Because the speed buff is tied to the snare landing - and sticking - on a target, not tied to the cast of the skill. I don't like this change either and wish the speed would remain unnerfed (untied from the snare), but as it is, it's just the consequence of how Cripple works right now.
Not to mention force pulse doesnt get reflected while strife does...
The heal is PVP isnt exactly great as its every 2 seconds so at this moment, force pulse is legitamately a better option because of the chance of proccing any of the 3 status effects or interrupting if you choose the other morph.
Strife needs a reduce cost OR for it to not be reflectable
Not to mention force pulse doesnt get reflected while strife does...
The heal is PVP isnt exactly great as its every 2 seconds so at this moment, force pulse is legitamately a better option because of the chance of proccing any of the 3 status effects or interrupting if you choose the other morph.
Strife needs a reduce cost OR for it to not be reflectable
weedgenius wrote: »Does anyone even know WHY they nerfed the Cripple expedition buff? Like, who asked for that? Who is that supposed to help? What problem is it solving?
Guys this thread is about magblade's playstyle not getting boring. OP didn't ask for any specific buffs whatsoever, he just claimed that the class itsself is getting reduced in mechanics from patch to patch, which cute the possibility for individuals builds and playstyles.
No one is claiming that magblades aren't competitive at their current state, but this only applie to magblade which either carry their burst/gank playstyle with unbalanced procsets or magblades that play destro/resto.
has anyone of you seriously tried to play a nightblade build without shieldstacking/ permacloaking? It is near to impossible to achieve the tankiness the class provided a few patches ago and everyone is forced to play the same playstyle to be competitive.
https://www.youtube.com/watch?v=0RFAA2WCbB4brandonv516 wrote: »Guys this thread is about magblade's playstyle not getting boring. OP didn't ask for any specific buffs whatsoever, he just claimed that the class itsself is getting reduced in mechanics from patch to patch, which cute the possibility for individuals builds and playstyles.
No one is claiming that magblades aren't competitive at their current state, but this only applie to magblade which either carry their burst/gank playstyle with unbalanced procsets or magblades that play destro/resto.
has anyone of you seriously tried to play a nightblade build without shieldstacking/ permacloaking? It is near to impossible to achieve the tankiness the class provided a few patches ago and everyone is forced to play the same playstyle to be competitive.
@Jeezye Actually yes:https://www.youtube.com/watch?v=0RFAA2WCbB4
That was my first night with the build. With more refinement, practice, maybe a strong DPS partner, cloak and shields really aren't necessary.
brandonv516 wrote: »Guys this thread is about magblade's playstyle not getting boring. OP didn't ask for any specific buffs whatsoever, he just claimed that the class itsself is getting reduced in mechanics from patch to patch, which cute the possibility for individuals builds and playstyles.
No one is claiming that magblades aren't competitive at their current state, but this only applie to magblade which either carry their burst/gank playstyle with unbalanced procsets or magblades that play destro/resto.
has anyone of you seriously tried to play a nightblade build without shieldstacking/ permacloaking? It is near to impossible to achieve the tankiness the class provided a few patches ago and everyone is forced to play the same playstyle to be competitive.
@Jeezye Actually yes:https://www.youtube.com/watch?v=0RFAA2WCbB4
That was my first night with the build. With more refinement, practice, maybe a strong DPS partner, cloak and shields really aren't necessary.
I don't really get your point here. All you do in your video is run away from 3 players and tank out the limited damage they can put into you while you LOS them. Try fighting a 5+ group that actually hammers on you and you'll find yourself dead really quick.
I spent the greater time since morrowind trying to figure out decent (mag)blade builds that come close to the saptank playstyle, but there is no feasible way so far to incorporate tankyness into a build that can still kill players without shields or cloak
brandonv516 wrote: »brandonv516 wrote: »Guys this thread is about magblade's playstyle not getting boring. OP didn't ask for any specific buffs whatsoever, he just claimed that the class itsself is getting reduced in mechanics from patch to patch, which cute the possibility for individuals builds and playstyles.
No one is claiming that magblades aren't competitive at their current state, but this only applie to magblade which either carry their burst/gank playstyle with unbalanced procsets or magblades that play destro/resto.
has anyone of you seriously tried to play a nightblade build without shieldstacking/ permacloaking? It is near to impossible to achieve the tankiness the class provided a few patches ago and everyone is forced to play the same playstyle to be competitive.
@Jeezye Actually yes:https://www.youtube.com/watch?v=0RFAA2WCbB4
That was my first night with the build. With more refinement, practice, maybe a strong DPS partner, cloak and shields really aren't necessary.
