Taleof2Cities wrote: »You’re definitely late to the party on reading the PTS patch notes for Wolfhunter.
Let me tee it up for you ... since you felt the need to start a new thread without doing a simple search in the forums.
From PTS natch potes 4.1.0 (going Live on 8/13):
“Reducing the duration of snare and defile effects: Abilities and Item Sets that apply snares or defile debuffs on enemies have had their durations significantly reduced. Since most of the changes were made to damage over time abilities, you will have to recast those abilities earlier to keep an enemy permanently snared, which sacrifices some damage. Most area of effect snaring abilities were untouched, though, since the counterplay is just to move out of the area of effect.”
But wait!
There are other counterplay options for those screaming in the forums.
The most obvious would be making yourself some immovable potions.
There are myriad other ways to avoid immobilizations if you just do some checking around.
That's not what he's talking about. He's talking about how CC immunity gets bugged and you can't break free even with ample resources, and it happens to every hard CC altho Fear and Rune Cage seem to be the most common.
Wreuntzylla wrote: »That's not what he's talking about. He's talking about how CC immunity gets bugged and you can't break free even with ample resources, and it happens to every hard CC altho Fear and Rune Cage seem to be the most common.
It's graphics lag. I thought NB AoE fear was bugged until I tried Miat's addon. Sometimes you are feared a good 2-3 seconds before it shows on your toon, but the addon notifies you immediately. Break free when the warning pops, no issues.
Taleof2Cities wrote: »You’re definitely late to the party on reading the PTS patch notes for Wolfhunter.
Let me tee it up for you ... since you felt the need to start a new thread without doing a simple search in the forums.
From PTS natch potes 4.1.0 (going Live on 8/13):
“Reducing the duration of snare and defile effects: Abilities and Item Sets that apply snares or defile debuffs on enemies have had their durations significantly reduced. Since most of the changes were made to damage over time abilities, you will have to recast those abilities earlier to keep an enemy permanently snared, which sacrifices some damage. Most area of effect snaring abilities were untouched, though, since the counterplay is just to move out of the area of effect.”
But wait!
There are other counterplay options for those screaming in the forums.
The most obvious would be making yourself some immovable potions.
There are myriad other ways to avoid immobilizations if you just do some checking around.
Wreuntzylla wrote: »That's not what he's talking about. He's talking about how CC immunity gets bugged and you can't break free even with ample resources, and it happens to every hard CC altho Fear and Rune Cage seem to be the most common.
It's graphics lag. I thought NB AoE fear was bugged until I tried Miat's addon. Sometimes you are feared a good 2-3 seconds before it shows on your toon, but the addon notifies you immediately. Break free when the warning pops, no issues.
Wreuntzylla wrote: »That's not what he's talking about. He's talking about how CC immunity gets bugged and you can't break free even with ample resources, and it happens to every hard CC altho Fear and Rune Cage seem to be the most common.
It's graphics lag. I thought NB AoE fear was bugged until I tried Miat's addon. Sometimes you are feared a good 2-3 seconds before it shows on your toon, but the addon notifies you immediately. Break free when the warning pops, no issues.
Miat's is amazingly helpful for those invisible time stops, too.
DuskMarine wrote: »Wreuntzylla wrote: »That's not what he's talking about. He's talking about how CC immunity gets bugged and you can't break free even with ample resources, and it happens to every hard CC altho Fear and Rune Cage seem to be the most common.
It's graphics lag. I thought NB AoE fear was bugged until I tried Miat's addon. Sometimes you are feared a good 2-3 seconds before it shows on your toon, but the addon notifies you immediately. Break free when the warning pops, no issues.
Miat's is amazingly helpful for those invisible time stops, too.
miats is basically a addon made for people to cheat. but that is not what this thread is about so quit trying to derail. its about how cc immunity doesnt even work on these abilities making it able to chain you in a permanent ring of immobilizes and stuns.