TequilaFire wrote: »Wow, they pay well for flipping burgers in UK. lol
TequilaFire wrote: »Lets's not, just a rehash of the "debates" in the other threads.
Just to depress the op.
So 4.5 years of 48 hours a week average.
9126 hours.
Want to know what you could have done with that?
Earnt £31,941 A’s an apprentice in the UK
Earnt £68,445 flipping burgers at Micky D’s assuming your 25+
Learnt 19 languages assuming the average of 480 hours a language.
Got a masters degree in 4 subjects.
Still think your alliance rank is worth it?
Darkenarlol wrote: »20 hours/week is casual? lol 30-60 min a week may be.. may be somewhat casual
but what if that guy with 1h a week does vAS+2 and vHOF tic-toc in that limited time? is he casual too? lol
you advice to listen to someone who plays 60 hours in a week? more than 8 hours DAILY? omg that dude needs medical help
and has serious issue with gaming addiction in addition to the fact that he has no job and no life at all...damn 60 hours...
1.5x full-employed shedule...
btw since when time spent equals skill/ knowledge?
i'm maining a sorc and really wanted to say something positive... but i simply can not do it... 60 hours X_x
The players that actually know how to play are pissed that shields are getting a nerf / counter play when they’ve already gotten a nerf a while back and already have a HUGE counter play to it.
ZOS... STOP listening to the casual players that play maybe 20 hours a week. Listen to the players that play the 60+ hours a week, or the players that are actual skilled veterans. They will be the ones who know what needs to change because they actually have the EXPERIENCE of seeing and playing with / around such sets, skills, classes etc.
.
Everything you say is invalidated by your attitude.
I’ve just left the parts that actually say why you should be ignored.
You open by saying those that know how to play are annyed, implying anyone that doesn’t agree doesn’t know how to play. Wrong, just wrong.
You even go as far as the second paragraph. Where you say people playing less than 20 hours a week should be ignored as they are casual. 20 hours a week is not casual.
You say only listen to those that play 60 hours a week? Rofl. Your the teeny tiny minority. You don’t pay the bills, you cost companies money.
What they should do with anyone that play 60 hours a week is laugh at how ludicrous they are.
Most jobs are 35 hours a week.
You play the game for longer than they spend in work being paid to work on it.
Nothing should ever be balanced around that level of play.
Balance should always be around the average player, not 60 hour a week saddo’s.
TLDR;
And I’ve given 2 examples. “Listen to the players that play the 60+ hours a week, or the players that are actual skilled veterans”
Just about ever competent and skilled / knowledgeable PvPer knows that a nerf to shields is the worst idea. As shields are already very counterable.
Most people saying that sorcs are to op and shields are broken are the same people who don’t even put 10 hours a week in.
And yes , 20 hours a week is very casual.
That’s about 2.5hours a day. Very very casual.
Maths is not your strong suit. It’s practically 3 hours a day. 3 that is significant. Anyone spending 3 hours a day doing the same thing is putting serious investment into it.
60 hours a week is 5 days of 12 hours a day. That’s insane. You can’t have a job or family if you do that. A game should never require letting the rest of your life fail.
The whole debate of what is casual has long ran in MMO’s. So dont claim any set hours is casual.
Your either trolling or so out of touch with reality that you need help.
2.5 hours a day is very very casual lol. If you honestly think that, all you will get from me is sympathy.
A lot of the players that know the game inside and out like they created put a whole lot of hours into it a week. Or at least one point of there life they have. Me personally I play about 6 hours a day. 8-10 hours on Saturday and Sunday.
All of it being in PvP.
But I’ve also been playing since beta. A lot of the people who get 2-3 hours a day that I know of either
A) arnt veterans.arnt experienced in the game / new.
C) arnt knowledgeable of the game.
Most people that hardly play fit into one of those 3 category’s.
The people that Ik of that can put 60 hours a week into the game are someone of the most knowledgeable players of the game I know of. They know the mechanics inside and out , they know the life as if they have thousands of hours on each class. They know how each skill and passive works etc.
Players like that are who ZOS needs to listen too. Not the casual players who only know 1 class and a certain set of skills or mechanics.
Sorry, but casuals just don’t and won’t provide as much feedback / reliable feedback as someone who practically plays this game for a living. Which a good handful of people do.
I know you mean well, but those are a tiny fraction of the player base. You can’t balance on thier experiences. You have to consider the experience of the average player. Changes for that tiny percentage of players may make changes that the vast majority of players hate.
They choose to spend that amount of time in game. The devs don’t intend players to play 60 hours a week.
