When are we going to be able to change our stage 4 vampirism appearance?

  • TheArmada
    TheArmada
    Soul Shriven
    I'm still baffled that people are so against an additional option being added to hide vampirisim. Skins and disguises already accomplish that. Why is adding one more option so bad? It seems so hypocritical to be fine with what currently hides vampirisim but immediately opposed to a new option.

    The negative side of being a vampire is taking up to 25% more fire damage, lackluster health recovery and getting slammed by Fighter Guild abilities. Those are the consequences of being a vampire. The cosmetic "consequence" can be completely circumvented at the moment.
  • max_only
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    SickDuck wrote: »
    Just to enlight some folks here, being a vampire has consequences beyond the fugly looks. While the looks has no impact on combat or balance of the game, the extra fire damage is an actual price to pay for the blessings. OP does not ask for that to go away, pretty faces could still burn bad. And this is the only, real drawback, the one that affects game balance. One can debate the ratio on pain vs gain - should the fire damage be more, should passives work only if a vamp skill is slotted etc... but none of these debates have to be tied to the look of the character.

    A big difference between WW and vampire is that the WW can change on demand. A WW can change during combat, reap the benefits and then go on his everyday job without any restrictions. Vampires cannot go back and forth easily, not even outside combat.

    Werewolves have weakness to poison, vamps have weakness to fire. Poisons are very prevalent in pvp. To combat both these weaknesses there are things from enchants all the way to racial choice.
    ShadowHvo wrote: »
    max_only wrote: »
    If vampirism was a toggle like werewolf then it would be equitable in my view, both skill lines are only ugly when they have their strengths turned on.
    Yes, yes and 10 more times yes! I'm ok to look even uglier if I can toggle it on for the battle and switch to normal look (slightly pale) afterwards. Example:
    5549714-the_witcher_3___dettlaff_by_moogleoutfitters-da6x4ba.png
    4 stages and feeding can still be there but purely for cosmetics (on stage 4 you'll turn into something equally ugly to the thing on the right side of the picture above and be chased by town guards). It's not a big inconvenience to bite an npc every 6 hours...
    Though, from other side if there will be no timer on vamp ultimate switch, then WW will march on strike. However, it's probably all about balancing the strength of the active battle skills so both would remain equally attractive to play around with.
    max_only wrote: »
    Or have werewolf on all the time with its passives on all the time and a scary skin on all the time. This would make werewolf players who like fashion angry but those who would be a werewolf for the stats only wouldn’t care, same as it is currently for vampires.
    I thought wolfies have stamina regeneration bonus on all the time if they have their transformation ultimate equipped. Should check on mine later.
    max_only wrote: »
    I think vampires look cool but I get how people disagree, my reasoning for denying it is that it would tip the scales in vampires favor vs werewolves more so than it already is,
    I do respect Marilyn Manson as an artist, but I don't want my char to look like him all the time xDDDD

    The problem with this is simple: Its not how vampires function in Elder Scrolls, the only case of this is the Vampire Lord, which so far is unique to 4 characters in canon - Dragonborn, Harkon, Serana and Valerica. (But even with a vampire lord form, they look rather monstrous in their normal appearance too)

    Vampires in Tamriel have hidden their monstrous natures with illusions, masks or otherwise being fortunate enough to be of cyrodiil vampyrum order. But to make vampirism a toggeable state, or otherwise an ultimate like the Werewolf would completely defeat the purpose of what vampirism is in Elder Scrolls. Its not something they transform into, for it is their very being.

    Plus... if the Vampire Lord form were given to players in ESO, it would be a watered down MMO version that would completely ruin the legendary status of infamous creature. To give it to players would be to bring it ruin.

    In lore vampires are stronger than werewolves in that they have the advantage of being powerful and using magic to look normal.

