Smithernest54 wrote: »Smithernest54 wrote: »Personally I think blockcasting should have more of a penalty then it currently has (basicly none atm)
No stamregen, snare, many abilities ignoring it, massively costly and unsustainable,* drops if ccd or out of stam. (unlike shields)
*permablock is unsustainable completely, even with all cost reductions you need 3k non recovery stamregen to permablock against 4 people/one templar. Not possible.
If in a normal build its around double that, not including stam abilities, rolls or breakfrees. It is barely possible to permablock in a 1v1. You have to drop and heavy attack frequently.
No stam regen but you get magicka regen and you are not snared. While some abilities are ignored, BoL and healing spores isn’t and the is the primary problem in pvp. No one has an issue with blocking, it is the additional things you can do while blocking that is the current problem.
You can do things in cloak too, shall we remove all cloak casting, like with mist. In block you lose mobility, not specifically a snare, but it slows you.
I mean, you say they "do not need," which is half true, shield builds exist, but are less effective than every other class using shields, because they have other defenses. And I agree, they should not need, so say we remove block casting, or at least half the damage so that PvE tanks aren't rip...
Can DK have some actual defense? because wings is trash, and the class has nothing else. Templars have purge, but still rely on block, NB has cloak. (Which is easily twice as strong as permablock) sorcs have shield+streak, warden has shimmering+good healing+mobility.
DK has 5% extra mitigation when blocking... (10% extra of the 50% base block) We would need a passive change too, since its all based around being tanky. ZOS's own words: DK is a tank class.
You do realize no one likes a blocky playstyle, its awful for 1vX too, since you are in place and eating damage, instead of LOSing and bursting, you can't weave whilst block casting, and it is overly punishing. The only place I would say block is viable is in a 1v1, and only because its a single target so you can focus them and have time to heavy whilst they are CC'd.
Dk’s make the best tanks and I would not want ZOS to change that since it has been nerfed so many time in the past. So, what I am saying is get rid of Block casting breath of life and block casting healing spores because that is trashing pvp right now. Literally, I just logged off of Vivec NA Xbox because Cyrodiil is none functional. AD has a massive Zerg ball all in which are block casting Templars and Warden. Literally an unkillable Zerg ball AP farming. They only die when they want to refresh their AP counters against enemy players, but then they go right back to doing it. If you want to know why people are playing pvp less and less then take a look for yourself. In no way is this enjoyable gameplay.
Also Dk’s and Templars can make perfect use of vampire mist and no you can not heal or do an entire rotation from cloak. If so give me an example.
Smithernest54 wrote: »Smithernest54 wrote: »Personally I think blockcasting should have more of a penalty then it currently has (basicly none atm)
No stamregen, snare, many abilities ignoring it, massively costly and unsustainable,* drops if ccd or out of stam. (unlike shields)
*permablock is unsustainable completely, even with all cost reductions you need 3k non recovery stamregen to permablock against 4 people/one templar. Not possible.
If in a normal build its around double that, not including stam abilities, rolls or breakfrees. It is barely possible to permablock in a 1v1. You have to drop and heavy attack frequently.
No stam regen but you get magicka regen and you are not snared. While some abilities are ignored, BoL and healing spores isn’t and the is the primary problem in pvp. No one has an issue with blocking, it is the additional things you can do while blocking that is the current problem.
You can do things in cloak too, shall we remove all cloak casting, like with mist. In block you lose mobility, not specifically a snare, but it slows you.
I mean, you say they "do not need," which is half true, shield builds exist, but are less effective than every other class using shields, because they have other defenses. And I agree, they should not need, so say we remove block casting, or at least half the damage so that PvE tanks aren't rip...
Can DK have some actual defense? because wings is trash, and the class has nothing else. Templars have purge, but still rely on block, NB has cloak. (Which is easily twice as strong as permablock) sorcs have shield+streak, warden has shimmering+good healing+mobility.
DK has 5% extra mitigation when blocking... (10% extra of the 50% base block) We would need a passive change too, since its all based around being tanky. ZOS's own words: DK is a tank class.
