I hate how everytime I level up I'm given a choice between Magic/Health/Stam. Except it's not really a choice, it's just a trap to screw up your build. If you don't put everything in the right place, you're just wasting your points. The whole game is built around these binary choices of pure Stamina and Pure magicka. Health, I never see health, not even for tanks, so why is there even a choice? Remove this pointless step, it can only go wrong. I wish I could just commit to specializations, I don't want to have to do HOMEWORK just to play a stupid game. That sucks. Update the build advisor to not be useless, remove pointless stats and introduce specializations.
The community, including the biggest youtubers, are GARBAGE when it comes to helping new players. I search "Beginner advice" and get a 3 HOUR VIDEO, just to get started. Don't you realize how bad that makes your game look?
Remove the Magic/Health/Stam choice on level up. It's not even a choice, it's just an overly confusing opportunity for new players to screw up. And they have no way of knowing they've screwed up.
I hate how everytime I level up I'm given a choice between Magic/Health/Stam. Except it's not really a choice, it's just a trap to screw up your build. If you don't put everything in the right place, you're just wasting your points. The whole game is built around these binary choices of pure Stamina and Pure magicka. Health, I never see health, not even for tanks, so why is there even a choice? Remove this pointless step, it can only go wrong. I wish I could just commit to specializations, I don't want to have to do HOMEWORK just to play a stupid game. That sucks. Update the build advisor to not be useless, remove pointless stats and introduce specializations.
Remove the Magic/Health/Stam choice on level up. It's not even a choice, it's just an overly confusing opportunity for new players to screw up. And they have no way of knowing they've screwed up.

lordrichter wrote: »I hate how everytime I level up I'm given a choice between Magic/Health/Stam. Except it's not really a choice, it's just a trap to screw up your build. If you don't put everything in the right place, you're just wasting your points. The whole game is built around these binary choices of pure Stamina and Pure magicka. Health, I never see health, not even for tanks, so why is there even a choice? Remove this pointless step, it can only go wrong. I wish I could just commit to specializations, I don't want to have to do HOMEWORK just to play a stupid game. That sucks. Update the build advisor to not be useless, remove pointless stats and introduce specializations.
Remove the Magic/Health/Stam choice on level up. It's not even a choice, it's just an overly confusing opportunity for new players to screw up. And they have no way of knowing they've screwed up.
I don't always put all my points into Stamina or Magicka as I am leveling up, and I don't always ignore Health. I put it where I need it, not where some internet build or video tells me to put it. As my character progresses, I will respec and move the points around as needed. When it finally hits Level 50, I will respec into the final mix, which is usually all-in-one, but not always.
Judas Helviaryn wrote: »If the game feels like homework to you, then it probably isn't the game you're looking for.
EVE felt like homework to me, which is why I stopped playing. You know why it felt like homework, and why I ultimately failed at EVE? I didn't have enough time to invest in it. ESO is far more intuitive when it comes to building, you just can't expect to learn everything there is to know about the game, and how to be self sufficient, solely from watching walkthroughs and videos.
You have to -actually play- the game to #GitGud.
Judas Helviaryn wrote: »If the game feels like homework to you, then it probably isn't the game you're looking for.
EVE felt like homework to me, which is why I stopped playing. You know why it felt like homework, and why I ultimately failed at EVE? I didn't have enough time to invest in it. ESO is far more intuitive when it comes to building, you just can't expect to learn everything there is to know about the game, and how to be self sufficient, solely from watching walkthroughs and videos.
You have to -actually play- the game to #GitGud.
I am actually playing. That's the thing, I've played and I'm not learning.
1. It'd be helpful to have a cursor. When I did, I want to mouse over what killed me so I know what tricks the enemies have up their sleeves. A pointless damage recap is pointless. Damage killed me, cool, I get it. Let me mouse over those abilities to see exactly what they do, how much they cost, and what other debuffs they apply so I can actually prepare myself for them next time. The damage recap is pointless.
3. Nothing makes sense and nothing is explained and when it is explained (3 hour long homework video) it's a total mess. None of it is fun. Stop making the game so reliant on food. drinks. builds. gear sets. I hate this cookie cutter
3. They've failed at creating the illusion of choice. Sure, you can build your character however you want, with whatever weapons you want, whatever skills, any role.. but ultimately this fails because you end up being totally useless due to your choices. Race shouldnt' matter as much as it does. Pointless stat choices that totally govern your ability and weapon power shoehorn you into cookie cutter builds that require HOURS of research to get right... and even longer to actually follow. It's ridiculous.
It's like they forgot about the fun. Way too much complexity, they need to streamline things. I would kill for Specialization options, an updated build advisor that I as a new player can learn from.
I want to be a tank? Then my stats will grow this way and I should pick up and unlock these core abilities.
I want to be a ranged damager? Then my stats grow this way and I gain these new abilities that are thematic and useful.
