FloppyTouch wrote: »
FloppyTouch wrote: »
They did. But DPS requirements for admittance to groups steadily rise over time even if nothing whatsoever changed in the dungeon. One day you will be required to have no less than 50k DPS to join groups entering vet Banished Cells 1.
FloppyTouch wrote: »
They did. But DPS requirements for admittance to groups steadily rise over time even if nothing whatsoever changed in the dungeon. One day you will be required to have no less than 50k DPS to join groups entering vet Banished Cells 1.
FloppyTouch wrote: »
They did. But DPS requirements for admittance to groups steadily rise over time even if nothing whatsoever changed in the dungeon. One day you will be required to have no less than 50k DPS to join groups entering vet Banished Cells 1.
FloppyTouch wrote: »
They did. But DPS requirements for admittance to groups steadily rise over time even if nothing whatsoever changed in the dungeon. One day you will be required to have no less than 50k DPS to join groups entering vet Banished Cells 1.
I think the point is someone stated you won’t get past the Twins if you have 30k, if people were beating it with 25k, it just shows how flawed the “you need 30k” argument is, and pretty much invalidates the claim.
FloppyTouch wrote: »
They did. But DPS requirements for admittance to groups steadily rise over time even if nothing whatsoever changed in the dungeon. One day you will be required to have no less than 50k DPS to join groups entering vet Banished Cells 1.
I think the point is someone stated you won’t get past the Twins if you have 30k, if people were beating it with 25k, it just shows how flawed the “you need 30k” argument is, and pretty much invalidates the claim.
This is true, its some dps checks but they are low by todays standard. Slimecrawl is the most famous one.Silver_Strider wrote: »Until ZOS makes content that requires everyone to be at 40k minimal DPS to have even a chance to complete, the entire DPS argument can go die in a ditch.
20k is enough to clear pretty much most dungeons, even some vet DLC dungeons.
30k will get you through all vet DLC dungeons and most Vet HM Trials, if not all of them.
More than that just means you get a faster burn thru and can start going for Score Runs but ESO is such a casual heavy game that I fail to see the need for Score Run elitism that poisons the player base so heavily. ESO has way too many glitches, exploits, and cheesy set ups to be taken that seriously, IMO.
gamerguy757 wrote: »So all my DPS toons on my dungeons and Trial build are all hitting 30k. Now some folks will be like “Oh that’s so low! What’s wrong with you?”
Guess what? I know my build, I know my rotation, I have meta end game gear, I know all dungeon mechanics, and I can stay TF alive.
So why base your ability off a dummy DPS test? It helps learn the rotation, but stop basing everything off it.
AbysmalGhul wrote: »Vmol requirements
Twins: Need to know mechanics, burn means nothing if can't you follow the color-coded Wendy's coloring book
Rakkat: Burn and slight mechanics. You don't need 30k , but 30k + is definitely welcome
TheInfernalRage wrote: »I only do dummy test for my rotation.
gamerguy757 wrote: »So all my DPS toons on my dungeons and Trial build are all hitting 30k. Now some folks will be like “Oh that’s so low! What’s wrong with you?”
Guess what? I know my build, I know my rotation, I have meta end game gear, I know all dungeon mechanics, and I can stay TF alive.
So why base your ability off a dummy DPS test? It helps learn the rotation, but stop basing everything off it.
This is true, its some dps checks but they are low by todays standard. Slimecrawl is the most famous one.Silver_Strider wrote: »Until ZOS makes content that requires everyone to be at 40k minimal DPS to have even a chance to complete, the entire DPS argument can go die in a ditch.
20k is enough to clear pretty much most dungeons, even some vet DLC dungeons.
30k will get you through all vet DLC dungeons and most Vet HM Trials, if not all of them.
More than that just means you get a faster burn thru and can start going for Score Runs but ESO is such a casual heavy game that I fail to see the need for Score Run elitism that poisons the player base so heavily. ESO has way too many glitches, exploits, and cheesy set ups to be taken that seriously, IMO.
Yes some potato pugs manages to screw up this but that is another issue.
On the other hand higher dps makes it easier and if you run an trial group you would also select among the higher dps players. In one of my guild its an trial group, they increased dps requirement to 35k simply as group got to large.
gamerguy757 wrote: »So all my DPS toons on my dungeons and Trial build are all hitting 30k. Now some folks will be like “Oh that’s so low! What’s wrong with you?”
Guess what? I know my build, I know my rotation, I have meta end game gear, I know all dungeon mechanics, and I can stay TF alive.
So why base your ability off a dummy DPS test? It helps learn the rotation, but stop basing everything off it.
alainjbrennanb16_ESO wrote: »This is true, its some dps checks but they are low by todays standard. Slimecrawl is the most famous one.Silver_Strider wrote: »Until ZOS makes content that requires everyone to be at 40k minimal DPS to have even a chance to complete, the entire DPS argument can go die in a ditch.
20k is enough to clear pretty much most dungeons, even some vet DLC dungeons.
30k will get you through all vet DLC dungeons and most Vet HM Trials, if not all of them.
More than that just means you get a faster burn thru and can start going for Score Runs but ESO is such a casual heavy game that I fail to see the need for Score Run elitism that poisons the player base so heavily. ESO has way too many glitches, exploits, and cheesy set ups to be taken that seriously, IMO.
Yes some potato pugs manages to screw up this but that is another issue.
On the other hand higher dps makes it easier and if you run an trial group you would also select among the higher dps players. In one of my guild its an trial group, they increased dps requirement to 35k simply as group got to large.
So they just decided to exclude peeps
Honestly the dps ceiling is too high in my opinion, there’s too much of a focus on dps. I just watched earlier today an Alcast blind run of the new dungeon Moon Hunter Keep and he literally skipped every mechanic of every boss because of so much dps.
If you can just out dps everything than what’s the point of there being mechanics and such? It’s even happening with me now and I’m not max cp or as experienced, but I go into VMA and everything just dies and gets burned so quick. It’s no longer even a challenge, it’s getting ridiculous yet ZOS just keeps raising the CP cap.