GamerAeryn wrote: »Firstly I'd like to state that I don't group with pugs, I "friends only" play, I don't shove myself into the solo queue, and you've never had to kick me from your group of 3 for low dps/CP (because it's never happened to me) so that's not what this is about, but I wanna say something.
I play solo 98% of my time. I find the most enjoyment from doing quests I've read 15 times and getting shards I've see 30+ times. But on the rare occasion I do want to group and respond to a friend's "hey, join us for a random normal?" most of the time we end up with a DLC dungeon. So, ZOS specifically makes these more difficult and complex than the base game. They're an entire DLC, after all, and require more time and even on normal, a loose understanding of mechanics. Since I avoid such things like the plague, having these for normals instantly makes me say "let's drop and wait it out." which invariably means we'll get a *different* DLC dungeon in our random normal. It's like the finder specifically wants me to have a bad time. Because it knows.... lol.
The only way for me to avoid this is for myself or my friends to unsub because there's no way in fresh hell that I'd buy a dungeon DLC. But then I'd lose my sub benefits and ZOS would lose it's bi-yearly $77. No, there's got to be another way. I know you'll say, just don't do randoms. But I like xp, I want the stupid crafting mat from the mail, I want to help out my friends, and I know and enjoy literally every base game dungeon. Just not the DLC. I have no interest, I haven't even been *in* 8 of them, and I don't want to be. Yes, we pick normal, but that doesn't mean they're nice and mindlessly easy like we were expecting say, Direfrost to be.
Anyway, rant over. I'd just like a button, you know? A DLC opt-out of some sort. I know they work hard, and I know there's those of you that enjoy them... just leave me out of it. I'll be hunting that last bit of paper I need in Cyrodiil to complete my collection. ((tips hat and heads off))
Integral1900 wrote: »Personally I avoid dlc dungeons, I just can’t face explaining the mechanics anymore, I do them once for the skill point and that’s it, I don’t like the skins, they are not worth it for the gems, I’ve got all the two piece sets I want and I’m bored of waiting around while another group of of bickering players start arguing over who screwed up this time
GamerAeryn wrote: »Also, no one mentioned trials. Of course I've been in trial groups where we had pugs.
none of us have low levels, so that's out, but yes I enjoy that feature a lot when we do have them. wish there was another gate. I know I'm not the only one to mention this. a little button would make life so much nicer.
Surprised at all the opposition here, OP
Personally I have mixed feeling about DLC dungeons. If the mood strikes, some of them are kinda my favorite dungeons. Other times I find the mechanics convoluted and annoying. But that's all personal preference, thus sorta irrelevant I suppose...
What's so bad about a simple checkbox in the Random Dungeon finder for "[ ] DLC dungeons?" How is this so offensive to people if they're not even in that group? Can someone explain what the problem with suggestions like this are, please?
Surprised at all the opposition here, OP
Personally I have mixed feeling about DLC dungeons. If the mood strikes, some of them are kinda my favorite dungeons. Other times I find the mechanics convoluted and annoying. But that's all personal preference, thus sorta irrelevant I suppose...
What's so bad about a simple checkbox in the Random Dungeon finder for "[ ] DLC dungeons?" How is this so offensive to people if they're not even in that group? Can someone explain what the problem with suggestions like this are, please?
DuskMarine wrote: »
your chances of getting a dlc dungeon is very slim out of the many dungeons in the game.
DuskMarine wrote: »trials are where your most fun times are at. but learning the dlcs for you and friends would be better than just avoiding them.
GamerAeryn wrote: »Firstly I'd like to state that I don't group with pugs, I "friends only" play, I don't shove myself into the solo queue, and you've never had to kick me from your group of 3 for low dps/CP (because it's never happened to me) so that's not what this is about, but I wanna say something.
I play solo 98% of my time. I find the most enjoyment from doing quests I've read 15 times and getting shards I've see 30+ times. But on the rare occasion I do want to group and respond to a friend's "hey, join us for a random normal?" most of the time we end up with a DLC dungeon. So, ZOS specifically makes these more difficult and complex than the base game. They're an entire DLC, after all, and require more time and even on normal, a loose understanding of mechanics. Since I avoid such things like the plague, having these for normals instantly makes me say "let's drop and wait it out." which invariably means we'll get a *different* DLC dungeon in our random normal. It's like the finder specifically wants me to have a bad time. Because it knows.... lol.