    In a video game we have to balance this and yes, water it down because otherwise everyone would be a vampire. All positives and negatives that can be reasonably mitigated. No need to take up a skill spot, good for all 3 roles and most classes/builds.
    #FiteForYourRite Bosmer = Stealth
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  • idk
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    ArchMikem wrote: »
    Never. You made your choice and those passives aren't free.

    Mostly this unless Zos chooses to ruin the vampire line to make it work like the WW line and pretty much trash everything good about it now.
  • StormChaser3000
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    ShadowHvo wrote: »
    The problem with this is simple: Its not how vampires function in Elder Scrolls, the only case of this is the Vampire Lord, which so far is unique to 4 characters in canon - Dragonborn, Harkon, Serana and Valerica. (But even with a vampire lord form, they look rather monstrous in their normal appearance too)

    Vampires in Tamriel have hidden their monstrous natures with illusions, masks or otherwise being fortunate enough to be of cyrodiil vampyrum order. But to make vampirism a toggeable state, or otherwise an ultimate like the Werewolf would completely defeat the purpose of what vampirism is in Elder Scrolls. Its not something they transform into, for it is their very being.

    Plus... if the Vampire Lord form were given to players in ESO, it would be a watered down MMO version that would completely ruin the legendary status of infamous creature. To give it to players would be to bring it ruin.
    I do like to follow the lore too, but we could still fit it by saying that there are different kinds of vampires, or that during ESO era they were different, mutants, etc. Often in other games, movies or stories so called "higher vampires" look like normal people (except nosferatu), but then in a case of need they could instantly turn into their real, monster form to attack or defend themselves. So, yeah they are monsters but they hide that under human masks.
    I purposely used an example from Witcher 3 above. The idea was implemented amazingly there. I'm sure if ESO Devs invest time and efforts to make it right it shouldn't ruin the vamp status.

  • BigBragg
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    I see the wareworlf line more like a jazzed up rendition of Overload than a direct parallel to vampires.

    I also don't thing they should be balanced in accordance to each other, that just leads to homogenization of gameplay and disregard for lore. Let them be utterly different and serve different roles and mechanics. I think that is a great thing. Variety. Not the same car with a different coat of paint.
  • Zardayne
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    ShadowHvo wrote: »
    The problem with this is simple: Its not how vampires function in Elder Scrolls, the only case of this is the Vampire Lord, which so far is unique to 4 characters in canon - Dragonborn, Harkon, Serana and Valerica. (But even with a vampire lord form, they look rather monstrous in their normal appearance too)

    Vampires in Tamriel have hidden their monstrous natures with illusions, masks or otherwise being fortunate enough to be of cyrodiil vampyrum order. But to make vampirism a toggeable state, or otherwise an ultimate like the Werewolf would completely defeat the purpose of what vampirism is in Elder Scrolls. Its not something they transform into, for it is their very being.

    Plus... if the Vampire Lord form were given to players in ESO, it would be a watered down MMO version that would completely ruin the legendary status of infamous creature. To give it to players would be to bring it ruin.
    I do like to follow the lore too, but we could still fit it by saying that there are different kinds of vampires, or that during ESO era they were different, mutants, etc. Often in other games, movies or stories so called "higher vampires" look like normal people (except nosferatu), but then in a case of need they could instantly turn into their real, monster form to attack or defend themselves. So, yeah they are monsters but they hide that under human masks.
    I purposely used an example from Witcher 3 above. The idea was implemented amazingly there. I'm sure if ESO Devs invest time and efforts to make it right it shouldn't ruin the vamp status.

    Hey if vamps just want to look good for selfie time in town I'm fine with that but if they enter combat they need to look like the bloodsucker they are.

    They can do something like the worgen in wow. Human until you enter combat and then add a cooldown to convert to normal again.
  • max_only
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    BigBragg wrote: »
    I see the wareworlf line more like a jazzed up rendition of Overload than a direct parallel to vampires.

    I also don't thing they should be balanced in accordance to each other, that just leads to homogenization of gameplay and disregard for lore. Let them be utterly different and serve different roles and mechanics. I think that is a great thing. Variety. Not the same car with a different coat of paint.

