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Lets talk about the dungeon queue..

BeefyMrTips
BeefyMrTips
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Where should we begin..

1. People were upset at those who were queueing as tanks when they were DPS, making dungeons horrible.
2. The fix was to only give one choice in role now..
3. Have you all lost your minds?

Nothing is fixed, but may be more broken now. The people who were queueing up as tanks before at least also queued up as DPS..

Now there is 0% chance of them getting pulled as a DPS now.. lmao which might have potentially saved an unsuspecting group before :D:D:D

GG
Mr. was my Father's name, just the tips is fine.
  • DMuehlhausen
    DMuehlhausen
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    Again, not sure why people are really complaining. I've only ever had 1 true fake tank. When I called him out on it they left.

    But hey I gotta go, my queue just pop instantly as a healer.
  • VaranisArano
    VaranisArano
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    I think the idea was that by forcing these fake tanks who refuse to even slot a taunt to pick only one role, it removed even the plausible deniability of "Sorry, I though it put me in the DPS role" and thus makes it easier for groups to identify fake tanks and kick them if they wish.

    Now, that's not an effective solution as long as ZOS isn't prepared to mandate role requirements, but its probably the best we'll get for a while.
  • VaranisArano
    VaranisArano
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    Again, not sure why people are really complaining. I've only ever had 1 true fake tank. When I called him out on it they left.

    But hey I gotta go, my queue just pop instantly as a healer.

    I complain, because I find it annoying to get a tank who expects that my healer will happily take boss aggro while healing the whole group.

    Unlike you, Ive never been lucky enough to have the fake tank leave or even slot a taunt when asked.
  • BeefyMrTips
    BeefyMrTips
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    Again, not sure why people are really complaining. I've only ever had 1 true fake tank. When I called him out on it they left.

    But hey I gotta go, my queue just pop instantly as a healer.

    I agree completely, and I am not complaining about fake tanks, Im complaining about long queue times as a tank and a DPS now lol

    I leave if its something I cant do, but I am a DPS sorc who can tank a lot of Vet Dungeons with Inner Fire, I have a list that I don't do because I know it wont be possible. I do feel like garbage for having to do that but Id like to see people create instances to request certain roles and people be allowed to search for that type of run.

    Ex. You can choose to do the traditional run, 1 tank 1 hlr, 2 dps
    You can choose 3 DPS and 1 Hlr
    Heck you can even choose 4 tanks lmao why not?
    so on and so forth type of setup
    Edited by BeefyMrTips on August 29, 2018 8:59PM
    Mr. was my Father's name, just the tips is fine.
  • BeefyMrTips
    BeefyMrTips
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    Its 2018, stop forcing these labels on us!