The only way for me to avoid this is for myself or my friends to unsub because there's no way in fresh hell that I'd buy a dungeon DLC. But then I'd lose my sub benefits and ZOS would lose it's bi-yearly $77. No, there's got to be another way. I know you'll say, just don't do randoms. But I like xp, I want the stupid crafting mat from the mail, I want to help out my friends, and I know and enjoy literally every base game dungeon. Just not the DLC. I have no interest, I haven't even been *in* 8 of them, and I don't want to be. Yes, we pick normal, but that doesn't mean they're nice and mindlessly easy like we were expecting say, Direfrost to be.
Anyway, rant over. I'd just like a button, you know? A DLC opt-out of some sort. I know they work hard, and I know there's those of you that enjoy them... just leave me out of it. I'll be hunting that last bit of paper I need in Cyrodiil to complete my collection. ((tips hat and heads off))
You really do just need to learn the dlc dungeons. I mean, you’re just doing normal for god’s sake. You don’t need a dedicated tank or a dedicated healer. You can still (mostly) mindlessly dps through the mechanics.
Nobody is forcing you to do the daily random dungeon.
You are doing it for "bonus" XP.
Sorry it's not always a total ezmode faceroll for you to pad your xp earnings with a mindless run.
newtinmpls wrote: »DuskMarine wrote: »
your chances of getting a dlc dungeon is very slim out of the many dungeons in the game.
On behalf of OP, I'd like to point out that regardless of the vagaries of RNGjesus, it's happening. If it wasn't happening A LOT there would not be an issue here.DuskMarine wrote: »trials are where your most fun times are at. but learning the dlcs for you and friends would be better than just avoiding them.
And once again, that may be what is fun FOR YOU, and I (and most likely OP) would tell you go with your bad self and have fun!
What OP is asking for .... hmm and me too now that I think about it .... would be a simple "no DLC dungeons" button. Now personally, I have an inexplicable fondness for Mazzatun (possibly because my "goblin" Broken Branch Toothmaul really really really likes the hats), but I agree the DLC dungeons appear to be ramped up in complexity so that folks who are basically dungeon and trial runners will be (slightly) more challenged.
Those of us who don't play BIS, and don't worry fanatically about traits (I think about caring, and then ... I still don't) and who still get challenged after years by some of the overland content - we don't need and just get a headache from some of the super-coolo-"super bizarre mechanics" in the DLCs that many of us (well, me) can't figure out without going online to at least two different "walk-throughs".
So I like the idea - I also like that it doesn't effect anyone else's play.
Nobody is forcing you to do the daily random dungeon.
You are doing it for "bonus" XP.
Sorry it's not always a total ezmode faceroll for you to pad your xp earnings with a mindless run.
Not always. As a player with more CP than the cap will ever likely be raised to, and 3 friends in the same boat, sometimes we just want the random dungeon finder to give us a random dungeon. Just for the "surprise" of it, or whatever. We don't usually mind if it's a DLC one, but sometimes (like if someone only has about 10-15 minutes of play time left) we'd prefer to not get a DLC dungeon.
Don't care about the xp in the least. But the mailed rewards are kinda nice. I can get something that's worth using to somebody, and I've given more than a few Sharpened Willpower staves or Robust Agility jewels to newer players who were very grateful to get them for free. Happiness all around.
I feel like either I'm just not getting something obvious about this topic, or it's just a difference in attitude that I can't sync up with. Seems like "DEAL WITH IT, SUCKA!!" is the underlying argument here. I don't see the problem in letting people who simply don't want to do DLC dungeons opt out of them when using the finder.
Nobody is forcing you to do the daily random dungeon.
You are doing it for "bonus" XP.
Sorry it's not always a total ezmode faceroll for you to pad your xp earnings with a mindless run.
Not always. As a player with more CP than the cap will ever likely be raised to, and 3 friends in the same boat, sometimes we just want the random dungeon finder to give us a random dungeon. Just for the "surprise" of it, or whatever. We don't usually mind if it's a DLC one, but sometimes (like if someone only has about 10-15 minutes of play time left) we'd prefer to not get a DLC dungeon.