As it is now, I have to look up a build, make sure my stats are perfect, get the right abilities leveled and selected... like, I just want to play the game. Those steps should be handled automatically so I can get to the fun, this is stupid. I am trying to hard to play this game, by brother picked it up and then instantly dropped it, but I've been trying, now I'm venting all my frustration because I can tell this game could be so great, it just needs to slough off all this nonsense first.
@Shraar - I would wholeheartedly recommend joining some guild, preferably one that is not composed of elitists who feel too good to help you shed your training wheels.
There are plenty to choose from and many veterans actually enjoy helping new players.
Narvuntien wrote: »If you screw up you can easily undo it though.
I vaguely understand that some things can be very confusing. There are things like ability scaling and crit chance which is kind of opaque.
Then there isn't anything that properly conveyes what a rotation is and how to get good dps or whats important when tanking and healing.
Then there is sets, there is just so many that is overwhelming, without knowing what stats are important and
There is no explanation how some stats like physical poison and disease use weapon pen and elemental and magic use spell pen. Or... Direct, AoE and damage over time effects.
My personal solution that tool tips need to have little with what type of damage it is whether it is direct, AoE or damage over time effects.
You know the great thing about Blizzard games, including WoW, the outdated MMO that nobody can beat a decade later?
I really hope they don't ever simplify the game and remove choices. There are hundred of videos and various websites that explain things, on top of tooltips to read and other players to engage. It takes time to learn, there and many nuanced layered to the game, and I relish in that aspect. Removing that would be greatly disappointing to me.
Judas Helviaryn wrote: »If the game feels like homework to you, then it probably isn't the game you're looking for.
EVE felt like homework to me, which is why I stopped playing. You know why it felt like homework, and why I ultimately failed at EVE? I didn't have enough time to invest in it. ESO is far more intuitive when it comes to building, you just can't expect to learn everything there is to know about the game, and how to be self sufficient, solely from watching walkthroughs and videos.
You have to -actually play- the game to #GitGud.
I am actually playing. That's the thing, I've played and I'm not learning.
1. It'd be helpful to have a cursor. When I did, I want to mouse over what killed me so I know what tricks the enemies have up their sleeves. A pointless damage recap is pointless. Damage killed me, cool, I get it. Let me mouse over those abilities to see exactly what they do, how much they cost, and what other debuffs they apply so I can actually prepare myself for them next time. The damage recap is pointless.
2. Nothing makes sense and nothing is explained and when it is explained (3 hour long homework video) it's a total mess. None of it is fun. Stop making the game so reliant on food. drinks. builds. gear sets. I hate this cookie cutter
3. They've failed at creating the illusion of choice. Sure, you can build your character however you want, with whatever weapons you want, whatever skills, any role.. but ultimately this fails because you end up being totally useless due to your choices. Race shouldnt' matter as much as it does. Pointless stat choices that totally govern your ability and weapon power shoehorn you into cookie cutter builds that require HOURS of research to get right... and even longer to actually follow. It's ridiculous.
It's like they forgot about the fun. Way too much complexity, they need to streamline things. I would kill for Specialization options, an updated build advisor that I as a new player can learn from.
I want to be a tank? Then my stats will grow this way and I should pick up and unlock these core abilities.
I want to be a ranged damager? Then my stats grow this way and I gain these new abilities that are thematic and useful.
As it is now, I have to look up a build, make sure my stats are perfect, get the right abilities leveled and selected... like, I just want to play the game. Those steps should be handled automatically so I can get to the fun, this is stupid. I am trying to hard to play this game, by brother picked it up and then instantly dropped it, but I've been trying, now I'm venting all my frustration because I can tell this game could be so great, it just needs to slough off all this nonsense first.
Judas Helviaryn wrote: »3. They've failed at creating the illusion of choice. Sure, you can build your character however you want, with whatever weapons you want, whatever skills, any role.. but ultimately this fails because you end up being totally useless due to your choices. Race shouldnt' matter as much as it does. Pointless stat choices that totally govern your ability and weapon power shoehorn you into cookie cutter builds that require HOURS of research to get right... and even longer to actually follow. It's ridiculous.
Anybody who plays long enough realizes that they can do more for themselves by learning to build for themselves, rather than following what some other random person on the internet calls the meta. You're seeing this system from the outside, and you're not comprehending it. All you can really do is open your mind back up, trust those of us who have been around and active since launch and beyond, and get back into the game. You need to experience it for yourself, there is no shortcut.
I really hope they don't ever simplify the game and remove choices. There are hundred of videos and various websites that explain things, on top of tooltips to read and other players to engage. It takes time to learn, there and many nuanced layered to the game, and I relish in that aspect. Removing that would be greatly disappointing to me.
I don't think they should remove these choices, only that the ramifications of these choices should be better explained in-game, either via tooltips or tutorials. I'd much rather have such guidance in-game instead of having to sift through hundreds of videos and websites, many of which are of questionable value. So rather than simplifying the game, I wish they would simplify learning the game.