Btw, for the warden, would it be possible to add alternative skill setup+rotation for those who aren't terribly excited about the Psijic line? I feel like that's a dramatic change, and personally, I like the class skills a lot more.
I wonder... Stamina DK build for Wolfhunter does mention that build moves to infused bow with poison enchantment due to how enchantments work now after bar-swap - but later in the build, there's mentioning of alchemical poison remaining from build from Summerset. Does it still make sense to slot alchemical poisons on back bar, more so after moving from nirnhoned to infused? For me, disease glyph on infused backbar is giving consistent ~2.5k DPS or so, I think that's more than I was getting from double dot poison (and less random to proc, since glyph ticks every 2 seconds on any bar while Hail is up).
I dont have a Lightning maelstrolm staff. But i do have a fire one. Is a fire one better than a say a destruction mastery lightning staff on my backbar as a pet sorcerer who plays alone.
In the Tank Templar guide i saw that i need this skill: https://www.elderscrollsbote.de/skill=760 is there an alternative skill? Dont want to play summerset and the guild quests with my tank alt for a while.
What can I pick instead of master bow (i don't have) for pvp stamblade? I have Asylum Bow, or random or what's alternative for master?
Your PvE Stamblade DD build is the only one running 2x Bloodthirsty and 1x Infused jewelry. All the other PvE Stam DD builds are running 1x Bloodthirsty and 2x infused. Is that intentional? If it is, could you please explain what's the reason behind the change in Wolfhunter DLC and why it only applies to Stamblades? Much appreciated!
Question about WW guide:)
Can I use Blood Moon sword instead of dagger for ww (rng don't give me dagger). Or it's better to use automaton (through dagger/axe weapons) + blood moon set?
hey alcast i had a few questions about the ww claw build on a sorc mainly out of the ww transformation
i am running relequen/blood moon and molag kena but i am having sustain issues outside of ww form do you recommend any specific rotation or should we not be spending as much time out of ww form?
is the build possible on vWGT hm?
I have a couple of questions about your https://alcasthq.com/eso-magicka-sorcerer-build-pve/
1. About your CP point distribution. In previous guides you put equal point to taumaturge and master of arms, now only 40 points into taumaturge and the rest to single-target. Why is that change? Is this geared more to end-game hm vet boss fights?
2. If I choose to switch for lighning staff on AOE bar should I keep fire enchant anyway?
Thanks for great guide!
Ive been trying out ravager on my 2H Stamina DK build and would like to know which monster set would be the most likely to help with procing it. Kraghs? Do those arms help. Whats your recommendation.
I watched the video for warden Murkmire stam as a player of this cant wait for the changes. Always watch your videos use the site awesome job. However I noticed that the video and the build on the website seem to have a few differences in skills, traits etc. The video seems to have more new changes wheReas the build for Murkmire on website seems similar to last patch. is the most updated version?
Also I really wanted to ask you with Murkmire will it make much difference if I use axe dagger instead of dagger dagger as don’t have a second AY dagger yet? If you tested this
Great thanks. And if having to use axe you would use it as main or offhand? Also is it worth staying as a vampire from my tank days or should I drop vampire now I’m stam dps? Thanks again.
I have no idea if this has been answered but I am working on building a DK with the Draugr build, I've heard apparently Murkmire has a bunch of changes to PVP. How will this effect that build? I don't know if you play PTS or not but I've also heard that Sorcs apparently aren't performing to well with the new changes. I've got one I wanted to do the pet build on. I honestly wish they'd stop changing so much each patch. Dx
Edit: Oh, I almost forgot, is there any suggestions on possibly running partially the Draugr build with the sword and board bar remaining the same but using Dual Wield or Bow? I'm not entirely sure how much I like two handed yet, so just wondered if this would be at all possible or worth the investment in.
On the Murkmire mdk for Pve. If you dont want the absorb magicka enchant on the backbar do i swap that for the berserk one. I was running that on the front bar, with flame on the back.