no raid team in the right mind will benchmark players relative to content these days, cuz dps ceilings have already been too high for too many patches. Instead, raid teams will benchmark you relative to other players available, and rightfully so. Requiring 40k sounds ridiculous out of context until you realize thats a solid pathetic 80% at best of what mere decent players pull, and prob closer to 70% of top end players. Why should anyone tolerate your 30k dps when you're too lazy to keep up with the meta?
maybe if you're a comedian or a team therapist or something? idk but you have to ask yourself what value you bring to the group. 30k is pathetic, you following mechanics perfectly and not dying to stupid *** wont make up for that, because plenty can do all the above while maintaining 40k+
gamerguy757 wrote: »Reading all of these comments I need to clear things up.
1) My group knows my DPS is only at 30k. However, they've taken me through Vet Trials and I grasp the mechanics quickly and I stay alive. So it isn't a bitter thread
2) My group wants me in their group bc of my VMA leaderboard scores that are always there (not one week has gone by where I'm not on the boards with my Warden, Sorc and Magblade)
3) They base my skill off how good I am with my toons and my knowledge on how to use them. NOT a number
The only reason I haven't tried HM on Trials is because I admit to my guild my Internet is absolute garbage for some reason and have been trying to get it fixed.
jaschacasadiob16_ESO wrote: »Well, doing 40k DPS won't help if people do not understand the concepts of stack and swap.Olupajmibanan wrote: »And what do you think of Cloudrest on +3? Most guilds are not able to complete it even with DDs doing 40k+ solo parses. It's hard.......it's tremendously hard even if you fill your group with absolute dps monsters.
FloppyTouch wrote: »
They did. But DPS requirements for admittance to groups steadily rise over time even if nothing whatsoever changed in the dungeon. One day you will be required to have no less than 50k DPS to join groups entering vet Banished Cells 1.
I think the point is someone stated you won’t get past the Twins if you have 30k, if people were beating it with 25k, it just shows how flawed the “you need 30k” argument is, and pretty much invalidates the claim.
Does the mob die and not you? If so, dps is fine.
Taking too long? Eh, maybe you could improve dps but so long as you're not dying and they *are* dying... what's the big deal?
Only if it's not shared by everyone involved!This whole "as long as it dies" mentality is frankly as awful as the opposite end of the spectrum
Dummy tests can show mastery of your rotation. If you can’t hit 20k solo, you probably won’t hit it in a raid when other mechanics are going on.
The dummy parse is essentially an indicator of how much room for error you have
Only if it's not shared by everyone involved!This whole "as long as it dies" mentality is frankly as awful as the opposite end of the spectrum
I have a straight stamina nightblade with absolutely next to no survivability aside from killing before I'm killed. I've got a magicka sorc that takes a year and a day to kill anything but can survive everything. I've got more balanced builds that are a mix between the two.
The mindset of "does the job get done or not" removes all of the angsting over if someone else thinks they can dictate how I should play and maximizes fun per hour which is the only efficiency anyone should be worried about.
Moral? Nobody cares what you do or how if you get the job done and if they do they're the expendable ones. Don't give anyone cause for complaint and you only get them from complainers.
If you're being carried then you're hardly getting the job done @Valrien
Dummy tests can show mastery of your rotation. If you can’t hit 20k solo, you probably won’t hit it in a raid when other mechanics are going on.
The dummy parse is essentially an indicator of how much room for error you have
Exactedly. Found the educated guy
To say dummy parses are unneeded is... madness. They're needed. They're absolutely needed. They're an excellent evaluator of skill, which is a the most important things in a game.
Usually it's the same guys who are pulling 15k DPS in pug dungeon runs who are preaching how the dummy parse is worthless. Never heard any rational argument against the dummies
FloppyTouch wrote: »
They did. But DPS requirements for admittance to groups steadily rise over time even if nothing whatsoever changed in the dungeon. One day you will be required to have no less than 50k DPS to join groups entering vet Banished Cells 1.
Then that’s the day I quit playing ESO.
My fun per hour matters to me, yours is up to you, nothing can change that. You're assuming a lot by trying to connect the mindset with an undefined number.
There's a lot to a viable build but nothing matters if you get stuck with players who obsess over metrics and won't even look at you twice because you don't meet what they feel is the only playstyle.
You want users to be amazing and have fun and not have to be carried and not carry others? Teach them rather than try bludgeoning your ideals over their heads. It's the difference between "you can make a really awesome set for stamina medium armor at x location" vs "your gear sucks, go away until you get good"
Sometimes a group may have low dps or low heals or a squishy tank. Or no tank. Or no heals. There is no "right" way, only ways that work and ways that don't.
Diasflac666 wrote: »They are dumb, but vet trial groups are the whiniest people on the game. I used to play only PVE and I changed all my characters to PVP. I still know all the mechanics and a few of these characters, tried and tested, can complete VSO with no issues. But you join an unknown group and the minute they see your sword and shield, let the reeing commence.
Worst case was with my DPS DK in VSO, drops a tonne of DoT then just spam executioner, hits about 30k DPS overall. The whole voice chat was constantly complaining about my character and circle jerking about it. "he's only doing 8k per hit" ignoring the 22k+ DoT. Went down only once, easy run. Constant whining through out ignoring their own failures like forgetting to pull certain bosses, or the healer repeatedly being "unable to change bars".
The test is rubbish anyway, it measures your DPS and sustain sure... But it doesnt move or fight back, the real test is doing the same thing while under constant attack.
My progression guild will encourage people to post a good dps parse on a skelly to see where people are at and to get some insight on how we can help them improve. If you're "only" posting 30k dps and I'm doing 40k dps on the same class / build, then chances are I might know something you don't.
We will also do the "craglorn 3" vet trials and encourage people to compare their skelly score with their boss dps. If there is a big difference then we help them identify why. Usually it's not putting down AoE dots just before movement mechanics. People who die a lot to mechanics don't get those numbers on the boss, but most people who can post a good skelly parse do very well. In my experience it's usually the people who post lower skelly parses who also seem to get killed by mechanics.
Lastly doing 30k dps is fine, but when we have 20 people in the guild and we're picking the "progression group" to work through vHoF why would we pick you over someone else who gets 40k dps? Sure, you'll get your chance, but after the primary group has cleared the content, working at it for a few months. Progression vet trials can take weeks for everyone to learn the mechanics and often the first clear is by the skin of their teeth and lower dps would have meant another week of practice.
I can honestly say anyone with a good attitude is welcome in our vet trial guild, but you need to improve and do your % of the damage as a dps otherwise you're getting carried.