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Phase for Roleplayers

  • Marginis
    Marginis
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    I've had this discussion with fellow RPers before, especially often and heatedly with RPers from WoW. A separate instance for RPers isn't in itself bad, but it's not inherently good either. ESO was built with the megaserver in mind - remember how big of a deal that was when the game was first being launched? This gave ESO RPers a different flavor to RPers in other games.

    I can't count the number of times I was out RPing somewhere, anywhere from the middle of town to a quiet place in the overworld wilderness, and random players come by and become interested and even join in some RP, despite never even having thought about it before. It promotes RPers being open to new people coming in, and working into the RP random stuff that happens, rather than saying RP HAS TO BE THIS WAY, AND IT CANNOT WORK IF ONE THING DOESN'T GO LIKE I WANT IT TO.

    I understand the desire for comfort and a safe place for RP in ESO, but 1. that's why we have houses, and 2. I don't think that's worth getting rid of the benefits of not having a separate RP server.

    And as far as trolls go, you'll encounter them everywhere, regardless of a separate server (although when you are in a separate server you do know they're deliberately targeting you), but if you are used to dealing with non-RPers in-character like you would be without a separate server, it's a lot easier to deal with. Hell, I've met some who think that RP is stupid at first, but later are brought into the fold. That wouldn't happen with a dedicated RP instance.

    This is all beside the fact that we don't want to fragment the playerbase, or push people deeper into their bubbles, and how annoying it would be for someone who would then need to switch servers back and forth for their different needs.

    Also I just really enjoy roleplaying with people who had no idea about RP. It's always a little delight when someone hears someone with a convincing Khajiit voice in voice chat, and it's always a nice little indulgence for me to catch people off-guard. :wink:
    @Marginis on PC, Senpai Fluffy on Xbox, Founder of Magicka. Also known as Kha'jiri, The Night Mother, Ma'iq, Jane Shepard, Damia, Kintyra, Zoor Do Kest, You, and a few others.
  • Doctordarkspawn
    Doctordarkspawn
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    This was originally a planned feature for ESO when it was first released, and it was toward the end of it's development cycle so it never happened, OFC.

    It's still a cool idea, and I'd love it.
  • Domerack
    Domerack
    Marginis wrote: »
    I've had this discussion with fellow RPers before, especially often and heatedly with RPers from WoW. A separate instance for RPers isn't in itself bad, but it's not inherently good either. ESO was built with the megaserver in mind - remember how big of a deal that was when the game was first being launched? This gave ESO RPers a different flavor to RPers in other games.

    I can't count the number of times I was out RPing somewhere, anywhere from the middle of town to a quiet place in the overworld wilderness, and random players come by and become interested and even join in some RP, despite never even having thought about it before. It promotes RPers being open to new people coming in, and working into the RP random stuff that happens, rather than saying RP HAS TO BE THIS WAY, AND IT CANNOT WORK IF ONE THING DOESN'T GO LIKE I WANT IT TO.

    I understand the desire for comfort and a safe place for RP in ESO, but 1. that's why we have houses, and 2. I don't think that's worth getting rid of the benefits of not having a separate RP server.

    And as far as trolls go, you'll encounter them everywhere, regardless of a separate server (although when you are in a separate server you do know they're deliberately targeting you), but if you are used to dealing with non-RPers in-character like you would be without a separate server, it's a lot easier to deal with. Hell, I've met some who think that RP is stupid at first, but later are brought into the fold. That wouldn't happen with a dedicated RP instance.

    This is all beside the fact that we don't want to fragment the playerbase, or push people deeper into their bubbles, and how annoying it would be for someone who would then need to switch servers back and forth for their different needs.

    Also I just really enjoy roleplaying with people who had no idea about RP. It's always a little delight when someone hears someone with a convincing Khajiit voice in voice chat, and it's always a nice little indulgence for me to catch people off-guard. :wink:


    Although you know, managing to squeeze those interested in Roleplay together doesn't decrease the chance of encountering strangers. The very point of the suggestion is to increase it. Having 2 people who identify as ESO playing Roleplayers stand in the same zone on the same spot is the problem that I'd love to see solved.
  • Marginis
    Marginis
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    Domerack wrote: »
    Marginis wrote: »
    I've had this discussion with fellow RPers before, especially often and heatedly with RPers from WoW. A separate instance for RPers isn't in itself bad, but it's not inherently good either. ESO was built with the megaserver in mind - remember how big of a deal that was when the game was first being launched? This gave ESO RPers a different flavor to RPers in other games.

    I can't count the number of times I was out RPing somewhere, anywhere from the middle of town to a quiet place in the overworld wilderness, and random players come by and become interested and even join in some RP, despite never even having thought about it before. It promotes RPers being open to new people coming in, and working into the RP random stuff that happens, rather than saying RP HAS TO BE THIS WAY, AND IT CANNOT WORK IF ONE THING DOESN'T GO LIKE I WANT IT TO.

