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Developers...why on Earth are you making it so that using Radiant Magelight breaks Stealth!??

TheDoomsdayMonster
TheDoomsdayMonster
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Devs...

Using Radiant Magelight while in Stealth was one of the few ways to reliably counter opponents who utilize Stealth...

Making us visible (those who are using Radiant Magelight and similar abilities) to those in Stealth completely shifts the advantage to those who are hiding as they now know exactly where we are (while we still don't know where they are; especially due to the poor detect Radius of the Detection abilities except a Detect Pot) and can react accordingly...

You have, in no uncertain terms, destroyed a large portion of the value of Radiant Magelight and similar abilities as a result...


Please revert this change as it was not needed...

Even with Radiant Magelight, you practically have to be standing right next to an opponent using Cloak to reveal them...


Now, not only do I have to be standing right next to the Cloaked opponent to reveal him, but he'll be able to see me coming the entire time, so what chance have you now actually given me to detect my opponent!??

I'll tell you; a number approaching zero if he has any awareness of whats going on around him...


Once again...

Please change this back; otherwise you have just made Nightblades far stronger than before...
Edited by TheDoomsdayMonster on August 14, 2018 3:28AM
Unyeilding Bias
PSN TheLordofMurder
PS4 NA
Magicka Templar
DC
The Combat Physician: https://www.youtube.com/watch?v=ZKaqUVm_8JE&t=142s
  • ak_pvp
    ak_pvp
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    "Please change this back; otherwise you have just made Nightblades far stronger than before..."

    Its almost like they want this hmm?
    MagDK main. PC/EU @AK-ESO
    Best houseknight EU.
  • SHADOW2KK
    SHADOW2KK
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    And nightblades are like harr harr harr dieeee >:);)
    Once I was a lamb, playing in a green field. Then the wolves came. Now I am an eagle and I fly in a different universe.

    Been taking heads since TeS 3 Morrowind..

    Been enjoying PvP tears since 2014

    LvL 50 - Dragon Knight EP [PC-EU] = Illuvutar = Ex The Wabbajack = (Stam DK)
    LvL 50 - Night Blade DC [PC-EU] = Legendary Blades = Evil Ninja/Dueller = (StamBlade)
    LvL 50 - Sorcerer DC [PC-EU] = Daemon Lord = (Mag Sorc)
    LvL 50 - Dragon Knight DC [PC-EU] = Khal-Bladez = (Mag DK)
    LvL 50 - Dragon Knight DC [PC-EU] = Tenakha Khan = (Stam DK)
    LvL 50 - Templar DC [PC-EU]] = Blades The Disgruntled = (Stamplar)
    LvL 50 - Night Blade DC [PC-EU] = Ghost Blades = (Assassin)
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  • Lylith
    Lylith
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    SHADOW2KK wrote: »
    And nightblades are like harr harr harr dieeee >:);)

    so is whoever came up with this malignant change.

    cat_durr2.jpg
  • SHADOW2KK
    SHADOW2KK
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    Lylith wrote: »
    SHADOW2KK wrote: »
    And nightblades are like harr harr harr dieeee >:);)

    so is whoever came up with this malignant change.

    cat_durr2.jpg

    Haha, aye for sure.

    Eeeet eees eeevilll :D
    Once I was a lamb, playing in a green field. Then the wolves came. Now I am an eagle and I fly in a different universe.

    Been taking heads since TeS 3 Morrowind..

    Been enjoying PvP tears since 2014

    LvL 50 - Dragon Knight EP [PC-EU] = Illuvutar = Ex The Wabbajack = (Stam DK)
    LvL 50 - Night Blade DC [PC-EU] = Legendary Blades = Evil Ninja/Dueller = (StamBlade)
    LvL 50 - Sorcerer DC [PC-EU] = Daemon Lord = (Mag Sorc)
    LvL 50 - Dragon Knight DC [PC-EU] = Khal-Bladez = (Mag DK)
    LvL 50 - Dragon Knight DC [PC-EU] = Tenakha Khan = (Stam DK)
    LvL 50 - Templar DC [PC-EU]] = Blades The Disgruntled = (Stamplar)
    LvL 50 - Night Blade DC [PC-EU] = Ghost Blades = (Assassin)
    LvL 50 - Night Blade DC [PC-EU] = Malekith The Shadow = (Mag NB)
    LvL 50 - Warden DC [PC-EU] = Crimson Blades = (Stamden)

    Guild Master of The Bringers Of The Storm.
    Harrods


    Member Of The Old Guard
    PC Closed Betas 2013

    PC Mastah Race

    Anook Page anook.com/shadow2kk

    Been playing since Beta and Early Access

  • Gilvoth
    Gilvoth
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    i am glad it finally does break stealth for you to cast it.
    constantly being caught in stealth because people sneaking around with mage light was extremely annoying.
  • TheDoomsdayMonster
    TheDoomsdayMonster
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    i am glad it finally does break stealth for you to cast it.
    constantly being caught in stealth because people sneaking around with mage light was extremely annoying.

