Unfortunately, this was asked for a long time ago and no response from ZOS except something like "we don't have such plans for now". I would definitely change my khajiit's passives to try make a tank or a healer without creating and leveling another character. That's why a love GW2. Race in GW2 is just an appearance. You can make a huge charr mesmer covered with pink butterflies
But here's also a part of community which is against of such cnahged due to "lore problems". From one side, they're right. From another - ESO became so boring, and making passives more flexible would be a good step from ZOS.
Will we ever see this? I want to be able to play like a khajiit healer but have argonian passives, will we ever see this?
http://en.uesp.net/wiki/Lore:KhajiitKhajiit are cat-like people who come from Elsweyr, known for high intelligence and agility.[1] These traits make them very good thieves and acrobats, but Khajiit are also fearsome warriors. However, they are rarely known to be mages.[2] Khajiit mostly stay on land, but piracy and skooma trade does draw some to work as sailors.[3][4]
Facefister wrote: »Will we ever see this? I want to be able to play like a khajiit healer but have argonian passives, will we ever see this?http://en.uesp.net/wiki/Lore:KhajiitKhajiit are cat-like people who come from Elsweyr, known for high intelligence and agility.[1] These traits make them very good thieves and acrobats, but Khajiit are also fearsome warriors. However, they are rarely known to be mages.[2] Khajiit mostly stay on land, but piracy and skooma trade does draw some to work as sailors.[3][4]
Noone is stopping you from playing a Khajiit Templar healer though. Just like everyone else in the TES universe you must outweigh your racial drawbacks with personal skill and determination.
It's a good choice by ZoS to keep the races different. You want the race as a cosmetic choice, which actually goes against the idea of a RPG.
Hopefully never!Will we ever see this? I want to be able to play like a khajiit healer but have argonian passives, will we ever see this?
Facefister wrote: »Will we ever see this? I want to be able to play like a khajiit healer but have argonian passives, will we ever see this?http://en.uesp.net/wiki/Lore:KhajiitKhajiit are cat-like people who come from Elsweyr, known for high intelligence and agility.[1] These traits make them very good thieves and acrobats, but Khajiit are also fearsome warriors. However, they are rarely known to be mages.[2] Khajiit mostly stay on land, but piracy and skooma trade does draw some to work as sailors.[3][4]
Noone is stopping you from playing a Khajiit Templar healer though. Just like everyone else in the TES universe you must outweigh your racial drawbacks with personal skill and determination.
It's a good choice by ZoS to keep the races different. You want the race as a cosmetic choice, which actually goes against the idea of a RPG.
SInce when cosmetic choice of race is agains of so-called "idea of RPG"?
Facefister wrote: »Will we ever see this? I want to be able to play like a khajiit healer but have argonian passives, will we ever see this?http://en.uesp.net/wiki/Lore:KhajiitKhajiit are cat-like people who come from Elsweyr, known for high intelligence and agility.[1] These traits make them very good thieves and acrobats, but Khajiit are also fearsome warriors. However, they are rarely known to be mages.[2] Khajiit mostly stay on land, but piracy and skooma trade does draw some to work as sailors.[3][4]
Noone is stopping you from playing a Khajiit Templar healer though. Just like everyone else in the TES universe you must outweigh your racial drawbacks with personal skill and determination.
It's a good choice by ZoS to keep the races different. You want the race as a cosmetic choice, which actually goes against the idea of a RPG.
SInce when cosmetic choice of race is agains of so-called "idea of RPG"? When it gives you less possibilities to play a role you want?
Also, there was a proposition (for many times) not to make a race as a pure cosmetic choice, but make it more flexible. For example, all races could have stamina and magicka choices. Combining them you get ahieve the "role" (=build) you want, both pure magicka/stamina and hybrid. In any case, this will give more options.
ZOS have the whole statistics about races/classes choices, but I'm not sure if they ever published it.
Talking about khajiits: I've seen magicka khajiit NB only once since beta times. I tried to play mNB, but I was too ineffective with stam bonuces on magicka build.