You do realize no one likes a blocky playstyle, its awful for 1vX too, since you are in place and eating damage, instead of LOSing and bursting, you can't weave whilst block casting, and it is overly punishing. The only place I would say block is viable is in a 1v1, and only because its a single target so you can focus them and have time to heavy whilst they are CC'd.
Dk’s make the best tanks and I would not want ZOS to change that since it has been nerfed so many time in the past. So, what I am saying is get rid of Block casting breath of life and block casting healing spores because that is trashing pvp right now. Literally, I just logged off of Vivec NA Xbox because Cyrodiil is none functional. AD has a massive Zerg ball all in which are block casting Templars and Warden. Literally an unkillable Zerg ball AP farming. They only die when they want to refresh their AP counters against enemy players, but then they go right back to doing it. If you want to know why people are playing pvp less and less then take a look for yourself. In no way is this enjoyable gameplay.
Also Dk’s and Templars can make perfect use of vampire mist and no you can not heal or do an entire rotation from cloak. If so give me an example.
... players have gotten good...Since day one block casting has existed, however before there was maybe one or two players in cyrodiil at a time that utilized it. Four years later,
Either you're trolling (in which case 10/10 troll) or you really don't have a clue of what you're talking about
zZzleepyhead wrote: »I don't believe OP has been sufficiently beaten to a pulp so let me contriboot. OP, OP, OP.. you clearly have no idea what you're talking about. Block casting is nowhere near as toxic as it used to be. Pull up any PvP video before block and roll dodge were nerfed to their current state and you'll see what i'm talking about. For instance, I just searched on youtube for ESO PvP 2015. Chose a random time in the video. Watched 20 seconds of gameplay and the entire clip the player held block.... players have gotten good...Since day one block casting has existed, however before there was maybe one or two players in cyrodiil at a time that utilized it. Four years later,
It doesn't sound like your ranting about block casting so much as you are talking about blocking in general.
Smithernest54 wrote: »Smithernest54 wrote: »Personally I think blockcasting should have more of a penalty then it currently has (basicly none atm)
No stamregen, snare, many abilities ignoring it, massively costly and unsustainable,* drops if ccd or out of stam. (unlike shields)
*permablock is unsustainable completely, even with all cost reductions you need 3k non recovery stamregen to permablock against 4 people/one templar. Not possible.
If in a normal build its around double that, not including stam abilities, rolls or breakfrees. It is barely possible to permablock in a 1v1. You have to drop and heavy attack frequently.
No stam regen but you get magicka regen and you are not snared. While some abilities are ignored, BoL and healing spores isn’t and the is the primary problem in pvp. No one has an issue with blocking, it is the additional things you can do while blocking that is the current problem.
You can do things in cloak too, shall we remove all cloak casting, like with mist. In block you lose mobility, not specifically a snare, but it slows you.
I mean, you say they "do not need," which is half true, shield builds exist, but are less effective than every other class using shields, because they have other defenses. And I agree, they should not need, so say we remove block casting, or at least half the damage so that PvE tanks aren't rip...
Can DK have some actual defense? because wings is trash, and the class has nothing else. Templars have purge, but still rely on block, NB has cloak. (Which is easily twice as strong as permablock) sorcs have shield+streak, warden has shimmering+good healing+mobility.
DK has 5% extra mitigation when blocking... (10% extra of the 50% base block) We would need a passive change too, since its all based around being tanky. ZOS's own words: DK is a tank class.
You do realize no one likes a blocky playstyle, its awful for 1vX too, since you are in place and eating damage, instead of LOSing and bursting, you can't weave whilst block casting, and it is overly punishing. The only place I would say block is viable is in a 1v1, and only because its a single target so you can focus them and have time to heavy whilst they are CC'd.
Dk’s make the best tanks and I would not want ZOS to change that since it has been nerfed so many time in the past. So, what I am saying is get rid of Block casting breath of life and block casting healing spores because that is trashing pvp right now. Literally, I just logged off of Vivec NA Xbox because Cyrodiil is none functional. AD has a massive Zerg ball all in which are block casting Templars and Warden. Literally an unkillable Zerg ball AP farming. They only die when they want to refresh their AP counters against enemy players, but then they go right back to doing it. If you want to know why people are playing pvp less and less then take a look for yourself. In no way is this enjoyable gameplay.