    It may have been annoying, but it was one of the few viable ways of playing against a Nightblade...

    Now Detect Pots are the only thing that truly work in open world play; everything else lacks the range to effective...

    Especially since you can now see us coming a mile away...



    Unyeilding Bias
    PSN TheLordofMurder
    PS4 NA
    Magicka Templar
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    The Combat Physician: https://www.youtube.com/watch?v=ZKaqUVm_8JE&t=142s
  • Mayrael
    Mayrael
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    Hard to say why they changed it, maybe it's unintended or it's made in terms of consistency with general rule that only single target abilities that doesn't affect others don't brake the stealth. I have mixed feelings about that change.
    On one hand I'm glad that grouped gankers won't be able to hunt their victims as easy, on the other hand I think in usual gameplay this will have bad impact on PvP experience. Basing on frequency of these encounters I think it's a bad change and needs to be reverted. What needs adjustments is piercing mark, in its current state its way overperforming leaving no counterplay, especially for stamblades.
    Edited by Mayrael on August 14, 2018 6:42AM
    Say no to Toxic Casuals!
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  • Feanor
    Feanor
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    Working as intended.
    Main characters: Feanor the Believer - AD Altmer mSorc - AR 46 - Flawless Conqueror (PC EU)Idril Arnanor - AD Altmer mSorc - CP 217 - Stormproof (PC NA)Other characters:
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  • Katahdin
    Katahdin
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    I've used it to find stealthed players, I've also had it used against me.

    I agree it should not break stealth when cast.
    Beta tester November 2013
  • Rianai
    Rianai
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    Class representatives: "Cloak is either too strong or too weak, needs more of a middle ground"
    ZOS: "Let's nerf soft counters while keeping the hard counter (Piercing Mark) untouched"

    Detect pots needed something, but the changes to Magelight and Expert Hunter don't make sense at all, because those already had a visual tell.
  • KingJ
    KingJ
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    Rianai wrote: »
    Class representatives: "Cloak is either too strong or too weak, needs more of a middle ground"
    ZOS: "Let's nerf soft counters while keeping the hard counter (Piercing Mark) untouched"

    Detect pots needed something, but the changes to Magelight and Expert Hunter don't make sense at all, because those already had a visual tell.
    Detect pots needed the visual tell.No reason for it to work without the Nb knowing he could be seen and being attack through his cloak.

    What they did to magelight and expert hunter was just stupid.Increase the range of both abilities and revert this change.
  • Cage_Lizardman
    Cage_Lizardman
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    Was a pretty crappy skill already, now it's just like wearing a huge bullseye...

    This is the opposite of balancing.
  • chesspilgrim
    chesspilgrim
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    one of the devs might be a fan of the movie the hunt for red october, or at least submarine warfare. it sounds like (pun intended) they are using sonar to model stealth and magelight. advantage always goes to the one hiding, because the seeker has to give away his location to actively search.

    if that is the case, then it would require a team (at least two people) to hunt effectively...one or more to be visible with magelight, or a wide spreading dot, and another in stealth to hunt.

    idk much about why the devs do anything, but it is interesting how they are choosing to use active vs passive detection.
  • DaveMoeDee
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    i am glad it finally does break stealth for you to cast it.
    constantly being caught in stealth because people sneaking around with mage light was extremely annoying.

    You can also give up a slot to run radiant magelight.
  • NBrookus
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    It was needed to raise the floor. Some nightblades could still not successfully get away after a failed gank with a classic Incap -> Surprise Attack -> Surprise Attack -> oh crap they didn't die Cloak Cloak Cloak combo. Not knowing which direction to run away safely was an unfair disadvantage for an underperforming class.
  • Beardimus
    Beardimus
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    Cos they frightened of nightblade rage

    They saw how many came out the woodwork to get cage nerfed and realized they a huge angry mob to fend off.

    "Quick lads fire out some sorc nerfs quick to sate them, there's 100's of em, buff stealth too! Run!"
    Xbox One | EU | EP
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  • Beardimus
    Beardimus
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    NBrookus wrote: »
    It was needed to raise the floor. Some nightblades could still not successfully get away after a failed gank with a classic Incap -> Surprise Attack -> Surprise Attack -> oh crap they didn't die Cloak Cloak Cloak combo. Not knowing which direction to run away safely was an unfair disadvantage for an underperforming class.