    I wish that too. When they monetized them as “optional” skill lines for flavor not for winning then that is what made them become the same car in two different paint jobs. You can’t sell a Honda and a Jaguar at the same price. Unless it’s an old ugly veiny pale unfashionable Jaguar.

    They monetized them as a pair they need to be balanced as a pair.

    Right now please tell the build makers and the FOTM chasers that Vampire and Weewolf are equal? No lol we all know that vamp is a clear advantage in passive stats and skills.

    Edit: or show me a year long history of WW being recommended as a “must-have” for PVE by the community. Vampire has been “must have” for the number chasers for a long long time.
    Edited by max_only on August 24, 2018 11:35PM
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  • Siohwenoeht
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    Not against the OP's idea, but you could always get an appearance change token and rework your toon. If they're a vamp already they'll look like it in the creation screen.

    Personally, I think my vampire looks quite good with the pasty skin and reddish yellow eyes. Throw the telvanni personality in and it fits perfectly!
    "It is a lovely language, but it takes a very long time saying anything in it, because we do not say anything in it, unless it is worth taking a long time to say, and to listen to." - Treebeard
  • BigBragg
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    max_only wrote: »
    BigBragg wrote: »
    I see the wareworlf line more like a jazzed up rendition of Overload than a direct parallel to vampires.

    I also don't thing they should be balanced in accordance to each other, that just leads to homogenization of gameplay and disregard for lore. Let them be utterly different and serve different roles and mechanics. I think that is a great thing. Variety. Not the same car with a different coat of paint.

    I wish that too. When they monetized them as “optional” skill lines for flavor not for winning then that is what made them become the same car in two different paint jobs. You can’t sell a Honda and a Jaguar at the same price. Unless it’s an old ugly veiny pale unfashionable Jaguar.

    They monetized them as a pair they need to be balanced as a pair.

    Right now please tell the build makers and the FOTM chasers that Vampire and Weewolf are equal? No lol we all know that vamp is a clear advantage in passive stats and skills.

    Edit: or show me a year long history of WW being recommended as a “must-have” for PVE by the community. Vampire has been “must have” for the number chasers for a long long time.

    FoTM has people making 40-50k light attack werewolf builds.

    As for the monetization by Zeni, I know they are on the market, but I don't even know people that have paid for a bite in game in forever, let alone buying one from the Crown Store. I believe that is a moot point.
  • kargen27
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    Kelces wrote: »
    kargen27 wrote: »
    Kelces wrote: »
    kargen27 wrote: »
    TES-lore there are vampires that can go by unnoticed in public. If we used lore though vampires would be super strong especially at night and have the power of invisibility along with the power to turn into mist.

    So again...spite.

    Jerrypicking much? How long has it been, that your character could see his/her own face?

    Every time I craft something, so every time I log on, so pretty much every day. That aside it isn't just the face. Even if it were just the face that doesn't matter. By your logic we might as well not have facial options at all during character creation because when are you ever going to see the face. Just one face fits all and we can pick weight and height.

    Nobody has offered a good reason to not allow a cosmetic change to hide vampirism. Some people will tell us if ZoS were going to do it they would have already. That isn't really a reason but at least it might have some truth to it.

    With all the things cosmetics can and do hide in this game it seems a bit silly that vampirism is singled out.

    The point is, that you insist on several different stories about vampires to apply on the TES story too, while at the same time ignoring one of the most important characteristics: No mirror image - thus no need for vanity. Very simple, not complicated.

    So it's not "my logic", that's any problem here. Reasons were given that speak against your proposal, even though I can understand it, but they are purposely ignored. This shows your unwillingness to conduct a reasonable discussion about it.

    If we apply TES then most vampires couldn't survive during the day. Those that can survive during the day would have the power of invisibility (mist ins't invisibility but they would have that also) and become super powerful at night. Lore was given as a reason and lore flew away a long time ago with regards to vampires.