    #leavebrittanyalone #blessed
    Mr. was my Father's name, just the tips is fine.
  • Starlock
    Starlock
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    I'm not sure I understand why the system was changed. Many players can dual role (or triple role) and the inability to select more than one role could lengthen queue times. We'll have to see if it does in practice.
  • Artim_X
    Artim_X
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    Having the ability to queue up for multiple roles was mostly pointless, since the tank role would almost always be the role a person is chosen for, while the DPS role was the least likely role one would be selected for. This is why I stopped queuing for multiple roles long before the recent change, since I like to DPS and heal every now and then. Although the process of kicking people has not changed it feels a whole lot easier at least for me to justify initiating a kick.
    (AD) Artim X/Xirtām/Måtrix |PC/NA| Casual staff wielding vampire sorcerer/templar/arcanist
    Electric-Stun
    https://media.giphy.com/media/Av0zcKH3i2BkaY1GXW/giphy.gif/https://c.tenor.com/jQHdFftrgwMAAAAC/tenor.gif
    • Roleplay Damage Dealing Build.
    • Gear: 5 Infallible Aether (All apparel light and Divines with Max Mag Enchants), 1 Slimecraw Guise for max spell critical (Divines, light, Max Mag Enchants), Maelstrom's Perfected Lightning Staff (infused/shock enchant), and Kinras's jewelry (bloodthirsty with spell damage enchant)/lightning staff (infused/flame/weapon damage enchant). 1 Mora's Whispers.
    • Ability-Bar 1: Critical Surge, Boundless Storm, Mages' Wrath, Lightning Flood, Shocking Soul (Shock damage, Class Mastery Signature Script, and Empower), and Power Overload.
    • Ability-Bar 2: Storm Pulsar, Streak, Shock Reach, Unstable Wall of Storms, Shocking Burst (Shock Damage, remove 1 negative effect, and interrupt) and Thunderous Rage.
      Solo: Use Kinras's chest, replace Mora with Ring of the Pale Order, and use a heavy Slimcraw piece for max critical.
    Electric-Pets
    https://i.giphy.com/media/v1.Y2lkPTc5MGI3NjExNHVjemwxZHI2ZmQ2bTg1ZG0xOTZ3b2QwajBzNGxmaHh6OXRpN3p6YSZlcD12MV9pbnRlcm5hbF9naWZfYnlfaWQmY3Q9Zw/eBgWizk5dmZRS/giphy.gif
    • Stress free one bar pet build .
    • Gear: 5 Infallible Aether (All apparel light and Divines with Max Mag Enchants. No chest piece), 1 medium Slimecraw for max spell critical (Divines, medium, Max Mag Enchants), Lightning Staff of the Sergeant (precise/shock enchant), Sergeant's chest (Divines and max magicka enchant), and Sergeant ring and necklace (bloodthirsty with spell damage enchant), Oakensoul ring (bloodthirsty with spell damage enchant)
    • Ability-Bar: Daedric Prey, Summon Volatile Familiar, Bound Armaments, Unstable Wall of Storms, Summon Twilight Matriarch, and Greater storm Atronach.
    Electric-Heal
    https://media.giphy.com/media/5ibGIHneWS6ek/giphy.gif
    • My Healer Build.
    • Gear: 5 Spell Power Cure (All apparel light and Divines with Max Mag Enchants), 1 Slimecraw Guise for max spell critical (Divines, light, Max Mag Enchants), Maelstrom's Perfected Lightning Staff (Charged/shock enchant), and Infallible Aether jewelry (arcane with spell damage enchant)/restoration staff (Powered with absorb magicka enchant). 1 Mora's Whispers.
    • Ability-Bar 1: Power Surge, Boundless Storm, Blessing of Restoration, Energy Orb, Twilight Matriarch, and Replenishing Barrier.
    • Ability-Bar 2: Dark Deal, Overflowing Altar, Elemental Drain, Blockade of Storms, Twilight Matriarch, and Aggressive Horn.
    Electric-Ward
    https://media.giphy.com/media/Wa0TGmtDvwW3e/giphy.gif
    • My Meme Tank Build that uses high resistance and variety of wards.
    • Gear: 5 Brands of Imperium (All body pieces except Head and Shoulders, with Divine trait, and with Prismatic Defense Enchants), full Iceheart (1 light and 1 medium. Divines and Prismatic Enchant), and Combat Physician jewelry (bloodthirsty with Prismatic Recovery Enchants), Combat Physician restoration staff (Infused with hardening enchant), and combat physician ice staff (Infused with crusher enchant).
    • Ability-Bar 1: Critical Surge, Bound Aegis, Deep Thoughts, Boundless Storm, Healing Ward, and Replenishing Barrier.
    • Ability-Bar 2: Silver Leash (Elemental Drain if healer isn't running it), Bound Aegis, Frost Clench, Blockade of Frost, Empowered Ward, and Temporal Guard.
    Electric-Vamp
    https://media.giphy.com/media/ukDQiYZzRAxMZKcK86/giphy.gif
    • Tanky stage 4 vampire utility focused PvP healer that can take down very inexperienced players but is primarily focused on working alongside others in an organized group, PUGs, or zergs.