Also Dk’s and Templars can make perfect use of vampire mist and no you can not heal or do an entire rotation from cloak. If so give me an example.
Smithernest54 wrote: »Smithernest54 wrote: »Personally I think blockcasting should have more of a penalty then it currently has (basicly none atm)
No stamregen, snare, many abilities ignoring it, massively costly and unsustainable,* drops if ccd or out of stam. (unlike shields)
*permablock is unsustainable completely, even with all cost reductions you need 3k non recovery stamregen to permablock against 4 people/one templar. Not possible.
If in a normal build its around double that, not including stam abilities, rolls or breakfrees. It is barely possible to permablock in a 1v1. You have to drop and heavy attack frequently.
No stam regen but you get magicka regen and you are not snared. While some abilities are ignored, BoL and healing spores isn’t and the is the primary problem in pvp. No one has an issue with blocking, it is the additional things you can do while blocking that is the current problem.
You can do things in cloak too, shall we remove all cloak casting, like with mist. In block you lose mobility, not specifically a snare, but it slows you.
I mean, you say they "do not need," which is half true, shield builds exist, but are less effective than every other class using shields, because they have other defenses. And I agree, they should not need, so say we remove block casting, or at least half the damage so that PvE tanks aren't rip...
Can DK have some actual defense? because wings is trash, and the class has nothing else. Templars have purge, but still rely on block, NB has cloak. (Which is easily twice as strong as permablock) sorcs have shield+streak, warden has shimmering+good healing+mobility.
DK has 5% extra mitigation when blocking... (10% extra of the 50% base block) We would need a passive change too, since its all based around being tanky. ZOS's own words: DK is a tank class.
You do realize no one likes a blocky playstyle, its awful for 1vX too, since you are in place and eating damage, instead of LOSing and bursting, you can't weave whilst block casting, and it is overly punishing. The only place I would say block is viable is in a 1v1, and only because its a single target so you can focus them and have time to heavy whilst they are CC'd.
Dk’s make the best tanks and I would not want ZOS to change that since it has been nerfed so many time in the past. So, what I am saying is get rid of Block casting breath of life and block casting healing spores because that is trashing pvp right now. Literally, I just logged off of Vivec NA Xbox because Cyrodiil is none functional. AD has a massive Zerg ball all in which are block casting Templars and Warden. Literally an unkillable Zerg ball AP farming. They only die when they want to refresh their AP counters against enemy players, but then they go right back to doing it. If you want to know why people are playing pvp less and less then take a look for yourself. In no way is this enjoyable gameplay.
Also Dk’s and Templars can make perfect use of vampire mist and no you can not heal or do an entire rotation from cloak. If so give me an example.
Blockcasting BoL is the way a Magplar can counter major/minor defile and befoul CP. Get rid of it and you will get rid of DD Magplars.
Try stam poison if you want to kill any blocaster fast
Smithernest54 wrote: »Before someone says “You don’t know what you are talking about.” Without any supporting fact I am going to say 1) That is a tactic to dismiss the discussion and I have seen it before on everything that has been nerf. In the end it does not work. 2) I have 1374 hours played on one character alone and 30471 pvp kills all minus maybe a dozen without block casting or bombing. I haven’t gotten flawless conquerer but I do have 4 stormproof characters. I’ve played this game since day one and have a good sense as to what might need to get nerf or fixed next. And what I am saying now is that block casting has become a crutch to new and low skill players. Block casting encourages Zerg balling which is not what ZOS wants and what I am purpose is not the full removal of block casting at least for now, but disabling burst heals while blocking. I and many other players think that is more than fair and can help the longevity of eso.
Smithernest54 wrote: »Before someone says “You don’t know what you are talking about.” Without any supporting fact I am going to say 1) That is a tactic to dismiss the discussion and I have seen it before on everything that has been nerf. In the end it does not work. 2) I have 1374 hours played on one character alone and 30471 pvp kills all minus maybe a dozen without block casting or bombing. I haven’t gotten flawless conquerer but I do have 4 stormproof characters. I’ve played this game since day one and have a good sense as to what might need to get nerf or fixed next. And what I am saying now is that block casting has become a crutch to new and low skill players. Block casting encourages Zerg balling which is not what ZOS wants and what I am purpose is not the full removal of block casting at least for now, but disabling burst heals while blocking. I and many other players think that is more than fair and can help the longevity of eso.
