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CP catch up needs to be increased for new players.

Hammy01
Hammy01
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I am sure some of you vets will disagree but I truly feel that ZOS needs to increase the CP gains for those that are well below max CP, or at the very least when a new DLC is released non max CP players should be given free 30 CP so the gap does not get any bigger.

I am myself a vet player with well over 1000 CP on my first account but because I have a 2nd account with about 380 CP I really understand the struggle that new players go through just trying to catch up CP wise. It is a little disheartening when you spend a few months making some gains and then a new DLC / Chapter is released and the gap is instantly widened by 30 more CP.
  • AzraelKrieg
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    The XP needed for the next Champion Point is adjusted each time they increase the cap so there is no need to increase the catch up any more than it already is. They've also said that most vet content, particular DLC dungeons and trials, is tuned to CP300 as that's when you stop getting resource buffs from allocating points.
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  • Earrindo
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    A few months ago I might've agreed with you OP, but I really do think it's well tuned. You're not gonna get to 780 in a day or two, but I don't think you should anyway.
    Post 50, CP is the only real means of visible progression, and AzraelKrieg is correct about how vet content is tuned.
    CP and levels aren't as impactful in ESO as in other games, and trivializing the sense of accomplishment as you gain CP would diminish a new players experience, in my estimation, not enhance it.
    What it sounds like you are running into is the tedium of gaining CP on a second account, when you've already accrued more than max CP on your main account.
    That, of course, is a different issue entirely and has nothing to do with a new players experience.
  • Finviuswe
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    Does it? Isn't that a little unfair that we all had to work, quite hard for r CP. And now you want people to receive this for free.
  • Morgul667
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    Its quick enough already and there is a catch up mechanics

    It s more than fine
    Edited by Morgul667 on September 2, 2018 6:43AM
  • Runs
    Runs
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    Didn't someone have a stream up fairly recently where he got to max CP on a brand new account in 5 days?
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  • gresiac
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    stop being lazy and work your way up please ...
  • HighKinlady
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    Runs wrote: »
    Didn't someone have a stream up fairly recently where he got to max CP on a brand new account in 5 days?

    Yeah. He transferred to PC from Xbox but I think it was more like a week / two weeks (however long the last double XP happened). But he did . His name on stream is J_Dub (or J__Dub) .
    Edited by HighKinlady on September 2, 2018 7:10AM
    XB NA
    High Kinlady

    PC : Kinlady

  • Tandor
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    The present system is fine. People have taken years to get to the present cap, why should new players expect to do it in weeks (or even want to)? They certainly don't need to in order to be competitive or to play with the friends who've been playing longer.
  • e1team
    e1team
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    No
  • Neyane
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    I think it's fine as it is. I've moved to PC full time now and am slowly catching up. I just wait for 4 million enlightenment and then do quests or grind. I'm really waiting for the double xp event to come back so I can really grind it out. I was 800~cp and now I'm 260.
    The most important thing in life is enjoying yourself.
    ValkyrieMikuu ♥
    1200+ PC EU ♥
    1000+ PS EU ♥
    Last time I played ESO on PC was before covid. I'm back ^.^
  • Finviuswe
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    Runs wrote: »
    Didn't someone have a stream up fairly recently where he got to max CP on a brand new account in 5 days?

    How is this achievable through grinding?
  • Ilithyania
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    maybe a serious enlightenment increase for anyone below 600-700 CP


    PC
  • leepalmer95
    leepalmer95
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    ESO_GOD wrote: »
    Runs wrote: »
    Didn't someone have a stream up fairly recently where he got to max CP on a brand new account in 5 days?

    How is this achievable through grinding?

    Yeah he got carried through spellscar by a friend.

    PS4 EU DC

    Current CP : 756+

    I have every character level 50, both a magicka and stamina version.


    RIP my effort to get 5x v16 characters...
  • leepalmer95
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    In regards to cp needing boosted, just no there is already max or high lvl cp players who are clueless already.