    • Gear: 5 Torug's Pact (medium chest and body pieces light. All Impenetrable with Prismatic Enchants). Gaze of Sithis and 1 light Mighty Chudan/Pirate Skeleton (light shoulders, and impenetrable with Prismtaic Enchants). Knight Slayer (Swift with spell damage enchant)/lightning staff (infused with oblivion enchant)/restoration staff (infused with oblivion enchant).
    • Ability-Bar 1: Structured Entropy, Boundless Storm, Soul Splitting Trap, Radiating Regeneration, Healing Ward, and Life Giver.
    • Ability-Bar 2: Drain Vigor (Elemental Susceptibility), Race Against Time, Rune Cage, Radiant Magelight, Regenerative Ward, and Shatter Soul.
    Dawnfang
    https://media.tenor.com/ogWfvDdsqBIAAAAd/anime-black-clover.gif
    • My casual one bar heavy attack Templar build that primarily utilizes Aedric Spear abilities.
    • Gear: 5 Noble Duelist (Head or Shoulder and body pieces except Chest. All body pieces Divines with Max Mag Enchants), 1 light Slimecraw for max spell critical (Divines, light, Max Mag Enchant), Lightning Staff of the Sergeant (precise/shock enchant), Sergeant's chest (Divines and max magicka enchant), and Sergeant's Mail jewelry (One Ring and one Neck. Both bloodthirsty with spell damage enchant). 1 Oakensoul Ring (bloodthirsty with spell damage enchant).
    • Ability-Bar 1: Puncturing Sweep, Aurora Javelin, Toppling Charge, Blazing Spear, Radiant Ward/Breath of life, and Crescent Sweep.
    Duskfang
    https://media.tenor.com/Jo8aG_ouy_oAAAAd/ac-odyssey.gif
    • Tanky stage 4 vampire utility focused PvP healer that can take down very inexperienced players but is primarily focused on working alongside others in an organized group, PUGs, or zergs.
    • Gear: 5 Torug's Pact (Heavy Chest with light Head, Waist, Hands, and Feet. All body pieces Impenetrable. Health enchant on chest/head/legs and everything else Prismatic Enchants), 1 Medium Mighty Chudan/Pirate Skeleton Shoulder (Impenetrable, Prismatic Enchant), Knight Slayer Restoration Staff (Infused/Decrease Health enchant), and Knight Slayer jewelry (One Ring and one Neck. Both Swift with spell damage enchant). 1 Oakensoul Ring (Swift with Spell Damage Enchant).
    • Ability-Bar 1: Radiant Oppression, Race Against Time, Aurora Javelin, Breath of Life, Resolving Vigor, and Life Giver.
    Eye of the Queen
    https://i.pinimg.com/originals/fd/44/1c/fd441c8242af6ec35ada94496feb0901.gif
    • My casual one bar heavy attack Arcanist build that primarily utilizes Herald of the Tome abilities.
    • Gear: 5 Noble Duelist (Head or Shoulder and body pieces except Chest. All body pieces Divines with Max Mag Enchants), 1 light Slimecraw for max spell critical (Divines, light, Max Mag Enchant), Lightning Staff of the Sergeant (precise/shock enchant), Sergeant's chest (Divines and max magicka enchant), and Sergeant's Mail jewelry (One Ring and one Neck. Both bloodthirsty with spell damage enchant). 1 Oakensoul Ring (bloodthirsty with spell damage enchant).
    • Ability-Bar 1: Escalating Runeblades, Pragmatic Fatecarver, Cephaliarch's Flail, Rune of Displacement, Inspired Scholarship/Evolving Runemend, and The Languid Eye.
    Eye of the King
    https://i.giphy.com/media/v1.Y2lkPTc5MGI3NjExOTAzdjV1eTgwbDFmM3lrZmxuMXRqdDR3Y3h1ZDRpajR0M3VjZzQ3NSZlcD12MV9pbnRlcm5hbF9naWZfYnlfaWQmY3Q9Zw/zXmbOaTpbY6mA/giphy.gif
    • Tanky stage 4 vampire utility focused PvP healer that can take down very inexperienced players but is primarily focused on working alongside others in an organized group, PUGs, or zergs.
    • Gear: 5 Torug's Pact (Heavy Chest with light Head, Waist, Hands, and Feet. All body pieces Impenetrable. Health enchant on chest/head/legs and everything else Prismatic Enchants), 1 Medium Mighty Chudan/Pirate Skeleton Shoulder (Impenetrable, Prismatic Enchant), Knight Slayer Restoration Staff (Infused/Decrease Health enchant), and Knight Slayer jewelry (One Ring and one Neck. Both Swift with spell damage enchant). 1 Oakensoul Ring (Swift with Spell Damage Enchant).
    • Ability-Bar 1: Escalating Runeblades, Race Against Time, Rune of Uncanny Adoration, Evolving Runemend, Resolving Vigor, and Life Giver.
    PvE Starter Gear
    https://media.giphy.com/media/6CovzgyTig7M4/giphy.gif
    • Gear: 5 Law of Julianos (heavy chest, gloves/belt light, and the rest can be light or 1 medium piece if you're not wearing medium anywhere else on your body. All in training if grinding for XP or divines), Armor of the Seducer or Magnus' Gift head, shoulder, and staves (light with 1 medium piece if you are not already wearing 1 medium Julianos piece. All in training or divines. The staves should be training or infused), and 3 purple Willpower Jewelry with Arcane trait (can be bought from trading guilds for relatively cheap.