Don't care about the xp in the least. But the mailed rewards are kinda nice. I can get something that's worth using to somebody, and I've given more than a few Sharpened Willpower staves or Robust Agility jewels to newer players who were very grateful to get them for free. Happiness all around.
I feel like either I'm just not getting something obvious about this topic, or it's just a difference in attitude that I can't sync up with. Seems like "DEAL WITH IT, SUCKA!!" is the underlying argument here. I don't see the problem in letting people who simply don't want to do DLC dungeons opt out of them when using the finder.
If you aren't worried about the bonus XP, you can always just checkmark every dungeon but the DLC ones and queue for them. The game will randomly put you in one you just won't be doing the random dungeon finder.
Nobody is forcing you to do the daily random dungeon.
You are doing it for "bonus" XP.
Sorry it's not always a total ezmode faceroll for you to pad your xp earnings with a mindless run.
Not always. As a player with more CP than the cap will ever likely be raised to, and 3 friends in the same boat, sometimes we just want the random dungeon finder to give us a random dungeon. Just for the "surprise" of it, or whatever. We don't usually mind if it's a DLC one, but sometimes (like if someone only has about 10-15 minutes of play time left) we'd prefer to not get a DLC dungeon.
Don't care about the xp in the least. But the mailed rewards are kinda nice. I can get something that's worth using to somebody, and I've given more than a few Sharpened Willpower staves or Robust Agility jewels to newer players who were very grateful to get them for free. Happiness all around.
I feel like either I'm just not getting something obvious about this topic, or it's just a difference in attitude that I can't sync up with. Seems like "DEAL WITH IT, SUCKA!!" is the underlying argument here. I don't see the problem in letting people who simply don't want to do DLC dungeons opt out of them when using the finder.
If you aren't worried about the bonus XP, you can always just checkmark every dungeon but the DLC ones and queue for them. The game will randomly put you in one you just won't be doing the random dungeon finder.
lol... that's so obvious, surprised we never actually did that. Usually it ends up being "crap... guess we're speedrunning Mazzatun today. GO!" on the occasions where a friend has limited time and we get a DLC dungeon. Thanks for the helpful suggestion.
It's not "deal with it, sucka" - it's:
1.) The dungeon finder exists for a reason
2.) The DLC dungeons are included for a reason
3.) The bonus xp and rewards exist for a reason
the reason, as outlined by another poster above, is the same - some people want to do the DLC dungeons but need random players to fill.
Believe it or not, ZOS *wants* players to play the content, not punish the players who actually want to experience and learn the new more challenging dungeons by making them sit in their own separate queue for 4 hours because you want easy xp and loot.
DuskMarine wrote: »newtinmpls wrote: »DuskMarine wrote: »
your chances of getting a dlc dungeon is very slim out of the many dungeons in the game.
On behalf of OP, I'd like to point out that regardless of the vagaries of RNGjesus, it's happening. If it wasn't happening A LOT there would not be an issue here.DuskMarine wrote: »trials are where your most fun times are at. but learning the dlcs for you and friends would be better than just avoiding them.
And once again, that may be what is fun FOR YOU, and I (and most likely OP) would tell you go with your bad self and have fun!
What OP is asking for .... hmm and me too now that I think about it .... would be a simple "no DLC dungeons" button. Now personally, I have an inexplicable fondness for Mazzatun (possibly because my "goblin" Broken Branch Toothmaul really really really likes the hats), but I agree the DLC dungeons appear to be ramped up in complexity so that folks who are basically dungeon and trial runners will be (slightly) more challenged.
Those of us who don't play BIS, and don't worry fanatically about traits (I think about caring, and then ... I still don't) and who still get challenged after years by some of the overland content - we don't need and just get a headache from some of the super-coolo-"super bizarre mechanics" in the DLCs that many of us (well, me) can't figure out without going online to at least two different "walk-throughs".
So I like the idea - I also like that it doesn't effect anyone else's play.
you dont need a no dlc button. your chances of getting a dlc dungeon are slim to none(which you need to be doing the dlcs anyway or your truly not enjoying the game). trials and stuff make these dungeons easier so why not do them. with the odds of dungeons(even on normal and no you dont have to do them on vet) dlc dungeons are fairly easy to understand after a couple tries. you cant down dlc purely cause you wanna be lazy and not learn mechanics of the game. thus is why zos will never do this they want every inch of their game explored you dont have to do it on vet you can do normal just fine.