MooseKnuckles88 wrote: »I was thinking along the lines of a better execute, one that doesn't require having the bear
MooseKnuckles88 wrote: »... make the bear do additional damage to enemies below 25% health ...
MooseKnuckles88 wrote: »I was thinking along the lines of a better execute, one that doesn't require having the bear
Yeah but you literally suggested giving the bear an execute
Hayden_Knight wrote: »if we're only choosing the bear to criticise about wardens - then give it a gap closer when we fire the ulti, in pvp using the bear is daft, its never there as its always trying to path find its way down rocks or out of towers etc.
I would love to love my bear - but its junk to use in pvp on any competitive level.
We should be able to armor our bear with expansive cloak/ice fortress and heal it with nature’s embrace/bursting vines... furthermore, the bear needs immunity to certain boss and trial mechanics to prevent those fights from degrading into resummmon spam and it needs a better recall system (teleport to summoner instead of waddle?) so it’s not so irritating when the bear decides he wants to be in Summerset when you are Vvardenfell
We should be able to armor our bear with expansive cloak/ice fortress and heal it with nature’s embrace/bursting vines... furthermore, the bear needs immunity to certain boss and trial mechanics to prevent those fights from degrading into resummmon spam and it needs a better recall system (teleport to summoner instead of waddle?) so it’s not so irritating when the bear decides he wants to be in Summerset when you are Vvardenfell
Or how about this?
- Change Crystallized Slab (Crystallized Shield morph) into a damage shield that scales off Max Magicka and just like the Sorc shield also protects the Bear
- Blue Betty (+ morphs): While the Netch is active, the Bear takes 30% less damage (Major Protection for the Guardian)
Couple of ideas that I've had.
MooseKnuckles88 wrote: »If wardens are pressured into using the bear on BOTH slots then make the bear do additional damage to enemies below 25% health or cliff racer do additional damage to enemies below 25% health, give us something besides wishful thinking....
MooseKnuckles88 wrote: »If wardens are pressured into using the bear on BOTH slots then make the bear do additional damage to enemies below 25% health or cliff racer do additional damage to enemies below 25% health, give us something besides wishful thinking....
No.
We should be able to armor our bear with expansive cloak/ice fortress and heal it with nature’s embrace/bursting vines... furthermore, the bear needs immunity to certain boss and trial mechanics to prevent those fights from degrading into resummmon spam and it needs a better recall system (teleport to summoner instead of waddle?) so it’s not so irritating when the bear decides he wants to be in Summerset when you are Vvardenfell
Or how about this?
- Change Crystallized Slab (Crystallized Shield morph) into a damage shield that scales off Max Magicka and just like the Sorc shield also protects the Bear
- Blue Betty (+ morphs): While the Netch is active, the Bear takes 30% less damage (Major Protection for the Guardian)
Couple of ideas that I've had.
Are you saying Crystallized Slab should be another hardened ward or do you mean that it’s projectile absobtion effect should scale off max mag?
For Blue Betty, the major protection buff on bear thing doesn’t really make sense as the jellyfish exists in a symbiotic state with the caster, not the bear... but it would be interesting if ice fortress/expansive cloak applied that buff to pets... I honestly just want to cover my bear in ice, nothing should be safe from the icy plague XD
You must be ready to sacrifice something really valuable in cost of execute.
How about Major Mending or Major defenses?