    I understand the desire for comfort and a safe place for RP in ESO, but 1. that's why we have houses, and 2. I don't think that's worth getting rid of the benefits of not having a separate RP server.

    And as far as trolls go, you'll encounter them everywhere, regardless of a separate server (although when you are in a separate server you do know they're deliberately targeting you), but if you are used to dealing with non-RPers in-character like you would be without a separate server, it's a lot easier to deal with. Hell, I've met some who think that RP is stupid at first, but later are brought into the fold. That wouldn't happen with a dedicated RP instance.

    This is all beside the fact that we don't want to fragment the playerbase, or push people deeper into their bubbles, and how annoying it would be for someone who would then need to switch servers back and forth for their different needs.

    Also I just really enjoy roleplaying with people who had no idea about RP. It's always a little delight when someone hears someone with a convincing Khajiit voice in voice chat, and it's always a nice little indulgence for me to catch people off-guard. :wink:


    Although you know, managing to squeeze those interested in Roleplay together doesn't decrease the chance of encountering strangers. The very point of the suggestion is to increase it. Having 2 people who identify as ESO playing Roleplayers stand in the same zone on the same spot is the problem that I'd love to see solved.

    Like I said, there's nothing inherently wrong with an RP instance - what you pointed out is an excellent example of a problem that a separate instance would not have (as a lot of others here obviously agree). But I disagree that a separate instance would not decrease the chance of encountering strangers. People naturally don't try new things - they typically like comfort, what they're used to. Most need a push to try something new, and the way ESO is currently set up helps with that, again, asiding all the other things the current system helps with.
    @Marginis on PC, Senpai Fluffy on Xbox, Founder of Magicka. Also known as Kha'jiri, The Night Mother, Ma'iq, Jane Shepard, Damia, Kintyra, Zoor Do Kest, You, and a few others.
  • DUTCH_REAPER
    DUTCH_REAPER
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    If RPers get griefed by others In Game those griefers will catch the perma banned ticket. Saw it in action years ago when I came across a rp group in storm haven. This guy was interrupting their purple text with comments and the next thing bam. Banned. It is not worth messing with RPers in zone. J/s. Lol

    On a side note giving the RPers their own little phase would thin out the other servers. But before that happens can you fix the lag in pvp ZOS plz?
  • Domerack
    Domerack
    Updated the original post
  • Marginis
    Marginis
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    Domerack wrote: »
    Updated the original post

    I like the idea of introducing more tools to help players of a like mind, in this case RPers, group up together. Still not sure a separate phase is the best - or even a good, for that matter - way to do that.
    @Marginis on PC, Senpai Fluffy on Xbox, Founder of Magicka. Also known as Kha'jiri, The Night Mother, Ma'iq, Jane Shepard, Damia, Kintyra, Zoor Do Kest, You, and a few others.
  • Domerack
    Domerack
    Marginis wrote: »
    Domerack wrote: »
    Updated the original post

    I like the idea of introducing more tools to help players of a like mind, in this case RPers, group up together. Still not sure a separate phase is the best - or even a good, for that matter - way to do that.

    I would definitely love to hear other suggestiosn solving the same problem though! :>
  • Shivla
    Shivla
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    A solution to the issue outlined in this thread would indeed be greatly welcomed by the roleplaying community. It's hard enough to find like-minded players without the extensive use of forums.
    Edited by Shivla on September 4, 2018 4:14PM
  • pod88kk
    pod88kk
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    Domerack wrote: »
    Lysette wrote: »
    I see a problem in this - because not just roleplayers will tick it - but as well those, who want to grief and annoy roleplayers -and with this option they know exactly where to find them.

    Very true, granted I'd argue that trolls should be battled by reporting them for rude activity rather than avoiding fun that they can ruin.

    Because reporting bots has work so well.
  • OneForSorrow
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    I don't think we need a separate RP server but I do like the idea of a toggle that can phase you with RPers or at least PRIORITIZE RPers to phase you with. That way if nobody toggles you'll just be in a normal phase and can still do things like world bosses or dolmens.

    I don't thing it should kick in for dungeon pick-up groups, though. Most RPers don't RP doing dungeons anyway and if there was a toggle for THAT, it would be griefed in a way that's more unavoidable than moving RP elsewhere.
    PC NA. Various alts, trying to find a main, I have no idea what I'm doing.
  • Salvas_Aren
    Salvas_Aren
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    Lysette wrote: »
    I see a problem in this - because not just roleplayers will tick it - but as well those, who want to grief and annoy roleplayers -and with this option they know exactly where to find them.

