VaranisArano wrote: »Hey, at least you have transmutation now, so you don't have to grind even more to get a useful item with a useful trait.
8 toons 0 writs and surveys
Good job fun game
TheCyberDruid wrote: »Heh, if RNG bothers you that much then this might be the wrong game to play. I'm not a fan of how much RNG is in this game, but once you have more of an 'whatever' mindset the whole 'oh look I got a 100+ voucher master writ' thing becomes really enjoyable. I am learning motifs on my alt to increase the drop chance for master writs, but I know it's like a drop in the ocean of RNG
boombazookajd wrote: »VaranisArano wrote: »Hey, at least you have transmutation now, so you don't have to grind even more to get a useful item with a useful trait.
I was wondering when this was going to get said and hey wouldn't you know, it's the first reply. Im just a bit let down that it was you Varanis because you're not really that kinda person here on the forums from my experience.
[snip] bad for society; As these stupid and mind numbing grinds that are in MMO's and specifically, the reliance on RNG drop rates in vMA are for the game and its players.
Really though, the ESO vets need to get off the whole we-had-it-worse because as long as you keep talking about the good ol' days and how things aren't that bad now, ZOS isn't going to fix a damn thing. It's worse because you're now also enjoying the benefits of the new ESO all the while talking about how it was back in your day, as if the newer players to ESO don't/can't appreciate how hard it was to get the things you wanted in the game, and how utterly frustrating that was.
ESO can be better, it can be a leader in MMO's. This whole "MMO's are about grinding" is total and utter b.s. Yea, MMO's require hours of gameplay and a "grind" but there's a point where it is too much. It's not about the whole "You have to put in the hard work to get good things" either because...It's a friggin video game. If you want to work hard, go work hard IRL
vMA weapons for instance can be changed to a token system requiring a certain number of maximum runs to acquire the weapon you want. It won't hurt for vMA to change the drop method and there are indeed other parts of the game that could be tidied up a bit in terms of grind brutality. Change ain't bad.
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8 toons 0 writs and surveys
Good job fun game
I love having spent a bunch of time, effort and gold to level crafters and using tons of mats for daily writs so I can get surveys and master writs once in a blue moon.
And we all know nothing says “fun game” like getting 17 VMA ice staffs before getting something that’s actually useful
But I get it, if it weren’t that way the game wouldn’t be as incredibly balanced as it is now and everyone would quit....
Edit: and complaining about vMA drops when many grinding for their weapons when trait change was not a thing will not get much sympathy.
boombazookajd wrote: »8 toons 0 writs and surveys
Good job fun game
RNG is quite cruel. I have received 2 big writs, a 92 and 42 but the rest have been small 6 or 7's. Surveys drop maybe one or two a week for each craft.
But I think they need to be stingy with surveys or else the market would wind up flooded with mats, tanking prices.

People really don't like grinding anywhere it seems. And here, it sounds more "grindy" than other MMOs. Which is funny, because I just came from the WoW forums and people are STILL complaining about a small reputation grind to unlock a cosmetic race.
It makes me wonder why they play MMOs in the first place. Perhaps a single player game, with not much "grinding" at all is more your pace?
Why the obsession over certain items all the time? No wonder they call it "grind", getting into the game, expecting it to begin with and then wondering why it isn't "fun"... Amusing.
Edit:
You know, in reality I'm totally opposed to that notion, but playing a game it can be very helpful towards having fun: "Ignorance is bliss!"