DeathLordOfDeath wrote: »Jumping should cost stamina many players do nothing but jump with no cost. Is there a reason jumping has no stam cost? I'd like to know.
DocFrost72 wrote: »DeathLordOfDeath wrote: »Jumping should cost stamina many players do nothing but jump with no cost. Is there a reason jumping has no stam cost? I'd like to know.
Argument: Jumping should cost stamina.
Reason: Many players do nothing but jump.
Rebuttal: Jumping should not be changed.
Reason: Why is many players jumping an issue?
Apache_Kid wrote: »Is there a reason jumping should have a stam cost? I'd like to know.
redspecter23 wrote: »DocFrost72 wrote: »DeathLordOfDeath wrote: »Jumping should cost stamina many players do nothing but jump with no cost. Is there a reason jumping has no stam cost? I'd like to know.
Argument: Jumping should cost stamina.
Reason: Many players do nothing but jump.
Rebuttal: Jumping should not be changed.
Reason: Why is many players jumping an issue?
Some players find jumping players annoying and/or hard to target. Why do players feel the need to jump if they also don't feel there is any strategic advantage to doing so? If there is truly no advantage and they do it only out of habit, then their game would not be negatively effected if there was a cost associated with it. If however, there is a tangible advantage to be gained by constantly jumping, shouldn't there be some cost to do it?
Luigi_Vampa wrote: »
Luigi_Vampa wrote: »
Luigi_Vampa wrote: »
The base moving speed, whether walking or jogging, cost no stamina. Moving faster then base movement speed does cost stamina. It doesn't manner what you want to call it.
Luigi_Vampa wrote: »
The base moving speed, whether walking or jogging, cost no stamina. Moving faster then base movement speed does cost stamina. It doesn't manner what you want to call it.
DeathLordOfDeath wrote: »Jumping should cost stamina many players do nothing but jump with no cost. Is there a reason jumping has no stam cost? I'd like to know.