    • Check tamrieltradecentre.com for the best deals if you're not using a price checking addon).
    Race
    https://media.giphy.com/media/sdEkeWpiaGz0A/giphy.gif
    • High elf, since you will not have issues with sustain, but other mag based races are also fine so this is more of a personal choice.
    Mundus Stones
    https://media.giphy.com/media/cT3wMhLGQWdKU/giphy.gif
    • PvP: The Steed for speed. Gotta go fast!
    • PvE Healing/Damage: The Thief for decent crit rate.
    • PvE Tanking: The Lady to get close to resistance cap.
    Current Champion Points
    https://media.giphy.com/media/l4FGDAx6u3hthMhgI/giphy.gif
    • DPS: Shadowstrike/ Master Gatherer, Meticulous Disassembly/Plentiful Harvest, Steed's Blessing, Sustaining Shadows, Exploiter, Weapons Expert, Fighting Finesse, Master-at-Arms, Celerity, Rejuvenation, Fortified, Boundless Vitality.
    • Healer Sorc: Shadowstrike/ Master Gatherer, Meticulous Disassembly/Plentiful Harvest, Steed's Blessing, Sustaining Shadows, Enlivening Overflow, Hope Infusion, Weapon's Expert, Arcane Supremacy, Celerity, Rejuvenation, Fortified, Boundless Vitality.
    • Tanky Sorc: Shadowstrike/ Master Gatherer, Meticulous Disassembly/Plentiful Harvest, Steed's Blessing, Sustaining Shadows, Ironclad, Enduring Resolve, Reinforced, Duelist's Rebuff, Bastion, Ward Master, Rejuvenation, Fortified.
    • PvP Sorc: Shadowstrike/ Master Gatherer, Meticulous Disassembly/Plentiful Harvest, Steed's Blessing, Sustaining Shadows, Enlivening Overflow, Weapon's Expert, Occult Overload, Arcane Supremacy, Bastion, Rejuvenation, Fortified, Boundless Vitality.
    • PvP Temp/Arcanist: Shadowstrike/ Master Gatherer, Meticulous Disassembly/Plentiful Harvest, Steed's Blessing, Sustaining Shadows, Enlivening Overflow, Weapon's Expert, From the Brink, Arcane Supremacy, Celerity, Rejuvenation, Fortified, Boundless Vitality.
    Favorite Foods and Potions
    https://media.giphy.com/media/3otPoTggaYFNd1FdAI/giphy.gif
    • Parse Food for PvE:(DPS) Ghastly Eye Bowl (increases Max Magicka by 4592 and Magicka Recovery by 459 for 2 hours).
    • Gold/Purple Food for Sorc PvP and Meme Tanking:(PvP) Clockwork Citrus Filet (increases Max Health by 3326, Health Recovery by 406 [useful if stage 1 vampire], Max Magicka by 3080, and Magicka Recovery by 338 for 2 hours). Witchmother's Potent Brew (Increase Max Magicka by 2856, Max Health by 3094, and Magicka Recovery by 315 for 2 hours.
    • Trash Potions when feeling cheap: Regular CP150 Essence of Magicka pots that I obtain frequently from playing the game or Crown Tri-Restoration Potion obtained from dailies.
    • Crafted Potions: Essence of Spell Critical (Bugloss, Lady's Smock, and Water Hyacinth). Without magelight this is my primary means of obtaining Major Prophecy on my Sorc, which increases my Spell Critical Rating. This also heals and restores magicka. Essence of Immovability (Columbine, Corn Flower, and Wormwood). I use this in PvP, since this gives me stealth detection, knockback immunity, and restores magicka (better to use it when competent allies are nearby, since it might reveal that you are surrounded by multiple players in stealth and you will not have an emergency pot available after use). Essence of Invisibility with only 2 ingredients (Blue Entoloma, Namira's Rot, Nirnroot, or Spider Egg). I use this in PvE content that requires stealth and if I need more speed I'll use Rapid Maneuver before using the potion. Essence of Invisibility with 3 ingredients (Blessed Thistle, Blue Entoloma, and Namira's Rot). Very useful in PvP alongside the vampire Dark Stalker passive, since you'll be invisible, ignore movement speed penalty while in Crouch, and you'll have a 30% movement speed boost from Major Expedition (I always have this slotted when riding from point A to B in PvP land, since gankers are always lurking). My templar/arcanist will mostly use Essence of Health (Tri-Stat Potion) Ingredients: (Mountain Flower, Columbine, and Bugloss).
  • Finviuswe
    Finviuswe
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    I think the idea was that by forcing these fake tanks who refuse to even slot a taunt to pick only one role, it removed even the plausible deniability of "Sorry, I though it put me in the DPS role" and thus makes it easier for groups to identify fake tanks and kick them if they wish.