    The other reason is suffer the consequences but funny that doesn't apply to almost any other choice in the game. When the armor you are wearing and the weapons you are using are what must be shown then maybe this argument works. As is no it is not an argument. Cosmetics are allowed to cover and hide all kinds of things that would give a tell as to what the character is using. So why not vampirism? The reasons given have nothing substantial to support them. Thus my reason to feel they are unacceptable reasons. Not that it matters but none of my characters are vampires and still I don't see any reason why players who want their characters to look like how they were when created can't do that even if they are vampires. It doesn't affect game play at all and would make a lot of players happy.

    So that gives us spite.
    and then the parrot said, "must be the water mines green too."
  • Salvas_Aren
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    6a27cd55da1096d9fe633461cfada5a0.gif

    For most players ugliness is the most importing balancing of OP beast blood. Trust me, it is. There is no evidence, but it is. Forget about poor life regen, increased fire damage, vulnerability to explicit anti undead attacks.

    Vampirism is different from any ugly af BiS weapon or armour, because diguising a dagger as an axe is fine, but hiding vampirism is under no circumstance lore friendly. Even in the cases it would be, it will not be. Be proud of noxophilia, hide argonian daggers.

    Asking for an anti vampire skin will drain valuable ressources from the devs who could create the eleventifirst mount for the crown store and earn money. Asking for a crown skin is also bad because it would earn Zeni a lot of money.

    Gosh, I can barely stand that you don't understand this.

    aa4030d257165d59e0d253e446a6c781.gif
    Edited by Salvas_Aren on August 24, 2018 11:46PM
  • kargen27
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    Kelces wrote: »
    Kelces wrote: »

    If those reasons are "delusional", then eqully so is saying "I want to have a cosmetic option, just because." which proponent opinions boil down to.

    so in essence i want the ability to alter the appearance of my vampire because it would make me happy. seems simple enough, that is kinda the entire idea surrounding being able to change outfits, skins, etc. it is for the sake of vanity.

    And yet another "Just because..." one.

    Okay so your argument is no you can't do it because I don't want you to be happy. It has zero affect on you in the game. None at all. It does have an affect on people who choose to be vampires. Your argument is the very definition of petty.

    "The cosmetic appearance of Vampirism is currently the only real negative for a large amount of players, and thus the only reason why they do not want vampirism. If you invalidate the unholy, ghastly and deathly nature of vampires, aka their undeath, you'll essentially make Vampirism a must-have skill-line because it'll be a flat out upgrade."

    Then that is a problem with the skill line though I would argue vampirism is no longer near the must it once was. Throw another negative into the skill line to help balance if needed. Not allowing a cosmetic change just because others will then start using the skills doesn't make much sense to me given all the other things cosmetics can hide.
    Edited by kargen27 on August 24, 2018 11:51PM
    and then the parrot said, "must be the water mines green too."
  • BigBragg
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    6a27cd55da1096d9fe633461cfada5a0.gif

    For most players ugliness is the most importing balancing of OP beast blood. Trust me, it is. There is no evidence, but it is. Forget about poor life regen, increased fire damage, vulnerability to explicit anti undead attacks.

    Vampirism is different from any ugly af BiS weapon or armour, because diguising a dagger as an axe is fine, but hiding vampirism is under no circumstance lore friendly. Even in the cases it would be, it will not be. Be proud of noxophilia, hide argonian daggers.

    Asking for an anti vampire skin will drain valuable ressources from the devs who could create the eleventifirst mount for the crown store and earn money. Asking for a crown skin is also bad because it would earn Zeni a lot of money.

    Gosh, I can barely stand that you don't understand this.

    aa4030d257165d59e0d253e446a6c781.gif

    Yeah, but no.

    People remove vampire in PvP not because it is ugly, but specifically because the extra fire damage and Dawnbreakers hit like a truck on them.
  • DanteYoda
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    Make either a darkelf or redguard Vampires they look the best imo..