    I would be the first. >:)

    Not only to grief with roleplayers, I would seriously enjoy farming an entire world that is filled with roleplayers else.
  • idk
    idk
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    Lysette wrote: »
    idk wrote: »
    Lysette wrote: »
    idk wrote: »
    Domerack wrote: »
    Thoughts about a box in the options which you can tick for the megaserver to do its best to put you in the same phase as fellow Roleplayers?

    Zos has originally planned to phase role players together in some manner. The means to accomplish their plan was beyond what would work well so the plan was set aside.

    It is difficult anyway - one does not just have friends who are roleplayers - and what about the others?

    Are you asking me that question or just rhetorical?

    If you have an answer to it, I would want to hear it - otherwise it is rhetorical.

    I will be more specific - my idea behind it was, maybe you have knowledge about why ZOS hasn't implemented that and where the difficulties were - or would have some other facts or opinions to add to it. But don't feel forced to now.

    I don’t know the specific reason Zos didn’t move forward with phasing RPers together as they originally planned. They merely communicated pretty much what I already stated and having really made significant changes to improve the situation.

    Regardless, RPers generally find each other through guilds and there are some RP guilds in game. Also, it’s not uncommon for MMORPGs with a strong RP community to have a central site outside of game to organize RP but I don’t think ESO has that kind of organization. Heck, I’ve seen RP events in other games with hundreds of characters.

    I could be wrong but I don’t think ESO has a robust RP community bt I do know there are RP guilds.
  • Azuramoonstar
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    i tried Wows dedicated rp servers, I saw no real rp. I saw............ things............

    and plays/stories people call rp. imo from experience rp servers don't work, they either get over populated, or troll filed, or the community don't agree on rules/regulation.

    if you want great rp, find an MUD with enforced rp to see good rp at work.

    Personally speaking, you don't need other players to rp.

    True rp is making a character, developing a back story (aka a reason of being) and live out their life in the game world., see the world though there eyes. It could be as basic as resting after a fight, taking off your cloths and jumping into a cool lake on what seems like a hot day. Trying type type in the dialect of your race.

    example, if you are a khajiit speak in third person.

    like "this one says, khajitt are cunning, while m'iaq feels khajitt aren't so much" as an example.


    There are a lot of misconception on how rp is like, such as limiting it to just taverns. You can rp anywhere at any time, no real need for other people.

    never understood why people limit the rp to taverns and play/stories and ignore any rp that is "off script". I don't count that as rp because of how limiting it is.
    Long time mmo player: 2004-[current year]
    Long time Elder scrolls player: Xbox launch morrowind.
    Follower of the dawn and dusk, keeper of the moon and star.
  • Zardayne
    Zardayne
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    Lysette wrote: »
    I see a problem in this - because not just roleplayers will tick it - but as well those, who want to grief and annoy roleplayers -and with this option they know exactly where to find them.

    I think I'd take my chances on having some griefers join in if it could put us Rpers together. As an older RPer who used to always play on RP servers, I have hell trying to find some. When the game first came out I saw quite a bit but in the last 2 years I haven't seen much.

    I'd be happy with even a tag of sorts next to name that I can flag on and off when I'm in the mood to RP.

    If someone knows where to find the RP please let me know (via PM is fine). I believe it missing is one of the reason I'm slowly losing interest in playing as much as I used to.
    Edited by Zardayne on September 4, 2018 4:58PM
  • Azuramoonstar
    Azuramoonstar
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    Lysette wrote: »
    It can be difficult - I will give an example - I haven't seen a russian friend from ESO for quite a while - we had a vivid email conversation going as well, but by unfortunate reasons I lost contact to him. Now if I would be involved in roleplay and do something together with them and they somewhat depend on my presence - and this russian friend would login, what do I do then?- I would most likely either have to abandon the roleplay group and spoil their fun - or loose the chance to get back in contact with this russian friend. But if I am getting him into the roleplay area, not roleplaying then, it would be the same dilemma. That is what I meant with one does not have just roleplay friends.

    thats bad rp, if one person leaves and it ruins the group.

    rp should never be so limiting, you could/should find an rp reason to opt out. Like as your friend to meet up with you, and say" hey i just got an urgent letter and have to tackle an important task" pretty much putting your friend as a courier that you need to follow. The rest of the groups rp can still play out and went you meet up, you can rp out your tale of adventure.

    saying "yes, my apologies i was tasked with escorting a trainee through x dungeon. the enemies took it back and was their training mission"

    or some such. RP should not be scripted and allow for interruptions that can change the course.
    Long time mmo player: 2004-[current year]
    Long time Elder scrolls player: Xbox launch morrowind.
    Follower of the dawn and dusk, keeper of the moon and star.
  • Azuramoonstar
    Azuramoonstar
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    Marginis wrote: »
    I've had this discussion with fellow RPers before, especially often and heatedly with RPers from WoW. A separate instance for RPers isn't in itself bad, but it's not inherently good either. ESO was built with the megaserver in mind - remember how big of a deal that was when the game was first being launched? This gave ESO RPers a different flavor to RPers in other games.

