Something really needs to be done with Jabs. The hitbox the lag SOMETHING needs to be reworked with this skill because. I swear I spend more times missing with it than I do actually hitting targets in PVP.
Sweeps are extremely bugged in cyrodiil right now. It was fine during duels outside of cyrodiil but an awful mess besides that. Can't weave light attacks with it without my animations bugging out
I been doing BGs lately and stuff is still goofed up. Pvp in general it's like client to target issues imo. I wish they would fix this I love stamplar but this is rough
Maybe less jabs? But faster I think would help. I saw someone suggest this and I think it would. Be good it would allow for more burst and damage with out wasting stamina 3 jabs at a faster rate or something. It just really needs to be fixed its all over the place
I will be bumping this every day because I feel the Templar community needs to be heard on this. I don't think its fair our main spamable is in the state that it is
@shaielzafine tbqh I think this was quite a few months ago. I understand other things have prios. But come on a hot fix or something or just letting us know hey we are working on it.
I also noticed this on my templar.
It's very annoying.
Vivec seems to be in need of some serious maintenance or something because the crap that happens in Vivec (disconnects, skills freezing, skills not firing), doesn't seem to happen in Shor.
So Right now we are looking At Jabs Locking up skills. Not light attacking weaving. And pretty much over all being A heaping pile. I refused to even take this skill into Cyordiil, because its barely functioning inside BGS
I think they should just do away with it so no one has to deal with it not working properly and I don’t have to deal with being jabbed to death by 8 templars in battlegrounds every match.....
The trick of using jab is to step back, sure it's a very lag sensitive skill but try to tab S key to maintain an ideal distance. In fact enemies with decent mobility will try to walk through you to avoid jabs.
Making jabs viable in PvP would be as simple as adding a snare on hit..slowing the target down...say.. 50% for 2 seconds, refreshing/apply with every jab hit
Hey guys I wanted to bring an update to see if anyone else has tried this. I normally play with a keyboard and mouse. But recently I was on wifi on my laptop playing with a controller... And did not encounter the normal issues I experience with jabs. Could there be possible input bug. Lemme know if some of you controller users have similar issues with lag micro slicing etc