    Legend!! Haha

    I heard cloak has a 10k tooltip too haha
    Xbox One | EU | EP
    Beardimus : VR16 Dunmer MagSorc [RIP MagDW 2015-2018]
    Emperor of Sotha Sil 02-2018 & Sheogorath 05-2019
    1st Emperor of Ravenwatch
    Alts - - for the Lolz
    Archimus : Bosmer Thief / Archer / Werewolf
    Orcimus : Fat drunk Orc battlefield 1st aider
    Scalimus - Argonian Sorc Healer / Pet master

    Fighting small scale with : The SAXON Guild
    Fighting with [PvP] : The Undaunted Wolves
    Trading Guilds : TradersOfNirn | FourSquareTraders

    Xbox One | NA | EP
    Bëardimus : L43 Dunmer Magsorc / BG
    Heals-With-Pets : VR16 Argonian Sorc PvP / BG Healer
    Nordimus : VR16 Stamsorc
    Beardimus le 13iem : L30 Dunmer Magsorc Icereach
  • usmguy1234
    usmguy1234
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    ltJQs0j.jpg
    Zaghigoth- Orc Stamplar
    Soul Razor- Altmer Magsorc
    Les Drago- Redguard Stamdk
    Eirius- Altmer Magdk
    Stormifeth- Altmer Magplar

    Disclaimer: My comments are a little sarcasm mixed with truth. If you can't handle that don't respond to me.

  • NyassaV
    NyassaV
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    i am glad it finally does break stealth for you to cast it.
    constantly being caught in stealth because people sneaking around with mage light was extremely annoying.

    It may have been annoying, but it was one of the few viable ways of playing against a Nightblade...

    Now Detect Pots are the only thing that truly work in open world play; everything else lacks the range to effective...

    Especially since you can now see us coming a mile away...



    Yeah so guess what... I don't fight you and you survive? Cool. Honestly If you use magelight I'm going to see your little lantern even if I don't see you that's just a immersion buff as far as I can tell
    Flawless Conqueror ~ Grand Overlord
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  • Lexxypwns
    Lexxypwns
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    It’s literally so you can’t empower an Overload from stealth and pull off those sorc ganks without being pulled from stealth. Shoutout to @blobsky for getting that build out to the world.

    OP, Probably you should learn how to play Magplar and perhaps how to build properly. Why don’t you just slot Overwhelming Surge? Why not use solar barrage+gap closer to reveal so your Zerg can chase down one NB? You know Bats counters cloak too, right? And that you can use mist form to ensure you can keep up with the NB, right?

    Oh no, I can’t hide in stealth on my Magplar and avoid any and all fights without my Zerg, the world is ending! As obsessive as you clearly are you could be a top tier player if you’d just accept some advice, stop practicing bad habits, and actually try to improve.

    I guess it is easier to just be the laughingstock though, to each their own.
    Edited by Lexxypwns on August 14, 2018 10:28PM
  • TheDoomsdayMonster
    TheDoomsdayMonster
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    Lexxypwns wrote: »
    It’s literally so you can’t empower an Overload from stealth and pull off those sorc ganks without being pulled from stealth. Shoutout to @blobsky for getting that build out to the world.

    OP, Probably you should learn how to play Magplar and perhaps how to build properly. Why don’t you just slot Overwhelming Surge? Why not use solar barrage+gap closer to reveal so your Zerg can chase down one NB? You know Bats counters cloak too, right? And that you can use mist form to ensure you can keep up with the NB, right?

    Oh no, I can’t hide in stealth on my Magplar and avoid any and all fights without my Zerg, the world is ending! As obsessive as you clearly are you could be a top tier player if you’d just accept some advice, stop practicing bad habits, and actually try to improve.

    I guess it is easier to just be the laughingstock though, to each their own.

    Ah...ok...The Overload Gank.

    Now that makes sense as pertains why this change was made...


    As pertains the rest of your post, its:

    1) completely off topic...

    2) largely untrue...


    So with that said, why bring that garbage here?

    I disagree with some of your idea's as pertains character building....so what?

    Why is that such an issue to you?


