And healers shouldn’t be able to heal during a fight, it’s not fair to heal more than ppl can dps
Vampires should not be able to use Mist Form.
Tanks should not be able to block.
Sorcs should not able to cast spells.

Nightblade-class sure is overperforming now, as it has done for a long time, but name of this thread is still exaggerating. It`s performance issues more than anything that truly breaks pvp. Lag reduces chance to survive nightblades burst or chase/find them when they escape with cloak and shade.
Two changes I would like to see:
1. Remove 20% damage-increase part from incapasitating strike, that would slightly tone down nightblades burst in pvp while it would also be elegant way to slightly close the gap in pve-dps between nbs and other classes
2. Buff counters to cloak/invisibility. Radiant magelight and detection potions need at least 5 meters increase to their detection-radius and then one morph of expert hunter should be buffed to have same radius.
Nightblade-class sure is overperforming now, as it has done for a long time, but name of this thread is still exaggerating. It`s performance issues more than anything that truly breaks pvp. Lag reduces chance to survive nightblades burst or chase/find them when they escape with cloak and shade.
Two changes I would like to see:
1. Remove 20% damage-increase part from incapasitating strike, that would slightly tone down nightblades burst in pvp while it would also be elegant way to slightly close the gap in pve-dps between nbs and other classes
2. Buff counters to cloak/invisibility. Radiant magelight and detection potions need at least 5 meters increase to their detection-radius and then one morph of expert hunter should be buffed to have same radius.
This won't be enough.
Cloak should receive the Streak and dodge roll treatment, casting again within 4 seconds should increase it's cost significantly.
usmguy1234 wrote: »thankyourat wrote: »I don't have any issues with cloak, but I know that many do, and it's due to its lack on innate counters. Since we're finally addressing damage shields I think it wouldn't be a bad idea to bring this ability back to the balancing board. Maybe rework it or adjust its coding.
There's no real way to balance Cloak because of the mobility that everyone has now. It's not Cloak that's too strong it's players ability to move quickly that's too strong. Cloak just plays off the mobility. I've come to this conclusion by playing FM melee magblade and destro magblade. On a FM concealed weapon build Cloak is amazing allowing you to move quickly and freely in a fight and will basically allow you to escape any situation. On a destro build though Cloak is a garbage ability that I find impossible to even make room for on my bars because of the lack of snare removal and movement speed.
And if you nerf mobility, you nerf other stam specs while nightblade still stays considerably stronger. It needs to be brought in line with other escape abilities. It should at least get the dodgeroll treatment.
Nightblades need to have their ability to cloak nerfed big time. Nobody should be able to fight hand to hand and be invisible at the same time.
This is why 2/3 of everyone in PvP is running nightblades now, so they can fight while invisible, and never die because they can just turn invisible when they start to lose a fight. If a player engages in a fight, they should not also be able to be invisible at the same time, or within a split second after engaging.
Nightblades are breaking PvP even more than the lag and server issues.
usmguy1234 wrote: »thankyourat wrote: »I don't have any issues with cloak, but I know that many do, and it's due to its lack on innate counters. Since we're finally addressing damage shields I think it wouldn't be a bad idea to bring this ability back to the balancing board. Maybe rework it or adjust its coding.
There's no real way to balance Cloak because of the mobility that everyone has now. It's not Cloak that's too strong it's players ability to move quickly that's too strong. Cloak just plays off the mobility. I've come to this conclusion by playing FM melee magblade and destro magblade. On a FM concealed weapon build Cloak is amazing allowing you to move quickly and freely in a fight and will basically allow you to escape any situation. On a destro build though Cloak is a garbage ability that I find impossible to even make room for on my bars because of the lack of snare removal and movement speed.
And if you nerf mobility, you nerf other stam specs while nightblade still stays considerably stronger. It needs to be brought in line with other escape abilities. It should at least get the dodgeroll treatment.
Nightblades need to have their ability to cloak nerfed big time. Nobody should be able to fight hand to hand and be invisible at the same time.
This is why 2/3 of everyone in PvP is running nightblades now, so they can fight while invisible, and never die because they can just turn invisible when they start to lose a fight. If a player engages in a fight, they should not also be able to be invisible at the same time, or within a split second after engaging.
Nightblades are breaking PvP even more than the lag and server issues.
Let me ask you then.... what are your resistances? fully buffed? Then we can compare them my nightblade?
All classes sacrifice dps to go for crit resistance because of NB's, that means they go heavy armor not to get killed in 2 sec.
guess what: NB's dont have to, they can go full damage because of cloak.
How is this fair: all pvp population has to go crit resistant and high resistances just for escaping NB's.
SOOOO what was the question again????
I wish cloak worked half as well as people claim.
Nightblades need to have their ability to cloak nerfed big time. Nobody should be able to fight hand to hand and be invisible at the same time.
This is why 2/3 of everyone in PvP is running nightblades now, so they can fight while invisible, and never die because they can just turn invisible when they start to lose a fight. If a player engages in a fight, they should not also be able to be invisible at the same time, or within a split second after engaging.
Nightblades are breaking PvP even more than the lag and server issues.
Isn’t there a healing version of cloak? Is it any good?