    And you can think it could be worse...

    1000?cb=20150715090905
    Edited by DanteYoda on August 25, 2018 12:17AM
  • max_only
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    I have to compare Werewolf to Vampire because they are a pair. You can’t do both. You can do both Fighters and Mages. You can do both Thieves and Dark Brotherhood but you HAVE to make a cold hard choice when it comes to Vamp or WW. I wish things were different I do, and I will be on the picket line if they have Vampire every advantage (no need to slot, passive always on, “beautiful” look, and all the in game mitigations to their weakness). There would be 0 reason to not be a vampire. 0. If you had a “beautiful” look what are the negatives to being a vampire that can’t already be solved in game?
    kargen27 wrote: »
    Kelces wrote: »
    Kelces wrote: »

    If those reasons are "delusional", then eqully so is saying "I want to have a cosmetic option, just because." which proponent opinions boil down to.

    so in essence i want the ability to alter the appearance of my vampire because it would make me happy. seems simple enough, that is kinda the entire idea surrounding being able to change outfits, skins, etc. it is for the sake of vanity.

    And yet another "Just because..." one.

    Okay so your argument is no you can't do it because I don't want you to be happy. It has zero affect on you in the game. None at all. It does have an affect on people who choose to be vampires. Your argument is the very definition of petty.

    "The cosmetic appearance of Vampirism is currently the only real negative for a large amount of players, and thus the only reason why they do not want vampirism. If you invalidate the unholy, ghastly and deathly nature of vampires, aka their undeath, you'll essentially make Vampirism a must-have skill-line because it'll be a flat out upgrade."

    Then that is a problem with the skill line though I would argue vampirism is no longer near the must it once was. Throw another negative into the skill line to help balance if needed. Not allowing a cosmetic change just because others will then start using the skills doesn't make much sense to me given all the other things cosmetics can hide.

    Add another better negative than just the looks and give a normal skin is a better compromise.

    Even if it’s a dumb reason, it’s still the reason. If ZOS wanted vampires to be beautiful and powerful they would have done it after the first 10 threads. Now that we are thread 600 or whatever it’s clear they consider it a plausible reason for balance.
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  • ZOS_GregoryV
    Greetings all,

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  • BigBragg
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    max_only wrote: »
    I have to compare Werewolf to Vampire because they are a pair. You can’t do both. You can do both Fighters and Mages. You can do both Thieves and Dark Brotherhood but you HAVE to make a cold hard choice when it comes to Vamp or WW. I wish things were different I do, and I will be on the picket line if they have Vampire every advantage (no need to slot, passive always on, “beautiful” look, and all the in game mitigations to their weakness). There would be 0 reason to not be a vampire. 0. If you had a “beautiful” look what are the negatives to being a vampire that can’t already be solved in game?
    kargen27 wrote: »
    Kelces wrote: »
    Kelces wrote: »

    If those reasons are "delusional", then eqully so is saying "I want to have a cosmetic option, just because." which proponent opinions boil down to.

    so in essence i want the ability to alter the appearance of my vampire because it would make me happy. seems simple enough, that is kinda the entire idea surrounding being able to change outfits, skins, etc. it is for the sake of vanity.

    And yet another "Just because..." one.

    Okay so your argument is no you can't do it because I don't want you to be happy. It has zero affect on you in the game. None at all. It does have an affect on people who choose to be vampires. Your argument is the very definition of petty.

    "The cosmetic appearance of Vampirism is currently the only real negative for a large amount of players, and thus the only reason why they do not want vampirism. If you invalidate the unholy, ghastly and deathly nature of vampires, aka their undeath, you'll essentially make Vampirism a must-have skill-line because it'll be a flat out upgrade."

    Then that is a problem with the skill line though I would argue vampirism is no longer near the must it once was. Throw another negative into the skill line to help balance if needed. Not allowing a cosmetic change just because others will then start using the skills doesn't make much sense to me given all the other things cosmetics can hide.