    Now, that's not an effective solution as long as ZOS isn't prepared to mandate role requirements, but its probably the best we'll get for a while.

    Solid reasoning.

    I don't really want them to mandate role requirements and start making things feel stricter than they need to be.

    Fake tank queues in, group finds out, kick him. It's that simple. Reque and have a new tank within minutes.
  • BeefyMrTips
    BeefyMrTips
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    ESO_GOD wrote: »
    I think the idea was that by forcing these fake tanks who refuse to even slot a taunt to pick only one role, it removed even the plausible deniability of "Sorry, I though it put me in the DPS role" and thus makes it easier for groups to identify fake tanks and kick them if they wish.

    Now, that's not an effective solution as long as ZOS isn't prepared to mandate role requirements, but its probably the best we'll get for a while.

    Solid reasoning.

    I don't really want them to mandate role requirements and start making things feel stricter than they need to be.

    Fake tank queues in, group finds out, kick him. It's that simple. Reque and have a new tank within minutes.

    But that's the problem, this doesn't fix anything, it just makes it stricter and bottlenecking every role, except healer. Leave it to the people to kick who they need to kick whether they are a dps being horrible at being a tank or a tank being a horrible tank, both should be kicked because they arent fulfilling the groups needs.

    The idea that this is justified because it takes away an excuse for an individual means nothing. If someone is bringing down the whole group, kick them if you want.
    Edited by BeefyMrTips on August 29, 2018 9:17PM
    Mr. was my Father's name, just the tips is fine.
  • Agenericname
    Agenericname
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    I think the idea was that by forcing these fake tanks who refuse to even slot a taunt to pick only one role, it removed even the plausible deniability of "Sorry, I though it put me in the DPS role" and thus makes it easier for groups to identify fake tanks and kick them if they wish.

    Now, that's not an effective solution as long as ZOS isn't prepared to mandate role requirements, but its probably the best we'll get for a while.

    Perhaps ZOS wanted to go the laissez faire route with this. They've given players the tools they need to identify and remove the fake roles if they wish and the choice to keep them while removing the ambiguity.

    I've got about 40 minutes to ponder this before my queue is up.

    Edited by Agenericname on August 29, 2018 9:19PM
  • Guppet
    Guppet
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    If your going to fake anything, fake heal. Almost the same queue as tanks, but less harmful to your group.

    Most genuine tanks who pug build for survival without a healer. They are used to it.
  • Jinchuu
    Jinchuu
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    Guppet wrote: »
    If your going to fake anything, fake heal. Almost the same queue as tanks, but less harmful to your group.

    No, just no.

    Unless you are willing to be a mindless sycophant and/or coddle others due to their insecurities prepare to be harrased by the Orwellian enforcers on these forums. You should also try to refrain from using any words more complex than those used by a small child due to the fact that said enforcers have made it clear that their vocabulary pool is aenemic.
  • Salvas_Aren
    Salvas_Aren
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    Fakepug as a tank with a real healer or damage healer.

