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What Vamp Stuff Would You Take From Previous Elder Scrolls Titles

  • Thannazzar
    Thannazzar
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    Vampire appearance from Skyrim
  • bloodthirstyvampire
    bloodthirstyvampire
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    Cool vampire armor mods!

    4958627-1397309619.png

    What armour

    She has DARKNESS protecting her, what other armor do you need!

    That is Darkness incarnate.
    25852-1-1350870863.jpg

    It's awesome, but this is even darknesser

    6409c59e5b0ac260fa2d6121850693da.jpg

    I'd show you even Darker, but my account would be deleted.
  • bloodthirstyvampire
    bloodthirstyvampire
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    My hope is that @zos when they make a vampire home, It's a gigantic intimidating castle, and not some common mortal peasants home.
    Edited by bloodthirstyvampire on September 4, 2018 5:27PM
  • HeroOfNone
    HeroOfNone
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    Fangs and the ability to have tattos show up would be nice.

    I'd also like the option to choose clans to customize my vampire more like in morrowind.
    Herfi Driderkitty of the Aldmeri Dominion
    Find me on : Twitch | Youtube | Twitter | Reddit
  • bloodthirstyvampire
    bloodthirstyvampire
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    I personally would love blood stain markings, Kinda like what happens after you feed on an NPC, but permanent.
  • dodgehopper_ESO
    dodgehopper_ESO
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    Ok It's been a very long time since I made a vampire thread, so here goes I guess.

    What vampire aspects and Items would you take from previous Elder Scrolls titles, if you could have them in ESO.

    I personally would take a lot of the aesthetics from the Elder Scrolls V Dawnguard. I absolutely adored the Vampire armour in skyrim, and the best thing is, it doesn't have a cape, thus this design would be perfect for vampires in ESO, sure I know there's a similar outfit, but its just not the same .
    240?cb=20140425104613


    I know I sound like a mad man when I say I would love sun damage to return from Oblivion, it always made everything so difficult (wwwwwwwwwwwwhy!!!) and I always really enjoyed the hardships of being an Immortal monster (that's why), yes I know Lamae Bals bloodline is Immune to sun damage.


    And the last thing I swear. I would love it if zos ever brought in a Vampire home with inspiration from Castle Volkihar.
    320?cb=20120606131626
    320?cb=20141126011240

    Look at it, the whole thing just reeks of blood and death.. perfect.

    I have to agree with you that Dawnguard brought great esthetics both for Vampire Hunters and vampires alike.
    US/AD - Dodge Hopper - Vet Imperial Templar | US/AD - Goj-ei-Raj - Vet Argonian Nightblade
    US/AD - Arondonimo - Vet Altmer Sorcerer | US/AD - Azumarax - Vet Dunmer Dragon Knight
    US/AD - Barkan al-Sheharesh - Vet Redguard Dragon Knight | US/AD - Aelus Vortavoriil - Vet Altmer Templar
    US/AD - Shirari Qa'Dar - Vet Khajiit Nightblade | US/AD - Ndvari Mzunchvolenthumz - Vet Bosmer Nightblade
    US/EP - Yngmar - Vet Nord Dragon Knight | US/EP - Reloth Ur Fyr - Vet Dunmer Sorcerer
    US/DC - Muiredeach - Vet Breton Sorcerer | US/DC - Nachtrabe - Vet Orc Nightblade
    EU/DC - Dragol gro-Unglak - Vet Orc Dragon Knight | EU/DC - Targan al-Barkan - Vet Redguard Templar
    EU/DC - Wuthmir - Vet Nord Sorcerer | EU/DC - Kosh Ragotoro - Vet Khajiit Nightblade
    <And plenty more>
  • dodgehopper_ESO
    dodgehopper_ESO
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    My hope is that @zos when they make a vampire home, It's a gigantic castle, and some common mortal peasants home.

