barbarian340 wrote: »i think there should be combat companions in the game...they can be either capable of minor tanking, minor heals, or minor damage...VERY minor for each...so they can help on pve quests and such and because theyre more into what is happening in game, it feels more intuitive and realistic than the ones we have now...those who dont want the companions, dont have to use them, and in pvp they can either have very low health, or simply become more like the current companions...but i solo a lot and think it would be cool if i have an actual person with me that does stuff other than watch me...
Judas Helviaryn wrote: »You're trying to change a core mechanic of the game because you don't want to play with other people. You picked up an MMO game, and expected to be able to play without ever interacting with anyone else? That's not going to happen.
barbarian340 wrote: »i think there should be combat companions in the game...they can be either capable of minor tanking, minor heals, or minor damage...VERY minor for each...so they can help on pve quests and such and because theyre more into what is happening in game, it feels more intuitive and realistic than the ones we have now...those who dont want the companions, dont have to use them, and in pvp they can either have very low health, or simply become more like the current companions...but i solo a lot and think it would be cool if i have an actual person with me that does stuff other than watch me...
MerlinPendragon wrote: »barbarian340 wrote: »those who dont want the companions, dont have to use them..
Those who dont want guildmates, dont have to join a guild.
But that's a conscious choice you're making. You shouldnt be supplemented with an NPC companion beyond what is currently available for Pet Sorcs and/or the Warden Bear just because of your own lack of effort to find other in-game players to experience content with.
Judas Helviaryn wrote: »barbarian340 wrote: »Judas Helviaryn wrote: »barbarian340 wrote: »Judas Helviaryn wrote: »barbarian340 wrote: »XGCAlbatr0ss wrote: »theres already stuff like that in game. Theyre called friends, or guildies cause you know....this is an MMO.
i have no friends, and i solo a lot
I solo a lot too, and I still manage to make friends on a blue moon. If you want "combat companion NPCs", roll a warden or a sorcerer, or pretend the nightblade shade is your imaginary friend, but this is an MMO first and foremost, and you're going to have to work with real people on the other side of the screen to get the most out of this game.
i solo more than u do...there are other mmos with combat companions...so not everyone shares your narrow mindset...you have yet to explain why this is bad, and youre only resorting to "this is an mmo...make friends or be a warden...no one cares than many other mmos have this...i dont want it in my mmo"
grow up
I don't much appreciate your personal attacks towards me. You've got your answer, you might have picked up the wrong game if you don't enjoy it as it is.
by ur logic, no one should ever criticize a game they play
You're trying to change a core mechanic of the game because you don't want to play with other people. You picked up an MMO game, and expected to be able to play without ever interacting with anyone else? That's not going to happen.
barbarian340 wrote: »i think ur confusing a summon with a companion...companions can be used by anyone...summons? not so much
Anyone can roll a Sorcerer. I submit the entire population of Cyrodil as proof.
Also, learn to use your shift key and the word "you're".
https://youtu.be/bj3Kd8IEm3Q?t=23m31sHonestly I wouldn't mind the option to have a companion , having said that I remember in Fallout 4 companions were constantly getting in the way and attacking people when I would have rather sneaked by ...lol.
I always play solo because I like to do things my way but often help others if they look as if they are struggling in a fight, as they do me
I doubt it will happen but nothing wrong in wishing.
barbarian340 wrote: »Judas Helviaryn wrote: »barbarian340 wrote: »XGCAlbatr0ss wrote: »theres already stuff like that in game. Theyre called friends, or guildies cause you know....this is an MMO.
i have no friends, and i solo a lot
I solo a lot too, and I still manage to make friends on a blue moon. If you want "combat companion NPCs", roll a warden or a sorcerer, or pretend the nightblade shade is your imaginary friend, but this is an MMO first and foremost, and you're going to have to work with real people on the other side of the screen to get the most out of this game.
i solo more than u do...there are other mmos with combat companions...so not everyone shares your narrow mindset...you have yet to explain why this is bad, and youre only resorting to "this is an mmo...make friends or be a warden...no one cares than many other mmos have this...i dont want it in my mmo"
grow up
I wouldn't care if other players had a companion follow them around with a few caveats. They disappear in towns and crafting areas. Hard enough dodging flying pets when trying to craft something in town. They disappear when you join a group or enter PvP areas. The companion reacts only to the evil doer you are currently fighting. It doesn't run off on its own to play with the trash while you are playing with a boss. No Orcs in a wedding dress. Oh and editing for this...if he/she dies you have to use a soul gem to bring them back.
barbarian340 wrote: »
barbarian340 wrote: »i think there should be combat companions in the game...they can be either capable of minor tanking, minor heals, or minor damage...VERY minor for each...so they can help on pve quests and such and because theyre more into what is happening in game, it feels more intuitive and realistic than the ones we have now...those who dont want the companions, dont have to use them, and in pvp they can either have very low health, or simply become more like the current companions...but i solo a lot and think it would be cool if i have an actual person with me that does stuff other than watch me...