Why so stingy?

Ragebull
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I love having spent a bunch of time, effort and gold to level crafters and using tons of mats for daily writs so I can get surveys and master writs once in a blue moon.

And we all know nothing says “fun game” like getting 17 VMA ice staffs before getting something that’s actually useful

But I get it, if it weren’t that way the game wouldn’t be as incredibly balanced as it is now and everyone would quit....
  • VaranisArano
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    Hey, at least you have transmutation now, so you don't have to grind even more to get a useful item with a useful trait.
  • boombazookajd
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    Hey, at least you have transmutation now, so you don't have to grind even more to get a useful item with a useful trait.

    I was wondering when this was going to get said and hey wouldn't you know, it's the first reply. Im just a bit let down that it was you Varanis because you're not really that kinda person here on the forums from my experience.

    [snip As these stupid and mind numbing grinds that are in MMO's and specifically, the reliance on RNG drop rates in vMA are for the game and its players.

    Really though, the ESO vets need to get off the whole we-had-it-worse because as long as you keep talking about the good ol' days and how things aren't that bad now, ZOS isn't going to fix a damn thing. It's worse because you're now also enjoying the benefits of the new ESO all the while talking about how it was back in your day, as if the newer players to ESO don't/can't appreciate how hard it was to get the things you wanted in the game, and how utterly frustrating that was.

    ESO can be better, it can be a leader in MMO's. This whole "MMO's are about grinding" is total and utter b.s. Yea, MMO's require hours of gameplay and a "grind" but there's a point where it is too much. It's not about the whole "You have to put in the hard work to get good things" either because...
    It's a friggin video game. If you want to work hard, go work hard IRL

    vMA weapons for instance can be changed to a token system requiring a certain number of maximum runs to acquire the weapon you want. It won't hurt for vMA to change the drop method and there are indeed other parts of the game that could be tidied up a bit in terms of grind brutality. Change ain't bad.

    [edited to remove inappropriate content]
    Edited by boombazookajd on August 13, 2018 1:02PM
    Drathus Delenu- Dunmer magDk: Shehai Shatterer, Mageslayer, Stormproof, Peak Scaler, Clockwork Confounder, Orderly, Master Wizard, Cloudrest Hero, Undaunted, Dragonstar Arena Champion
    Thoronir Rolston- Breton petsorc: Stormproof
    Zaakazha-Redguard stamblade: Boethia's Scythe, Clockwork Confounder, Maelstrom Arena Champion, Dragonstar Arena Champion

    Scrubs:
    Justinius Maximus Decimus- Altmer magblade
    Agronak gro'Mashul- Orc DK Tank
    Valerya Hawkcroft- Breton healer
    Zaaka- Imperial stamDK/crafter

    _________________
    XB1 NA
  • Ragebull
    Ragebull
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    8 toons 0 writs and surveys

    Good job fun game
  • boombazookajd
    boombazookajd
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    Ragebull wrote: »
    8 toons 0 writs and surveys

    Good job fun game

    RNG is quite cruel. I have received 2 big writs, a 92 and 42 but the rest have been small 6 or 7's. Surveys drop maybe one or two a week for each craft.

    But I think they need to be stingy with surveys or else the market would wind up flooded with mats, tanking prices.
    Drathus Delenu- Dunmer magDk: Shehai Shatterer, Mageslayer, Stormproof, Peak Scaler, Clockwork Confounder, Orderly, Master Wizard, Cloudrest Hero, Undaunted, Dragonstar Arena Champion
    Thoronir Rolston- Breton petsorc: Stormproof
    Zaakazha-Redguard stamblade: Boethia's Scythe, Clockwork Confounder, Maelstrom Arena Champion, Dragonstar Arena Champion

    Scrubs:
    Justinius Maximus Decimus- Altmer magblade
    Agronak gro'Mashul- Orc DK Tank
    Valerya Hawkcroft- Breton healer
    Zaaka- Imperial stamDK/crafter