    Add another better negative than just the looks and give a normal skin is a better compromise.

    Even if it’s a dumb reason, it’s still the reason. If ZOS wanted vampires to be beautiful and powerful they would have done it after the first 10 threads. Now that we are thread 600 or whatever it’s clear they consider it a plausible reason for balance.

    You don't have to compare vampirism to lycanthropy at all. That is your choice. Neither one is required in any aspect of the game. You can play competitively in all aspects of end game without them. They are both their own thing and completely optional. Even Zenimax treats and balances them independently, ergo an entire DLC just for our furry friends.
    Edited by BigBragg on August 25, 2018 4:10AM
  • ArchMikem
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    SilverPaws wrote: »
    ArchMikem wrote: »
    Jameliel wrote: »
    ArchMikem wrote: »
    Never. You made your choice and those passives aren't free.

    I for one care nothing about what you think of my character choices. If you like the white look, wear it. Mind your own business in regards to how I want mine to appear. Direct and clear enough?

    If you want to be a Vampire, you're going to look like a Vampire. If you don't want to look like a Vampire, then don't be a Vampire. I don't care about what choice you make. What i care about is people accepting the outcome of their choice.

    I don't like the look either, so i choose not to be a Vampire and i live without the passives.

    Its very simple.

    Your arguments are ridiculous.

    Why you care about how people want they're vampire characters to look ?
    As you said you don't have vampire character so i don't see reason why you should comment here about it.

    Because being a Vampire is a physical Affliction. It is a Curse, a Disease, it is not just some passives in a skill tree, you are a Monster, and this particular Monster does not look like any other normal being. This isn't just some armor piece that can hide under a costume that you can take off and put back on willy nilly, Vampirism and Lycanthropy both serious life altering conditions for your Characters that they must live with if they remain afflicted.

    Do you think people with Psoriasis can just magically vanish their scarred skin away just cause they don't like the look? And diseases like that don't even provide any benefits to your life. At least in this game your character gets to have advantageous skills and passive abilities over others at the cost of pasty skin and bloodshot eyes.
    As you said you don't have vampire character so i don't see reason why you should comment here about it.

    It's not a good thing to shut out the opposition. If you want something you must fight for it with reason, knowledge, and compromise. Definitely not by telling people who oppose you, "If you don't support us then go away".
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  • Glurin
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    ArchMikem wrote: »
    As you said you don't have vampire character so i don't see reason why you should comment here about it.

    It's not a good thing to shut out the opposition. If you want something you must fight for it with reason, knowledge, and compromise. Definitely not by telling people who oppose you, "If you don't support us then go away".

    Haven't looked outside or turned on the news in a while, have you. Silencing the opposition is the new standard procedure, particularly among college age groups. Reason, knowledge and compromise are such outdated concepts. We're supposed to be postmodernists now.
    "He who fights with monsters should look to it that he himself does not become a monster...when you gaze long into the abyss the abyss also gazes into you..."
  • milesrodneymcneely2_ESO
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    These concepts are tied together because of the way these daedric curses were envisioned. I think a solid rework of vampire from the cosmetic level up would be a good idea. I think at stage 1 maybe you should look human and have no passive effects active. +25% fire damage at all levels is likely fine, but I think instead vampires should have very high health regen, but not be able to receive more than 20% healing, except by their own drain line. This way the more stressed you are the more you look like a vampire as you need to use your skills to survive and it advances your stages, which you need to feed to lower. It would be nice to see the abilities and the ultimate buffed but being a vampire should require one to play like a vampire to receive the optimal benefits of being a vampire. Till that is in place, I don't see how you can detach the appearance issue from the vampire wold line.
    I LOVE this idea.

    I would like to see more horrific appearance options for Vampire characters. I would love to see one of the ultimate morphs function similarly to the Werewolf ultimate, that way Skyrim fans could get their "Vampire Lord" fix, and Underworld fans can play like Marcus Corvinus. I mean, hey - we have Kate Beckinsale and Bill Nighy in game, right?