Ariades_swe wrote: »Smithernest54 wrote: »Before someone says “You don’t know what you are talking about.” Without any supporting fact I am going to say 1) That is a tactic to dismiss the discussion and I have seen it before on everything that has been nerf. In the end it does not work. 2) I have 1374 hours played on one character alone and 30471 pvp kills all minus maybe a dozen without block casting or bombing. I haven’t gotten flawless conquerer but I do have 4 stormproof characters. I’ve played this game since day one and have a good sense as to what might need to get nerf or fixed next. And what I am saying now is that block casting has become a crutch to new and low skill players. Block casting encourages Zerg balling which is not what ZOS wants and what I am purpose is not the full removal of block casting at least for now, but disabling burst heals while blocking. I and many other players think that is more than fair and can help the longevity of eso.Smithernest54 wrote: »Before someone says “You don’t know what you are talking about.” Without any supporting fact I am going to say 1) That is a tactic to dismiss the discussion and I have seen it before on everything that has been nerf. In the end it does not work. 2) I have 1374 hours played on one character alone and 30471 pvp kills all minus maybe a dozen without block casting or bombing. I haven’t gotten flawless conquerer but I do have 4 stormproof characters. I’ve played this game since day one and have a good sense as to what might need to get nerf or fixed next. And what I am saying now is that block casting has become a crutch to new and low skill players. Block casting encourages Zerg balling which is not what ZOS wants and what I am purpose is not the full removal of block casting at least for now, but disabling burst heals while blocking. I and many other players think that is more than fair and can help the longevity of eso.
Lol. Keep posting you're pretty entertaining.
You seriously believe mistform is better than cloak?
IZZESparkling wrote: »You must enjoy getting instagibbed and cc'd without even trying to defend yourself from most attacks. But, I am getting a vibe that you only exclusively play in large groups.
Smithernest54 wrote: »lmao! So how is ESO? None of my friends are playing it.
Noticed how I am asking because me just like scores of other players canceled our subscriptions and moved on. ESO wanted to cater to the loud minority and from what I have heard is that ESO is dying hard. It’s only going to get worse, and then when BDO launches on console... RIP.
On the tombstone it is going to say, “ Here lies ESO the game that coddled scrubs.”
Those who say mag Templars and mag DKs are nothing without block casting clearly never played the game it's first 2 years. They were fine back then. Now it's just turned into no skill easy mode for bad players.
But go ahead, keep defending this abused mechanic.
Alternatively, the people who genuinely enjoy playing the game are going to continue to play the game, while the people who don't like the game and only play it to complain about it and erroneously talk about how the game is "dying" slowly leave the game, making a better experience for the people who do like it.Smithernest54 wrote: »lmao! So how is ESO? None of my friends are playing it.
Noticed how I am asking because me just like scores of other players canceled our subscriptions and moved on. ESO wanted to cater to the loud minority and from what I have heard is that ESO is dying hard. It’s only going to get worse, and then when BDO launches on console... RIP.
On the tombstone it is going to say, “ Here lies ESO the game that coddled scrubs.”
Smithernest54 wrote: »WuffyCerulei wrote: »I'm just gonna say, don't screw with tanks in pve anymore just because some dinguses in pvp don't know how to counter/avoid tanks.
Blocking is not the issue it is block casting or at least blocking and casting BoL and healing spore.
EldritchPenguin wrote: »Alternatively, the people who genuinely enjoy playing the game are going to continue to play the game, while the people who don't like the game and only play it to complain about it and erroneously talk about how the game is "dying" slowly leave the game, making a better experience for the people who do like it.Smithernest54 wrote: »lmao! So how is ESO? None of my friends are playing it.
Noticed how I am asking because me just like scores of other players canceled our subscriptions and moved on. ESO wanted to cater to the loud minority and from what I have heard is that ESO is dying hard. It’s only going to get worse, and then when BDO launches on console... RIP.
