For me it's how people wrap up their identities and their worth as a person into how well they play a video game.
News FLASH
Playing a video game well is NOT a virtue.
what's your issue with the type of game?
SpiderCultist wrote: »grinding
Agenericname wrote: »Agenericname wrote: »Entitled PvP people saying it's the only way to play.Reistr_the_Unbroken wrote: »PvPer’s ganking people trying to do PvE in a mixed area
If you can be attacked by another player, it's a PvP area.
If you can do quests unrelated to PvP, it's a PvE area.
See, this is why Cyrodiil is a mixed zone.
PvP is like a light switch, its switched on or its switched off. It differs from PvE in the sense that it's compulsory. You dont have to want to do it. Once you enter a PvP zone, you're engaged. How much PvE content is for the most part irrelevant.
That's not how it works, a properPvP zone doesn't have PvE elements, like quests, in it.
cecibergesnrb18_ESO wrote: »DaveMoeDee wrote: »Because either (a) they are referring to the people that suck, or (2) the content is very entertaining and the other people are only detract from it.
I didn't realized ESO was being played by many players that hated MMos. That's sad, but as you say, it's their right if the game offers a good single player experience. I'd advice more tolerance, somehow this is like the real world in the sense we are all sharing it, and we can't always have all the things we want, because we have different interests.
LordSkyKnight wrote: »Soloers who invade MMOs and demand that everything be changed away from MMO type mechanics to an offline single player style of play.
cecibergesnrb18_ESO wrote: »DaveMoeDee wrote: »Because either (a) they are referring to the people that suck, or (2) the content is very entertaining and the other people are only detract from it.
I didn't realized ESO was being played by many players that hated MMos. That's sad, but as you say, it's their right if the game offers a good single player experience. I'd advice more tolerance, somehow this is like the real world in the sense we are all sharing it, and we can't always have all the things we want, because we have different interests.
Elder Scrolls fans are fans of the single player games. This is not surprising to me at all. I’d wager crowns that most players are here for the Elder Scrolls part and not the mmo part.
MLGProPlayer wrote: »SpiderCultist wrote: »grinding
This.
It's why I can't stand Korean MMOs. The only 2 MMOs on the market that aren't grindfests are ESO and GW2.
Some of these games literally demand 8 hours of your attention every day. This is supposed to be a game, not a full-time job. But of course they do this so they can sell XP boosts and other shortcuts.
I dislike that most developers have given up on sandbox MMOs.
starkerealm wrote: »I dislike that most developers have given up on sandbox MMOs.
I think the answer there is that the money simply isn't. With the exception of Eve, and maybe Second Life (depending on your defintions), sandbox MMOs never had massive populations needed to sustain modern production costs.
They're interesting games, but they need a population (in an already saturated market), and unsustainable development costs where you're relying on the players to create the content for you.
It's a huge gamble.
I dislike that most developers have given up on sandbox MMOs.
Auction house.
EVE has great marketing and logistic system.
Reistr_the_Unbroken wrote: »
One of my friends tried playing ESO once and after a minute she stopped bc it was confusing to her, and nothing like Skyrim.
Balance problems and class-locked roles. You should be able to tank, dps or heal efficiently with any class you choose, as long as you get the gear and skills, but it’s not like that on most games(ESO included).
And ESO’s “range in PvE is much better” policy made me pretty much quit Trials, as I only play on my stamplar(and I really like my character).