    So you won't get kicked by all the kids who do it just because fake. Neither will your healer complain.

    Try to kick a noob below 160 while farming, all you hear is *we can do it*. Where goes *we can do it* when a faketank steps in?
  • Finviuswe
    Finviuswe
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    ESO_GOD wrote: »
    I think the idea was that by forcing these fake tanks who refuse to even slot a taunt to pick only one role, it removed even the plausible deniability of "Sorry, I though it put me in the DPS role" and thus makes it easier for groups to identify fake tanks and kick them if they wish.

    Now, that's not an effective solution as long as ZOS isn't prepared to mandate role requirements, but its probably the best we'll get for a while.

    Solid reasoning.

    I don't really want them to mandate role requirements and start making things feel stricter than they need to be.

    Fake tank queues in, group finds out, kick him. It's that simple. Reque and have a new tank within minutes.

    But that's the problem, this doesn't fix anything, it just makes it stricter and bottlenecking every role, except healer. Leave it to the people to kick who they need to kick whether they are a dps being horrible at being a tank or a tank being a horrible tank, both should be kicked because they arent fulfilling the groups needs.

    The idea that this is justified because it takes away an excuse for an individual means nothing. If someone is bringing down the whole group, kick them if you want.

    So, the problem is fake tanks are queing into dungeons at a noticeable frequency, and the desired solution is for that to no longer be possible.

    The problem is, it can be a little difficult to totally eliminate all fake tanks from the dungeon que.

    Thers the question of how do we properly define a tank. Can they only be doing so much damage. What if someone is just really bad at tanking, and is honestly trying their best, but is just not getting the job done and not fulfilling their role. Does that fall into the category of fake tank, too?

    So I think the way we have it now is more or less fine, in my opinion the problem is easily solved by kicking the fake tank and simply getting a new one.
  • Guppet
    Guppet
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    Jinchuu wrote: »
    Guppet wrote: »
    If your going to fake anything, fake heal. Almost the same queue as tanks, but less harmful to your group.

    No, just no.

    Yes, just yes.

    3 dps and one tank is by far more preffered than 3 dps one healer. It’s not even close.

    https://forums.elderscrollsonline.com/en/discussion/422804/which-vet-dungeon-group-composition-is-preferred/p1
    Edited by Guppet on August 29, 2018 9:31PM
  • BeefyMrTips
    BeefyMrTips
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    ESO_GOD wrote: »
    ESO_GOD wrote: »
    I think the idea was that by forcing these fake tanks who refuse to even slot a taunt to pick only one role, it removed even the plausible deniability of "Sorry, I though it put me in the DPS role" and thus makes it easier for groups to identify fake tanks and kick them if they wish.

    Now, that's not an effective solution as long as ZOS isn't prepared to mandate role requirements, but its probably the best we'll get for a while.

    Solid reasoning.

    I don't really want them to mandate role requirements and start making things feel stricter than they need to be.

    Fake tank queues in, group finds out, kick him. It's that simple. Reque and have a new tank within minutes.

    But that's the problem, this doesn't fix anything, it just makes it stricter and bottlenecking every role, except healer. Leave it to the people to kick who they need to kick whether they are a dps being horrible at being a tank or a tank being a horrible tank, both should be kicked because they arent fulfilling the groups needs.

    The idea that this is justified because it takes away an excuse for an individual means nothing. If someone is bringing down the whole group, kick them if you want.

    So, the problem is fake tanks are queing into dungeons at a noticeable frequency, and the desired solution is for that to no longer be possible.

    The problem is, it can be a little difficult to totally eliminate all fake tanks from the dungeon que.

    Thers the question of how do we properly define a tank. Can they only be doing so much damage. What if someone is just really bad at tanking, and is honestly trying their best, but is just not getting the job done and not fulfilling their role. Does that fall into the category of fake tank, too?

    So I think the way we have it now is more or less fine, in my opinion the problem is easily solved by kicking the fake tank and simply getting a new one.

    The answer that is obvious to me is let the players handle it themselves, we should have free reign to kick whoever we want. Cant protect everyone even if they have good intentions if they are bringing down the group majorly even I will vote to kick
    Mr. was my Father's name, just the tips is fine.
  • VaranisArano
    VaranisArano
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    Fakepug as a tank with a real healer or damage healer.

