DuskMarine wrote: »
my main question is why did you join a mmorpg if you have no intentions of doing all the content??? thats just a waste of money at that point. youd be better off just buying a single player game at that point. the other elder scrolls games are built for you guys eso just isnt.
So little empathy shown here.
Firstly those who say chances are slim clearly don’t understand probability. It’s one in four, so 25% chance to get a DLC. That’s as a base.
Secondly people are just bloody minded if they say “it’s random you play what it gives you”. No people don’t, that’s the point, they quit and try again later. They will still get thier xp bonus, you can’t force them to play it.
And this is the thing they forget most. The current situation screws over those that actually want to play dlc, they get players dropping one after another and queue endlessly. If it was a specific queue, it would take a little longer, but the players they get wouldn’t drop group.
Also people can opt out of dlc completely, by unsubbing. You do realise that hurts ZoS much more than putting in a tick box and hurting the feelings of those who want to force others to play them.
It's not a matter of empathy. The random dungeon was designed as a "sword for hire" system. That's what it's supposed to do. If people don't like the dungeon they got into, they can leave. And they will get a 15 minute penalty.
People who really don't want to do a quarter of the dungeons (and probably more, because they probably don't want to do CoA II or CoH II either) should maybe just queue for all the ones they want to do. They are not forced to use the random dungeon finder. But they want the XP bonus.
Like, I'm as happy as the next person to have a quick run through Spindleclutch when I queue for a dungeon. But if I get Cradle of Shadows instead, them's the breaks and I'll hold up my end of the bargain.
@ZOS these are the type of players you cater to when you raise the floor and lower the ceiling.
These are the “casuals” you are trying to appease.
Is this really the direction you want to take?
except... they didn't lower the ceiling, they boosted it up so high, its near unreachable.
DLC dungeons are less of a DPS race vs working the mechanics. A group with average dps can do them just fine if they can follow the mechanics. If they die a lot then it will be a challenge.
Lois McMaster Bujold "A Civil Campaign"Reputation is what other people know about you. Honor is what you know about yourself. Guard your honor. Let your reputation fall where it will. And outlive the ***
DuskMarine wrote: »newtinmpls wrote: »DuskMarine wrote: »you need to be doing the dlcs anyway or your truly not enjoying the game). trials and stuff make these dungeons easier so why not do them. with the odds of dungeons(even on normal and no you dont have to do them on vet) dlc dungeons are fairly easy to understand after a couple tries.
I think that by now we both have figured out that "if I played like you, it wouldn't be fun for me."
I don't care for trials, don't do PvP (much - sometimes if a good leader will tell me what to do) but sometimes will have fun with it. Don't like "mechanics" that I can't really figure out, or that I just can't "make work"
Loath DPS gates with a purple passion - I would like credit for hiding/sneaking, or slow work.
my main question is why did you join a mmorpg if you have no intentions of doing all the content??? thats just a waste of money at that point. youd be better off just buying a single player game at that point. the other elder scrolls games are built for you guys eso just isnt.
The fact of the matter is that the random dungeon daily xp bonus is just that - a bonus reward for using the random dungeon finder. You can do whatever dungeons you like without it. The bonus xp is a reward meant to entice people to using the finder despite the possible challenge of non-ideal groups or more difficult dungeons.
If you don't like it, and don't like the risk of drawing a dungeon you don't want to learn don't use the dungeon finder; queue for a bunch of dungeons you know and enjoy and do those with your friends. If you are content being a self-proclaimed "casual" then I fail to see how missing out on the daily reward xp matters all that much. There is absolutely no shame in being casual until you start complaining that it's not easy enough for you to get the daily xp reward. . . but you're obviously not needing the big daily chunk-o-xp if you have no desire to try harder content.
Lois McMaster Bujold "A Civil Campaign"Reputation is what other people know about you. Honor is what you know about yourself. Guard your honor. Let your reputation fall where it will. And outlive the ***
Ydrisselle wrote: »DuskMarine wrote: »newtinmpls wrote: »DuskMarine wrote: »you need to be doing the dlcs anyway or your truly not enjoying the game). trials and stuff make these dungeons easier so why not do them. with the odds of dungeons(even on normal and no you dont have to do them on vet) dlc dungeons are fairly easy to understand after a couple tries.
I think that by now we both have figured out that "if I played like you, it wouldn't be fun for me."
I don't care for trials, don't do PvP (much - sometimes if a good leader will tell me what to do) but sometimes will have fun with it. Don't like "mechanics" that I can't really figure out, or that I just can't "make work"
Loath DPS gates with a purple passion - I would like credit for hiding/sneaking, or slow work.
my main question is why did you join a mmorpg if you have no intentions of doing all the content??? thats just a waste of money at that point. youd be better off just buying a single player game at that point. the other elder scrolls games are built for you guys eso just isnt.
Since I am also avoiding dungeons, I can answer you: single player games are boring me very fast, MMOs aren't. So I'm playing the way I want to do it, and I'm enjoying the game. As soon as it's changed, I leave and go to an other MMO.
Yes. Rewards you absolutely don't need for if your goal in the game is to run the same easy dungeons you are familiar with repeatedly. Rewards you can earn if you wanted to use the random dungeon finder and risk a challenge to earn them. Good point!