    EDIT: I used Lord Harkon as the inspiration for my vampire. He's an orc, and with the Kra'ghs set and some creative finagling with the Fang lair motif, you can get reasonably close. ;)
    Edited by milesrodneymcneely2_ESO on August 25, 2018 4:41AM
  • max_only
    max_only
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    Just a repeat:
    Leogon wrote: »
    ArchMikem wrote: »
    Never. You made your choice and those passives aren't free.
    Well then they shouldn't allow players to put trial/dungeon skins on top of vampirism.

    Genuine question, do any of those skins come from the base game initial purchase or are they all behind dungeons that require either a purchase or an eso + unlock?

    I’m trying to show the logic in Zos doing this. They think being “ugly” is a good enough balance deterrent (subjective) and even if it’s poor design, it’s apparently effective given how many people want it to change and how many topics about this get opened, viewed, and not acted upon.

    In addition:

    It would be really great and I would fully support if they put a “mortal illusion” skin behind content like amberplasm in a whole new dlc.

    That or they take away the current skin and placed a big enough nerf that vampire isn’t as universally beneficial. Compromise.
    #FiteForYourRite Bosmer = Stealth
    #OppositeResourceSiphoningAttacks
    || CP 1000+ || PC/NA || GUILDS: LWH; IA; CH; XA
    ""All gods' creatures (you lot) are equal when covered in A1 sauce"" -- Old Bosmeri Wisdom
  • ArchMikem
    ArchMikem
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    max_only wrote: »
    Just a repeat:
    Leogon wrote: »
    ArchMikem wrote: »
    Never. You made your choice and those passives aren't free.
    Well then they shouldn't allow players to put trial/dungeon skins on top of vampirism.

    Genuine question, do any of those skins come from the base game initial purchase or are they all behind dungeons that require either a purchase or an eso + unlock?

    ...now that I think about it, I think they do. The Craglorn Trials don't give skins. Baron Polymorph from Maelstrom is with Wrothgar, Soul Shriven skin is from Imperial City, and the rest of the Dungeon and Trial skins are DLC.
    CP2,100 Master Explorer - AvA Two Star Warlord - Console Peasant - Khajiiti Aficionado - The Clan
    Quest Objective: OMG Go Talk To That Kitty!
  • munster1404
    munster1404
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    I don't mind since I always run with a full helm.
  • Matthew_Galvanus
    Matthew_Galvanus
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    @DanteYoda it's nice to meet someone else who is a fan of The Strain
  • yiasemi
    yiasemi
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    Why don't you look in the mirror and use make up?
  • SilverPaws
    SilverPaws
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    Vampires that come from Cyrodil can when they are fed to look like any other human, and i don't think for immortal creature like vampire would be problem to alter with magic his/her own appearance.
    Edited by SilverPaws on August 25, 2018 1:03PM
  • SilverPaws
    SilverPaws
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    ArchMikem wrote: »
    SilverPaws wrote: »
    ArchMikem wrote: »
    Jameliel wrote: »
    ArchMikem wrote: »
    Never. You made your choice and those passives aren't free.

    I for one care nothing about what you think of my character choices. If you like the white look, wear it. Mind your own business in regards to how I want mine to appear. Direct and clear enough?

    If you want to be a Vampire, you're going to look like a Vampire. If you don't want to look like a Vampire, then don't be a Vampire. I don't care about what choice you make. What i care about is people accepting the outcome of their choice.

    I don't like the look either, so i choose not to be a Vampire and i live without the passives.

    Its very simple.

    Your arguments are ridiculous.

    Why you care about how people want they're vampire characters to look ?
    As you said you don't have vampire character so i don't see reason why you should comment here about it.

    Because being a Vampire is a physical Affliction. It is a Curse, a Disease, it is not just some passives in a skill tree, you are a Monster, and this particular Monster does not look like any other normal being. This isn't just some armor piece that can hide under a costume that you can take off and put back on willy nilly, Vampirism and Lycanthropy both serious life altering conditions for your Characters that they must live with if they remain afflicted.

