my stamDK over to heavy if Shuffle hits live the way it has currently, and I am certain I'm not the only one who will entertain this thought.
tl;dr This change barely affects PVE, basically nobody will use Shuffle when Blade Cloak is a better form of AOE reduction. This change pushes people away from running medium armour, as Forward Momentum + Blade Cloak is a far superior replacement for Shuffle as of this PTS.
Ariades_swe wrote: »The change is awesome. People here are so busy complaining that they can’t see a buff
Because it barely qualifies as a buff.
In PVE, nobody will use Shuffle when it costs 3888 stamina and provides the same buff as Blade Cloak, which costs 2268 stamina and also provides damage on top of the AOE reduction. The snare removal and immunity is barely useful in PVE, because snares aren't nearly as prevalent to justify the insane cost. The only buff to medium armour that PVE saw was the 3% increase to weapon damage. That's alright, but at the end of the day, this change does not affect PVE.
In PVP, this will just cause people to switch to Forward Momentum + Blade Cloak. Forward Momentum provides an extra 4-6 seconds of snare immunity, on top of Major Brutality and a HOT for 33 seconds, for 2.1x less stamina than Shuffle. Blade Cloak provides 8 seconds less AOE reduction, but it provides an additional DOT that can proc your dual wield enchants (now it can potentially proc both main and off hand enchants), and if you pick the Quick Cloak morph, it also provides 5 seconds of Major Expedition, for 1.7x less stamina. You get more out of Forward Momentum + Blade Cloak than Shuffle, at a far lower cost.
Assuming my math is right, which it probably isn't but whatever, Forward Momentum + Blade Cloak is 2.9x cheaper to maintain than Shuffle, if you want to keep 100% uptime on the snare immunity. That isn't counting over-casting Blade Cloak, either, since Blade Cloak could actually be cast every 2 casts of Forward Momentum, since the Blade Cloak duration is roughly half that of Forward Momentum's snare immunity. So Forward Momentum + Shuffle could actually get even cheaper.
The implications are greater than just foregoing Shuffle, too. The main thing that allows you to run medium in PVP is Shuffle: it provides another, albeit far inferior avenue to gaining snare immunity, which allows you to run Rally instead of Forward Momentum, and the mitigation from Major Evasion somewhat makes up for the lack of innate mitigation. Drop Shuffle, start using Forward Momentum + Blade Cloak, what's the point of running medium armour? Heavy offers better health, health recovery, healing, resistance, sustain (heavy attacks and Constitution), and potentially damage. I'm already thinking of swapping my stamDK over to heavy if Shuffle hits live the way it has currently, and I am certain I'm not the only one who will entertain this thought.
tl;dr This change barely affects PVE, basically nobody will use Shuffle when Blade Cloak is a better form of AOE reduction. This change pushes people away from running medium armour, as Forward Momentum + Blade Cloak is a far superior replacement for Shuffle as of this PTS.
Why would HA users all of a sudden start use blade cloak? It provides excactly the same mitigation to aoe today and most heavy pvp builds don't slot it.