    _________________
    XB1 NA
  • TheCyberDruid
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    Heh, if RNG bothers you that much then this might be the wrong game to play. I'm not a fan of how much RNG is in this game, but once you have more of an 'whatever' mindset the whole 'oh look I got a 100+ voucher master writ' thing becomes really enjoyable. I am learning motifs on my alt to increase the drop chance for master writs, but I know it's like a drop in the ocean of RNG ;)
  • boombazookajd
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    Heh, if RNG bothers you that much then this might be the wrong game to play. I'm not a fan of how much RNG is in this game, but once you have more of an 'whatever' mindset the whole 'oh look I got a 100+ voucher master writ' thing becomes really enjoyable. I am learning motifs on my alt to increase the drop chance for master writs, but I know it's like a drop in the ocean of RNG ;)

    But that's what I'm talking about. Why are we forced to take a "eh, whatever" kind of mindset to even enjoy the game? That defeats the whole purpose of playing a video game. RL is enough of "eh whatever" I mean hell, I have to have that mindset anytime I hear the news.

    ESO can increase it's fun factor by working on key areas of the RNG frustration and make the game more rewarding directly with token systems that reward you as you complete content.

    vMA weapons- tokens. Surveys-tokens. Token systems give a player a finite number that they have to WORK for and at the end of the day see progress towards what they want which is mentally more rewarding and reduces the anxiety of RNG.

    Let's face it, none of us, save maybe a few masochists out there, really enjoys being put through the RNG ringer.
    Drathus Delenu- Dunmer magDk: Shehai Shatterer, Mageslayer, Stormproof, Peak Scaler, Clockwork Confounder, Orderly, Master Wizard, Cloudrest Hero, Undaunted, Dragonstar Arena Champion
    Thoronir Rolston- Breton petsorc: Stormproof
    Zaakazha-Redguard stamblade: Boethia's Scythe, Clockwork Confounder, Maelstrom Arena Champion, Dragonstar Arena Champion

    Scrubs:
    Justinius Maximus Decimus- Altmer magblade
    Agronak gro'Mashul- Orc DK Tank
    Valerya Hawkcroft- Breton healer
    Zaaka- Imperial stamDK/crafter

    _________________
    XB1 NA
  • VaranisArano
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    Hey, at least you have transmutation now, so you don't have to grind even more to get a useful item with a useful trait.

    I was wondering when this was going to get said and hey wouldn't you know, it's the first reply. Im just a bit let down that it was you Varanis because you're not really that kinda person here on the forums from my experience.

    [snip] bad for society; As these stupid and mind numbing grinds that are in MMO's and specifically, the reliance on RNG drop rates in vMA are for the game and its players.

    Really though, the ESO vets need to get off the whole we-had-it-worse because as long as you keep talking about the good ol' days and how things aren't that bad now, ZOS isn't going to fix a damn thing. It's worse because you're now also enjoying the benefits of the new ESO all the while talking about how it was back in your day, as if the newer players to ESO don't/can't appreciate how hard it was to get the things you wanted in the game, and how utterly frustrating that was.

    ESO can be better, it can be a leader in MMO's. This whole "MMO's are about grinding" is total and utter b.s. Yea, MMO's require hours of gameplay and a "grind" but there's a point where it is too much. It's not about the whole "You have to put in the hard work to get good things" either because...
    It's a friggin video game. If you want to work hard, go work hard IRL

    vMA weapons for instance can be changed to a token system requiring a certain number of maximum runs to acquire the weapon you want. It won't hurt for vMA to change the drop method and there are indeed other parts of the game that could be tidied up a bit in terms of grind brutality. Change ain't bad.

    [edited to remove inappropriate content]

    Hey. sorry that you expected sympathy from me when you caught me in a snarky mood thinking "Isn't this the same complaint people have been making for years about VMA? Yeah, it is, and what did ZOS choose to do instead of implementing a token system or some other solution? Right, transmutation. So what's the only practical solution available right now? Run it til you get the weapon and transmute it."

    Yeah, sure, there's better ways it could be done than just transmutation. And no, I'm not pulling the "back in my day, it was so much harder" because, you see, I'm still working on Arena 5 of VMA for the first time. If/when I finish it, I'll be the beneficiary of transmutation, but I do intend to be more sanguine about my inevitably bad RNG. If nothing else, there's enough "My VMA RNG is so bad!" threads already that we don't need my addition to the genre. I'm not asking for a token system, because I'm perfectly willing to take my chances with the current system.