    The undercroft of Hakkvild would be a great Vampire home (of current homes) in my view.
    US/AD - Dodge Hopper - Vet Imperial Templar | US/AD - Goj-ei-Raj - Vet Argonian Nightblade
    US/AD - Arondonimo - Vet Altmer Sorcerer | US/AD - Azumarax - Vet Dunmer Dragon Knight
    US/AD - Barkan al-Sheharesh - Vet Redguard Dragon Knight | US/AD - Aelus Vortavoriil - Vet Altmer Templar
    US/AD - Shirari Qa'Dar - Vet Khajiit Nightblade | US/AD - Ndvari Mzunchvolenthumz - Vet Bosmer Nightblade
    US/EP - Yngmar - Vet Nord Dragon Knight | US/EP - Reloth Ur Fyr - Vet Dunmer Sorcerer
    US/DC - Muiredeach - Vet Breton Sorcerer | US/DC - Nachtrabe - Vet Orc Nightblade
    EU/DC - Dragol gro-Unglak - Vet Orc Dragon Knight | EU/DC - Targan al-Barkan - Vet Redguard Templar
    EU/DC - Wuthmir - Vet Nord Sorcerer | EU/DC - Kosh Ragotoro - Vet Khajiit Nightblade
    <And plenty more>
  • bloodthirstyvampire
    bloodthirstyvampire
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    My hope is that @zos when they make a vampire home, It's a gigantic castle, and some common mortal peasants home.

    The undercroft of Hakkvild would be a great Vampire home (of current homes) in my view.

    To old for me, I'm looking for something more Noble and grand.
  • bloodthirstyvampire
    bloodthirstyvampire
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    The bite animation would be lit asf, It's not so much the bite It's self, but like... how the hell do NPCs not die immediately from that much blood loss.
    Edited by bloodthirstyvampire on September 5, 2018 9:30PM
  • werzui
    werzui
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    The bite animation would be lit asf, It's not so much the bite It's self, but like... how the hell do NPCs not die immediately from that much blood loss.

    a neckbite animation would be one of the best quallity of live changes they could do but honestly, they would need to rework the way the dark brotherhood blade and the feed synergies work :neutral:

    more skills would be also welcome :o
    ! . . .
    I once dreamed to be a powerful Cryomancer, then i woke up and a bear was licking my face ...
    ...
    "WTB Cryomancy, a Spellsword, intelligent Pets maybe?!"
    . . . ?

    *About me:
    PC/EU Deutsch/German
    CP 830+
    Crafter master;
    Magblade main;
    Cryomancer wannabe;
    Spellsword wip;
  • HeroOfNone
    HeroOfNone
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    The bite animation would be lit asf, It's not so much the bite It's self, but like... how the hell do NPCs not die immediately from that much blood loss.

    I understand why it's like that as when they started the game they were working with limited function under direct X 9 or 10? But as of dark brotherhood they have shown they can figure out how to do a close in animation for 2 actors, so it should be workable. Also I like how the crown store advertises a vampire bite as being someone lunging to bite, but there are no fangs or actual bite animation =s
    Herfi Driderkitty of the Aldmeri Dominion
    Find me on : Twitch | Youtube | Twitter | Reddit
  • AhPook_Is_Here
    AhPook_Is_Here
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    HeroOfNone wrote: »
    The bite animation would be lit asf, It's not so much the bite It's self, but like... how the hell do NPCs not die immediately from that much blood loss.

    I understand why it's like that as when they started the game they were working with limited function under direct X 9 or 10? But as of dark brotherhood they have shown they can figure out how to do a close in animation for 2 actors, so it should be workable. Also I like how the crown store advertises a vampire bite as being someone lunging to bite, but there are no fangs or actual bite animation =s

    If you ever get bit by a player, the animation used to be that they knock you down on your belly, jump on your back pinning you down and then they bite you. Maybe they changed that since it's been a while since i have needed a bite but that's the way it used to look.
    “Whatever.”
    -Unknown American
  • HeroOfNone
    HeroOfNone
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    HeroOfNone wrote: »
    The bite animation would be lit asf, It's not so much the bite It's self, but like... how the hell do NPCs not die immediately from that much blood loss.