    Just let it go man...
    Unyeilding Bias
    PSN TheLordofMurder
    PS4 NA
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  • Lexxypwns
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    It’s totally on topic, you’re asking for potential cloak counters and I’m supplying you with a list of them.
  • ak_pvp
    ak_pvp
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    KingJ wrote: »
    Rianai wrote: »
    Class representatives: "Cloak is either too strong or too weak, needs more of a middle ground"
    ZOS: "Let's nerf soft counters while keeping the hard counter (Piercing Mark) untouched"

    Detect pots needed something, but the changes to Magelight and Expert Hunter don't make sense at all, because those already had a visual tell.
    Detect pots needed the visual tell.No reason for it to work without the Nb knowing he could be seen and being attack through his cloak.

    What they did to magelight and expert hunter was just stupid.Increase the range of both abilities and revert this change.

    Or... Maybe, you realize someone has det pots when they hit you through stealth, just like you realize there is an NB when they hit you from stealth.

    But nope, that'd be too fair for NBs wouldn't it?
    MagDK main. PC/EU @AK-ESO
    Best houseknight EU.
  • Ankael07
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    A better more broad question would be ''Why make unnecessary, unasked changes without mentioning in the patch notes?''

    Almost every patch we get a silly change like this. No wonder people accuse them of not playing their own game.
    If you want me to reply to your comment type @Ankael07 in it.
  • Beardimus
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    Great point @Lexxypwns on the OL gank. That makes alot of sense now.
    Xbox One | EU | EP
    Beardimus : VR16 Dunmer MagSorc [RIP MagDW 2015-2018]
    Emperor of Sotha Sil 02-2018 & Sheogorath 05-2019
    1st Emperor of Ravenwatch
    Alts - - for the Lolz
    Archimus : Bosmer Thief / Archer / Werewolf
    Orcimus : Fat drunk Orc battlefield 1st aider
    Scalimus - Argonian Sorc Healer / Pet master

    Fighting small scale with : The SAXON Guild
    Fighting with [PvP] : The Undaunted Wolves
    Trading Guilds : TradersOfNirn | FourSquareTraders

    Xbox One | NA | EP
    Bëardimus : L43 Dunmer Magsorc / BG
    Heals-With-Pets : VR16 Argonian Sorc PvP / BG Healer
    Nordimus : VR16 Stamsorc
    Beardimus le 13iem : L30 Dunmer Magsorc Icereach
  • Lord_Ninka
    Lord_Ninka
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    You make it sound like cyrodiil is all about sneaking around hoping you'll be able to sneak up on a ganker and reveal him. But you don't have to search out and kill such players if you can just keep them from killing you and your group members. Play defense with the reveals (and I want to mention lingering flare here) and if they are dumb enough to still come at you they'll be revealed in the presence of your entire group. And personally I think it's okay that coward builds (such as invisible NBs) made for fleeing any dangerous situation can actually exist in pvp.

    I mean, you can still think magelight shouldn't reveal the caster, and fair enough, even though it makes perfect sense from a lore point of view. I just want to point out that stealthed magelight wasn't exactly necessary.
  • SilverWF
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    Yes, that change was absolutely not needed and hidden, since there is not a word about that in the patch notes.

    It must be reverted back.
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  • Xvorg
    Xvorg
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    i am glad it finally does break stealth for you to cast it.
    constantly being caught in stealth because people sneaking around with mage light was extremely annoying.

    It may have been annoying, but it was one of the few viable ways of playing against a Nightblade...

    Now Detect Pots are the only thing that truly work in open world play; everything else lacks the range to effective...

    Especially since you can now see us coming a mile away...



    Pots are expensive, but strong.

    In any case you can always counter gank a NB with a friend and watch him run away from fight like a rat
    Sarcasm is something too serious to be taken lightly

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  • Avran_Sylt
    Avran_Sylt
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    *cough* [Equilibrium I] no longer reveals you when cast from stealth/invisibility. (Not sure about Later ranks, or the morphs though).
    OL ganking is just fine.
    Edited by Avran_Sylt on August 16, 2018 4:26PM
  • xAk_MoRRoWiNdx
    xAk_MoRRoWiNdx
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    Nightblade main here:
    I prefer that they revert it. I agree with OP that you should be able to use RM in stealth and not be pulled out when casting.

    : P
    New to forums and stuff so I 99.9 percent probably won't see your response and such, so use the at symbol at me I guess? IDK :/. This BBCode stuff is really cool!! :D.
    Gamer from Alaska (907 Gamers, Alaskan Gamers Unite!).
    My little rant I guess?:
      One day Nightblades will get the buffs we desperately need and deserve, but so far, those buffs are not today.. The Elder Scrolls Online: Nightblade Nerfs Unlimited.
      Don't nerf you, don't nerf me, nerf the sorc behind the tree!.


      If you need help or advice, hit me up on Xbox: H4rry Poggers :D .
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