    And yeah, you're right, MMOs don't have to be about the grind. But sorry, I'm looking at the way ZOS has developed ESO and frankly I see very little indication that ZOS wants to move away from the grind. In fact, I'd say that ZOS has absolutely embraced the grind in just about every way they can.

    So I'm glad you're continuing to ask ZOS to improve an area of the game you think needs less grinding. Rock on, we need people to keep making suggestions. I just don't have any faith that they'll change it, since ZOS seems to be embracing the grind at every opportunity, and so I figure that transmutation is the only answer there is to the OP's problem. Its not the ideal answer, sure. But I think its the only practical answer right now and for the foreseeable future.

    [edited quoted content]
    Edited by ZOS_Ragnar on August 10, 2018 3:19PM
  • VaranisArano
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    Ragebull wrote: »
    8 toons 0 writs and surveys

    Good job fun game

    I've got 1 toon and get writs of varying value and surveys on a regular basis. I don't know if your RNG just sucks, but I have made sure that toon is pretty well set up for getting those Master Writs. I know 40ish complete motifs, know plenty of recipes, and know all the alchemy reagents and enchanting runes.

    Now, I realize that's still anecdota, during the Anniversary event when I was running writs on 4 characters that had master crafting, I got noticeably more master writs over those 3 weeks on my full crafter character than I did on the 3 that didn't know motifs, recipes, reagents, and runes. Its still all RNG, but over a long period of time, I saw the difference.
  • Sogreth
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    People really don't like grinding anywhere it seems. And here, it sounds more "grindy" than other MMOs. Which is funny, because I just came from the WoW forums and people are STILL complaining about a small reputation grind to unlock a cosmetic race.

    It makes me wonder why they play MMOs in the first place. Perhaps a single player game, with not much "grinding" at all is more your pace?
  • Runs
    Runs
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    19 toons... and even when I don't get surveys or master writs I end up with enough gold just from turning them in to cover the mat cost to do the equipment writs. The gold upgrade mats received from equipment writs will more than cover the cost of the consumables. This is not a gold loss situation by any means. In fact when many players ask how to make gold in game, many players point out doing writs is a good way.

    The vMA situation, may be like every other rng loot in the game. You seem more likely to get something your character would not use. Whether it's true or not, I personally make sure if I'm farming a mag item that I'm on a stam character and vice versa.
    Runs| Orc NightbladeChim-el Adabal| Dunmer TemplarM'air the Honest| Khajiit Templar
    Oddity| Altmer SorcerorDrizlo| Orc DragonKnightLady Ra Gada| Redguard Sorceror
    Taste-of-Hist-Sap| Argonian NightbladeWar'den Peace| Khajiit WardenLittle Warden Annie Altmer Warden
    Ports with Blood| Breton TemplarDirty-Old-Man| Dunmer DragonKnightEyes-of-the-Sun| Argonian DragonKnight
    Bleak Mystique| Nord WardenPolychronopolous| Imperial SorcerorBullcrit| Khajiit Nightblade
    PC NA CP 1250+ and still a noob
    At Writs End - A place to complete master writs
  • idk
    idk
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    Ragebull wrote: »
    I love having spent a bunch of time, effort and gold to level crafters and using tons of mats for daily writs so I can get surveys and master writs once in a blue moon.

    And we all know nothing says “fun game” like getting 17 VMA ice staffs before getting something that’s actually useful

    But I get it, if it weren’t that way the game wouldn’t be as incredibly balanced as it is now and everyone would quit....

    It really helps to explain what your trying to say rather than best around the bush because what I’m hearing is entitlement. That someone wants to get everything they want after putting in just a little effort.

    Edit: and complaining about vMA drops when many grinding for their weapons when trait change was not a thing will not get much sympathy.
    Edited by idk on August 10, 2018 1:51PM
  • boombazookajd
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    idk wrote: »
    Edit: and complaining about vMA drops when many grinding for their weapons when trait change was not a thing will not get much sympathy.

    And this...again...comes up so often. Seriously, this argument is so old now. I'm so over hearing people hold their horrible experiences over peoples head. We aren't asking for sympathy! We are asking for change to a system that was totally flawed and wrong to start with and was only marginally made better by the addition of a system (transmutation) that should have really never been needed in the first place. For vMA weapons that is.