    I understand why it's like that as when they started the game they were working with limited function under direct X 9 or 10? But as of dark brotherhood they have shown they can figure out how to do a close in animation for 2 actors, so it should be workable. Also I like how the crown store advertises a vampire bite as being someone lunging to bite, but there are no fangs or actual bite animation =s

    If you ever get bit by a player, the animation used to be that they knock you down on your belly, jump on your back pinning you down and then they bite you. Maybe they changed that since it's been a while since i have needed a bite but that's the way it used to look.

    Rhat would havebissues if they break free. Maybe they just need to take out player feeding in pvp, few if no one ever does it. Stick to feeding on NPCS and things become much more simple.
    Herfi Driderkitty of the Aldmeri Dominion
    Find me on : Twitch | Youtube | Twitter | Reddit
  • AhPook_Is_Here
    AhPook_Is_Here
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    HeroOfNone wrote: »
    HeroOfNone wrote: »
    The bite animation would be lit asf, It's not so much the bite It's self, but like... how the hell do NPCs not die immediately from that much blood loss.

    I understand why it's like that as when they started the game they were working with limited function under direct X 9 or 10? But as of dark brotherhood they have shown they can figure out how to do a close in animation for 2 actors, so it should be workable. Also I like how the crown store advertises a vampire bite as being someone lunging to bite, but there are no fangs or actual bite animation =s

    If you ever get bit by a player, the animation used to be that they knock you down on your belly, jump on your back pinning you down and then they bite you. Maybe they changed that since it's been a while since i have needed a bite but that's the way it used to look.

    Rhat would havebissues if they break free. Maybe they just need to take out player feeding in pvp, few if no one ever does it. Stick to feeding on NPCS and things become much more simple.

    I think we are talking about different things, you mentioned the look of the art for the crownstore "bite", and I think you are talking about feeding now, not biting other players to spread vampirism.
    “Whatever.”
    -Unknown American
  • HeroOfNone
    HeroOfNone
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    HeroOfNone wrote: »
    HeroOfNone wrote: »
    The bite animation would be lit asf, It's not so much the bite It's self, but like... how the hell do NPCs not die immediately from that much blood loss.

    I understand why it's like that as when they started the game they were working with limited function under direct X 9 or 10? But as of dark brotherhood they have shown they can figure out how to do a close in animation for 2 actors, so it should be workable. Also I like how the crown store advertises a vampire bite as being someone lunging to bite, but there are no fangs or actual bite animation =s

    If you ever get bit by a player, the animation used to be that they knock you down on your belly, jump on your back pinning you down and then they bite you. Maybe they changed that since it's been a while since i have needed a bite but that's the way it used to look.

    Rhat would havebissues if they break free. Maybe they just need to take out player feeding in pvp, few if no one ever does it. Stick to feeding on NPCS and things become much more simple.

    I think we are talking about different things, you mentioned the look of the art for the crownstore "bite", and I think you are talking about feeding now, not biting other players to spread vampirism.

    Sorry for the phone typos. Biting players as a vampire has always been draining blood in front of the an alter or in PVP, same as NPCs. The only "pounce" and bite has been with werewolf.
    Herfi Driderkitty of the Aldmeri Dominion
    Find me on : Twitch | Youtube | Twitter | Reddit
  • XomRhoK
    XomRhoK
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    I want Volkihar vampires look, with option to make nose shorter than it possible now in character creation screen. But without red line from nose to chin.
    ism4lZb.pngRyG1zve.pngJJd2sj2.png
    Also i want Bloodfiends unarmed combat animation.

    And i think ZOS will never make neck bite animation, because of possible differences in height of characters. Try to imagine how shortest possible Bosmer try to bite tallest possible Altmer or vice versa.
    The only option that come to my mind is if vampire will jump on the back of victim to compensate height difference.
    9v5Y4Iu.jpgX1iYxnS.jpg
    Edited by XomRhoK on September 6, 2018 4:07PM
  • werzui
    werzui
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    XomRhoK wrote: »
    And i think ZOS will never make neck bite animation, because of possible differences in height of characters. Try to imagine how shortest possible Bosmer try to bite tallest possible Altmer or vice versa.
    The only option that come to my mind is if vampire will jump on the back of victim to compensate height difference.
    9v5Y4Iu.jpgX1iYxnS.jpg

    well, the blade of woe got nice throat slit animations even on the height differences ;)

    there could be a couple of differet animations similar to blade of woe, they just need to adjust the way thoose two synergies overlap sometimes :*
    ! . . .
    I once dreamed to be a powerful Cryomancer, then i woke up and a bear was licking my face ...
    ...
    "WTB Cryomancy, a Spellsword, intelligent Pets maybe?!"
    . . . ?

