I love the change to d ticks that require you to participate to get a portion of the tick. And while it can be cheesed, people who ride up late and didn't participate get nothing. No more people AFK inside the keep leeching ticks!
I feel that o ticks be changed to the same requirement to:
- improve the tick for people who actually participated
- decrease the numbers in resource-flip zergs
- encourage people to spread out and go to a different objective rather than rush to grab an o tick
Thoughts?
Sure. And I want to level Undaunted by going AFK at the Enclave.
DeadlyRecluse wrote: »
I’ve only played for about 4-5 months but tbh i don’t really care about defending anymore..the dtiks are so insignificant i could have taken resources elsewhere and got more AP with less time needed.. I’ll still defend because i enjoy it but sometimes i just log and watch tv, something I’ve never done beforeDeadlyRecluse wrote: »
I’ve only played for about 4-5 months but tbh i don’t really care about defending anymore..the dtiks are so insignificant i could have taken resources elsewhere and got more AP with less time needed.. I’ll still defend because i enjoy it but sometimes i just log and watch tv, something I’ve never done beforeDeadlyRecluse wrote: »
Is that after Wolfhunter, Deadly? I got those huge D-ticks pretty commonly in Summerset, but after Wolfhunter the same scale of fight is getting me significantly less AP.DeadlyRecluse wrote: »I’ve only played for about 4-5 months but tbh i don’t really care about defending anymore..the dtiks are so insignificant i could have taken resources elsewhere and got more AP with less time needed.. I’ll still defend because i enjoy it but sometimes i just log and watch tv, something I’ve never done beforeDeadlyRecluse wrote: »
If you are only defending in large fights, sure, that's true (though usually you can make enough kill-AP to make the lack up for it), but it's relatively easy to farm up 12-25k solo or duo D ticks. I'm a pretty mediocre player and can occasionally string up an 80k tick solo defending a keep. I doubt anyone is capturing 53 resources in the time it takes to defend a keep against a handful of attackers.
Is that after Wolfhunter, Deadly? I got those huge D-ticks pretty commonly in Summerset, but after Wolfhunter the same scale of fight is getting me significantly less AP.DeadlyRecluse wrote: »I’ve only played for about 4-5 months but tbh i don’t really care about defending anymore..the dtiks are so insignificant i could have taken resources elsewhere and got more AP with less time needed.. I’ll still defend because i enjoy it but sometimes i just log and watch tv, something I’ve never done beforeDeadlyRecluse wrote: »
If you are only defending in large fights, sure, that's true (though usually you can make enough kill-AP to make the lack up for it), but it's relatively easy to farm up 12-25k solo or duo D ticks. I'm a pretty mediocre player and can occasionally string up an 80k tick solo defending a keep. I doubt anyone is capturing 53 resources in the time it takes to defend a keep against a handful of attackers.
Or maybe the secret to getting good D-ticks is to wear full Divines...
Izanagi.Xiiib16_ESO wrote: »I think both D and O ticks would be better if they rewarded your faction more for winning fights rather than wiping repeatedly but still holding a keep. More focus should be placed on enemy deaths at the location rather than your own factions.
Additionally It would be better if taking a 'harder' keep would reward more points now that keeps can be defended and responded to.
As for the 'leaching at a keep' I feel it happens less often and such a change would potentially punish those who are preventing reinforcements from reaching the keep and make it back into range in time for the flip.
Is that after Wolfhunter, Deadly? I got those huge D-ticks pretty commonly in Summerset, but after Wolfhunter the same scale of fight is getting me significantly less AP.DeadlyRecluse wrote: »I’ve only played for about 4-5 months but tbh i don’t really care about defending anymore..the dtiks are so insignificant i could have taken resources elsewhere and got more AP with less time needed.. I’ll still defend because i enjoy it but sometimes i just log and watch tv, something I’ve never done beforeDeadlyRecluse wrote: »
If you are only defending in large fights, sure, that's true (though usually you can make enough kill-AP to make the lack up for it), but it's relatively easy to farm up 12-25k solo or duo D ticks. I'm a pretty mediocre player and can occasionally string up an 80k tick solo defending a keep. I doubt anyone is capturing 53 resources in the time it takes to defend a keep against a handful of attackers.
Or maybe the secret to getting good D-ticks is to wear full Divines...
Is that after Wolfhunter, Deadly? I got those huge D-ticks pretty commonly in Summerset, but after Wolfhunter the same scale of fight is getting me significantly less AP.DeadlyRecluse wrote: »I’ve only played for about 4-5 months but tbh i don’t really care about defending anymore..the dtiks are so insignificant i could have taken resources elsewhere and got more AP with less time needed.. I’ll still defend because i enjoy it but sometimes i just log and watch tv, something I’ve never done beforeDeadlyRecluse wrote: »
If you are only defending in large fights, sure, that's true (though usually you can make enough kill-AP to make the lack up for it), but it's relatively easy to farm up 12-25k solo or duo D ticks. I'm a pretty mediocre player and can occasionally string up an 80k tick solo defending a keep. I doubt anyone is capturing 53 resources in the time it takes to defend a keep against a handful of attackers.
Or maybe the secret to getting good D-ticks is to wear full Divines...
I've had quite a few occasions when no AP was rewarded for capturing resources. Helped kill off the guards and enemy players in the process. Other times I've had AP rewarded when turning up at the resource just as it flipped. Obviously something is broken. This is over the last two months. Last time this happened was the weekend just gone.
Just happened again. Helped capture Aleswell mine. Killed guards & enemy players. No AP rewarded.