    Look, y'all had it rough, we get it. This Orsinium event has brought A LOT of folks to vMA, some that probably shouldn't be there yet and has led to A LOT of complaining. Yes, this is an argument that has been going on for some time now but frankly, games need to change and adapt to its player base. Grinding is no longer welcome because frankly, new generations of players aren't willing/able to stand the b.s. of RNG drops. "back in the day" that was the norm in MMO's but they need to change and understand that society/culture is changing too. This is the way the whole world is right now, change.

    We can sit back and be all "this is the way it's always been" or we can understand that it was a flawed system even back in the early days of MMO's. Grinds like lorebooks are one thing (try that crap on console without addons) and then the whole RNG reward factor is another.

    I bet theres some Masters student studying the effects of RNG on the psyche of a gamer. Hell, that was the whole reason for Deltia's meltdown (besides some apparent personal issues). Games shouldn't push people over the edge, they should be bringing them back from it.

    ---

    @VaranisArano Sorry we caught you in a rough mood. You're right, this is all ZOS is giving us but look at 2h changes. That was a horse that was well beaten into the ground and it finally came. There are some flaws in the game that are just inevitable, like bugs. I can't imagine how many lines of code or whatever are in the game that wind up conflicting and they can't for-see it.

    However, a deliberate system like RNG drops is and has been a flawed system for years and we need you veterans to help us change it to where we are all rewarded for hard work, based on our hard work. Can you imagine going into work IRL and getting paid based off RNG? RNG belongs in one place, Vegas. It shouldn't be in a video game in this manner, determining rewards to the extent it does in this game.
    Drathus Delenu- Dunmer magDk: Shehai Shatterer, Mageslayer, Stormproof, Peak Scaler, Clockwork Confounder, Orderly, Master Wizard, Cloudrest Hero, Undaunted, Dragonstar Arena Champion
    Thoronir Rolston- Breton petsorc: Stormproof
    Zaakazha-Redguard stamblade: Boethia's Scythe, Clockwork Confounder, Maelstrom Arena Champion, Dragonstar Arena Champion

    Scrubs:
    Justinius Maximus Decimus- Altmer magblade
    Agronak gro'Mashul- Orc DK Tank
    Valerya Hawkcroft- Breton healer
    Zaaka- Imperial stamDK/crafter

    _________________
    XB1 NA
  • NordSwordnBoard
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    Arena weapons grind are part of the larger argument to never raise the gear cap. I feel like the only way we get some token system for gear would be to soften the renewed grind of a gear level increase - which most people seem against.
    Fear is the Mindkiller
  • Ackwalan
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    Ragebull wrote: »
    8 toons 0 writs and surveys

    Good job fun game

    RNG is quite cruel. I have received 2 big writs, a 92 and 42 but the rest have been small 6 or 7's. Surveys drop maybe one or two a week for each craft.

    But I think they need to be stingy with surveys or else the market would wind up flooded with mats, tanking prices.

    There is no RNG. There is a set algorithm to determine a result. There is a huge difference between the two.
  • Kelces
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    Why the obsession over certain items all the time? No wonder they call it "grind", getting into the game, expecting it to begin with and then wondering why it isn't "fun"... Amusing.

    Edit:

    You know, in reality I'm totally opposed to that notion, but playing a game it can be very helpful towards having fun: "Ignorance is bliss!"
    Edited by Kelces on August 10, 2018 3:33PM
    You reveal yourself best in how you play.

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    PC - EU
    For the Pact!
  • Sheezabeast
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    A moment of silence for those of us getting useless Jewelry crafting writs :( But hey there's always the writs that are worth 2-5 like enchanting and alchemy....they add up...eventually...

