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Way to solve group finder: optional 4 dps group in normal dungeons

Lyserus
Lyserus
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I believe the core of the group finder problem is due to long list of dps queueing and way fewer tank and healer.

It not only caused the fake tank/healer issue and extreme long dps queue time, and also bound to cause performance issue to group finder.

So in order to fix it, we need to get dps into dungeons faster. But since tanks and healers don't grow on trees, we need to enable full-dps group option in normal dungeons, since they are rather easy and a full dps crew can faceroll it.
  • Aesthier
    Aesthier
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    mmm...

    No.



    There is nothing stopping pure 4 person groups of DPS from going now.
  • jaws343
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    That's not a bad idea. But it should be an optional toggle. That way mostly only players who are confident in their DPS abilities will choose it. I mostly like the idea because it would significantly lower the amount of time it takes to queue as a DPS. And for normal dungeons, healers and tanks are completely unnecessary.
  • Lyserus
    Lyserus
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    Aesthier wrote: »
    mmm...

    No.



    There is nothing stopping pure 4 person groups of DPS from going now.

    It would require immoral ppl to fake their role at the moment, so not every dps would fake role to get a queue
    Edited by Lyserus on September 4, 2018 2:14PM
  • Lyserus
    Lyserus
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    jaws343 wrote: »
    That's not a bad idea. But it should be an optional toggle. That way mostly only players who are confident in their DPS abilities will choose it. I mostly like the idea because it would significantly lower the amount of time it takes to queue as a DPS. And for normal dungeons, healers and tanks are completely unnecessary.

    Exactly, it has to be optional
  • WrathOfInnos
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    Why only normal? That won’t help vet queue times.
  • max_only
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    5 man groups. Other games do it. 1 tank, 1 healer, 2 dd and 1 “support” (but we all know it is basically another dd). That set up will cut down on dd wait times.
    #FiteForYourRite Bosmer = Stealth
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  • VaranisArano
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    So, first off, there's absolutely no guarantee that everyone queuing for a 4 DD dungeon run can actually handle a 4 DD run. Have you ever been in a 4 DD run where someone kites the boss out of the fighting area because they couldn't handle aggro or the self heals? I have, and I promptly said I'd slot a taunt so it didn't happen again.

    Second, how is this substantially better than simply asking in guild or zone for a 4 DD or a tank/3DD run like you can do currently? At least there, anyone who answers you has a decent shot of being able to do the run.
  • idk
    idk
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    Aesthier wrote: »
    mmm...

    No.



    There is nothing stopping pure 4 person groups of DPS from going now.

    I have to agree with this.

    The people who are complaining about fake tanks in normal dungeons are players very challenged with mechanics as it is so it appears they need a tank and healer at all times. They are also challenged to from their own group or at least key parts of it.
  • Jayman1000
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    Lyserus wrote: »
    I believe the core of the group finder problem is due to long list of dps queueing and way fewer tank and healer.

    It not only caused the fake tank/healer issue and extreme long dps queue time, and also bound to cause performance issue to group finder.

    So in order to fix it, we need to get dps into dungeons faster. But since tanks and healers don't grow on trees, we need to enable full-dps group option in normal dungeons, since they are rather easy and a full dps crew can faceroll it.

    Agree. It didnt getter get better after they removed the option to queue up as multiple roles. Now that there is just one role to choose naturally those people that previously signed up for both tank and dps now exclusively choose the tank role. But everyone is free to choose the tank role if they want if they think they can fulfill the role, even if it turns out they can't; it's not against the rules and that's how Zenimax Online Studios have designed the game. At this point it's best to just enjoy the game instead of being annoyed about fake tanks. Take it as an extra unexpected challenge :)
  • AhPook_Is_Here
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    I think it's a great idea.

    But I might queue as a dps for it and then just tank it to blow people's minds!
    “Whatever.”
    -Unknown American
  • jaws343
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    idk wrote: »
    Aesthier wrote: »
    mmm...

    No.



    There is nothing stopping pure 4 person groups of DPS from going now.

    I have to agree with this.

    The people who are complaining about fake tanks in normal dungeons are players very challenged with mechanics as it is so it appears they need a tank and healer at all times. They are also challenged to from their own group or at least key parts of it.

    Actually, the people who were/are complaining about it are the ones watching DPS who queued as tanks getting one shot by ads (minotaur) or bosses on normal DLC trials.
  • Lyserus
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    Why only normal? That won’t help vet queue times.

    Due to difficulty reasons, not all can pull off 4 dps vet dungeon
    max_only wrote: »
    5 man groups. Other games do it. 1 tank, 1 healer, 2 dd and 1 “support” (but we all know it is basically another dd). That set up will cut down on dd wait times.

    It would require a total boss stat changing on all dungeons to make the achievements worth something
    So, first off, there's absolutely no guarantee that everyone queuing for a 4 DD dungeon run can actually handle a 4 DD run. Have you ever been in a 4 DD run where someone kites the boss out of the fighting area because they couldn't handle aggro or the self heals? I have, and I promptly said I'd slot a taunt so it didn't happen again.

    Second, how is this substantially better than simply asking in guild or zone for a 4 DD or a tank/3DD run like you can do currently? At least there, anyone who answers you has a decent shot of being able to do the run.

    If you think you can't, you shouldn't choose the option. And also I mentioned it's for normal only since vet 4 dps is easily failed

    Ask around in guild or zone would mean they don't need group finder, so not a part of this solution's concern. You have many friends to do it 4 dps, fine, but many would prefer the less hassel and using the tool given to us
  • Lyserus
    Lyserus
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    idk wrote: »
    Aesthier wrote: »
    mmm...

    No.



    There is nothing stopping pure 4 person groups of DPS from going now.

    I have to agree with this.

    The people who are complaining about fake tanks in normal dungeons are players very challenged with mechanics as it is so it appears they need a tank and healer at all times. They are also challenged to from their own group or at least key parts of it.

    Then they shouldn't choose the option. If normal is challenging for that indivisual, they should do it normally with classic set up. But the fact is many ppl good enough for 4 dps normal dungeon are wasting time on group finder (and decent enough not to fake role)
  • VaranisArano
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    idk wrote: »
    Aesthier wrote: »
    mmm...

    No.



    There is nothing stopping pure 4 person groups of DPS from going now.

    I have to agree with this.

    The people who are complaining about fake tanks in normal dungeons are players very challenged with mechanics as it is so it appears they need a tank and healer at all times. They are also challenged to from their own group or at least key parts of it.

    The other group complaining are players like me. I've got 5 tank characters who can actually tank normal dungeons. But when I'm on my healer, is it too much to ask that I don't have to tank for the fake tank on top of the healing, buffing, and DPS I'm already doing?

    I hope not. But apparently, yes.
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