You have to think of the bottom line and that is money. Do you make 5% of the players happy or 95%? It’s not even a choice.
The players that actually know how to play are pissed that shields are getting a nerf / counter play when they’ve already gotten a nerf a while back and already have a HUGE counter play to it.
DoTs and bleeds. Double DoT poisons, resource poisons, PoL, Jabs, Venomous claw, rendering slashes, DB and zerglings.
A DECENT StamPlar, Nightblade, DK and warden can kill a Sorc with shields np... funny thing is, I’ve named every class in the game besides a sorc it’s self and a MagPlar.
DK’s and Wardens have wings / shimmering which already counters a HUGE part of the burst, and this allows the player to play offensive on the sorc making him play defensive with shields and magicka. ANY decent player knows that MagSorcs are easy to kill. ESPECIALLY when you catch them with no shields.
You already have counter play!
Shield breaker, sloads and OBLIVION ENCHANTS in general! Those KILL MagSorcs. If anything THOSE should be getting a nerf.
There’s going to be that one player that cries saying “well I don’t want to run those sets” ... too bad? Ig you’re going to have to L2P.
When was the last time MagSorcs got a buff that was actually useful? When was the last time a NB or Warden got a nerf that actually affected them? (MagDen nerf with beetles was brutal however)
Mag classes are already horrible in PvP as it is. Stamina classes just out perform them in almost every aspect.
Templars for example, imo aedric passive need a nerf. WAY to much free damage just given to them. Wardens? Shimmering shield shouldn’t give as much magicka back as it does and it should only be minor heroism not major.
StamDKs are just trash right now compared to the other Stam classes. Sure major mending is nice, but that’s really all they have for them.
StamBlade is still a joke.. heavy armor and rolly polly cloak away medium armor. Then Incap still gives them that bonus damage which they DO NOT need. Screw the stun it wasn’t a problem it was the bonus damage that hurt.
StamSorcs are eh. I think they’re pretty balanced right now.
But even with StamDK being the worst Stam class right now, imo, it’s still better than all the Mag classes. (MAYBE except MagDK)
And if anything on shields they need a buff. 8 seconds. 6 is way to short. But 8? Not to short and not to long. 20 second shields to 6 second was ridiculous. It should have. Been 8 seconds.
The people that struggle to kill MagSorcs are the same zerglings that already can’t play PvP solo, are new to PvP, have a damn PvE setup in PvP, don’t know how to play against a MagSorc, and are the same ones you see spamming snipe in the back of a Zerg or light attacking the air and throwing out a random ult completely missing, and sing breath of life on a StamPlar. It’s the same players that are just bad in general at ESO.
ZOS... STOP listening to the casual players that play maybe 20 hours a week. Listen to the players that play the 60+ hours a week, or the players that are actual skilled veterans. They will be the ones who know what needs to change because they actually have the EXPERIENCE of seeing and playing with / around such sets, skills, classes etc.
Sh*t like this is why ESO will be dead when the new big titles come out such as Halo, CoD BO4, Bf5, AOC, Crowfall, RDR2 etc.
good job on killing your game ?? Gotta at least give you guys the “best worst company” award. If you put a little more effort into your game and actually listen to people who know what they’re talking about, the games I’ve mentioned wouldn’t be such a huge issue with competition.
dwemer_paleologist wrote: »The players that actually know how to play are pissed that shields are getting a nerf / counter play when they’ve already gotten a nerf a while back and already have a HUGE counter play to it.
DoTs and bleeds. Double DoT poisons, resource poisons, PoL, Jabs, Venomous claw, rendering slashes, DB and zerglings.
A DECENT StamPlar, Nightblade, DK and warden can kill a Sorc with shields np... funny thing is, I’ve named every class in the game besides a sorc it’s self and a MagPlar.
DK’s and Wardens have wings / shimmering which already counters a HUGE part of the burst, and this allows the player to play offensive on the sorc making him play defensive with shields and magicka. ANY decent player knows that MagSorcs are easy to kill. ESPECIALLY when you catch them with no shields.
You already have counter play!
Shield breaker, sloads and OBLIVION ENCHANTS in general! Those KILL MagSorcs. If anything THOSE should be getting a nerf.
There’s going to be that one player that cries saying “well I don’t want to run those sets” ... too bad? Ig you’re going to have to L2P.
When was the last time MagSorcs got a buff that was actually useful? When was the last time a NB or Warden got a nerf that actually affected them? (MagDen nerf with beetles was brutal however)
Mag classes are already horrible in PvP as it is. Stamina classes just out perform them in almost every aspect.