    1hsybt.jpg


    Grand Master Crafter, Beta baby who grew with the game. PC/NA. @Sheezabeast if you have crafting needs!
  • XxCaLxX
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    Dont agree with any of this. RNG sucks when you’re grinding but when you finally get what you’re grinding for it’s rewarding. IDC what anyone says if you know you can spend X amount of time getting what you want then everything becomes boring and idc if ppl don’t like to hear how much easier it is now to get what you want but it is much easier. Especially things like vMA. It’s twice as easy of not more to farm it and yes transmuting made is less of a grind. If you’re 750 and are farming vMA and complaining I say there is no right to complain. If you have farmed vMA enough then you should be doing completions within an hour so you’ll eventually get what you want. If you’re having trouble with vMA and only a few completions in and getting upset you’re not getting what you want then what do you expect? Yeah some ppl get what they need first go and some have to run a hundred times. Not fair? Well since everyone likes to compare a video game to real life. Is life fair?
    Edited by XxCaLxX on August 10, 2018 3:59PM
  • RexyCat
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    Sogreth wrote: »
    People really don't like grinding anywhere it seems. And here, it sounds more "grindy" than other MMOs. Which is funny, because I just came from the WoW forums and people are STILL complaining about a small reputation grind to unlock a cosmetic race.

    It makes me wonder why they play MMOs in the first place. Perhaps a single player game, with not much "grinding" at all is more your pace?

    The grind is real even in single player games nowadays!
  • boombazookajd
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    Kelces wrote: »
    Why the obsession over certain items all the time? No wonder they call it "grind", getting into the game, expecting it to begin with and then wondering why it isn't "fun"... Amusing.

    Edit:

    You know, in reality I'm totally opposed to that notion, but playing a game it can be very helpful towards having fun: "Ignorance is bliss!"

    I have had the same mentality, especially when I finish vMA. I don't expect anything good, just a stupid mace or something. I definitely will not get an inferno staff on my first run. However, my frustration began after using 10 keys to get skoria light shoulders and coming away with more sellestrix and tremor scale shoulders than I knew what to do with and I STILL haven't been graced with light shoulders.
    Drathus Delenu- Dunmer magDk: Shehai Shatterer, Mageslayer, Stormproof, Peak Scaler, Clockwork Confounder, Orderly, Master Wizard, Cloudrest Hero, Undaunted, Dragonstar Arena Champion
    Thoronir Rolston- Breton petsorc: Stormproof
    Zaakazha-Redguard stamblade: Boethia's Scythe, Clockwork Confounder, Maelstrom Arena Champion, Dragonstar Arena Champion

    Scrubs:
    Justinius Maximus Decimus- Altmer magblade
    Agronak gro'Mashul- Orc DK Tank
    Valerya Hawkcroft- Breton healer
    Zaaka- Imperial stamDK/crafter

    _________________
    XB1 NA
  • Arrodisia
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    This is only my opinion, But the rewards for vMA seem currently out of line with the time and effort put into it. It takes less time to run certain vdungeons(hm) and vtrials than to run vMA. The Arena also requires killing many more bosses and has multiple stages in each fight. Yet the weapon types are still hidden behind RnG makes little sense to me. Getting 4 resto staves and 3 ice staves instead of an inferno and lightning staff can be quite frustrating, and underwhelming.

    There actually are some possible solutions and probably other even better suggestions out there besides this one, but this was just quickly off the top of my head. I'm sure the details could even be fleshed out better over time, but the basic jist of it is that there could be an exchange vendor either inside or outside of the MA that takes 2 or 3 of your already earned weapons and exchanges them directly for a weapon type of your choice, like a 2for1 or 3for1 exchange.

    With an exchange system for vMA in place , people who have done it at least two or three times don't come away with a negative feeling towards the harder PvE content. This would be more of a compromise and doesn't take all that much away from total in game grinding, but does give some relief in that regard. It would make the goal reward a bit more attainable within a more reasonable amount of time.

    We surely have plenty of other things left to grind in the game. I never saw much of a need to grind a solo content dungeon that is always the same from beginning to end, except maybe for the achievement seeking, but that is just imho.

    Let's face it. Sometimes too much grind is too much grind and too much RnG is just too much RnG, and I applaud anyone who takes the time to come into these forums and make suggestions that might lead to increasing the fun factor to benefit us all in the game.
  • Ragebull
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    Thank you RNJesus for all the nightwood staves! I just can’t get enough!
  • Iselin
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    You want to know how a game developer/publisher really feels about their customers? Look no farther than what they sell, how they sell it and how much artificial extra grind they design into the game play.

    There IS a certain amount of grind and RNG that makes games more fun... up to a point. It's pretty easy to see when that grind is designed for fun and when it's designed to just keep you hanging around longer.

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