On the tombstone it is going to say, “ Here lies ESO the game that coddled scrubs.”
Smithernest54 wrote: »lmao! So how is ESO? None of my friends are playing it.
Noticed how I am asking because me just like scores of other players canceled our subscriptions and moved on. ESO wanted to cater to the loud minority and from what I have heard is that ESO is dying hard. It’s only going to get worse, and then when BDO launches on console... RIP.
On the tombstone it is going to say, “ Here lies ESO the game that coddled scrubs.”
Well they didn't implement your ideas. So not much coddling to scrubs there. But they did indeed listen to other no skill scrubs of your caliber, who think they deserve to kill things without skill, and implemented a lovely set called sloads along with bleeds that killed the blocking playstyle by itself
Is ESO dying. Not really. Definitely lower numbers than post morrow, but for obvious reasons that was a bubble. But still profitable enough that they make new content, weekly patches, the whole class rep scheme, twitch rewards. PvP, maybe slowly, ever since bending over and nerfing defenses/sustain, they lowered the ceiling a lot so cancer built zergling/scrubs can get closer matched to good players.
Smithernest54 wrote: »Also Dk’s and Templars can make perfect use of vampire mist and no you can not heal or do an entire rotation from cloak. If so give me an example.
Smithernest54 wrote: »Smithernest54 wrote: »Smithernest54 wrote: »Personally I think blockcasting should have more of a penalty then it currently has (basicly none atm)
No stamregen, snare, many abilities ignoring it, massively costly and unsustainable,* drops if ccd or out of stam. (unlike shields)
*permablock is unsustainable completely, even with all cost reductions you need 3k non recovery stamregen to permablock against 4 people/one templar. Not possible.
If in a normal build its around double that, not including stam abilities, rolls or breakfrees. It is barely possible to permablock in a 1v1. You have to drop and heavy attack frequently.
No stam regen but you get magicka regen and you are not snared. While some abilities are ignored, BoL and healing spores isn’t and the is the primary problem in pvp. No one has an issue with blocking, it is the additional things you can do while blocking that is the current problem.
You can do things in cloak too, shall we remove all cloak casting, like with mist. In block you lose mobility, not specifically a snare, but it slows you.
I mean, you say they "do not need," which is half true, shield builds exist, but are less effective than every other class using shields, because they have other defenses. And I agree, they should not need, so say we remove block casting, or at least half the damage so that PvE tanks aren't rip...
Can DK have some actual defense? because wings is trash, and the class has nothing else. Templars have purge, but still rely on block, NB has cloak. (Which is easily twice as strong as permablock) sorcs have shield+streak, warden has shimmering+good healing+mobility.
DK has 5% extra mitigation when blocking... (10% extra of the 50% base block) We would need a passive change too, since its all based around being tanky. ZOS's own words: DK is a tank class.
You do realize no one likes a blocky playstyle, its awful for 1vX too, since you are in place and eating damage, instead of LOSing and bursting, you can't weave whilst block casting, and it is overly punishing. The only place I would say block is viable is in a 1v1, and only because its a single target so you can focus them and have time to heavy whilst they are CC'd.
Dk’s make the best tanks and I would not want ZOS to change that since it has been nerfed so many time in the past. So, what I am saying is get rid of Block casting breath of life and block casting healing spores because that is trashing pvp right now. Literally, I just logged off of Vivec NA Xbox because Cyrodiil is none functional. AD has a massive Zerg ball all in which are block casting Templars and Warden. Literally an unkillable Zerg ball AP farming. They only die when they want to refresh their AP counters against enemy players, but then they go right back to doing it. If you want to know why people are playing pvp less and less then take a look for yourself. In no way is this enjoyable gameplay.
Also Dk’s and Templars can make perfect use of vampire mist and no you can not heal or do an entire rotation from cloak. If so give me an example.
Blockcasting BoL is the way a Magplar can counter major/minor defile and befoul CP. Get rid of it and you will get rid of DD Magplars.
Try stam poison if you want to kill any blocaster fast
Major defile can be purged so that is false. Poisons are nice but expensive for a reason.