brandonv516 wrote: »The one thing I find that ruins PvP for me are health desyncs. NBs seem to always be a major factor for the times of note.
Typically it's Lethal Arrow/Focused Aim but sometimes it's Incap as well.
It's just about the only thing that makes me question the legitimacy of players. It's likely working as "intended" though.
Nightblades need to have their ability to cloak nerfed big time. Nobody should be able to fight hand to hand and be invisible at the same time.
This is why 2/3 of everyone in PvP is running nightblades now, so they can fight while invisible, and never die because they can just turn invisible when they start to lose a fight. If a player engages in a fight, they should not also be able to be invisible at the same time, or within a split second after engaging.
Nightblades are breaking PvP even more than the lag and server issues.
Let me ask you then.... what are your resistances? fully buffed? Then we can compare them my nightblade?
All classes sacrifice dps to go for crit resistance because of NB's, that means they go heavy armor not to get killed in 2 sec.
guess what: NB's dont have to, they can go full damage because of cloak.
How is this fair: all pvp population has to go crit resistant and high resistances just for escaping NB's.
SOOOO what was the question again????
BigBadVolk wrote: »People's inability to learn to play is breaking pvp
Doctordarkspawn wrote: »PVP will never be balanced or not broken.
By it's very nature there will allways be a dominant strategy.
No more PVP balancing. Stop wasting effort on an unsolvable problem.
No more PVP balancing. Stop wasting effort on an unsolvable problem.
Ok, but then first undo the former PVP balancing instead of leaving NBs OP:Doctordarkspawn wrote: »Well said.
BalticBlues wrote: »No more PVP balancing. Stop wasting effort on an unsolvable problem.Ok, but then first undo the former PVP balancing instead of leaving NBs OP:Doctordarkspawn wrote: »Well said.
- give back Sorcs, Templars and Wardens their former CC
- give back Sorcs their former Rune Cage
- remove the cost penalization of Streaks
All former balancing made NBs OP today.
So if you want no more balancing, first remove the nerfs of the other classes.
It does not matter what they will change. Nerf this/that topics will always be there. They would have to remove like literally every skill & passive from this game - but even then some one would be like OMG lights attack OP ! Nerf it !Doctordarkspawn wrote: »PVP will never be balanced or not broken.
By it's very nature there will allways be a dominant strategy.
No more PVP balancing. Stop wasting effort on an unsolvable problem.
Nightblades need to have their ability to cloak nerfed big time. Nobody should be able to fight hand to hand and be invisible at the same time.
This is why 2/3 of everyone in PvP is running nightblades now, so they can fight while invisible, and never die because they can just turn invisible when they start to lose a fight. If a player engages in a fight, they should not also be able to be invisible at the same time, or within a split second after engaging.
Nightblades are breaking PvP even more than the lag and server issues.
Doctordarkspawn wrote: »PVP will never be balanced or not broken.
By it's very nature there will allways be a dominant strategy.
No more PVP balancing. Stop wasting effort on an unsolvable problem.
Nightblades need to have their ability to cloak nerfed big time. Nobody should be able to fight hand to hand and be invisible at the same time.
This is why 2/3 of everyone in PvP is running nightblades now, so they can fight while invisible, and never die because they can just turn invisible when they start to lose a fight. If a player engages in a fight, they should not also be able to be invisible at the same time, or within a split second after engaging.
Nightblades are breaking PvP even more than the lag and server issues.