    *About me:
    PC/EU Deutsch/German
    CP 830+
    Crafter master;
    Magblade main;
    Cryomancer wannabe;
    Spellsword wip;
  • bloodthirstyvampire
    bloodthirstyvampire
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    I really liked the death hound in the dawnguard, I'm surprised it hasn't been added yet, there are pets with similar models in the game already.
  • StormChaser3000
    StormChaser3000
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    XomRhoK wrote: »
    And i think ZOS will never make neck bite animation, because of possible differences in height of characters. Try to imagine how shortest possible Bosmer try to bite tallest possible Altmer or vice versa.
    The only option that come to my mind is if vampire will jump on the back of victim to compensate height difference.
    9v5Y4Iu.jpg
    LMAO. I just imahined how it would look when max height altmer will sit like that on dwarf bosmer xD
    Edited by StormChaser3000 on September 19, 2018 1:41PM
  • Reistr_the_Unbroken
    Reistr_the_Unbroken
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    Volkihar stuff, and possibly Vampire lords
  • ShadowHvo
    ShadowHvo
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    Sun damage, and all approbiate strenghts.

    I know, I can keep dreaming.
    Nighren - The Shadow Striker
    Leader of Bloodlines
    -- EU --


    Want to roleplay in elder scrolls online? Check out eso-rp.com
  • bloodthirstyvampire
    bloodthirstyvampire
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    I'd like a bat travel like mount similar to this skyrim mod, but only ground level obviously.
    https://www.youtube.com/watch?v=Y7A5Rrf_f08
  • Ashilda_Dragonheart
    I miss having glowing orange eyes and a character that didn't have veins all over their face. I also miss the biting animation and the vampire lord form, as well as Auriel's bow. I miss having a storyline for vampires and being able to bite an npc without getting caught.
  • HiLyfe808
    HiLyfe808
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    I honestly feel like this would be the best make over for the current vampire look

    6335964302_faabcf24c5.jpg

    just kidding!


    But foreal though they really need to get rid of the nasty veins on the face. And bring back the glowing eyes without the pale nastyness. Like Ms. Serana!

    latest?cb=20121001002142
    Edited by HiLyfe808 on September 21, 2018 1:43AM
  • Ashilda_Dragonheart
    Xk3koax wrote: »
    I honestly feel like this would be the best make over for the current vampire look

    6335964302_faabcf24c5.jpg

    just kidding!


    But foreal though they really need to get rid of the nasty vains on the face. And bring back the glowing eyes without the pale nastyness. Like Ms. Serana!

    latest?cb=20121001002142

    Yes I miss having a vampire like my vampire in Skyrim! Especially the glowing eyes!
  • Skullstachio
    Skullstachio
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    Vamp lord form so it could compete more with werewolf ability wise, and the more bat/monster like appearance from skyrim aesthetic wise (I'm a sucker for monsters lol). I think it's vampires were probably the best done out of all TES games so far, oblivion's just ehhh albino raisin XD and morrowind way too difficult since every npc wants to kill you.

    I Wholeheartedly Agree. Vampire Lords could make ESO better, maybe somewhere along the lines where there may be a rework for the Vampire Skill Line as a whole, just as they did for Werewolves with the Wolfhunter DLC.
    If you see me anywhere. Know that I am sitting back with a bag of popcorn, watching as ESO burns the goodwill of its player base with practices that only disrespects the players time like it did to me and many others...

    If a game does not respect your time, best thing to do is move on from it and find something else.
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