Templars for example, imo aedric passive need a nerf. WAY to much free damage just given to them. Wardens? Shimmering shield shouldn’t give as much magicka back as it does and it should only be minor heroism not major.
StamDKs are just trash right now compared to the other Stam classes. Sure major mending is nice, but that’s really all they have for them.
StamBlade is still a joke.. heavy armor and rolly polly cloak away medium armor. Then Incap still gives them that bonus damage which they DO NOT need. Screw the stun it wasn’t a problem it was the bonus damage that hurt.
StamSorcs are eh. I think they’re pretty balanced right now.
But even with StamDK being the worst Stam class right now, imo, it’s still better than all the Mag classes. (MAYBE except MagDK)
And if anything on shields they need a buff. 8 seconds. 6 is way to short. But 8? Not to short and not to long. 20 second shields to 6 second was ridiculous. It should have. Been 8 seconds.
The people that struggle to kill MagSorcs are the same zerglings that already can’t play PvP solo, are new to PvP, have a damn PvE setup in PvP, don’t know how to play against a MagSorc, and are the same ones you see spamming snipe in the back of a Zerg or light attacking the air and throwing out a random ult completely missing, and sing breath of life on a StamPlar. It’s the same players that are just bad in general at ESO.
ZOS... STOP listening to the casual players that play maybe 20 hours a week. Listen to the players that play the 60+ hours a week, or the players that are actual skilled veterans. They will be the ones who know what needs to change because they actually have the EXPERIENCE of seeing and playing with / around such sets, skills, classes etc.
Sh*t like this is why ESO will be dead when the new big titles come out such as Halo, CoD BO4, Bf5, AOC, Crowfall, RDR2 etc.
good job on killing your game ?? Gotta at least give you guys the “best worst company” award. If you put a little more effort into your game and actually listen to people who know what they’re talking about, the games I’ve mentioned wouldn’t be such a huge issue with competition.
it should be noted that:
that wall of text is ALL your personal opinions and not what everyone thinks.
Just to depress the op.
So 4.5 years of 48 hours a week average.
9126 hours.
Want to know what you could have done with that?
Earnt £31,941 A’s an apprentice in the UK
Earnt £68,445 flipping burgers at Micky D’s assuming your 25+
Learnt 19 languages assuming the average of 480 hours a language.
Got a masters degree in 4 subjects.
Still think your alliance rank is worth it?
A DECENT StamPlar, Nightblade, DK and warden can kill a Sorc with shields np... funny thing is, I’ve named every class in the game besides a sorc it’s self and a MagPlar.
Wrong lol, a DECENT sorc can stalemate easily. Especially vs magicka and some stam. Just pressure lol or just wait 5s and burst doesn't work vs competent sorcs because they can keep on spamming it for next to free with harness and getting more resources back.
Shields have long gone untouched compared to *** like block/dodge and needed a soft counter.
Everyone knows that shieldbreaker is OP, its a hard counter, no one with a brain is defending it. Of course they should nerf it.
TL;DR Hard counters bad, soft counters good. Shields needed actual counterplay. I do hope they fix the rest of sorc, namely offense and mobility to make up for the mess they have made.
Just to depress the op.
So 4.5 years of 48 hours a week average.
9126 hours.
Want to know what you could have done with that?
Earnt £31,941 A’s an apprentice in the UK
Earnt £68,445 flipping burgers at Micky D’s assuming your 25+
Learnt 19 languages assuming the average of 480 hours a language.
Got a masters degree in 4 subjects.
Still think your alliance rank is worth it?
A DECENT StamPlar, Nightblade, DK and warden can kill a Sorc with shields np... funny thing is, I’ve named every class in the game besides a sorc it’s self and a MagPlar.
Wrong lol, a DECENT sorc can stalemate easily. Especially vs magicka and some stam. Just pressure lol or just wait 5s and burst doesn't work vs competent sorcs because they can keep on spamming it for next to free with harness and getting more resources back.
Shields have long gone untouched compared to *** like block/dodge and needed a soft counter.
Everyone knows that shieldbreaker is OP, its a hard counter, no one with a brain is defending it. Of course they should nerf it.
TL;DR Hard counters bad, soft counters good. Shields needed actual counterplay. I do hope they fix the rest of sorc, namely offense and mobility to make up for the mess they have made.
If a MagSorc can stalemate a fight against resource poisons or double DoT poisons, is love to see that.
Resource drains are a MagSorcs biggest issue. It kills the Stam and magicka. Unless they run a build that’s all about sustain, they’re surviving that.

vamp_emily wrote: »This thread deserves an Elon Musk Moment
L
boombazookajd wrote: »Oh look, the pvp community qq'ing again...
color me surprised.