    There is a catch up mechanic already in place and if you really wanted cp you can easily go from making a new account to cp 300 in around a week.

    When the game first came out for console there was no catchup mechanic, cp was a static 400k each. There was no training, no exp pots/ scrolls etc... No amazing grind spots such a skyreach, grind spots were all open world and usually busy.

    It's a mmo and if people really want to catch up then they will. If you want cp that badly then go grind it for a few hours a day for 2 weeks and you'll be sorted on cp. 150% exp pots /scroll, 10% group bonus, all training and you can easily hit a good number in a few days.

    Cp doesn't make a difference from like 250cp off cap. Big wow you get a bit more cp to get a few more %, it's not going to make or break a build. The important cp points to reach is 160 for gear and 300 for stat bonus.
    PS4 EU DC

    Current CP : 756+

    I have every character level 50, both a magicka and stamina version.


    RIP my effort to get 5x v16 characters...
  • Raammzzaa
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    This has been explained a couple times in this thread, but the link below includes the equation for how much experience is needed for each CP, etc. in case anyone find it interesting. When the cap increases by 30 the exp needed also changes accordingly. There is also an excellent spreadsheet floating around that can be fun to play with.

    http://esoacademy.com/champion-point-mechanics/
  • usmguy1234
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    How about you earn them by doing your time like everyone else? Where's the pride in hitting cap through legitimate means? It took me over a year.... so you want people to sh*t on my experience by just giving it to them? That's just asinine.
    Zaghigoth- Orc Stamplar
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    Les Drago- Redguard Stamdk
    Eirius- Altmer Magdk
    Stormifeth- Altmer Magplar

    Disclaimer: My comments are a little sarcasm mixed with truth. If you can't handle that don't respond to me.

  • iiYuki
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    The CP cap goes up every few MONTHS, I could understand if it increased weekly but anyone close to the CP cap currently hardly has much more to work for.
    Enlightenment give you 2 or 3 easy levels every day, 2 random dungeons or a few quests, and anyone playing more could easily see up to 10 levels a day without hardcore CP grinding.
    "Play how you want... unless its not how we intended you to play in which case we'll nerf it".
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  • ADarklore
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    Funny how so many of us put in our time, YEARS of time... and players want it handed to them in days, weeks or months!! Fact is you don't NEED max CP to be successful, and with the catch-up mechanic that is already in place (which increases each time they increase CP), it can be done in far less time than it's taken most of us vets to get to max.
    CP: 2105 ** ESO+ ** ~~ ***** Strictly a solo PvE quester *****
    ~~Started Playing: May 2015 | Stopped Playing: July 2025 | Returned: March 2026~~
  • Salvas_Aren
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    All end-gamers or close-to-end-gamers earned their CPs at a constant, where the first CPs took forever like the upcoming ones.

    Now you can earn like 4 CP at one dolmen or in one random normal, if you are fresh and refreshed.

    What's next? A CP for logging in every day? Why not sell CPs for crowns?

    Earn your CPs the hard way.

    WsLsvTR.gif
  • Hammy01
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    Earrindo wrote: »
    A few months ago I might've agreed with you OP, but I really do think it's well tuned. You're not gonna get to 780 in a day or two, but I don't think you should anyway.
    Post 50, CP is the only real means of visible progression, and AzraelKrieg is correct about how vet content is tuned.
    CP and levels aren't as impactful in ESO as in other games, and trivializing the sense of accomplishment as you gain CP would diminish a new players experience, in my estimation, not enhance it.
    What it sounds like you are running into is the tedium of gaining CP on a second account, when you've already accrued more than max CP on your main account.
    That, of course, is a different issue entirely and has nothing to do with a new players experience.