I don't really get your point here. All you do in your video is run away from 3 players and tank out the limited damage they can put into you while you LOS them. Try fighting a 5+ group that actually hammers on you and you'll find yourself dead really quick.
I spent the greater time since morrowind trying to figure out decent (mag)blade builds that come close to the saptank playstyle, but there is no feasible way so far to incorporate tankyness into a build that can still kill players without shields or cloak
You suggested that you can't play magblade without shields or cloak (we are forced into a playstyle). I did just that.
It's not meant to take a beating and then turn around and drop everyone down. It's a different style, mobile, good self heals, and super annoying for sure.
Like I said, with more refinement, practice, and even a teammate to work with it's a viable build for small group competition.
I'm not trying to say NB doesn't need more buffs though, bring them on.
At the bolded, you are wrong. It is not easy but it is possible when you play to the classes strength in healing. With the right sets that give you mitigation, the hots can really do their work. Below I will post a build video including gameplay, that I also posted in the saptank thread. The guy in the video isn't me, but his build is almost identical to mine. He uses overwhelming surge in CP, while I put in shackle for no CP for the much needed stamina, and use double dot poison/health drain poison to help proc skoria.brandonv516 wrote: »Guys this thread is about magblade's playstyle not getting boring. OP didn't ask for any specific buffs whatsoever, he just claimed that the class itsself is getting reduced in mechanics from patch to patch, which cute the possibility for individuals builds and playstyles.
No one is claiming that magblades aren't competitive at their current state, but this only applie to magblade which either carry their burst/gank playstyle with unbalanced procsets or magblades that play destro/resto.
has anyone of you seriously tried to play a nightblade build without shieldstacking/ permacloaking? It is near to impossible to achieve the tankiness the class provided a few patches ago and everyone is forced to play the same playstyle to be competitive.
@Jeezye Actually yes:https://www.youtube.com/watch?v=0RFAA2WCbB4
That was my first night with the build. With more refinement, practice, maybe a strong DPS partner, cloak and shields really aren't necessary.
I don't really get your point here. All you do in your video is run away from 3 players and tank out the limited damage they can put into you while you LOS them. Try fighting a 5+ group that actually hammers on you and you'll find yourself dead really quick.
I spent the greater time since morrowind trying to figure out decent (mag)blade builds that come close to the saptank playstyle, but there is no feasible way so far to incorporate tankyness into a build that can still kill players without shields or cloak
https://m.youtube.com/watch?v=udYjxz76YXcIt's not even about nightblades. It's sad that with every update they keep removing additional effects from abilities from all classes. They never add anything new to them, just removing over and over.
At the bolded, you are wrong. It is not easy but it is possible when you play to the classes strength in healing. With the right sets that give you mitigation, the hots can really do their work. Below I will post a build video including gameplay, that I also posted in the saptank thread. The guy in the video isn't me, but his build is almost identical to mine. He uses overwhelming surge in CP, while I put in shackle for no CP for the much needed stamina, and use double dot poison/health drain poison to help proc skoria.brandonv516 wrote: »Guys this thread is about magblade's playstyle not getting boring. OP didn't ask for any specific buffs whatsoever, he just claimed that the class itsself is getting reduced in mechanics from patch to patch, which cute the possibility for individuals builds and playstyles.
No one is claiming that magblades aren't competitive at their current state, but this only applie to magblade which either carry their burst/gank playstyle with unbalanced procsets or magblades that play destro/resto.
has anyone of you seriously tried to play a nightblade build without shieldstacking/ permacloaking? It is near to impossible to achieve the tankiness the class provided a few patches ago and everyone is forced to play the same playstyle to be competitive.
@Jeezye Actually yes:https://www.youtube.com/watch?v=0RFAA2WCbB4
That was my first night with the build. With more refinement, practice, maybe a strong DPS partner, cloak and shields really aren't necessary.
I don't really get your point here. All you do in your video is run away from 3 players and tank out the limited damage they can put into you while you LOS them. Try fighting a 5+ group that actually hammers on you and you'll find yourself dead really quick.
I spent the greater time since morrowind trying to figure out decent (mag)blade builds that come close to the saptank playstyle, but there is no feasible way so far to incorporate tankyness into a build that can still kill players without shields or cloakhttps://m.youtube.com/watch?v=udYjxz76YXc
When you play in heavy and want to be tanky you need to realize your killing method is pressure. You won't be capable of mad burst, but pressure combined with good combo's is what will bring people down. Especially because they think you aren't doing much damage, and then suddenly they are in trouble when they blew all their resources plowing through your mitigation and suddenly cannot deal with the pressure anymore.