Lois McMaster Bujold "A Civil Campaign"Reputation is what other people know about you. Honor is what you know about yourself. Guard your honor. Let your reputation fall where it will. And outlive the ***
Yes. Rewards you absolutely don't need for if your goal in the game is to run the same easy dungeons you are familiar with repeatedly. Rewards you can earn if you wanted to use the random dungeon finder and risk a challenge to earn them. Good point!
rewards that are easily accessible to people who are not subscribers and avoid buying dungeon DLC's! yes, such a wonderful system right there - lets give the same rewards for dungeon that takes 5 minutes and is super relaxing to run, and a place that takes.. a lot longer then 5 minutes and is a pain. rewards that are used for crafting, which generally is a SOLO endeavor. please. not to mention the whole... yes, lets make it suck for everyone, both people who have to keep backfilling their groups and people who are now waiting out their 15 minutes penalty.
LEAVE THE CHALLENGE FOR VETS. (speaking of which, why in a bloody hell random reward for vet is exactly the same as random reward for normal?)
Yes. Rewards you absolutely don't need for if your goal in the game is to run the same easy dungeons you are familiar with repeatedly. Rewards you can earn if you wanted to use the random dungeon finder and risk a challenge to earn them. Good point!
rewards that are easily accessible to people who are not subscribers and avoid buying dungeon DLC's! yes, such a wonderful system right there - lets give the same rewards for dungeon that takes 5 minutes and is super relaxing to run, and a place that takes.. a lot longer then 5 minutes and is a pain. rewards that are used for crafting, which generally is a SOLO endeavor. please. not to mention the whole... yes, lets make it suck for everyone, both people who have to keep backfilling their groups and people who are now waiting out their 15 minutes penalty.
LEAVE THE CHALLENGE FOR VETS. (speaking of which, why in a bloody hell random reward for vet is exactly the same as random reward for normal?)
DuskMarine wrote: »
cause only reason vets there is for the helms
@ZOS these are the type of players you cater to when you raise the floor and lower the ceiling.
These are the “casuals” you are trying to appease.
Is this really the direction you want to take?
@ZOS these are the type of players you cater to when you raise the floor and lower the ceiling.
These are the “casuals” you are trying to appease.
Is this really the direction you want to take?
"Civilized men are more discourteous than savages because they know they can be impolite without having their skulls split, as a general thing.”
― Robert E. Howard
DuskMarine wrote: »
cause only reason vets there is for the helms
- Vets are more fun for testing your ability
- Vets w/hard mode, other achievements, and first time clear are a huge chunk of undaunted.
- Purple Jewelry
- If you're gear farming at least if its a vet group everyone is (likely) 160CP and can share gear.
DuskMarine wrote: »DuskMarine wrote: »
cause only reason vets there is for the helms
- Vets are more fun for testing your ability
- Vets w/hard mode, other achievements, and first time clear are a huge chunk of undaunted.
- Purple Jewelry
- If you're gear farming at least if its a vet group everyone is (likely) 160CP and can share gear.
nah its fun to do on normal. people do vet purely for the helms. purple jewelry nah you dont even need to worry about that anymore from dungeons just upgrade. and gear farming you can litterally do normal(yes i said normal) and upgrade it cause its faster. vets are purely there for helmets thats it(max undaunted an give zero attention about achievements). and as far as testing your ability hahaha no we got skeles for that too. so compared to years ago theyve lost their luster for anything outside of helmets.
DuskMarine wrote: »DuskMarine wrote: »
cause only reason vets there is for the helms
- Vets are more fun for testing your ability
- Vets w/hard mode, other achievements, and first time clear are a huge chunk of undaunted.
- Purple Jewelry
- If you're gear farming at least if its a vet group everyone is (likely) 160CP and can share gear.
nah its fun to do on normal. people do vet purely for the helms. purple jewelry nah you dont even need to worry about that anymore from dungeons just upgrade. and gear farming you can litterally do normal(yes i said normal) and upgrade it cause its faster. vets are purely there for helmets thats it(max undaunted an give zero attention about achievements). and as far as testing your ability hahaha no we got skeles for that too. so compared to years ago theyve lost their luster for anything outside of helmets.
You continue to assume your opinion is everyone else's fact.
No one is upgrading any dungeon jewelry when it is easily had by doing vet.
No, they aren't.
I'm an avid crafter and I had 40 jewelcrafting surveys to blow through when I capped JC at 50. Even after refining that tremendous amount of mats, I hardly have any upgrade materials. Most of the upgrade materials I do have come from breaking down purple jewelry - found in veteran dungeons which are for the most part not very challenging either at this point.
I'm sorry that you're misinformed and incorrect.
You continue to assume your opinion is everyone else's fact.
No one is upgrading any dungeon jewelry when it is easily had by doing vet.
Perhaps the simple fix is that if a players ops to drop from a dungeon, they lose the ability to queue for that dungeon for 24 hours which also negates their ability to random and obtain the bonus and the XP awards.
This would keep people from dropping immediately out of DLC dungeons for an "easy" XP/Undaunted bonus award -- provided that this is what is prompting the issue.
Thoughts?
You continue to assume your opinion is everyone else's fact.
No one is upgrading any dungeon jewelry when it is easily had by doing vet.
Did you just assume your opinion is everyone else's fact too? lol
I've upgraded several pieces of jewelry so far - some has been from dlc dungeons and some from zones with no dolmens (baharaha's and briarheart). Why did I upgrade blue jewelry? Because I can since I spend time doing other things instead of wasting it in pug dlc.