    For the record.. the current system does not bother me much because I am a vet and know what I am doing. I could already be closer to the cap but I am trying not to burn myself out by doing nothing but grinding CP. However I can see how it would be a large hurdle and quite possibly a big turn off for new players... especially when the new DLC or Chapter that comes out every 90 days just puts you 30 points behind.

    I would also hope that everyone can agree that this game like all others needs fresh new players to keep the game going. So I am all for anything that helps new players fit in faster!
  • TheCyberDruid
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    Hammy01 wrote: »
    I would also hope that everyone can agree that this game like all others needs fresh new players to keep the game going. So I am all for anything that helps new players fit in faster!

    I would agree there if the main factor to 'fit in faster' would actually be the CP amount and not knowing how to play properly. Given a really good player can get to a point where they 'need' CP in order to keep up with their actual skill progress, but the content that 'needs' max CP also needs a solid understanding of the game mechanics. I'd say the time to get close to CP cap is quite well suited to also getting to know the game itself.
  • regime211
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    Hammy01 wrote: »
    I am sure some of you vets will disagree but I truly feel that ZOS needs to increase the CP gains for those that are well below max CP, or at the very least when a new DLC is released non max CP players should be given free 30 CP so the gap does not get any bigger.

    I am myself a vet player with well over 1000 CP on my first account but because I have a 2nd account with about 380 CP I really understand the struggle that new players go through just trying to catch up CP wise. It is a little disheartening when you spend a few months making some gains and then a new DLC / Chapter is released and the gap is instantly widened by 30 more CP.

    No, if that's the case I want to utilize all my champion points or be given 20-30 in each tree.
  • karekiz
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    If you increase the CP speed.


    Then up the min CP required for DLC random.
  • Hammy01
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    usmguy1234 wrote: »
    How about you earn them by doing your time like everyone else? Where's the pride in hitting cap through legitimate means? It took me over a year.... so you want people to sh*t on my experience by just giving it to them? That's just asinine.

    How is Zos helping new players catch up to long term vet players "Crapping on your experience", your experience was your experience and no one can change that? Why do people get so bitter about stuff like this? This is an MMO we are playing right? Like all MMORPG's it requires players to make it fun and exciting... the more players the better correct? Eventually old players will get bored and leave and some may never come back so since the game needs players it better do something to make sure new players stick around. One way to do that it is by giving them the feeling that it will not take forever to catch up so they can enjoy and be competitive in end game.

    The reason I made this post was because with the new DLC I got to watch as my SO got to assign 30 CP to all her characters and I had none. My first thought was.. "damn that would suck for any new players who have worked hard trying to catch up CP wise only to fall behind by 30 points in one day".

    Anyways my suggestion would be that any players a certain % behind the cap be given the 30 CP increase each time the CP cap increases. What that percentage is would be up to ZOS.. maybe it is any players 30% below the cap.
  • Unfadingsilence
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    lagrue wrote: »
    Runs wrote: »
    Didn't someone have a stream up fairly recently where he got to max CP on a brand new account in 5 days?

    The absolute only way that would be even remotely possible is with CONSTANT 150% boosters and somebody else carrying your lazy butt through Skyreach - WHILE neither person slept or walked away for any of that time + full training gear, Blessing of Mara and being grouped - and even then I'm calling serious BS.

    It's something like ~310 Million EXP to the current cap. I'm sorry but there's just no way that happened in 5 days. You'd be hard pressed to convince me it happened in 5 weeks and that's actually more possible.

    It was back when CP had a cap at 690 it took him 4 days he did it on a live stream he posted a clip of how much fun it was on youtune

    https://youtu.be/MKimBNFCQmI
  • Unfadingsilence
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    And I have a max CP too "over 1100" on Xbox NA and I just moved to EU it's perfectly fine the way it is. I feel great at 160CP taking on max CP toon in pvp and BGs is easy mode
  • Thrain
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    Hammy01 wrote: »
    I am sure some of you vets will disagree but I truly feel that ZOS needs to increase the CP gains for those that are well below max CP, or at the very least when a new DLC is released non max CP players should be given free 30 CP so the gap does not get any bigger.