I think class-based shields based on your health pool vs. magicka pool is a good compromise for shields. It forces you to commit to an attribute that doesn't factor into damage calculation. Doing that then leaves one mag-based shield option in the light armor skill line. Stronger shields, weaker armor. Seems like a good balance.
Barrier is perfect IMO because it's very strong but is ultimate-based an cannot be spammed.
A DECENT StamPlar, Nightblade, DK and warden can kill a Sorc with shields np... funny thing is, I’ve named every class in the game besides a sorc it’s self and a MagPlar.
Wrong lol, a DECENT sorc can stalemate easily. Especially vs magicka and some stam. Just pressure lol or just wait 5s and burst doesn't work vs competent sorcs because they can keep on spamming it for next to free with harness and getting more resources back.
Shields have long gone untouched compared to *** like block/dodge and needed a soft counter.
Everyone knows that shieldbreaker is OP, its a hard counter, no one with a brain is defending it. Of course they should nerf it.
TL;DR Hard counters bad, soft counters good. Shields needed actual counterplay. I do hope they fix the rest of sorc, namely offense and mobility to make up for the mess they have made.
If a MagSorc can stalemate a fight against resource poisons or double DoT poisons, is love to see that.
Resource drains are a MagSorcs biggest issue. It kills the Stam and magicka. Unless they run a build that’s all about sustain, they’re surviving that.
Resource drain poisons hurt everyone, its not a magsorc specific counter, nor are CCs as some have said, nor is sloads/oblivion.
Those are overpotent mechanics that require investment too, so fit into the hard counter area.
I think class-based shields based on your health pool vs. magicka pool is a good compromise for shields. It forces you to commit to an attribute that doesn't factor into damage calculation. Doing that then leaves one mag-based shield option in the light armor skill line. Stronger shields, weaker armor. Seems like a good balance.
Barrier is perfect IMO because it's very strong but is ultimate-based an cannot be spammed.
So class healing will be changed the same way, correct? All templar heals, for example, will now scale off of health while resto heals scale off of spell damage, spell crit, and magicka?
Just to depress the op.
So 4.5 years of 48 hours a week average.
9126 hours.
Want to know what you could have done with that?
Earnt £31,941 A’s an apprentice in the UK
Earnt £68,445 flipping burgers at Micky D’s assuming your 25+
Learnt 19 languages assuming the average of 480 hours a language.
Got a masters degree in 4 subjects.
Still think your alliance rank is worth it?
Going to school for a trade , not a degree.
Working part time online while I’m in school , all my bills get paid with the GI bill and I still have money left over for leisure time , I’m fluent in both English and German, reading writing and speaking, slowly learning Russian. Roughly 9-10k hours in game , started playing freshmen year of high school and still playing as a graduate now.
Not hard to manage time in ESO for me , personally.
Then again I’m not working full time, nor do I plan on it for another year.
usmguy1234 wrote: »vamp_emily wrote: »This thread deserves an Elon Musk Moment
L
Human android smokes cannabis (2018 colorized)
Just to depress the op.
So 4.5 years of 48 hours a week average.
9126 hours.
Want to know what you could have done with that?
Earnt £31,941 A’s an apprentice in the UK
Earnt £68,445 flipping burgers at Micky D’s assuming your 25+
Learnt 19 languages assuming the average of 480 hours a language.
Got a masters degree in 4 subjects.
Still think your alliance rank is worth it?
Going to school for a trade , not a degree.
Working part time online while I’m in school , all my bills get paid with the GI bill and I still have money left over for leisure time , I’m fluent in both English and German, reading writing and speaking, slowly learning Russian. Roughly 9-10k hours in game , started playing freshmen year of high school and still playing as a graduate now.
Not hard to manage time in ESO for me , personally.
Then again I’m not working full time, nor do I plan on it for another year.
Ok so going by this you should be maybe 18. If you are in US, then high school is 4years. The game is 4.5 years old so you started playing at 14. To get gi bill you need 2 years active service. I could be wrong on that part. Dont you have to be 18 to join the military?
all of this does not add up. What I get from this post is you live with parents. They pay your Bill's and that's how you can do 60hrs a week. They prob wish you would get out more.
boombazookajd wrote: »Oh look, the pvp community qq'ing again...
color me surprised.
Oh look, the PvE community generalizing again...
color me surprised.
greenmachine wrote: »usmguy1234 wrote: »vamp_emily wrote: »This thread deserves an Elon Musk Moment
L
Human android smokes cannabis (2018 colorized)
Did any of that get into his lungs? Waste.
Nerf sorcs.