Akavir should be the next chapter
With three new Races and five new skill lines (including Monk, Necromancer, Spears and Fist weapons)
https://www.reddit.com/r/teslore/comments/4bl7b7/lore_viability_of_handtohandunarmed_combat/
Good read..
lordrichter wrote: »Honestly, I really really hope that they permanently shelve the idea of Spell Crafting.
I view this as an extremely complicated system that has the potential to eclipse the class system, and it needs to be done right the first time.
What I fear that ZOS will do is ...
1. Partially implement it. They will think it is fine, but will figure anything they miss they can fix at a later date. It won't be "fine" and it takes them forever to get back to anything. Guilds and Guild Banks, anyone? Still waiting.
2. Grind the hell out of components. For example, if they put spell components on parchment, we will need more than one parchment to make a spell, and the parchments will drop randomly as single letters that we have to assemble with special glue that costs 5 figures in gold.
3. Leveling it will also be a grind, but this one will be designed to deliberately impede progress.
4. Monetize it. Number 3 will be easily bypassed with a generous donation of Crowns.
5. Writs will not be worth the effort.
6. It will be wildly out of balance, either so OP that every meta needs it, or so underwhelming that only the crafting completionists care about it.
Not other P2W stuff
[*] Monster set that frees me from my vamp curse Ignore movement speed penalty while sneaking.
SidewalkChalk5 wrote: »After Murkmire and one more DLC, we should get a "Chapter" for the DC area. According to the developers, Chapters are supposed to add significant new systems. Morrowind gave us the Warden and Battlegrounds. Summerset gave us Jewelry Crafting and the Psijic Order skill line.
What new "system" are you most excited to see in the new Chapter?
N E C R O M A N C E R ! ! !