    I am myself a vet player with well over 1000 CP on my first account but because I have a 2nd account with about 380 CP I really understand the struggle that new players go through just trying to catch up CP wise. It is a little disheartening when you spend a few months making some gains and then a new DLC / Chapter is released and the gap is instantly widened by 30 more CP.

    Ehm dude...you know that every big player started as a new player?
    If you earned your 1000+cp all by yourself then you have to know it as well

    Or do you want the game become that kind of game you can play for a few weeks as you are a new player and as you are a old player who invested like 10k crowns + to leave the game? because otherwhise it is unfair to the new players
    giphy.gif
    Edited by Thrain on September 2, 2018 4:41PM
  • idk
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    It is a poor design to make the leveling process such a taxing feat even if it only needs to be done once. Zos already admitted their original designed for catch up was flawed and began scaling the XP back when the cap was much lower.

    We all know the CP does not make the player but considering it provides several multipliers to increase dps and survival it does become a barrier to participation in many group activities. Even though I have played with a number of CP 160 players out dpsing capped players we know this is a bitter issue for some in the game based on the rants from sub par players here in the forums.

    Regardless, it does not hurt anyone for Zos to decrease the slope for earing CP to catch up and as a someone who has been CP capped for over 2 years think it is petty to think this would be an issue.
    Edited by idk on September 2, 2018 4:43PM
  • Salvas_Aren
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    Thrain wrote: »
    Hammy01 wrote: »
    I am sure some of you vets will disagree but I truly feel that ZOS needs to increase the CP gains for those that are well below max CP, or at the very least when a new DLC is released non max CP players should be given free 30 CP so the gap does not get any bigger.

    I am myself a vet player with well over 1000 CP on my first account but because I have a 2nd account with about 380 CP I really understand the struggle that new players go through just trying to catch up CP wise. It is a little disheartening when you spend a few months making some gains and then a new DLC / Chapter is released and the gap is instantly widened by 30 more CP.

    Ehm dude...you know that every big player started as a new player?
    If you earned your 1000+cp all by yourself then you have to know it as well

    Or do you want the game become that kind of game you can play for a few weeks as you are a new player and as you are a old player who invested like 10k crowns + to leave the game? because otherwhise it is unfair to the new players
    giphy.gif

    Don't trust Baelish except for now. The new catch up mechanics are strong enough and making them stronger would add a hurdle to players who reached higher levels, that most of them - including the new players - won't be fine with.

    Barry-Yes.gif
  • Riptide
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    Whats the rush? I’ve been playing since the beta and didn’t hit the max cp till this summer. Theres loads to do in the game, and if you power through with only cp campaign pvp or vet trials in mind then a significant portion of the rest of the game becomes so trivial that it won’t be enjoyable. Just relax, slow down, get your money’s worth by getting cp as they come.

    It really is the journey not the destination. Its a tired, old saying - but in ESO its just the truth. I’ve seen multiple friends come in, play it hardcore a couple months, then start griping there isn’t enough to do - when they skipped massive parts of the game. Usually they never fooled with even finishing cadwells silver, much less gold, much less tamriel hero. Missed so much content its sad. They reckon fishing is garbage, but I spent a lot of quality, zen time in lovely vistas all over tamriel - while getting the stuff for xp potions that helped me level. I prepared for vMA for months, and defeating it was one of the most rewarding experiences in any MMO ever, and Ive been playing these since the UO beta.

    Its just robbing yourself to get hung up on pushing to max cp.

    I know the OP is talking about a second account, but it was aimed at new players. Putting them in the mindset of someone who has taken in all the content is simply unfair to them, robs them.

    Vet trials and such will be there, and you don’t need to be max cp for them anyway. Theres a beautiful world to take in, over years. Enjoy it.
    Esse quam videri.
This discussion has been closed.