VaranisArano wrote: »You know how Group Finder tends to produce disaster runs in Vet DLC dungeons? Now, imagine 12 people for a trial who haven't had the chance to coordinate roles, gear sets, or anything, even a minimum DPS.
As with dungeons, the best way to get a good group for trials is to join a guild or form a group from guildmates.
Hayden_Knight wrote: »This is what guilds are for mate. Try to find one that dose content you are interested in and contribute to.
Some trials are hard and need practice and coordination even on normal, like Halls of fabrication for example.
Also a guild with discord that can talk is priceless when it comes to end game.
VaranisArano wrote: »You know how Group Finder tends to produce disaster runs in Vet DLC dungeons? Now, imagine 12 people for a trial who haven't had the chance to coordinate roles, gear sets, or anything, even a minimum DPS.
As with dungeons, the best way to get a good group for trials is to join a guild or form a group from guildmates.
Yes, I agree normal trials should have some type of group finder. If only to let players see and learn mechanics. I find that to be a good thing, because everyone wants you to automatically know them, but a rare few want to teach them. Including most guilds I've run trials with.
Options are never a bad thing. I don't see how this option hurts anything. It's not removing asking in chat for your own group, it's letting more players get a chance to see the content Zos worked hard to let players see.
Asking in chat is still a pug group, so saying "This will lead to poor groups" makes zero sense. You still get that quality of player asking in chat. The only thing a group finder will do is make it easier to group. How is that worse than spamming chat for an hour?VaranisArano wrote: »You know how Group Finder tends to produce disaster runs in Vet DLC dungeons? Now, imagine 12 people for a trial who haven't had the chance to coordinate roles, gear sets, or anything, even a minimum DPS.
As with dungeons, the best way to get a good group for trials is to join a guild or form a group from guildmates.
But, he's not saying vet. He's saying normal. The two can't be equated.
Plus, I've run with coordinated groups that still ended in disaster. Not always a guarantee for success.
boombazookajd wrote: »So you post a complaint (which is fair, we all have them) but then when given a very logical and what is the most practical way to solve your problem, you want to discount and then argue against the help offered. I'm with @VaranisArano on this one.
Hayden_Knight wrote: »This is what guilds are for mate. Try to find one that dose content you are interested in and contribute to.
Some trials are hard and need practice and coordination even on normal, like Halls of fabrication for example.
Also a guild with discord that can talk is priceless when it comes to end game.
... after almost 350 hours of gameplay I have one problem. I would love to do some of the endgame content but its sometimes so annoying. I'm talking about trials that if you want to attend to you need to spam that poor chat and waste so much time to get into some group.
Why not implement Finder tool for Normal trials? I understand that Veteran difficulty needs more precise group cooperation so it won't work, but Normal one? I made few normal runs with half of people that were doing it for the first time and it was no problem there to finish.
The worst thing is that some of sets are locked behind trial activity and very needed in many builds. If not adding a Finder maybe add all trial sets to dungeons, so we can get them in other way.
I love the game but I hate how hard it is to enjoy some of the end game content.
Of course people that think that its not a good idea can still hang out in Craglorn on a chat spamming but many of us just see that as a waste of time and generally enjoyment killing process.
Pls ZOS consider changes in that matter.
Hayden_Knight wrote: »This is what guilds are for mate. Try to find one that dose content you are interested in and contribute to.
Some trials are hard and need practice and coordination even on normal, like Halls of fabrication for example.
Also a guild with discord that can talk is priceless when it comes to end game.
This.
regardless of whether group finder becomes good or not like nearly all other MMOs trials/raids will always be done by either first come first serve basis or they will be done by guilds and most people will stick within their guilds and not invite people who aren't apart of it unless they know them well.