    So you won't get kicked by all the kids who do it just because fake. Neither will your healer complain.

    Try to kick a noob below 160 while farming, all you hear is *we can do it*. Where goes *we can do it* when a faketank steps in?

    We can do it, most of the time.

    But for me, at least, theres a world of difference between playing with a low level/low CP players who's new and may not be that good and playing with a fake tank who's refusing to do their job and thus deliberately making my job harder because I have to deal with tanking the boss on top of doing my job.

    For me, new players are learning. I can tolerate that. Fake tanks expect me to do their job. If I wanted to tank, I would have queued on my tank.
    Edited by VaranisArano on August 29, 2018 9:36PM
  • Ir0nB34r
    Ir0nB34r
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    I hate it when people fake queue as a tank because it makes me (a real tank) have to wait longer in the queue. Sometimes I have to wait a whole minute now!
    [XBOX][NA]
    Breton | Sorcerer | Damage Dealer - Build Info (Coming Soon)
    Breton | Warden | Healer - Build Info (Coming Soon)
    Argonian | Dragon Knight | Tank - Build Info (Coming Soon)
    (Retired)Breton | Sorcerer | Tank - Build Info (<< Link to Google Docs Page)
    "If you are quitting, can I have your stuff??"
  • Salvas_Aren
    Salvas_Aren
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    The answer that is obvious to me is let the players handle it themselves, we should have free reign to kick whoever we want. Cant protect everyone even if they have good intentions if they are bringing down the group majorly even I will vote to kick

    That meens bye bye to kick poll, no more ties 2 vs 2 and first kick first serve?

    Can't wait to see the kick wars. >:)
  • BeefyMrTips
    BeefyMrTips
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    The answer that is obvious to me is let the players handle it themselves, we should have free reign to kick whoever we want. Cant protect everyone even if they have good intentions if they are bringing down the group majorly even I will vote to kick

    That meens bye bye to kick poll, no more ties 2 vs 2 and first kick first serve?

    Can't wait to see the kick wars. >:)

    Lol I meant the players as a group, not the wild west :D
    Edited by BeefyMrTips on August 29, 2018 9:38PM
    Mr. was my Father's name, just the tips is fine.
  • Finviuswe
    Finviuswe
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    ESO_GOD wrote: »
    ESO_GOD wrote: »
    I think the idea was that by forcing these fake tanks who refuse to even slot a taunt to pick only one role, it removed even the plausible deniability of "Sorry, I though it put me in the DPS role" and thus makes it easier for groups to identify fake tanks and kick them if they wish.

    Now, that's not an effective solution as long as ZOS isn't prepared to mandate role requirements, but its probably the best we'll get for a while.

    Solid reasoning.

    I don't really want them to mandate role requirements and start making things feel stricter than they need to be.

    Fake tank queues in, group finds out, kick him. It's that simple. Reque and have a new tank within minutes.

    But that's the problem, this doesn't fix anything, it just makes it stricter and bottlenecking every role, except healer. Leave it to the people to kick who they need to kick whether they are a dps being horrible at being a tank or a tank being a horrible tank, both should be kicked because they arent fulfilling the groups needs.

    The idea that this is justified because it takes away an excuse for an individual means nothing. If someone is bringing down the whole group, kick them if you want.

    So, the problem is fake tanks are queing into dungeons at a noticeable frequency, and the desired solution is for that to no longer be possible.

    The problem is, it can be a little difficult to totally eliminate all fake tanks from the dungeon que.

    Thers the question of how do we properly define a tank. Can they only be doing so much damage. What if someone is just really bad at tanking, and is honestly trying their best, but is just not getting the job done and not fulfilling their role. Does that fall into the category of fake tank, too?

    So I think the way we have it now is more or less fine, in my opinion the problem is easily solved by kicking the fake tank and simply getting a new one.

    The answer that is obvious to me is let the players handle it themselves, we should have free reign to kick whoever we want. Cant protect everyone even if they have good intentions if they are bringing down the group majorly even I will vote to kick

    Then, we are in agreement.

