JackDaniell wrote: »With allot of new MMO's with similar combat and gameplay to ESO coming out, possibly a new TES game and just seeing ESO up against its current competition today,
Where do you guys think ESO will be in 3 years? What hopes do you for the game? What do you want to see/hope not to see? What content do you want added or improved?
GreenhaloX wrote: »Elder Scrolls 6 by then.. I hope..
montiferus wrote: »The game will be completely dead in 3years at least on Xbox NA. From what i can see its already happening now. Id be surprised if it is still around in even 2 years.
when it is finally gone i will say good riddance as Zos has done everything in its power to *** the bed. well deserved.
JackDaniell wrote: »I personaly think it will be interesting to see how eso holds up against games like ashes of creation and camelot unchained (to name two). In the past i felt thier was no game that was on par with eso but these new games could give it some serious competition. If the lag isnt fixed by the time these other games go live i think that could be a serious problem for eso.
I would love to see Zenimax continue to add new skill lines and classes so the best part of eso (buildcraft) continues to be built on. I would also love to see huge performance fixes accross the board, especialy pvp. And maybe to see zenimax focus less on constant crown store advestisment and promotion.
Sorry for double post...
Pretty much agree with everything.
However,
Because of the server performance issues, in particular, I'd like to see 2 new games: ESO2 and ESO: Cyrodiil.
The current state of the game, to me, feels very disjointed. By that I mean the graphical differences between the original starter zones and places like Vvardenfell and Summerset are staggering - there have been ZERO attempts to update the graphics/textures of the old zones and they feel horribly dated. But of course, there are far worse issues...
Server performance is the biggest. Sure, a few issues were kinda fixed with the multi-core functionality update, but there was absolutely nothing of note that resolved the issues that were created with the ham-handed attempt at fixing the botting issues years ago. If that had of been addressed correctly, we'd have had a server that ran as smoothly as it did when the game started and Cyrodiil was completely rammed. Instead, a swathe of performance bugs and issues were introduced and instead gave the population (the PvP crowd in particular) an absolute kidney punch from which it has never recovered.
How the hell did that happen? Did they (ZOS) not have staff capable of rectifying the issues they had created? Maybe they hadn't researched the issues (bots etc) that had plagued other games - if they had done so, they could have invested time/money into preventing the issue. And if people say it's not that simple, well I'm sorry but if a company worth millions can't afford to hire people capable of fixing problems they create (to the point where they are left unaddressed for years, with excuse after excuse being rolled out (or not)), then they shouldn't have taken on the project in the first place.
The Elder Scrolls series is an institution. To make the online version should have been a jewel of reverence. Instead, it has been a money vehicle for the marketing people with us customers being cash cows and leaving the creative team seemingly with their hands tied. There should have been much more interaction with the community and I don't mean picking a few community members to act as "yes" men - people given roles that have no impact.
It is very sad and that is why, if they can learn from the mistakes of the current game, I'd like them to remake the game with 2 separate entities: one for PvE and one for PvP.
To give credit where it's due, I'm positive the team HAS learned TONS from making this game. That's obvious when you compare the newer zones to the original. Summerset, for example - the detail that has gone into it is breathtaking. It's a joy to explore and to quest (*cough* maybe not the Psijic questline, though, hehe). And you can see on ESO live that most of the team love the game and what they do. And they've gotten better.
But those performance issues are killing the game for many people and I've seen a lot of friends leave for that reason alone.
Fix the performance issues (not even completely, but just so the game is at least stable for most people) and you'll have addressed about 75% of the gameI'm sure it can be done, if not - start over.
//Apologies for the wall of text.
Aren't you confusing the changes that were introduced to counter botting and gold-selling in PvE zones (and which have had no impact on performance in those zones) with the anti-cheat measures that were introduced in Cyrodiil (and which would appear to have impacted on performance in that zone)?
Given that most people don't go to Cyrodiil, and given the number of people playing the game versus the number complaining here about the servers, I'd say the game is already stable for most people. It wouldn't be as popular as it is today if everyone was struggling to log in and stay connected for more than a few minutes at a time with constant lag inbetween disconnections. That's the picture some like to paint, but it isn't remotely a typical one.
FlyingSwan wrote: »I suspect the poor performance and lack of challenging content will deplete player numbers over time, provided there is a decent competitor out there for people to move to. Also, when a new single player TES game is released, there will be a big loss of players. Many people only play ESO to get an Elder Scrolls fix, we'd prefer a well polished single player Elder Scrolls game however.
@SantieClaws It's not that you RP.SantieClaws wrote: »Wayrest castle is now a Khajiit cultural centre and museum. King Emeric has a job as a gallery attendant and sits in the corner complaining about the comfort of his chair.
Compared to ESO 3 years ago and current ESO and then looking at ESO in 3 years.
Pretty sure it'll be fine, a lot more balanced, a lot of issues will be fixed and probably a lot more content. Any new players that come to the game has an astonishing amount of content to do, a bunch of lore will probably be expanded on and who knows what other Chapters there will be. The better question is where will ESO be in 6-10 years