    I can't count the number of times I was out RPing somewhere, anywhere from the middle of town to a quiet place in the overworld wilderness, and random players come by and become interested and even join in some RP, despite never even having thought about it before. It promotes RPers being open to new people coming in, and working into the RP random stuff that happens, rather than saying RP HAS TO BE THIS WAY, AND IT CANNOT WORK IF ONE THING DOESN'T GO LIKE I WANT IT TO.

    I understand the desire for comfort and a safe place for RP in ESO, but 1. that's why we have houses, and 2. I don't think that's worth getting rid of the benefits of not having a separate RP server.

    And as far as trolls go, you'll encounter them everywhere, regardless of a separate server (although when you are in a separate server you do know they're deliberately targeting you), but if you are used to dealing with non-RPers in-character like you would be without a separate server, it's a lot easier to deal with. Hell, I've met some who think that RP is stupid at first, but later are brought into the fold. That wouldn't happen with a dedicated RP instance.

    This is all beside the fact that we don't want to fragment the playerbase, or push people deeper into their bubbles, and how annoying it would be for someone who would then need to switch servers back and forth for their different needs.

    Also I just really enjoy roleplaying with people who had no idea about RP. It's always a little delight when someone hears someone with a convincing Khajiit voice in voice chat, and it's always a nice little indulgence for me to catch people off-guard. :wink:

    you get it. most ppl don't.
    Long time mmo player: 2004-[current year]
    Long time Elder scrolls player: Xbox launch morrowind.
    Follower of the dawn and dusk, keeper of the moon and star.
  • max_only
    max_only
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    I skimmed so I’m sorry if I missed it but isn’t there a site called eso-rp? And I thought you were more likely to be phased with people in your guilds so a lot of RPers are in “rp finder” guilds because of this? I know phasing isn’t perfect (every time my guild runs WBs we always have 1 who needs to port to leader because of invisibility.

    As for rp itself, on PC voice chat is optional and I’m glad for that because not everyone has a voice that matches the gender/age/accent of their character.

    There are a lot of good-looking male avatars that are run by women, let me live in blissful ignorance LOL

    In text, I usually wait to see how they are first before I decide to type in either a) “internet shorthand speak” aka leet b) full sentences like I prefer as my Earthling self or c) as my character would
    #FiteForYourRite Bosmer = Stealth
    #OppositeResourceSiphoningAttacks
    || CP 1000+ || PC/NA || GUILDS: LWH; IA; CH; XA
    ""All gods' creatures (you lot) are equal when covered in A1 sauce"" -- Old Bosmeri Wisdom
  • Domerack
    Domerack
    Somehow the priorities here appear so bizarrely twisted though. A mega-server like the current one increases the chances that Non-Rpers stumble across RPers and maybe, just maybe get interested, yes. However, how can the exposure of RP to non-Rpers possibly be more important the unification of existent RPers who have already proven to have the same interest?
  • Domerack
    Domerack
    Secondly, preferential phasing with fellow RPers doesn't in any way affect dungeon queues, as I've seen some point point out. The relation between open-world activities and phases and secluded areas you search for a group to join is basically none.
  • Inarre
    Inarre
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    I'm not an rper but I think it's really cool when someone can be open to the possibility of others joining in the fun, and also be able to improv with those others. Kudos OP.
  • yiasemi
    yiasemi
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    Quite inspiring actually, might try joining one of these. Just to see how well I can do it. Leave attitude at the door. Quite the challenge in our big city world.
  • Bladerunner1
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    There are more hub-based guilds lately for different RP themes like city life, criminal underground or monsters. The alliance guilds still exist, although they aren't as big of a deal since One Tamriel was released and people could jump across the continent to join a phase in a different faction.

    One Tamriel and housing emboldened some GMs to create more hub guilds.
    The problem is you can only join 5 guilds, so between PVE, PVP, guild trading, social, and RP it can be hard to get into everything you want. Phasing still poses a problem, I haven't run into unexpected RP in 5 months. Fewer RPers will have been running across each other or gaining access to the same instances and the RP world shrinks has shrunk as a result.

    *Edit* We could use something like what the OP has proposed.
    Edited by Bladerunner1 on September 7, 2018 10:17PM
  • Domerack
    Domerack
    How will fewer RPers run across each other if the game puts RPers in the same phase more effectively than it does now? :o That's the very opposite of the idea, the ambition and the probable outcome
  • Bladerunner1
    Bladerunner1
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    Domerack wrote: »
    How will fewer RPers run across each other if the game puts RPers in the same phase more effectively than it does now? :o That's the very opposite of the idea, the ambition and the probable outcome

    Oh I agree with the OP, it would fix the problem and I could have typed out my thoughts better.

    *There I fixed it.*
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