Integral1900 wrote: »Since summerset launched I’ve run dailies for all the crafting writs on four alts, all told I’ve got 13 chromium grains... this is going to be a long road........
As to whether it’s worth it, well, no it’s not
jmac2727ub17_ESO wrote: »Why introduce a skill line that isn't even worth the skill points that you invest into said line? I have a hard time believing that ZoS dropped the ball that badly, I must be missing something.
witchdoctor wrote: »jmac2727ub17_ESO wrote: »Why introduce a skill line that isn't even worth the skill points that you invest into said line? I have a hard time believing that ZoS dropped the ball that badly, I must be missing something.
Honestly, I know this is an unpopular opinion, but:
Jewellery crafting cannot be too easy, lest the Golden vendor and vet trials become pointless.
Really, the *best* thing out of JC is the ability to transmute. The ability to ultimately improve a piece of jewellery without having to farm a vet trial or AP is just a bonus.
I think JC makes sense if you keep those 2 points in mind.
witchdoctor wrote: »jmac2727ub17_ESO wrote: »Why introduce a skill line that isn't even worth the skill points that you invest into said line? I have a hard time believing that ZoS dropped the ball that badly, I must be missing something.
Honestly, I know this is an unpopular opinion, but:
Jewellery crafting cannot be too easy, lest the Golden vendor and vet trials become pointless.
Really, the *best* thing out of JC is the ability to transmute. The ability to ultimately improve a piece of jewellery without having to farm a vet trial or AP is just a bonus.
I think JC makes sense if you keep those 2 points in mind.
jmac2727ub17_ESO wrote: »Why introduce a skill line that isn't even worth the skill points that you invest into said line? I have a hard time believing that ZoS dropped the ball that badly, I must be missing something.
Integral1900 wrote: »Since summerset launched I’ve run dailies for all the crafting writs on four alts, all told I’ve got 13 chromium grains... this is going to be a long road........
As to whether it’s worth it, well, no it’s not
In other crafts you get the improvement material just by refining the raw ingredient. Why is JC different?
Gandrhulf_Harbard wrote: »
witchdoctor wrote: »jmac2727ub17_ESO wrote: »Why introduce a skill line that isn't even worth the skill points that you invest into said line? I have a hard time believing that ZoS dropped the ball that badly, I must be missing something.
Honestly, I know this is an unpopular opinion, but:
Jewellery crafting cannot be too easy, lest the Golden vendor and vet trials become pointless.
Really, the *best* thing out of JC is the ability to transmute. The ability to ultimately improve a piece of jewellery without having to farm a vet trial or AP is just a bonus.
I think JC makes sense if you keep those 2 points in mind.
jmac2727ub17_ESO wrote: »Tonight i thought I'd finally buckle down and farm enough materials to improve a piece of jewelry. My goal was to improve a blue piece of jewelry to purple. I went out and harvested 500 platinum dust from seams. From all those dust I got a handful of the green grains, I think one of the blue grains, and one of the zircon grains. So in all the time it took me to harvest the 500 dust, which was not insignificant, I got 1/40th of the way to upgrading a blue piece of jewelry to purple. At this point I'm wondering if it's even worth bothering with jewelry crafting, I mean if the materials are really that rare is it worth putting skill points into? The only other way I can think of to farm the grains would be to farm purple jewelry drops in dungeons, but that would be VERY time intensive as well... Maybe I'm missing something obvious though, has anyone else found a reliable way of obtaining the mats?