    I also believe players should be able to kick whoever they want, for whatever reason they want, as long as that is what the majority in the group decides.
  • weedgenius
    weedgenius
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    Completely true. I did a random normal yesterday, of course got one of the new dlc dungeons, and our "tank" was a 500 cp mag sorc with a lightening staff on both bars that did not try to tank anything. Needless to say it didn't go well for us. It was extra insulting knowing that he made the choice to queue specifically as a tank with total disregard for the rest of his group.
    Edited by weedgenius on August 29, 2018 11:45PM
    PS4 NA
    Better Homes & Gardens
  • LeagueTroll
    LeagueTroll
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    Ir0nB34r wrote: »
    I hate it when people fake queue as a tank because it makes me (a real tank) have to wait longer in the queue. Sometimes I have to wait a whole minute now!

    Agreed. Not fair. And after non instant que. now I still have to deal with garbage dd. Why is this not solved. Real casuals don’t que vet.
  • LeagueTroll
    LeagueTroll
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    Guppet wrote: »
    Jinchuu wrote: »
    Guppet wrote: »
    If your going to fake anything, fake heal. Almost the same queue as tanks, but less harmful to your group.

    No, just no.

    Yes, just yes.

    3 dps and one tank is by far more preffered than 3 dps one healer. It’s not even close.

    https://forums.elderscrollsonline.com/en/discussion/422804/which-vet-dungeon-group-composition-is-preferred/p1

    Yes. 3 Real dd is def good, finish dungeon fadt. Problem is that most the time one of the 2 from que is complete trash.
  • LiberatorSam
    LiberatorSam
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    Fake tanks are caused by fake dd, real tank was traumatized by low dps players queuing as dd and stop using DF with their real tanks. All it’s left are fake tanks. And what’s so bad about fake tanks? I fake tank all the time, doing 80% of the group dmg, sometimes 90%, never got kicked once. You don’t need taunts if you kill the boss before your team reaches you.
  • Silver_Strider
    Silver_Strider
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    Got a Fake Tank doing normal MHK.
    18k Health, Dual Wield NB.

    Needless to say, he was immediately killed by the 1st boss and booted out of the group with no sign of hesitation by the rest of the group at all.
    Argonian forever
  • Heimpai
    Heimpai
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    I haven’t found a match in ques in a couple months..tbh your problems aren’t bad, at least you can find ramdoms and aren’t forced to bother friends/guildies any time you want to do a dungeon

    Incase you’re wondering the ques were well over an hour before i gave up, no i won’t make a tank/healer as i don’t enjoy them

    Maybe the fake tanks refuse to put up with the bs que length for dd‘s
  • Jinchuu
    Jinchuu
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    Heimpai wrote: »
    I'm selfish and think that others should have to play utility charaters while I claim to be the hero they need while playing ezmode dps

    FTFY
    Unless you are willing to be a mindless sycophant and/or coddle others due to their insecurities prepare to be harrased by the Orwellian enforcers on these forums. You should also try to refrain from using any words more complex than those used by a small child due to the fact that said enforcers have made it clear that their vocabulary pool is aenemic.
  • Heimpai
    Heimpai
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    Jinchuu wrote: »
    Heimpai wrote: »
    I'm selfish and think that others should have to play utility charaters while I claim to be the hero they need while playing ezmode dps

    FTFY

    Lmao think what you want..but notice how i haven’t pugged in months? Or did that escape your comprehension..i won’t be a fake tank/healer so i can’t pug..

    Yeah that makes me selfish alright, also this is my first mmo i kind of need ezmode
  • Jeremy
    Jeremy
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    Where should we begin..

    1. People were upset at those who were queueing as tanks when they were DPS, making dungeons horrible.
    2. The fix was to only give one choice in role now..
    3. Have you all lost your minds?

    Nothing is fixed, but may be more broken now. The people who were queueing up as tanks before at least also queued up as DPS..

    Now there is 0% chance of them getting pulled as a DPS now.. lmao which might have potentially saved an unsuspecting group before :D:D:D

    GG

    The situation seems to have improved some.

    I've only had one "fake tank" in the last week or so. Used to - I was lucky if I got into a single dungeon that didn't have one. So either I've just been lucky recently or this change did help to alleviate the problem. Or maybe all the exposure this issue was getting on the forums helped to discourage the practice.
    Edited by Jeremy on August 30, 2018 10:37AM
This discussion has been closed.