    Do you think people with Psoriasis can just magically vanish their scarred skin away just cause they don't like the look? And diseases like that don't even provide any benefits to your life. At least in this game your character gets to have advantageous skills and passive abilities over others at the cost of pasty skin and bloodshot eyes.
    As you said you don't have vampire character so i don't see reason why you should comment here about it.

    It's not a good thing to shut out the opposition. If you want something you must fight for it with reason, knowledge, and compromise. Definitely not by telling people who oppose you, "If you don't support us then go away".

    I know what vampirism is and yes vampire can hide they're appearance even in eso, we can see that it's possible.
    You can say what you want, but you didn't provided any argument why vampires could not alter they're appearance with magic.
    Edited by SilverPaws on August 25, 2018 1:02PM
  • BigBragg
    BigBragg
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    SilverPaws wrote: »
    ArchMikem wrote: »
    SilverPaws wrote: »
    ArchMikem wrote: »
    Jameliel wrote: »
    ArchMikem wrote: »
    Never. You made your choice and those passives aren't free.

    I for one care nothing about what you think of my character choices. If you like the white look, wear it. Mind your own business in regards to how I want mine to appear. Direct and clear enough?

    If you want to be a Vampire, you're going to look like a Vampire. If you don't want to look like a Vampire, then don't be a Vampire. I don't care about what choice you make. What i care about is people accepting the outcome of their choice.

    I don't like the look either, so i choose not to be a Vampire and i live without the passives.

    Its very simple.

    Your arguments are ridiculous.

    Why you care about how people want they're vampire characters to look ?
    As you said you don't have vampire character so i don't see reason why you should comment here about it.

    Because being a Vampire is a physical Affliction. It is a Curse, a Disease, it is not just some passives in a skill tree, you are a Monster, and this particular Monster does not look like any other normal being. This isn't just some armor piece that can hide under a costume that you can take off and put back on willy nilly, Vampirism and Lycanthropy both serious life altering conditions for your Characters that they must live with if they remain afflicted.

    Do you think people with Psoriasis can just magically vanish their scarred skin away just cause they don't like the look? And diseases like that don't even provide any benefits to your life. At least in this game your character gets to have advantageous skills and passive abilities over others at the cost of pasty skin and bloodshot eyes.
    As you said you don't have vampire character so i don't see reason why you should comment here about it.

    It's not a good thing to shut out the opposition. If you want something you must fight for it with reason, knowledge, and compromise. Definitely not by telling people who oppose you, "If you don't support us then go away".

    I know what vampirism is and yes vampire can hide they're appearance even in eso, we can see that it's possible.
    You can say what you want, but you didn't provided any argument why vampires could not alter they're appearance with magic.

    Agree completely. I would say that the fact that cosmetic skins do indeed work on vampires is testament to that being true.
  • xilfxlegion
    xilfxlegion
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    There are so many outfits that i have to hard pass on with my vampire because he looks so damn ugly. I have never understood why you make players choose between sitting at stage 4 to have the most benefits from their passives, but look ugly as sin, or force us to remain at stage 1 or cure ourselves just so we don't look like a horribly bloated pasty sausage.

    pardon my ignorance. --- i always leave my character at stage 2 --- i have a stam dk, a magplar, a mag sorc. and a dk tank --- should i leave my characters at stage two ? or stage 4 ? .

  • BigBragg
    BigBragg
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    I just had a thought. Frightening, I know...

    Perhaps ZOS is simply unable to actually do this. Maybe they cannot unravel the code enough to not only separate the cosmetic from the skill line, but also independently color each character. All the skins in game are uniform when they go on. Hiding vampiric would require them to go back to each individuals creation on the skin color they choose. Something that based on how the back end of these systems work is simply unachievable by the devs.

    ThinkAndThinky.png
This discussion has been closed.